function TetrixWindow(ui) { this.ui = ui; var boardUi = ui.findChild("board"); boardUi.nextPieceLabel = ui.findChild("nextPieceLabel"); this.board = new TetrixBoard(boardUi); ui.findChild("startButton").clicked.connect(this.board, this.board.start); ui.findChild("quitButton").clicked.connect(Qt.App.quit); ui.findChild("pauseButton").clicked.connect(this.board, this.board.pause); boardUi.scoreChanged.connect(ui.findChild("scoreLcd")["display(int)"]); boardUi.levelChanged.connect(ui.findChild("levelLcd")["display(int)"]); boardUi.linesRemovedChanged.connect(ui.findChild("linesLcd")["display(int)"]); }