/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "mainwindow.h" #include "diagramscene.h" #include "diagramitem.h" #include "commands.h" //! [0] MainWindow::MainWindow() { undoStack = new QUndoStack(this); createActions(); createMenus(); createUndoView(); diagramScene = new DiagramScene(); QBrush pixmapBrush(QPixmap(":/images/cross.png").scaled(30, 30)); diagramScene->setBackgroundBrush(pixmapBrush); diagramScene->setSceneRect(QRect(0, 0, 500, 500)); connect(diagramScene, SIGNAL(itemMoved(DiagramItem*,QPointF)), this, SLOT(itemMoved(DiagramItem*,QPointF))); setWindowTitle("Undo Framework"); QGraphicsView *view = new QGraphicsView(diagramScene); setCentralWidget(view); resize(700, 500); } //! [0] //! [1] void MainWindow::createUndoView() { undoView = new QUndoView(undoStack); undoView->setWindowTitle(tr("Command List")); undoView->show(); undoView->setAttribute(Qt::WA_QuitOnClose, false); } //! [1] //! [2] void MainWindow::createActions() { deleteAction = new QAction(tr("&Delete Item"), this); deleteAction->setShortcut(tr("Del")); connect(deleteAction, SIGNAL(triggered()), this, SLOT(deleteItem())); //! [2] //! [3] //! [3] //! [4] addBoxAction = new QAction(tr("Add &Box"), this); //! [4] addBoxAction->setShortcut(tr("Ctrl+O")); connect(addBoxAction, SIGNAL(triggered()), this, SLOT(addBox())); addTriangleAction = new QAction(tr("Add &Triangle"), this); addTriangleAction->setShortcut(tr("Ctrl+T")); connect(addTriangleAction, SIGNAL(triggered()), this, SLOT(addTriangle())); //! [5] undoAction = undoStack->createUndoAction(this, tr("&Undo")); undoAction->setShortcuts(QKeySequence::Undo); redoAction = undoStack->createRedoAction(this, tr("&Redo")); redoAction->setShortcuts(QKeySequence::Redo); //! [5] exitAction = new QAction(tr("E&xit"), this); exitAction->setShortcuts(QKeySequence::Quit); connect(exitAction, SIGNAL(triggered()), this, SLOT(close())); aboutAction = new QAction(tr("&About"), this); QList aboutShortcuts; aboutShortcuts << tr("Ctrl+A") << tr("Ctrl+B"); aboutAction->setShortcuts(aboutShortcuts); connect(aboutAction, SIGNAL(triggered()), this, SLOT(about())); } //! [6] void MainWindow::createMenus() { //! [6] fileMenu = menuBar()->addMenu(tr("&File")); fileMenu->addAction(exitAction); //! [7] editMenu = menuBar()->addMenu(tr("&Edit")); editMenu->addAction(undoAction); editMenu->addAction(redoAction); editMenu->addSeparator(); editMenu->addAction(deleteAction); connect(editMenu, SIGNAL(aboutToShow()), this, SLOT(itemMenuAboutToShow())); connect(editMenu, SIGNAL(aboutToHide()), this, SLOT(itemMenuAboutToHide())); //! [7] itemMenu = menuBar()->addMenu(tr("&Item")); itemMenu->addAction(addBoxAction); itemMenu->addAction(addTriangleAction); helpMenu = menuBar()->addMenu(tr("&About")); helpMenu->addAction(aboutAction); //! [8] } //! [8] //! [9] void MainWindow::itemMoved(DiagramItem *movedItem, const QPointF &oldPosition) { undoStack->push(new MoveCommand(movedItem, oldPosition)); } //! [9] //! [10] void MainWindow::deleteItem() { if (diagramScene->selectedItems().isEmpty()) return; QUndoCommand *deleteCommand = new DeleteCommand(diagramScene); undoStack->push(deleteCommand); } //! [10] //! [11] void MainWindow::itemMenuAboutToHide() { deleteAction->setEnabled(true); } //! [11] //! [12] void MainWindow::itemMenuAboutToShow() { deleteAction->setEnabled(!diagramScene->selectedItems().isEmpty()); } //! [12] //! [13] void MainWindow::addBox() { QUndoCommand *addCommand = new AddCommand(DiagramItem::Box, diagramScene); undoStack->push(addCommand); } //! [13] //! [14] void MainWindow::addTriangle() { QUndoCommand *addCommand = new AddCommand(DiagramItem::Triangle, diagramScene); undoStack->push(addCommand); } //! [14] //! [15] void MainWindow::about() { QMessageBox::about(this, tr("About Undo"), tr("The Undo example demonstrates how to " "use Qt's undo framework.")); } //! [15]