/* This file is part of the KDE project. Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). This library is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 2.1 or 3 of the License. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library. If not, see . */ #ifndef PHONON_MMF_BASSBOOST_H #define PHONON_MMF_BASSBOOST_H #include #include "abstractaudioeffect.h" QT_BEGIN_NAMESPACE namespace Phonon { namespace MMF { /** * @short An "bass boost" effect. * * The documentation does not say what "bass boost" is, neither has it anykind * of setting. It's an on or off thing. */ class BassBoost : public AbstractAudioEffect { Q_OBJECT public: BassBoost(QObject *parent); protected: virtual void parameterChanged(const int id, const QVariant &value); virtual bool activateOn(CPlayerType *player); private: QScopedPointer m_bassBoost; }; } } QT_END_NAMESPACE #endif