/* * Copyright (C) 2008 Apple Inc. All rights reserved. * Copyright (C) 1999-2001 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * */ #include "config.h" #include "Debugger.h" #include "CollectorHeapIterator.h" #include "Error.h" #include "Interpreter.h" #include "JSFunction.h" #include "JSGlobalObject.h" #include "Parser.h" #include "Protect.h" namespace JSC { Debugger::~Debugger() { HashSet::iterator end = m_globalObjects.end(); for (HashSet::iterator it = m_globalObjects.begin(); it != end; ++it) (*it)->setDebugger(0); } void Debugger::attach(JSGlobalObject* globalObject) { ASSERT(!globalObject->debugger()); globalObject->setDebugger(this); m_globalObjects.add(globalObject); } void Debugger::detach(JSGlobalObject* globalObject) { ASSERT(m_globalObjects.contains(globalObject)); m_globalObjects.remove(globalObject); globalObject->setDebugger(0); } void Debugger::recompileAllJSFunctions(JSGlobalData* globalData) { // If JavaScript is running, it's not safe to recompile, since we'll end // up throwing away code that is live on the stack. ASSERT(!globalData->dynamicGlobalObject); if (globalData->dynamicGlobalObject) return; typedef HashSet FunctionExecutableSet; typedef HashMap SourceProviderMap; FunctionExecutableSet functionExecutables; SourceProviderMap sourceProviders; Heap::iterator heapEnd = globalData->heap.primaryHeapEnd(); for (Heap::iterator it = globalData->heap.primaryHeapBegin(); it != heapEnd; ++it) { if (!(*it)->inherits(&JSFunction::info)) continue; JSFunction* function = asFunction(*it); if (function->executable()->isHostFunction()) continue; FunctionExecutable* executable = function->jsExecutable(); // Check if the function is already in the set - if so, // we've already retranslated it, nothing to do here. if (!functionExecutables.add(executable).second) continue; ExecState* exec = function->scope().globalObject()->JSGlobalObject::globalExec(); executable->recompile(exec); if (function->scope().globalObject()->debugger() == this) sourceProviders.add(executable->source().provider(), exec); } // Call sourceParsed() after reparsing all functions because it will execute // JavaScript in the inspector. SourceProviderMap::const_iterator end = sourceProviders.end(); for (SourceProviderMap::const_iterator iter = sourceProviders.begin(); iter != end; ++iter) sourceParsed(iter->second, SourceCode(iter->first), -1, 0); } JSValue evaluateInGlobalCallFrame(const UString& script, JSValue& exception, JSGlobalObject* globalObject) { CallFrame* globalCallFrame = globalObject->globalExec(); RefPtr eval = EvalExecutable::create(globalCallFrame, makeSource(script)); JSObject* error = eval->compile(globalCallFrame, globalCallFrame->scopeChain()); if (error) return error; return globalObject->globalData()->interpreter->execute(eval.get(), globalCallFrame, globalObject, globalCallFrame->scopeChain(), &exception); } } // namespace JSC