/* * Copyright (C) 2003 Lars Knoll (knoll@kde.org) * Copyright (C) 2004, 2005, 2006, 2008 Apple Inc. All rights reserved. * Copyright (C) 2008 Eric Seidel * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef CSSParser_h #define CSSParser_h #include "AtomicString.h" #include "Color.h" #include "CSSParserValues.h" #include "CSSSelectorList.h" #include "MediaQuery.h" #include #include namespace WebCore { class CSSMutableStyleDeclaration; class CSSPrimitiveValue; class CSSProperty; class CSSRule; class CSSRuleList; class CSSSelector; class CSSStyleSheet; class CSSValue; class CSSValueList; class CSSVariablesDeclaration; class Document; class MediaList; class MediaQueryExp; class StyleBase; class StyleList; class WebKitCSSKeyframeRule; class WebKitCSSKeyframesRule; class CSSParser { public: CSSParser(bool strictParsing = true); ~CSSParser(); void parseSheet(CSSStyleSheet*, const String&); PassRefPtr parseRule(CSSStyleSheet*, const String&); PassRefPtr parseKeyframeRule(CSSStyleSheet*, const String&); bool parseValue(CSSMutableStyleDeclaration*, int propId, const String&, bool important); static bool parseColor(RGBA32& color, const String&, bool strict = false); bool parseColor(CSSMutableStyleDeclaration*, const String&); bool parseDeclaration(CSSMutableStyleDeclaration*, const String&); bool parseMediaQuery(MediaList*, const String&); Document* document() const; void addProperty(int propId, PassRefPtr, bool important); void rollbackLastProperties(int num); bool hasProperties() const { return m_numParsedProperties > 0; } bool parseValue(int propId, bool important); bool parseShorthand(int propId, const int* properties, int numProperties, bool important); bool parse4Values(int propId, const int* properties, bool important); bool parseContent(int propId, bool important); PassRefPtr parseAttr(CSSParserValueList* args); PassRefPtr parseBackgroundColor(); bool parseFillImage(RefPtr&); PassRefPtr parseFillPositionXY(bool& xFound, bool& yFound); void parseFillPosition(RefPtr&, RefPtr&); void parseFillRepeat(RefPtr&, RefPtr&); PassRefPtr parseFillSize(int propId, bool &allowComma); bool parseFillProperty(int propId, int& propId1, int& propId2, RefPtr&, RefPtr&); bool parseFillShorthand(int propId, const int* properties, int numProperties, bool important); void addFillValue(RefPtr& lval, PassRefPtr rval); void addAnimationValue(RefPtr& lval, PassRefPtr rval); PassRefPtr parseAnimationDelay(); PassRefPtr parseAnimationDirection(); PassRefPtr parseAnimationDuration(); PassRefPtr parseAnimationIterationCount(); PassRefPtr parseAnimationName(); PassRefPtr parseAnimationPlayState(); PassRefPtr parseAnimationProperty(); PassRefPtr parseAnimationTimingFunction(); void parseTransformOriginShorthand(RefPtr&, RefPtr&, RefPtr&); bool parseTimingFunctionValue(CSSParserValueList*& args, double& result); bool parseAnimationProperty(int propId, RefPtr&); bool parseTransitionShorthand(bool important); bool parseAnimationShorthand(bool important); bool parseDashboardRegions(int propId, bool important); bool parseShape(int propId, bool important); bool parseFont(bool important); PassRefPtr parseFontFamily(); bool parseCounter(int propId, int defaultValue, bool important); PassRefPtr parseCounterContent(CSSParserValueList* args, bool counters); bool parseColorParameters(CSSParserValue*, int* colorValues, bool parseAlpha); bool parseHSLParameters(CSSParserValue*, double* colorValues, bool parseAlpha); PassRefPtr parseColor(CSSParserValue* = 0); bool parseColorFromValue(CSSParserValue*, RGBA32&, bool = false); void parseSelector(const String&, Document* doc, CSSSelectorList&); static bool parseColor(const String&, RGBA32& rgb, bool strict); bool parseFontStyle(bool important); bool parseFontVariant(bool important); bool parseFontWeight(bool important); bool parseFontFaceSrc(); bool parseFontFaceUnicodeRange(); #if ENABLE(SVG) bool parseSVGValue(int propId, bool important); PassRefPtr parseSVGPaint(); PassRefPtr parseSVGColor(); PassRefPtr parseSVGStrokeDasharray(); #endif // CSS3 Parsing Routines (for properties specific to CSS3) bool parseShadow(int propId, bool important); bool parseBorderImage(int propId, bool important, RefPtr&); bool parseBorderRadius(int propId, bool important); bool parseReflect(int propId, bool important); // Image generators bool parseCanvas(RefPtr&); bool parseGradient(RefPtr&); PassRefPtr parseTransform(); bool parseTransformOrigin(int propId, int& propId1, int& propId2, int& propId3, RefPtr&, RefPtr&, RefPtr&); bool parsePerspectiveOrigin(int propId, int& propId1, int& propId2, RefPtr&, RefPtr&); bool parseVariable(CSSVariablesDeclaration*, const String& variableName, const String& variableValue); void parsePropertyWithResolvedVariables(int propId, bool important, CSSMutableStyleDeclaration*, CSSParserValueList*); int yyparse(); CSSSelector* createFloatingSelector(); CSSSelector* sinkFloatingSelector(CSSSelector*); CSSParserValueList* createFloatingValueList(); CSSParserValueList* sinkFloatingValueList(CSSParserValueList*); CSSParserFunction* createFloatingFunction(); CSSParserFunction* sinkFloatingFunction(CSSParserFunction*); CSSParserValue& sinkFloatingValue(CSSParserValue&); MediaList* createMediaList(); CSSRule* createCharsetRule(const CSSParserString&); CSSRule* createImportRule(const CSSParserString&, MediaList*); WebKitCSSKeyframeRule* createKeyframeRule(CSSParserValueList*); WebKitCSSKeyframesRule* createKeyframesRule(); CSSRule* createMediaRule(MediaList*, CSSRuleList*); CSSRuleList* createRuleList(); CSSRule* createStyleRule(Vector* selectors); CSSRule* createFontFaceRule(); CSSRule* createVariablesRule(MediaList*, bool variablesKeyword); MediaQueryExp* createFloatingMediaQueryExp(const AtomicString&, CSSParserValueList*); MediaQueryExp* sinkFloatingMediaQueryExp(MediaQueryExp*); Vector* createFloatingMediaQueryExpList(); Vector* sinkFloatingMediaQueryExpList(Vector*); MediaQuery* createFloatingMediaQuery(MediaQuery::Restrictor, const String&, Vector*); MediaQuery* createFloatingMediaQuery(Vector*); MediaQuery* sinkFloatingMediaQuery(MediaQuery*); bool addVariable(const CSSParserString&, CSSParserValueList*); bool addVariableDeclarationBlock(const CSSParserString&); bool checkForVariables(CSSParserValueList*); void addUnresolvedProperty(int propId, bool important); Vector* reusableSelectorVector() { return &m_reusableSelectorVector; } bool m_strict; bool m_important; int m_id; CSSStyleSheet* m_styleSheet; RefPtr m_rule; RefPtr m_keyframe; MediaQuery* m_mediaQuery; CSSParserValueList* m_valueList; CSSProperty** m_parsedProperties; CSSSelectorList* m_selectorListForParseSelector; unsigned m_numParsedProperties; unsigned m_maxParsedProperties; int m_inParseShorthand; int m_currentShorthand; bool m_implicitShorthand; bool m_hasFontFaceOnlyValues; Vector m_variableNames; Vector > m_variableValues; AtomicString m_defaultNamespace; // tokenizer methods and data int lex(void* yylval); int token() { return yyTok; } UChar* text(int* length); int lex(); private: void clearProperties(); void setupParser(const char* prefix, const String&, const char* suffix); bool inShorthand() const { return m_inParseShorthand; } void checkForOrphanedUnits(); void clearVariables(); void deleteFontFaceOnlyValues(); UChar* m_data; UChar* yytext; UChar* yy_c_buf_p; UChar yy_hold_char; int yy_last_accepting_state; UChar* yy_last_accepting_cpos; int yyleng; int yyTok; int yy_start; Vector > m_parsedStyleObjects; Vector > m_parsedRuleLists; HashSet m_floatingSelectors; HashSet m_floatingValueLists; HashSet m_floatingFunctions; MediaQuery* m_floatingMediaQuery; MediaQueryExp* m_floatingMediaQueryExp; Vector* m_floatingMediaQueryExpList; Vector m_reusableSelectorVector; // defines units allowed for a certain property, used in parseUnit enum Units { FUnknown = 0x0000, FInteger = 0x0001, FNumber = 0x0002, // Real Numbers FPercent = 0x0004, FLength = 0x0008, FAngle = 0x0010, FTime = 0x0020, FFrequency = 0x0040, FRelative = 0x0100, FNonNeg = 0x0200 }; friend inline Units operator|(Units a, Units b) { return static_cast(static_cast(a) | static_cast(b)); } static bool validUnit(CSSParserValue*, Units, bool strict); friend class TransformOperationInfo; }; int cssPropertyID(const CSSParserString&); int cssPropertyID(const String&); int cssValueKeywordID(const CSSParserString&); class ShorthandScope { public: ShorthandScope(CSSParser* parser, int propId) : m_parser(parser) { if (!(m_parser->m_inParseShorthand++)) m_parser->m_currentShorthand = propId; } ~ShorthandScope() { if (!(--m_parser->m_inParseShorthand)) m_parser->m_currentShorthand = 0; } private: CSSParser* m_parser; }; } // namespace WebCore #endif // CSSParser_h