/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(SVG_FILTERS) #include "SVGElement.h" #include "JSSVGFEPointLightElement.h" #include #include "JSSVGAnimatedNumber.h" #include "SVGFEPointLightElement.h" using namespace JSC; namespace WebCore { ASSERT_CLASS_FITS_IN_CELL(JSSVGFEPointLightElement) /* Hash table */ static const HashTableValue JSSVGFEPointLightElementTableValues[4] = { { "x", DontDelete|ReadOnly, (intptr_t)jsSVGFEPointLightElementX, (intptr_t)0 }, { "y", DontDelete|ReadOnly, (intptr_t)jsSVGFEPointLightElementY, (intptr_t)0 }, { "z", DontDelete|ReadOnly, (intptr_t)jsSVGFEPointLightElementZ, (intptr_t)0 }, { 0, 0, 0, 0 } }; static const HashTable JSSVGFEPointLightElementTable = #if ENABLE(PERFECT_HASH_SIZE) { 3, JSSVGFEPointLightElementTableValues, 0 }; #else { 8, 7, JSSVGFEPointLightElementTableValues, 0 }; #endif /* Hash table for prototype */ static const HashTableValue JSSVGFEPointLightElementPrototypeTableValues[1] = { { 0, 0, 0, 0 } }; static const HashTable JSSVGFEPointLightElementPrototypeTable = #if ENABLE(PERFECT_HASH_SIZE) { 0, JSSVGFEPointLightElementPrototypeTableValues, 0 }; #else { 1, 0, JSSVGFEPointLightElementPrototypeTableValues, 0 }; #endif const ClassInfo JSSVGFEPointLightElementPrototype::s_info = { "SVGFEPointLightElementPrototype", 0, &JSSVGFEPointLightElementPrototypeTable, 0 }; JSObject* JSSVGFEPointLightElementPrototype::self(ExecState* exec) { return getDOMPrototype(exec); } const ClassInfo JSSVGFEPointLightElement::s_info = { "SVGFEPointLightElement", &JSSVGElement::s_info, &JSSVGFEPointLightElementTable, 0 }; JSSVGFEPointLightElement::JSSVGFEPointLightElement(PassRefPtr structure, PassRefPtr impl) : JSSVGElement(structure, impl) { } JSObject* JSSVGFEPointLightElement::createPrototype(ExecState* exec) { return new (exec) JSSVGFEPointLightElementPrototype(JSSVGFEPointLightElementPrototype::createStructure(JSSVGElementPrototype::self(exec))); } bool JSSVGFEPointLightElement::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) { return getStaticValueSlot(exec, &JSSVGFEPointLightElementTable, this, propertyName, slot); } JSValuePtr jsSVGFEPointLightElementX(ExecState* exec, const Identifier&, const PropertySlot& slot) { SVGFEPointLightElement* imp = static_cast(static_cast(asObject(slot.slotBase()))->impl()); RefPtr obj = imp->xAnimated(); return toJS(exec, obj.get(), imp); } JSValuePtr jsSVGFEPointLightElementY(ExecState* exec, const Identifier&, const PropertySlot& slot) { SVGFEPointLightElement* imp = static_cast(static_cast(asObject(slot.slotBase()))->impl()); RefPtr obj = imp->yAnimated(); return toJS(exec, obj.get(), imp); } JSValuePtr jsSVGFEPointLightElementZ(ExecState* exec, const Identifier&, const PropertySlot& slot) { SVGFEPointLightElement* imp = static_cast(static_cast(asObject(slot.slotBase()))->impl()); RefPtr obj = imp->zAnimated(); return toJS(exec, obj.get(), imp); } } #endif // ENABLE(SVG) && ENABLE(SVG_FILTERS)