/* This file is part of the WebKit open source project. This file has been generated by generate-bindings.pl. DO NOT MODIFY! This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(3D_CANVAS) #include "JSWebGLUnsignedIntArray.h" #include "WebGLUnsignedIntArray.h" #include #include #include #include using namespace JSC; namespace WebCore { ASSERT_CLASS_FITS_IN_CELL(JSWebGLUnsignedIntArray); /* Hash table for prototype */ static const HashTableValue JSWebGLUnsignedIntArrayPrototypeTableValues[3] = { { "get", DontDelete|Function, (intptr_t)static_cast(jsWebGLUnsignedIntArrayPrototypeFunctionGet), (intptr_t)1 }, { "set", DontDelete|Function, (intptr_t)static_cast(jsWebGLUnsignedIntArrayPrototypeFunctionSet), (intptr_t)0 }, { 0, 0, 0, 0 } }; static JSC_CONST_HASHTABLE HashTable JSWebGLUnsignedIntArrayPrototypeTable = #if ENABLE(PERFECT_HASH_SIZE) { 3, JSWebGLUnsignedIntArrayPrototypeTableValues, 0 }; #else { 4, 3, JSWebGLUnsignedIntArrayPrototypeTableValues, 0 }; #endif const ClassInfo JSWebGLUnsignedIntArrayPrototype::s_info = { "WebGLUnsignedIntArrayPrototype", 0, &JSWebGLUnsignedIntArrayPrototypeTable, 0 }; JSObject* JSWebGLUnsignedIntArrayPrototype::self(ExecState* exec, JSGlobalObject* globalObject) { return getDOMPrototype(exec, globalObject); } bool JSWebGLUnsignedIntArrayPrototype::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) { return getStaticFunctionSlot(exec, &JSWebGLUnsignedIntArrayPrototypeTable, this, propertyName, slot); } bool JSWebGLUnsignedIntArrayPrototype::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) { return getStaticFunctionDescriptor(exec, &JSWebGLUnsignedIntArrayPrototypeTable, this, propertyName, descriptor); } const ClassInfo JSWebGLUnsignedIntArray::s_info = { "WebGLUnsignedIntArray", &JSWebGLArray::s_info, 0, 0 }; JSWebGLUnsignedIntArray::JSWebGLUnsignedIntArray(NonNullPassRefPtr structure, JSDOMGlobalObject* globalObject, PassRefPtr impl) : JSWebGLArray(structure, globalObject, impl) { } JSObject* JSWebGLUnsignedIntArray::createPrototype(ExecState* exec, JSGlobalObject* globalObject) { return new (exec) JSWebGLUnsignedIntArrayPrototype(JSWebGLUnsignedIntArrayPrototype::createStructure(JSWebGLArrayPrototype::self(exec, globalObject))); } bool JSWebGLUnsignedIntArray::getOwnPropertySlot(ExecState* exec, const Identifier& propertyName, PropertySlot& slot) { bool ok; unsigned index = propertyName.toUInt32(&ok, false); if (ok && index < static_cast(impl())->length()) { slot.setValue(getByIndex(exec, index)); return true; } return Base::getOwnPropertySlot(exec, propertyName, slot); } bool JSWebGLUnsignedIntArray::getOwnPropertyDescriptor(ExecState* exec, const Identifier& propertyName, PropertyDescriptor& descriptor) { bool ok; unsigned index = propertyName.toUInt32(&ok, false); if (ok && index < static_cast(impl())->length()) { descriptor.setDescriptor(getByIndex(exec, index), DontDelete); return true; } return Base::getOwnPropertyDescriptor(exec, propertyName, descriptor); } bool JSWebGLUnsignedIntArray::getOwnPropertySlot(ExecState* exec, unsigned propertyName, PropertySlot& slot) { if (propertyName < static_cast(impl())->length()) { slot.setValue(getByIndex(exec, propertyName)); return true; } return getOwnPropertySlot(exec, Identifier::from(exec, propertyName), slot); } void JSWebGLUnsignedIntArray::put(ExecState* exec, const Identifier& propertyName, JSValue value, PutPropertySlot& slot) { bool ok; unsigned index = propertyName.toUInt32(&ok, false); if (ok) { indexSetter(exec, index, value); return; } Base::put(exec, propertyName, value, slot); } void JSWebGLUnsignedIntArray::put(ExecState* exec, unsigned propertyName, JSValue value) { indexSetter(exec, propertyName, value); return; } void JSWebGLUnsignedIntArray::getOwnPropertyNames(ExecState* exec, PropertyNameArray& propertyNames, EnumerationMode mode) { for (unsigned i = 0; i < static_cast(impl())->length(); ++i) propertyNames.add(Identifier::from(exec, i)); Base::getOwnPropertyNames(exec, propertyNames, mode); } JSValue JSC_HOST_CALL jsWebGLUnsignedIntArrayPrototypeFunctionGet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) { UNUSED_PARAM(args); if (!thisValue.inherits(&JSWebGLUnsignedIntArray::s_info)) return throwError(exec, TypeError); JSWebGLUnsignedIntArray* castedThisObj = static_cast(asObject(thisValue)); WebGLUnsignedIntArray* imp = static_cast(castedThisObj->impl()); unsigned index = args.at(0).toInt32(exec); JSC::JSValue result = jsNumber(exec, imp->get(index)); return result; } JSValue JSC_HOST_CALL jsWebGLUnsignedIntArrayPrototypeFunctionSet(ExecState* exec, JSObject*, JSValue thisValue, const ArgList& args) { UNUSED_PARAM(args); if (!thisValue.inherits(&JSWebGLUnsignedIntArray::s_info)) return throwError(exec, TypeError); JSWebGLUnsignedIntArray* castedThisObj = static_cast(asObject(thisValue)); return castedThisObj->set(exec, args); } JSValue JSWebGLUnsignedIntArray::getByIndex(ExecState* exec, unsigned index) { return jsNumber(exec, static_cast(impl())->item(index)); } WebGLUnsignedIntArray* toWebGLUnsignedIntArray(JSC::JSValue value) { return value.inherits(&JSWebGLUnsignedIntArray::s_info) ? static_cast(asObject(value))->impl() : 0; } } #endif // ENABLE(3D_CANVAS)