/* * Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #if ENABLE(MATHML) #include "MathMLInlineContainerElement.h" #include "MathMLNames.h" #include "RenderObject.h" namespace WebCore { using namespace MathMLNames; MathMLInlineContainerElement::MathMLInlineContainerElement(const QualifiedName& tagName, Document* document) : MathMLElement(tagName, document) { } PassRefPtr MathMLInlineContainerElement::create(const QualifiedName& tagName, Document* document) { return new MathMLInlineContainerElement(tagName, document); } RenderObject* MathMLInlineContainerElement::createRenderer(RenderArena *, RenderStyle* style) { // FIXME: This method will contain the specialized renderers based on element name return RenderObject::createObject(this, style); } } #endif // ENABLE(MATHML)