/* * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2009 Antonio Gomes * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SpatialNavigation_h #define SpatialNavigation_h #include "FocusDirection.h" #include "Node.h" #include namespace WebCore { class Element; class Frame; class IntRect; class RenderObject; using namespace std; inline long long maxDistance() { return numeric_limits::max(); } inline unsigned int fudgeFactor() { return 2; } // Spatially speaking, two given elements in a web page can be: // 1) Fully aligned: There is a full intersection between the rects, either // vertically or horizontally. // // * Horizontally * Vertically // _ // |_| _ _ _ _ _ _ // |_|...... _ |_|_|_|_|_|_| // |_| |_| . . // |_|......|_| OR . . // |_| |_| . . // |_|......|_| _ _ _ _ // |_| |_|_|_|_| // // // 2) Partially aligned: There is a partial intersection between the rects, either // vertically or horizontally. // // * Horizontally * Vertically // _ _ _ _ _ _ // |_| |_|_|_|_|_| // |_|.... _ OR . . // |_| |_| . . // |_|....|_| ._._ _ // |_| |_|_|_| // |_| // // 3) Or, otherwise, not aligned at all. // // * Horizontally * Vertically // _ _ _ _ _ // |_| |_|_|_|_| // |_| . // |_| . // . OR . // _ . ._ _ _ _ _ // |_| |_|_|_|_|_| // |_| // |_| // // "Totally Aligned" elements are preferable candidates to move // focus to over "Partially Aligned" ones, that on its turns are // more preferable than "Not Aligned". enum RectsAlignment { None = 0, Partial, Full }; struct FocusCandidate { FocusCandidate() : node(0) , distance(maxDistance()) , parentDistance(maxDistance()) , alignment(None) , parentAlignment(None) { } FocusCandidate(Node* n) : node(n) , distance(maxDistance()) , parentDistance(maxDistance()) , alignment(None) , parentAlignment(None) { } bool isNull() const { return !node; } Document* document() const { return node ? node->document() : 0; } Node* node; long long distance; long long parentDistance; RectsAlignment alignment; RectsAlignment parentAlignment; }; void distanceDataForNode(FocusDirection direction, Node* start, FocusCandidate& candidate); bool scrollInDirection(Frame*, FocusDirection); void scrollIntoView(Element*); bool hasOffscreenRect(Node*); bool isInRootDocument(Node*); } // namspace WebCore #endif // SpatialNavigation_h