/* * Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann * 2004, 2005, 2006, 2007, 2008 Rob Buis * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include "config.h" #include "RenderSVGResourceClipper.h" #include "AffineTransform.h" #include "FloatRect.h" #include "GraphicsContext.h" #include "RenderSVGResource.h" #include "SVGClipPathElement.h" #include "SVGElement.h" #include "SVGRenderSupport.h" #include "SVGStyledElement.h" #include "SVGStyledTransformableElement.h" #include "SVGUnitTypes.h" namespace WebCore { RenderSVGResourceType RenderSVGResourceClipper::s_resourceType = ClipperResourceType; RenderSVGResourceClipper::RenderSVGResourceClipper(SVGStyledElement* node) : RenderSVGResource(node) { } RenderSVGResourceClipper::~RenderSVGResourceClipper() { m_clipper.clear(); } void RenderSVGResourceClipper::invalidateClients() { HashSet::const_iterator end = m_clipper.end(); for (HashSet::const_iterator it = m_clipper.begin(); it != end; ++it) (*it)->setNeedsLayout(true); m_clipper.clear(); } void RenderSVGResourceClipper::invalidateClient(RenderObject* object) { ASSERT(object); // FIXME: The HashSet should always contain the object on calling invalidateClient. A race condition // during the parsing can causes a call of invalidateClient right before the call of applyResource. // We return earlier for the moment. This bug should be fixed in: // https://bugs.webkit.org/show_bug.cgi?id=35181 if (!m_clipper.contains(object)) return; m_clipper.remove(object); } bool RenderSVGResourceClipper::applyResource(RenderObject* object, GraphicsContext* context) { ASSERT(object); ASSERT(context); m_clipper.add(object); context->beginPath(); AffineTransform obbTransform; FloatRect objectBoundingBox = object->objectBoundingBox(); bool bbox = static_cast(node())->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX; if (bbox) { obbTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); obbTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); } bool hasClipPath = false; WindRule clipRule = RULE_EVENODD; for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { if (!childNode->isSVGElement() || !static_cast(childNode)->isStyledTransformable()) continue; SVGStyledTransformableElement* styled = static_cast(childNode); RenderStyle* style = styled->renderer() ? styled->renderer()->style() : 0; if (!style || style->display() == NONE) continue; Path pathData = styled->toClipPath(); if (pathData.isEmpty()) continue; if (bbox) pathData.transform(obbTransform); hasClipPath = true; context->addPath(pathData); clipRule = style->svgStyle()->clipRule(); } if (!hasClipPath) { Path clipPath; clipPath.addRect(FloatRect()); context->addPath(clipPath); } // FIXME! // We don't currently allow for heterogenous clip rules. // we would have to detect such, draw to a mask, and then clip // to that mask context->clipPath(clipRule); return true; } FloatRect RenderSVGResourceClipper::resourceBoundingBox(const FloatRect& objectBoundingBox) const { FloatRect clipRect; for (Node* childNode = node()->firstChild(); childNode; childNode = childNode->nextSibling()) { if (!childNode->isSVGElement() || !static_cast(childNode)->isStyledTransformable()) continue; SVGStyledTransformableElement* styled = static_cast(childNode); RenderStyle* style = styled->renderer() ? styled->renderer()->style() : 0; if (!style || style->display() == NONE || styled->toClipPath().isEmpty()) continue; clipRect.unite(styled->renderer()->objectBoundingBox()); } if (clipRect.isEmpty()) return FloatRect(); if (static_cast(node())->clipPathUnits() == SVGUnitTypes::SVG_UNIT_TYPE_OBJECTBOUNDINGBOX) { AffineTransform obbTransform; obbTransform.translate(objectBoundingBox.x(), objectBoundingBox.y()); obbTransform.scaleNonUniform(objectBoundingBox.width(), objectBoundingBox.height()); return obbTransform.mapRect(clipRect); } return clipRect; } }