/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwineventnotifier_p.h" #include "qeventdispatcher_win_p.h" #include "qcoreapplication.h" #include QT_BEGIN_NAMESPACE /* \class QWinEventNotifier \brief The QWinEventNotifier class provides support for the Windows Wait functions. The QWinEventNotifier class makes it possible to use the wait functions on windows in a asynchronous manner. With this class you can register a HANDLE to an event and get notification when that event becomes signalled. The state of the event is not modified in the process so if it is a manual reset event you will need to reset it after the notification. */ QWinEventNotifier::QWinEventNotifier(QObject *parent) : QObject(parent), handleToEvent(0), enabled(false) {} QWinEventNotifier::QWinEventNotifier(HANDLE hEvent, QObject *parent) : QObject(parent), handleToEvent(hEvent), enabled(false) { Q_D(QObject); QEventDispatcherWin32 *eventDispatcher = qobject_cast(d->threadData->eventDispatcher); Q_ASSERT_X(eventDispatcher, "QWinEventNotifier::QWinEventNotifier()", "Cannot create a win event notifier without a QEventDispatcherWin32"); eventDispatcher->registerEventNotifier(this); enabled = true; } QWinEventNotifier::~QWinEventNotifier() { setEnabled(false); } void QWinEventNotifier::setHandle(HANDLE hEvent) { setEnabled(false); handleToEvent = hEvent; } HANDLE QWinEventNotifier::handle() const { return handleToEvent; } bool QWinEventNotifier::isEnabled() const { return enabled; } void QWinEventNotifier::setEnabled(bool enable) { if (enabled == enable) // no change return; enabled = enable; Q_D(QObject); QEventDispatcherWin32 *eventDispatcher = qobject_cast(d->threadData->eventDispatcher); if (!eventDispatcher) // perhaps application is shutting down return; if (enabled) eventDispatcher->registerEventNotifier(this); else eventDispatcher->unregisterEventNotifier(this); } bool QWinEventNotifier::event(QEvent * e) { if (e->type() == QEvent::ThreadChange) { if (enabled) { QMetaObject::invokeMethod(this, "setEnabled", Qt::QueuedConnection, Q_ARG(bool, enabled)); setEnabled(false); } } QObject::event(e); // will activate filters if (e->type() == QEvent::WinEventAct) { emit activated(handleToEvent); return true; } return false; } QT_END_NAMESPACE