/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qeventtransition.h" #include "qeventtransition_p.h" #include "qboundevent_p.h" #include "qstate.h" #include "qstate_p.h" #include "qstatemachine.h" #include "qstatemachine_p.h" #include QT_BEGIN_NAMESPACE /*! \class QEventTransition \brief The QEventTransition class provides a QObject-specific transition for Qt events. \since 4.6 \ingroup statemachine A QEventTransition object binds an event to a particular QObject. QEventTransition is part of \l{The State Machine Framework}. Example: \code QPushButton *button = ...; QState *s1 = ...; QState *s2 = ...; // If in s1 and the button receives an Enter event, transition to s2 QEventTransition *enterTransition = new QEventTransition(button, QEvent::Enter); enterTransition->setTargetState(s2); s1->addTransition(enterTransition); // If in s2 and the button receives an Exit event, transition back to s1 QEventTransition *leaveTransition = new QEventTransition(button, QEvent::Leave); leaveTransition->setTargetState(s1); s2->addTransition(leaveTransition); \endcode \section1 Subclassing Many event classes have attributes in addition to the event type itself. The testEventCondition() function can be reimplemented to check attributes of an event instance in order to determine whether the transition should be triggered or not. \sa QState::addTransition() */ /*! \property QEventTransition::object \brief the event source that this event transition is associated with */ /*! \property QEventTransition::eventType \brief the type of event that this event transition is associated with */ QEventTransitionPrivate::QEventTransitionPrivate() { object = 0; eventType = QEvent::None; registered = false; } QEventTransitionPrivate *QEventTransitionPrivate::get(QEventTransition *q) { return q->d_func(); } void QEventTransitionPrivate::invalidate() { Q_Q(QEventTransition); if (registered) { QState *source = sourceState(); QStatePrivate *source_d = QStatePrivate::get(source); QStateMachinePrivate *mach = QStateMachinePrivate::get(source_d->machine()); if (mach) { mach->unregisterEventTransition(q); if (mach->configuration.contains(source)) mach->registerEventTransition(q); } } } /*! Constructs a new QEventTransition object with the given \a sourceState. */ QEventTransition::QEventTransition(QState *sourceState) : QActionTransition(*new QEventTransitionPrivate, sourceState) { } /*! Constructs a new QEventTransition object associated with events of the given \a type for the given \a object, and with the given \a sourceState. */ QEventTransition::QEventTransition(QObject *object, QEvent::Type type, QState *sourceState) : QActionTransition(*new QEventTransitionPrivate, sourceState) { Q_D(QEventTransition); d->registered = false; d->object = object; d->eventType = type; } /*! Constructs a new QEventTransition object associated with events of the given \a type for the given \a object. The transition has the given \a targets and \a sourceState. */ QEventTransition::QEventTransition(QObject *object, QEvent::Type type, const QList &targets, QState *sourceState) : QActionTransition(*new QEventTransitionPrivate, targets, sourceState) { Q_D(QEventTransition); d->registered = false; d->object = object; d->eventType = type; } /*! \internal */ QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QState *parent) : QActionTransition(dd, parent) { } /*! \internal */ QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QObject *object, QEvent::Type type, QState *parent) : QActionTransition(dd, parent) { Q_D(QEventTransition); d->registered = false; d->object = object; d->eventType = type; } /*! \internal */ QEventTransition::QEventTransition(QEventTransitionPrivate &dd, QObject *object, QEvent::Type type, const QList &targets, QState *parent) : QActionTransition(dd, targets, parent) { Q_D(QEventTransition); d->registered = false; d->object = object; d->eventType = type; } /*! Destroys this QObject event transition. */ QEventTransition::~QEventTransition() { } /*! Returns the event type that this event transition is associated with. */ QEvent::Type QEventTransition::eventType() const { Q_D(const QEventTransition); return d->eventType; } /*! Sets the event \a type that this event transition is associated with. */ void QEventTransition::setEventType(QEvent::Type type) { Q_D(QEventTransition); if (d->eventType == type) return; d->eventType = type; d->invalidate(); } /*! Returns the event source associated with this event transition. */ QObject *QEventTransition::eventSource() const { Q_D(const QEventTransition); return d->object; } /*! Sets the event source associated with this event transition to be the given \a object. */ void QEventTransition::setEventSource(QObject *object) { Q_D(QEventTransition); if (d->object == object) return; d->object = object; d->invalidate(); } /*! \reimp */ bool QEventTransition::eventTest(QEvent *event) const { Q_D(const QEventTransition); #ifdef QT_STATEMACHINE_SOLUTION if (event->type() == QEvent::Type(QEvent::User-3)) { #else if (event->type() == QEvent::Bound) { #endif QBoundEvent *oe = static_cast(event); return (oe->object() == d->object) && (oe->event()->type() == d->eventType) && testEventCondition(oe->event()); } return false; } /*! Tests an instance of an event associated with this event transition and returns true if the transition should be taken, otherwise returns false. The type of the given \a event will be eventType(). Reimplement this function if you have custom conditions associated with the transition. The default implementation always returns true. */ bool QEventTransition::testEventCondition(QEvent *event) const { Q_UNUSED(event); return true; } /*! \reimp */ bool QEventTransition::event(QEvent *e) { return QActionTransition::event(e); } QT_END_NAMESPACE