/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSTATEMACHINE_H #define QSTATEMACHINE_H #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Core) #ifndef QT_NO_STATEMACHINE class QStateMachinePrivate; class QAbstractAnimation; class Q_CORE_EXPORT QStateMachine : public QState { Q_OBJECT Q_PROPERTY(QString errorString READ errorString) Q_PROPERTY(RestorePolicy globalRestorePolicy READ globalRestorePolicy WRITE setGlobalRestorePolicy) Q_ENUMS(RestorePolicy) #ifndef QT_NO_ANIMATION Q_PROPERTY(bool animationsEnabled READ animationsEnabled WRITE setAnimationsEnabled) #endif public: class SignalEvent : public QEvent { public: SignalEvent(QObject *sender, int signalIndex, const QList &arguments); ~SignalEvent(); inline QObject *sender() const { return m_sender; } inline int signalIndex() const { return m_signalIndex; } inline QList arguments() const { return m_arguments; } private: QObject *m_sender; int m_signalIndex; QList m_arguments; friend class QSignalTransitionPrivate; }; class WrappedEvent : public QEvent { public: WrappedEvent(QObject *object, QEvent *event); ~WrappedEvent(); inline QObject *object() const { return m_object; } inline QEvent *event() const { return m_event; } private: QObject *m_object; QEvent *m_event; }; enum EventPriority { NormalPriority, HighPriority }; enum RestorePolicy { DoNotRestoreProperties, RestoreProperties }; enum Error { NoError, NoInitialStateError, NoDefaultStateInHistoryStateError, NoCommonAncestorForTransitionError }; QStateMachine(QObject *parent = 0); ~QStateMachine(); void addState(QAbstractState *state); void removeState(QAbstractState *state); Error error() const; QString errorString() const; void clearError(); bool isRunning() const; #ifndef QT_NO_ANIMATION bool animationsEnabled() const; void setAnimationsEnabled(bool enabled); void addDefaultAnimation(QAbstractAnimation *animation); QList defaultAnimations() const; void removeDefaultAnimation(QAbstractAnimation *animation); #endif // QT_NO_ANIMATION QStateMachine::RestorePolicy globalRestorePolicy() const; void setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy); void postEvent(QEvent *event, EventPriority priority = NormalPriority); int postDelayedEvent(QEvent *event, int delay); bool cancelDelayedEvent(int id); QSet configuration() const; #ifndef QT_NO_STATEMACHINE_EVENTFILTER bool eventFilter(QObject *watched, QEvent *event); #endif public Q_SLOTS: void start(); void stop(); Q_SIGNALS: void started(); void stopped(); protected: void onEntry(QEvent *event); void onExit(QEvent *event); virtual void beginSelectTransitions(QEvent *event); virtual void endSelectTransitions(QEvent *event); virtual void beginMicrostep(QEvent *event); virtual void endMicrostep(QEvent *event); bool event(QEvent *e); protected: QStateMachine(QStateMachinePrivate &dd, QObject *parent); private: Q_DISABLE_COPY(QStateMachine) Q_DECLARE_PRIVATE(QStateMachine) Q_PRIVATE_SLOT(d_func(), void _q_start()) Q_PRIVATE_SLOT(d_func(), void _q_process()) #ifndef QT_NO_ANIMATION Q_PRIVATE_SLOT(d_func(), void _q_animationFinished()) #endif }; #endif //QT_NO_STATEMACHINE QT_END_NAMESPACE QT_END_HEADER #endif