/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSTATEMACHINE_H #define QSTATEMACHINE_H #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Core) #ifndef QT_NO_STATEMACHINE class QEvent; class QStateMachinePrivate; class QAbstractAnimation; class Q_CORE_EXPORT QStateMachine : public QState { Q_OBJECT Q_PROPERTY(QString errorString READ errorString) Q_PROPERTY(RestorePolicy globalRestorePolicy READ globalRestorePolicy WRITE setGlobalRestorePolicy) Q_ENUMS(RestorePolicy) #ifndef QT_NO_ANIMATION Q_PROPERTY(bool animationsEnabled READ animationsEnabled WRITE setAnimationsEnabled) #endif public: enum RestorePolicy { DoNotRestoreProperties, RestoreProperties }; enum Error { NoError, NoInitialStateError, NoDefaultStateInHistoryStateError, NoCommonAncestorForTransitionError }; QStateMachine(QObject *parent = 0); ~QStateMachine(); void addState(QAbstractState *state); void removeState(QAbstractState *state); Error error() const; QString errorString() const; void clearError(); bool isRunning() const; #ifndef QT_NO_ANIMATION bool animationsEnabled() const; void setAnimationsEnabled(bool enabled); void addDefaultAnimation(QAbstractAnimation *animation); QList defaultAnimations() const; void removeDefaultAnimation(QAbstractAnimation *animation); #endif // QT_NO_ANIMATION QStateMachine::RestorePolicy globalRestorePolicy() const; void setGlobalRestorePolicy(QStateMachine::RestorePolicy restorePolicy); void postEvent(QEvent *event, int delay = 0); QSet configuration() const; #ifndef QT_NO_STATEMACHINE_EVENTFILTER bool eventFilter(QObject *watched, QEvent *event); #endif public Q_SLOTS: void start(); void stop(); Q_SIGNALS: void started(); void stopped(); protected: void onEntry(QEvent *event); void onExit(QEvent *event); void postInternalEvent(QEvent *event); virtual void beginSelectTransitions(QEvent *event); virtual void endSelectTransitions(QEvent *event); virtual void beginMicrostep(QEvent *event); virtual void endMicrostep(QEvent *event); bool event(QEvent *e); protected: QStateMachine(QStateMachinePrivate &dd, QObject *parent); private: Q_DISABLE_COPY(QStateMachine) Q_DECLARE_PRIVATE(QStateMachine) Q_PRIVATE_SLOT(d_func(), void _q_start()) Q_PRIVATE_SLOT(d_func(), void _q_process()) #ifndef QT_NO_ANIMATION Q_PRIVATE_SLOT(d_func(), void _q_animationFinished()) #endif }; #endif //QT_NO_STATEMACHINE QT_END_NAMESPACE QT_END_HEADER #endif