HEADERS += $$PWD/qstatemachine.h \ $$PWD/qstatemachine_p.h \ $$PWD/qstateaction.h \ $$PWD/qstateaction_p.h \ $$PWD/qsignaleventgenerator_p.h \ $$PWD/qabstractstate.h \ $$PWD/qabstractstate_p.h \ $$PWD/qactionstate.h \ $$PWD/qactionstate_p.h \ $$PWD/qstate.h \ $$PWD/qstate_p.h \ $$PWD/qfinalstate.h \ $$PWD/qhistorystate.h \ $$PWD/qhistorystate_p.h \ $$PWD/qabstracttransition.h \ $$PWD/qabstracttransition_p.h \ $$PWD/qtransition.h \ $$PWD/qtransition_p.h \ $$PWD/qstatefinishedevent.h \ $$PWD/qstatefinishedtransition.h \ $$PWD/qsignalevent.h \ $$PWD/qsignaltransition.h \ $$PWD/qsignaltransition_p.h SOURCES += $$PWD/qstatemachine.cpp \ $$PWD/qstateaction.cpp \ $$PWD/qabstractstate.cpp \ $$PWD/qactionstate.cpp \ $$PWD/qstate.cpp \ $$PWD/qfinalstate.cpp \ $$PWD/qhistorystate.cpp \ $$PWD/qabstracttransition.cpp \ $$PWD/qtransition.cpp \ $$PWD/qstatefinishedtransition.cpp \ $$PWD/qsignaltransition.cpp !contains(DEFINES, QT_NO_STATEMACHINE_EVENTFILTER) { HEADERS += $$PWD/qboundevent_p.h \ $$PWD/qeventtransition.h \ $$PWD/qeventtransition_p.h SOURCES += $$PWD/qeventtransition.cpp } !contains(DEFINES, QT_NO_ANIMATION) { HEADERS += $$PWD/qanimationstate.h SOURCES += $$PWD/qanimationstate.cpp }