/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTHREAD_H #define QTHREAD_H #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Core) class QThreadData; class QThreadPrivate; #ifndef QT_NO_THREAD class Q_CORE_EXPORT QThread : public QObject { public: static Qt::HANDLE currentThreadId(); static QThread *currentThread(); static int idealThreadCount(); static void yieldCurrentThread(); explicit QThread(QObject *parent = 0); ~QThread(); enum Priority { IdlePriority, LowestPriority, LowPriority, NormalPriority, HighPriority, HighestPriority, TimeCriticalPriority, InheritPriority }; void setPriority(Priority priority); Priority priority() const; bool isFinished() const; bool isRunning() const; void setStackSize(uint stackSize); uint stackSize() const; void exit(int retcode = 0); public Q_SLOTS: void start(Priority = InheritPriority); void terminate(); void quit(); public: // default argument causes thread to block indefinately bool wait(unsigned long time = ULONG_MAX); Q_SIGNALS: void started(); void finished(); void terminated(); protected: virtual void run(); int exec(); static void setTerminationEnabled(bool enabled = true); static void sleep(unsigned long); static void msleep(unsigned long); static void usleep(unsigned long); #ifdef QT3_SUPPORT public: inline QT3_SUPPORT bool finished() const { return isFinished(); } inline QT3_SUPPORT bool running() const { return isRunning(); } #endif protected: QThread(QThreadPrivate &dd, QObject *parent = 0); private: Q_OBJECT Q_DECLARE_PRIVATE(QThread) static void initialize(); static void cleanup(); friend class QCoreApplication; friend class QThreadData; }; #else // QT_NO_THREAD class Q_CORE_EXPORT QThread : public QObject { public: static Qt::HANDLE currentThreadId() { return Qt::HANDLE(currentThread()); } static QThread* currentThread() { if (!instance) instance = new QThread(); return instance; } private: QThread(); static QThread *instance; friend class QCoreApplication; friend class QThreadData; Q_DECLARE_PRIVATE(QThread) }; #endif // QT_NO_THREAD QT_END_NAMESPACE QT_END_HEADER #endif // QTHREAD_H