/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDBus module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdbuspendingcall.h" #include "qdbuspendingcall_p.h" #include "qdbusconnection_p.h" #include "qdbusmetatype_p.h" #include "qcoreapplication.h" #include "qcoreevent.h" #include QT_BEGIN_NAMESPACE /*! \class QDBusPendingCall \inmodule QtDBus \since 4.5 \brief The QDBusPendingCall class refers to one pending asynchronous call A QDBusPendingCall object is a reference to a method call that was sent over D-Bus without waiting for a reply. QDBusPendingCall is an opaque type, meant to be used as a handle for a pending reply. In most programs, the QDBusPendingCall class will not be used directly. It can be safely replaced with the template-based QDBusPendingReply, in order to access the contents of the reply or wait for it to be complete. The QDBusPendingCallWatcher class allows one to connect to a signal that will indicate when the reply has arrived or if the call has timed out. It also provides the QDBusPendingCallWatcher::waitForFinished() method which will suspend the execution of the program until the reply has arrived. \note If you create a copy of a QDBusPendingCall object, all information will be shared among the many copies. Therefore, QDBusPendingCall is an explicitly-shared object and does not provide a method of detaching the copies (since they refer to the same pending call) \sa QDBusPendingReply, QDBusPendingCallWatcher, QDBusAbstractInterface::asyncCall() */ /*! \class QDBusPendingCallWatcher \inmodule QtDBus \since 4.5 \brief The QDBusPendingCallWatcher class provides a convenient way for waiting for asynchronous replies The QDBusPendingCallWatcher provides the finished() signal that will be emitted when a reply arrives. It is usually used like the following example: \snippet doc/src/snippets/code/src.qdbus.qdbuspendingcall.cpp 0 Note that it is not necessary to keep the original QDBusPendingCall object around since QDBusPendingCallWatcher inherits from that class too. The slot connected to by the above code could be something similar to the following: \snippet doc/src/snippets/code/src.qdbus.qdbuspendingcall.cpp 1 Note the use of QDBusPendingReply to validate the argument types in the reply. If the reply did not contain exactly two arguments (one string and one QByteArray), QDBusPendingReply::isError() will return true. \sa QDBusPendingReply, QDBusAbstractInterface::asyncCall() */ /*! \fn void QDBusPendingCallWatcher::finished(QDBusPendingCallWatcher *self) This signal is emitted when the pending call has finished and its reply is available. The \a self parameter is a pointer to the object itself, passed for convenience so that the slot can access the properties and determine the contents of the reply. */ void QDBusPendingCallWatcherHelper::add(QDBusPendingCallWatcher *watcher) { connect(this, SIGNAL(finished()), watcher, SLOT(_q_finished()), Qt::QueuedConnection); } QDBusPendingCallPrivate::~QDBusPendingCallPrivate() { if (pending) { q_dbus_pending_call_cancel(pending); q_dbus_pending_call_unref(pending); } delete watcherHelper; } bool QDBusPendingCallPrivate::setReplyCallback(QObject *target, const char *member) { receiver = target; metaTypes.clear(); methodIdx = -1; if (!target) return true;; // unsetting if (!member || !*member) { // would not be able to deliver a reply qWarning("QDBusPendingCall::setReplyCallback: error: cannot deliver a reply to %s::%s (%s)", target ? target->metaObject()->className() : "(null)", member ? member + 1 : "(null)", target ? qPrintable(target->objectName()) : "no name"); return false; } methodIdx = QDBusConnectionPrivate::findSlot(target, member + 1, metaTypes); if (methodIdx == -1) { QByteArray normalizedName = QMetaObject::normalizedSignature(member + 1); methodIdx = QDBusConnectionPrivate::findSlot(target, normalizedName, metaTypes); } if (methodIdx == -1) { // would not be able to deliver a reply qWarning("QDBusPendingCall::setReplyCallback: error: cannot deliver a reply to %s::%s (%s)", target->metaObject()->className(), member + 1, qPrintable(target->objectName())); return false; } // success // construct the expected signature int count = metaTypes.count() - 1; if (count == 1 && metaTypes.at(1) == QDBusMetaTypeId::message) { // wildcard slot, can receive anything, so don't set the signature return true; } if (metaTypes.at(count) == QDBusMetaTypeId::message) --count; // QList is actually a vector // kids, don't try this at home setMetaTypes(count, count ? &metaTypes.at(1) : 0); return true; } void QDBusPendingCallPrivate::setMetaTypes(int count, const int *types) { expectedReplyCount = count; if (count == 0) { expectedReplySignature = QLatin1String(""); // not null return; } QByteArray sig; sig.reserve(count + count / 2); for (int i = 0; i < count; ++i) { const char *typeSig = QDBusMetaType::typeToSignature(types[i]); if (!typeSig) { qFatal("QDBusPendingReply: type %s is not registered with QtDBus", QMetaType::typeName(types[i])); } sig += typeSig; } expectedReplySignature = QString::fromLatin1(sig); } void QDBusPendingCallPrivate::checkReceivedSignature() { // MUST BE CALLED WITH A LOCKED MUTEX! if (replyMessage.type() == QDBusMessage::InvalidMessage) return; // not yet finished - no message to // validate against if (replyMessage.type() == QDBusMessage::ErrorMessage) return; // we don't have to check the signature of an error reply if (expectedReplySignature.isNull()) return; // no signature to validate against // can't use startsWith here because a null string doesn't start or end with an empty string if (!replyMessage.signature().indexOf(expectedReplySignature) == 0) { QString errorMsg = QLatin1String("Unexpected reply signature: got \"%1\", " "expected \"%2\""); replyMessage = QDBusMessage::createError( QDBusError::InvalidSignature, errorMsg.arg(replyMessage.signature(), expectedReplySignature)); } } void QDBusPendingCallPrivate::waitForFinished() { QMutexLocker locker(&mutex); if (replyMessage.type() != QDBusMessage::InvalidMessage) return; // already finished connection->waitForFinished(this); } /*! Creates a copy of the \a other pending asynchronous call. Note that both objects will refer to the same pending call. */ QDBusPendingCall::QDBusPendingCall(const QDBusPendingCall &other) : d(other.d) { } /*! \internal */ QDBusPendingCall::QDBusPendingCall(QDBusPendingCallPrivate *dd) : d(dd) { } /*! Destroys this copy of the QDBusPendingCall object. If this copy is also the last copy of a pending asynchronous call, the call will be canceled and no further notifications will be received. There will be no way of accessing the reply's contents when it arrives. */ QDBusPendingCall::~QDBusPendingCall() { // d deleted by QExplicitlySharedDataPointer } /*! Creates a copy of the \a other pending asynchronous call and drops the reference to the previously-referenced call. Note that both objects will refer to the same pending call after this function. If this object contained the last reference of a pending asynchronous call, the call will be canceled and no further notifications will be received. There will be no way of accessing the reply's contents when it arrives. */ QDBusPendingCall &QDBusPendingCall::operator=(const QDBusPendingCall &other) { d = other.d; return *this; } /*! \fn bool QDBusPendingCallWatcher::isFinished() const Returns true if the pending call has finished processing and the reply has been received. Note that this function only changes state if you call waitForFinished() or if an external D-Bus event happens, which in general only happens if you return to the event loop execution. \sa QDBusPendingReply::isFinished() */ /*! \fn bool QDBusPendingReply::isFinished() const Returns true if the pending call has finished processing and the reply has been received. If this function returns true, the isError(), error() and reply() methods should return valid information. Note that this function only changes state if you call waitForFinished() or if an external D-Bus event happens, which in general only happens if you return to the event loop execution. \sa QDBusPendingCallWatcher::isFinished() */ bool QDBusPendingCall::isFinished() const { if (!d) return true; // considered finished QMutexLocker locker(&d->mutex); return d->replyMessage.type() != QDBusMessage::InvalidMessage; } void QDBusPendingCall::waitForFinished() { if (d) d->waitForFinished(); } /*! \fn bool QDBusPendingReply::isValid() const Returns true if the reply contains a normal reply message, false if it contains anything else. If the pending call has not finished processing, this function return false. */ bool QDBusPendingCall::isValid() const { if (!d) return false; QMutexLocker locker(&d->mutex); return d->replyMessage.type() == QDBusMessage::ReplyMessage; } /*! \fn bool QDBusPendingReply::isError() const Returns true if the reply contains an error message, false if it contains a normal method reply. If the pending call has not finished processing, this function also returns true. */ bool QDBusPendingCall::isError() const { if (!d) return true; // considered finished and an error QMutexLocker locker(&d->mutex); return d->replyMessage.type() == QDBusMessage::ErrorMessage; } /*! \fn QDBusError QDBusPendingReply::error() const Retrieves the error content of the reply message, if it has finished processing. If the reply message has not finished processing or if it contains a normal reply message (non-error), this function returns an invalid QDBusError. */ QDBusError QDBusPendingCall::error() const { if (d) { QMutexLocker locker(&d->mutex); return d->replyMessage; } // not connected, return an error QDBusError err = QDBusError(QDBusError::Disconnected, QLatin1String("Not connected to D-Bus server")); return err; } /*! \fn QDBusMessage QDBusPendingReply::reply() const Retrieves the reply message received for the asynchronous call that was sent, if it has finished processing. If the pending call is not finished, this function returns a QDBusMessage of type QDBusMessage::InvalidMessage. After it has finished processing, the message type will either be an error message or a normal method reply message. */ QDBusMessage QDBusPendingCall::reply() const { if (!d) return QDBusMessage::createError(error()); QMutexLocker locker(&d->mutex); return d->replyMessage; } #if 0 /*! Sets the slot \a member in object \a target to be called when the reply arrives. The slot's parameter list must match the reply message's arguments for it to be called. It may, optionally, contain a QDBusMessage final parameter. If it is present, the parameter will contain the reply message object. The callback will not be called if the reply is an error message. This function returns true if it could set the callback, false otherwise. It is not a guarantee that the callback will be called. \warning QDBusPendingCall only supports one callback per pending asynchronous call, even if multiple QDBusPendingCall objects are referencing the same pending call. */ bool QDBusPendingCall::setReplyCallback(QObject *target, const char *member) { if (!d) return false; return d->setReplyCallback(target, member); } #endif /*! \since 4.6 Creates a QDBusPendingCall object based on the error condition \a error. The resulting pending call object will be in the "finished" state and QDBusPendingReply::isError() will return true. \sa fromCompletedCall() */ QDBusPendingCall QDBusPendingCall::fromError(const QDBusError &error) { return fromCompletedCall(QDBusMessage::createError(error)); } /*! \since 4.6 Creates a QDBusPendingCall object based on the message \a msg. The message must be of type QDBusMessage::ErrorMessage or QDBusMessage::ReplyMessage (that is, a message that is typical of a completed call). This function is useful for code that requires simulating a pending call, but that has already finished. \sa fromError() */ QDBusPendingCall QDBusPendingCall::fromCompletedCall(const QDBusMessage &msg) { QDBusPendingCallPrivate *d = 0; if (msg.type() == QDBusMessage::ErrorMessage || msg.type() == QDBusMessage::ReplyMessage) { d = new QDBusPendingCallPrivate(QDBusMessage(), 0); d->replyMessage = msg; } return QDBusPendingCall(d); } class QDBusPendingCallWatcherPrivate: public QObjectPrivate { public: void _q_finished(); Q_DECLARE_PUBLIC(QDBusPendingCallWatcher) }; inline void QDBusPendingCallWatcherPrivate::_q_finished() { Q_Q(QDBusPendingCallWatcher); emit q->finished(q); } /*! Creates a QDBusPendingCallWatcher object to watch for replies on the asynchronous pending call \a call and sets this object's parent to \a parent. */ QDBusPendingCallWatcher::QDBusPendingCallWatcher(const QDBusPendingCall &call, QObject *parent) : QObject(*new QDBusPendingCallWatcherPrivate, parent), QDBusPendingCall(call) { if (d) { // QDBusPendingCall::d QMutexLocker locker(&d->mutex); if (!d->watcherHelper) { d->watcherHelper = new QDBusPendingCallWatcherHelper; if (d->replyMessage.type() != QDBusMessage::InvalidMessage) { // cause a signal emission anyways QMetaObject::invokeMethod(d->watcherHelper, "finished", Qt::QueuedConnection); } } d->watcherHelper->add(this); } } /*! Destroys this object. If this QDBusPendingCallWatcher object was the last reference to the unfinished pending call, the call will be canceled. */ QDBusPendingCallWatcher::~QDBusPendingCallWatcher() { } /*! \fn void QDBusPendingCallWatcher::waitForFinished() Suspends the execution of the calling thread until the reply is received and processed. After this function returns, isFinished() should return true, indicating the reply's contents are ready to be processed. \sa QDBusPendingReply::waitForFinished() */ void QDBusPendingCallWatcher::waitForFinished() { if (d) { d->waitForFinished(); // our signals were queued, so deliver them QCoreApplication::sendPostedEvents(d->watcherHelper, QEvent::MetaCall); QCoreApplication::sendPostedEvents(this, QEvent::MetaCall); } } QT_END_NAMESPACE #include "moc_qdbuspendingcall.cpp"