/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSIMPLECANVAS_H #define QSIMPLECANVAS_H #include #ifdef QFX_RENDER_OPENGL #include #endif #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) namespace QSimpleCanvasConfig { enum ImageType { Opaque, Translucent }; #ifdef QFX_RENDER_OPENGL typedef QMatrix4x4 Matrix; typedef QImage Image; inline Matrix transformToMatrix(const QTransform &) { return Matrix(); // XXX } inline QTransform matrixToTransform(const Matrix &) { return QTransform(); // XXX } inline bool needConvert(ImageType, const Image &) { return false; } inline Image convert(ImageType, const Image &i) { return i; } inline Image create(const QSize &s) { return QImage(s, QImage::Format_ARGB32); } inline const Image &toImage(const QImage &i) { return i; } #elif defined(QFX_RENDER_QPAINTER) typedef QTransform Matrix; typedef QImage Image; inline Matrix transformToMatrix(const QTransform &t) { return t; } inline QTransform matrixToTransform(const Matrix &t) { return t; } inline bool needConvert(ImageType type, const Image &img) { QImage::Format f = img.format(); return !((type == Opaque && f == QImage::Format_RGB16) || (type == Translucent && f == QImage::Format_ARGB32_Premultiplied)); } inline Image convert(ImageType type, const Image &img) { if (type == Opaque) return img.convertToFormat(QImage::Format_RGB16); else return img.convertToFormat(QImage::Format_ARGB32_Premultiplied); } inline Image create(const QSize &s) { return QImage(s, QImage::Format_ARGB32_Premultiplied); } inline const Image &toImage(const QImage &i) { return i; } #endif } class QSimpleCanvas; class QSimpleCanvasLayer; class QGraphicsSceneMouseEvent; class GLBasicShaders; class QSimpleCanvasItem; class QSimpleCanvasPrivate; class Q_DECLARATIVE_EXPORT QSimpleCanvas : public QWidget { Q_OBJECT public: typedef QSimpleCanvasConfig::Matrix Matrix; enum CanvasMode { GraphicsView, SimpleCanvas }; QSimpleCanvas(QWidget *parent = 0); QSimpleCanvas(CanvasMode, QWidget *parent = 0); virtual ~QSimpleCanvas(); CanvasMode canvasMode() const; QSimpleCanvasItem *root(); // Debugging void dumpTiming(); void dumpItems(); void checkState(); QSimpleCanvasItem *focusItem() const; QSimpleCanvasItem *focusItem(QSimpleCanvasItem *item) const; QSimpleCanvasItem *activeFocusPanel() const; QImage asImage() const; Q_SIGNALS: void framePainted(); protected: virtual bool event(QEvent *); virtual void paintEvent(QPaintEvent *); virtual void keyPressEvent(QKeyEvent *); virtual void keyReleaseEvent(QKeyEvent *); virtual void mousePressEvent(QMouseEvent *); virtual void mouseDoubleClickEvent(QMouseEvent *); virtual void mouseMoveEvent(QMouseEvent *); virtual void mouseReleaseEvent(QMouseEvent *); virtual void focusInEvent(QFocusEvent *event); virtual void focusOutEvent(QFocusEvent *event); virtual bool focusNextPrevChild(bool next); virtual bool eventFilter(QObject *obj, QEvent *event); virtual void inputMethodEvent(QInputMethodEvent *event); virtual QVariant inputMethodQuery(Qt::InputMethodQuery query) const; virtual void showEvent(QShowEvent *); virtual void resizeEvent(QResizeEvent *); private: friend class QSimpleCanvasRootLayer; friend class QSimpleCanvasPrivate; friend class QSimpleCanvasItem; friend class QSimpleCanvasItemPrivate; friend class QSimpleCanvasFilter; friend class QSimpleGraphicsItem; void queueUpdate(); QSimpleCanvasPrivate *d; void addDirty(QSimpleCanvasItem *); void remDirty(QSimpleCanvasItem *); }; QT_END_NAMESPACE QT_END_HEADER #endif