/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qmldebugclient_p.h" #include #include #include #include QT_BEGIN_NAMESPACE class QmlDebugConnectionPrivate : public QObject { Q_OBJECT public: QmlDebugConnectionPrivate(QmlDebugConnection *c); QmlDebugConnection *q; QPacketProtocol *protocol; QStringList enabled; QHash plugins; public Q_SLOTS: void connected(); void readyRead(); }; QmlDebugConnectionPrivate::QmlDebugConnectionPrivate(QmlDebugConnection *c) : QObject(c), q(c), protocol(0) { protocol = new QPacketProtocol(q, this); QObject::connect(c, SIGNAL(connected()), this, SLOT(connected())); QObject::connect(protocol, SIGNAL(readyRead()), this, SLOT(readyRead())); } void QmlDebugConnectionPrivate::connected() { QPacket pack; pack << QString(QLatin1String("QmlDebugServer")) << enabled; protocol->send(pack); } void QmlDebugConnectionPrivate::readyRead() { QPacket pack = protocol->read(); QString name; QByteArray message; pack >> name >> message; QHash::Iterator iter = plugins.find(name); if (iter == plugins.end()) { qWarning() << "QmlDebugConnection: Message received for missing plugin" << name; } else { (*iter)->messageReceived(message); } } QmlDebugConnection::QmlDebugConnection(QObject *parent) : QTcpSocket(parent), d(new QmlDebugConnectionPrivate(this)) { } bool QmlDebugConnection::isConnected() const { return state() == ConnectedState; } class QmlDebugClientPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QmlDebugClient) public: QmlDebugClientPrivate(); QString name; QmlDebugConnection *client; bool enabled; }; QmlDebugClientPrivate::QmlDebugClientPrivate() : client(0), enabled(false) { } QmlDebugClient::QmlDebugClient(const QString &name, QmlDebugConnection *parent) : QObject(*(new QmlDebugClientPrivate), parent) { Q_D(QmlDebugClient); d->name = name; d->client = parent; if (!d->client) return; if (d->client->d->plugins.contains(name)) { qWarning() << "QmlDebugClient: Conflicting plugin name" << name; d->client = 0; } else { d->client->d->plugins.insert(name, this); } } QString QmlDebugClient::name() const { Q_D(const QmlDebugClient); return d->name; } bool QmlDebugClient::isEnabled() const { Q_D(const QmlDebugClient); return d->enabled; } void QmlDebugClient::setEnabled(bool e) { Q_D(QmlDebugClient); if (e == d->enabled) return; d->enabled = e; if (d->client) { if (e) d->client->d->enabled.append(d->name); else d->client->d->enabled.removeAll(d->name); if (d->client->state() == QTcpSocket::ConnectedState) { QPacket pack; pack << QString(QLatin1String("QmlDebugServer")); if (e) pack << (int)1; else pack << (int)2; pack << d->name; d->client->d->protocol->send(pack); } } } bool QmlDebugClient::isConnected() const { Q_D(const QmlDebugClient); if (!d->client) return false; return d->client->isConnected(); } void QmlDebugClient::sendMessage(const QByteArray &message) { Q_D(QmlDebugClient); if (!d->client || !d->client->isConnected()) return; QPacket pack; pack << d->name << message; d->client->d->protocol->send(pack); } void QmlDebugClient::messageReceived(const QByteArray &) { } QT_END_NAMESPACE #include "qmldebugclient.moc"