/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QFXFLICKABLE_P_H #define QFXFLICKABLE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qdatetime.h" #include "qfxflickable.h" #include "qfxitem_p.h" #include "qml.h" #include "private/qmltimeline_p.h" #include "private/qmlanimation_p.h" QT_BEGIN_NAMESPACE class QFxFlickableVisibleArea; class QFxFlickablePrivate : public QFxItemPrivate { Q_DECLARE_PUBLIC(QFxFlickable) public: QFxFlickablePrivate(); void init(); void flickX(qreal velocity); void flickY(qreal velocity); virtual void fixupX(); virtual void fixupY(); void updateBeginningEnd(); void captureDelayedPress(QGraphicsSceneMouseEvent *event); void clearDelayedPress(); public: QFxItem *viewport; QmlTimeLineValueProxy _moveX; QmlTimeLineValueProxy _moveY; QmlTimeLine timeline; qreal vWidth; qreal vHeight; bool overShoot : 1; bool flicked : 1; bool moving : 1; bool stealMouse : 1; bool pressed : 1; bool atXEnd : 1; bool atXBeginning : 1; bool atYEnd : 1; bool atYBeginning : 1; bool interactive : 1; QTime lastPosTime; QPointF lastPos; QPointF pressPos; qreal pressX; qreal pressY; qreal velocityX; qreal velocityY; QTime pressTime; QmlTimeLineEvent fixupXEvent; QmlTimeLineEvent fixupYEvent; qreal maxVelocity; QTime velocityTime; QPointF lastFlickablePosition; qreal reportedVelocitySmoothing; int flickTargetX; int flickTargetY; QGraphicsSceneMouseEvent *delayedPressEvent; QGraphicsItem *delayedPressTarget; QBasicTimer delayedPressTimer; int pressDelay; void updateVelocity(); struct Velocity : public QmlTimeLineValue { Velocity(QFxFlickablePrivate *p) : parent(p) {} virtual void setValue(qreal v) { QmlTimeLineValue::setValue(v); parent->updateVelocity(); } QFxFlickablePrivate *parent; }; Velocity horizontalVelocity; Velocity verticalVelocity; int vTime; QmlTimeLine velocityTimeline; QFxFlickableVisibleArea *visibleArea; void handleMousePressEvent(QGraphicsSceneMouseEvent *); void handleMouseMoveEvent(QGraphicsSceneMouseEvent *); void handleMouseReleaseEvent(QGraphicsSceneMouseEvent *); // flickableData property void data_removeAt(int); int data_count() const; void data_append(QObject *); void data_insert(int, QObject *); QObject *data_at(int) const; void data_clear(); friend class QFxFlickableVisibleArea; QML_DECLARE_LIST_PROXY(QFxFlickablePrivate, QObject *, data) }; QT_END_NAMESPACE #endif