/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qfxpath.h" #include "qfxpath_p.h" #include #include QT_BEGIN_NAMESPACE QML_DEFINE_TYPE(QFxPath,Path); QML_DEFINE_NOCREATE_TYPE(QFxPathElement); QML_DEFINE_NOCREATE_TYPE(QFxCurve); QML_DEFINE_TYPE(QFxPathAttribute,PathAttribute); QML_DEFINE_TYPE(QFxPathPercent,PathPercent); QML_DEFINE_TYPE(QFxPathLine,PathLine); QML_DEFINE_TYPE(QFxPathQuad,PathQuad); QML_DEFINE_TYPE(QFxPathCubic,PathCubic); /*! \qmlclass PathElement \brief PathElement is the base path element. This element is the base for all path elements. It cannot be instantiated. \sa Path, PathAttribute, PathPercent, PathLine, PathQuad, PathCubic */ /*! \internal \class QFxPathElement \ingroup group_utility */ /*! \qmlclass Path QFxPath \brief The Path element defines a path for use by \l PathView. A Path is composed of one or more path segments - PathLine, PathQuad, PathCubic. The spacing of the items along the Path can be adjusted via the PathPercent element. PathAttribute allows named attributes with values to be defined along the path. \sa PathView, PathAttribute, PathPercent, PathLine, PathQuad, PathCubic */ /*! \internal \class QFxPath \ingroup group_utility \brief The QFxPath class defines a path. \sa QFxPathView */ QFxPath::QFxPath(QObject *parent) : QObject(*(new QFxPathPrivate), parent) { } QFxPath::QFxPath(QFxPathPrivate &dd, QObject *parent) : QObject(dd, parent) { } QFxPath::~QFxPath() { } /*! \qmlproperty real Path::startX \qmlproperty real Path::startY This property holds the starting position of the path. */ /*! \property QFxPath::startX \brief the starting x position of the path. */ qreal QFxPath::startX() const { Q_D(const QFxPath); return d->startX; } void QFxPath::setStartX(qreal x) { Q_D(QFxPath); d->startX = x; } /*! \property QFxPath::startY \brief the starting y position of the path. */ qreal QFxPath::startY() const { Q_D(const QFxPath); return d->startY; } void QFxPath::setStartY(qreal y) { Q_D(QFxPath); d->startY = y; } /*! \qmlproperty list Path::pathElements This property holds the elements composing the path. \default A path can contain the following path elements: \list \i \l PathLine - a straight line to a given position. \i \l PathQuad - a quadratic Bezier curve to a given position with a control point. \i \l PathCubic - a cubic Bezier curve to a given position with two control points. \i \l PathAttribute - an attribute at a given position in the path. \i \l PathPercent - a way to spread out items along various segments of the path. \endlist \code \endcode */ QList* QFxPath::pathElements() { Q_D(QFxPath); return &(d->_pathElements); } void QFxPath::interpolate(int idx, const QString &name, qreal value) { Q_D(QFxPath); if(!idx) return; qreal lastValue = 0; qreal lastPercent = 0; int search = idx - 1; while(search >= 0) { const AttributePoint &point = d->_attributePoints.at(search); if(point.values.contains(name)) { lastValue = point.values.value(name); lastPercent = point.origpercent; break; } --search; } ++search; const AttributePoint &curPoint = d->_attributePoints.at(idx); for(int ii = search; ii < idx; ++ii) { AttributePoint &point = d->_attributePoints[ii]; qreal val = lastValue + (value - lastValue) * (point.origpercent - lastPercent) / (curPoint.origpercent - lastPercent); point.values.insert(name, val); } } void QFxPath::endpoint(const QString &name) { Q_D(QFxPath); const AttributePoint &first = d->_attributePoints.first(); qreal val = first.values.value(name); for(int ii = d->_attributePoints.count() - 1; ii >= 0; ii--) { const AttributePoint &point = d->_attributePoints.at(ii); if(point.values.contains(name)) { for(int jj = ii + 1; jj < d->_attributePoints.count(); ++jj) { AttributePoint &setPoint = d->_attributePoints[jj]; setPoint.values.insert(name, val); } return; } } } void QFxPath::processPath() { Q_D(QFxPath); d->_pointCache.clear(); d->_attributePoints.clear(); d->_path = QPainterPath(); AttributePoint first; for(int ii = 0; ii < d->_attributes.count(); ++ii) first.values[d->_attributes.at(ii)] = 0; d->_attributePoints << first; d->_path.moveTo(d->startX, d->startY); foreach (QFxPathElement *pathElement, d->_pathElements) { if(QFxCurve *curve = qobject_cast(pathElement)) { curve->addToPath(d->_path); AttributePoint p; p.origpercent = d->_path.length(); d->_attributePoints << p; } else if(QFxPathAttribute *attribute = qobject_cast(pathElement)) { AttributePoint &point = d->_attributePoints.last(); point.values[attribute->name()] = attribute->value(); interpolate(d->_attributePoints.count() - 1, attribute->name(), attribute->value()); } else if(QFxPathPercent *percent = qobject_cast(pathElement)) { AttributePoint &point = d->_attributePoints.last(); point.values[QLatin1String("_qfx_percent")] = percent->value(); interpolate(d->_attributePoints.count() - 1, QLatin1String("_qfx_percent"), percent->value()); } } // Fixup end points const AttributePoint &last = d->_attributePoints.last(); for(int ii = 0; ii < d->_attributes.count(); ++ii) { if(!last.values.contains(d->_attributes.at(ii))) endpoint(d->_attributes.at(ii)); } // Adjust percent qreal length = d->_path.length(); qreal prevpercent = 0; qreal prevorigpercent = 0; for(int ii = 0; ii < d->_attributePoints.count(); ++ii) { const AttributePoint &point = d->_attributePoints.at(ii); if(point.values.contains(QLatin1String("_qfx_percent"))) { //special string for QFxPathPercent if ( ii > 0) { qreal scale = (d->_attributePoints[ii].origpercent/length - prevorigpercent) / (point.values.value(QLatin1String("_qfx_percent"))-prevpercent); d->_attributePoints[ii].scale = scale; } d->_attributePoints[ii].origpercent /= length; d->_attributePoints[ii].percent = point.values.value(QLatin1String("_qfx_percent")); prevorigpercent = d->_attributePoints[ii].origpercent; prevpercent = d->_attributePoints[ii].percent; } else { d->_attributePoints[ii].origpercent /= length; d->_attributePoints[ii].percent = d->_attributePoints[ii].origpercent; } } emit changed(); } void QFxPath::componentComplete() { Q_D(QFxPath); QSet attrs; // First gather up all the attributes foreach (QFxPathElement *pathElement, d->_pathElements) { if(QFxPathAttribute *attribute = qobject_cast(pathElement)) attrs.insert(attribute->name()); } d->_attributes = attrs.toList(); processPath(); foreach (QFxPathElement *pathElement, d->_pathElements) connect(pathElement, SIGNAL(changed()), this, SLOT(processPath())); } QPainterPath QFxPath::path() const { Q_D(const QFxPath); return d->_path; } QStringList QFxPath::attributes() const { Q_D(const QFxPath); return d->_attributes; } #include static inline QBezier nextBezier(const QPainterPath &path, int *from, qreal *bezLength) { const int lastElement = path.elementCount() - 1; for (int i=*from; i <= lastElement; ++i) { const QPainterPath::Element &e = path.elementAt(i); switch (e.type) { case QPainterPath::MoveToElement: break; case QPainterPath::LineToElement: { QLineF line(path.elementAt(i-1), e); *bezLength = line.length(); QPointF a = path.elementAt(i-1); QPointF delta = e - a; *from = i+1; return QBezier::fromPoints(a, a + delta / 3, a + 2 * delta / 3, e); } case QPainterPath::CurveToElement: { QBezier b = QBezier::fromPoints(path.elementAt(i-1), e, path.elementAt(i+1), path.elementAt(i+2)); *bezLength = b.length(); *from = i+3; return b; } default: break; } } *from = lastElement; *bezLength = 0; return QBezier(); } void QFxPath::createPointCache() const { Q_D(const QFxPath); #ifdef Q_ENABLE_PERFORMANCE_LOG QFxPerfTimer pc; #endif qreal pathLength = d->_path.length(); const int points = int(pathLength*2); const int lastElement = d->_path.elementCount() - 1; d->_pointCache.resize(points+1); int currElement = 0; qreal bezLength = 0; QBezier currBez = nextBezier(d->_path, &currElement, &bezLength); qreal currLength = bezLength; qreal epc = currLength / pathLength; for (int i = 0; i < d->_pointCache.size(); i++) { //find which set we are in qreal prevPercent = 0; qreal prevOrigPercent = 0; for(int ii = 0; ii < d->_attributePoints.count(); ++ii) { qreal percent = qreal(i)/points; const AttributePoint &point = d->_attributePoints.at(ii); if(percent < point.percent || ii == d->_attributePoints.count() - 1) { //### || is special case for very last item qreal elementPercent = (percent - prevPercent); qreal spc = prevOrigPercent + elementPercent * point.scale; while (spc > epc) { if (currElement > lastElement) break; currBez = nextBezier(d->_path, &currElement, &bezLength); if (bezLength == 0.0) { currLength = pathLength; epc = 1.0; break; } currLength += bezLength; epc = currLength / pathLength; } qreal realT = (pathLength * spc - (currLength - bezLength)) / bezLength; d->_pointCache[i] = currBez.pointAt(qBound(qreal(0), realT, qreal(1))); break; } prevOrigPercent = point.origpercent; prevPercent = point.percent; } } } QPointF QFxPath::pointAt(qreal p) const { Q_D(const QFxPath); if (d->_pointCache.isEmpty()) { createPointCache(); } int idx = qRound(p*d->_pointCache.size()); if (idx >= d->_pointCache.size()) idx = d->_pointCache.size() - 1; else if (idx < 0) idx = 0; return d->_pointCache.at(idx); } qreal QFxPath::attributeAt(const QString &name, qreal percent) const { Q_D(const QFxPath); if(percent < 0 || percent > 1) return 0; for(int ii = 0; ii < d->_attributePoints.count(); ++ii) { const AttributePoint &point = d->_attributePoints.at(ii); if(point.percent == percent) { return point.values.value(name); } else if(point.percent > percent) { qreal lastValue = ii?(d->_attributePoints.at(ii - 1).values.value(name)):0; qreal lastPercent = ii?(d->_attributePoints.at(ii - 1).percent):0; qreal curValue = point.values.value(name); qreal curPercent = point.percent; return lastValue + (curValue - lastValue) * (percent - lastPercent) / (curPercent - lastPercent); } } return 0; } /****************************************************************************/ qreal QFxCurve::x() const { return _x; } void QFxCurve::setX(qreal x) { if (_x != x) { _x = x; emit changed(); } } qreal QFxCurve::y() const { return _y; } void QFxCurve::setY(qreal y) { if (_y != y) { _y = y; emit changed(); } } /****************************************************************************/ /*! \qmlclass PathAttribute \brief The PathAttribute allows setting an attribute at a given position in a Path. The PathAttribute element allows attibutes consisting of a name and a value to be specified for the endpoints of path segments. The attributes are exposed to the delegate as \l {Attached Properties}. The value of an attribute at any particular point is interpolated from the PathAttributes bounding the point. The example below shows a path with the items scaled to 10% at the ends of the path and scaled 100% along the PathLine in the middle. Note the use of the PathView.scale attached property to set the scale of the delegate. \table \row \o \image declarative-pathattribute.png \o \code \endcode \endtable \sa Path */ /*! \internal \class QFxPathAttribute \ingroup group_utility \brief The QFxPathAttribute class allows to set the value of an attribute at a given position in the path. \sa QFxPath */ /*! \qmlproperty string PathAttribute::name the name of the attribute to change. */ /*! the name of the attribute to change. */ QString QFxPathAttribute::name() const { return _name; } void QFxPathAttribute::setName(const QString &name) { _name = name; } /*! \qmlproperty string PathAttribute::value the new value of the attribute. */ /*! the new value of the attribute. */ qreal QFxPathAttribute::value() const { return _value; } void QFxPathAttribute::setValue(qreal value) { if (_value != value) { _value = value; emit changed(); } } /****************************************************************************/ /*! \qmlclass PathLine \brief The PathLine defines a straight line. The example below creates a path consisting of a straight line from 0,100 to 200,100: \code \endcode \sa Path, PathQuad, PathCubic */ /*! \internal \class QFxPathLine \ingroup group_utility \brief The QFxPathLine class defines a straight line. \sa QFxPath */ /*! \qmlproperty real PathLine::x \qmlproperty real PathLine::y Defines the end point of the line. */ void QFxPathLine::addToPath(QPainterPath &path) { path.lineTo(x(), y()); } /****************************************************************************/ /*! \qmlclass PathQuad \brief The PathQuad defines a quadratic Bezier curve with a control point. The following QML produces the path shown below: \table \row \o \image declarative-pathquad.png \o \code \endcode \endtable \sa Path, PathCubic, PathLine */ /*! \internal \class QFxPathQuad \ingroup group_utility \brief The QFxPathQuad class defines a quadratic Bezier curve with a control point. \sa QFxPath */ /*! \qmlproperty real PathQuad::x \qmlproperty real PathQuad::y Defines the end point of the curve. */ /*! \qmlproperty real PathQuad::controlX \qmlproperty real PathQuad::controlY Defines the position of the control point. */ /*! the x position of the control point. */ qreal QFxPathQuad::controlX() const { return _controlX; } void QFxPathQuad::setControlX(qreal x) { if (_controlX != x) { _controlX = x; emit changed(); } } /*! the y position of the control point. */ qreal QFxPathQuad::controlY() const { return _controlY; } void QFxPathQuad::setControlY(qreal y) { if (_controlY != y) { _controlY = y; emit changed(); } } void QFxPathQuad::addToPath(QPainterPath &path) { path.quadTo(controlX(), controlY(), x(), y()); } /****************************************************************************/ /*! \qmlclass PathCubic \brief The PathCubic defines a cubic Bezier curve with two control points. The following QML produces the path shown below: \table \row \o \image declarative-pathcubic.png \o \code \endcode \endtable \sa Path, PathQuad, PathLine */ /*! \internal \class QFxPathCubic \ingroup group_utility \brief The QFxPathCubic class defines a cubic Bezier curve with two control points. \sa QFxPath */ /*! \qmlproperty real PathCubic::x \qmlproperty real PathCubic::y Defines the end point of the curve. */ /*! \qmlproperty real PathCubic::control1X \qmlproperty real PathCubic::control1Y Defines the position of the first control point. */ /*! \property QFxPathCubic::control1X \brief the x position of the first control point. */ qreal QFxPathCubic::control1X() const { return _control1X; } void QFxPathCubic::setControl1X(qreal x) { if (_control1X != x) { _control1X = x; emit changed(); } } /*! \property QFxPathCubic::control1Y \brief the y position of the first control point. */ qreal QFxPathCubic::control1Y() const { return _control1Y; } void QFxPathCubic::setControl1Y(qreal y) { if (_control1Y != y) { _control1Y = y; emit changed(); } } /*! \qmlproperty real PathCubic::control2X \qmlproperty real PathCubic::control2Y Defines the position of the second control point. */ /*! \property QFxPathCubic::control2X \brief the x position of the second control point. */ qreal QFxPathCubic::control2X() const { return _control2X; } void QFxPathCubic::setControl2X(qreal x) { if (_control2X != x) { _control2X = x; emit changed(); } } /*! \property QFxPathCubic::control2Y \brief the y position of the second control point. */ qreal QFxPathCubic::control2Y() const { return _control2Y; } void QFxPathCubic::setControl2Y(qreal y) { if (_control2Y != y) { _control2Y = y; emit changed(); } } void QFxPathCubic::addToPath(QPainterPath &path) { path.cubicTo(control1X(), control1Y(), control2X(), control2Y(), x(), y()); } /****************************************************************************/ /*! \qmlclass PathPercent \brief The PathPercent manipulates the way a path is interpreted. The examples below show the normal distrubution of items along a path compared to a distribution which places 50% of the items along the PathLine section of the path. \table \row \o \image declarative-nopercent.png \o \code \endcode \row \o \image declarative-percent.png \o \code \endcode \endtable \sa Path */ /*! \internal \class QFxPathPercent \ingroup group_utility \brief The QFxPathPercent class manipulates the way a path is interpreted. QFxPathPercent allows you to bunch up items (or spread out items) along various segments of a QFxPathView's path. \sa QFxPath */ qreal QFxPathPercent::value() const { return _value; } void QFxPathPercent::setValue(qreal value) { _value = value; } QT_END_NAMESPACE