/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QFXTRANSFORM_H #define QFXTRANSFORM_H #include #include #if defined(QFX_RENDER_OPENGL) #include #endif #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class Q_DECLARATIVE_EXPORT QFxTransform : public QObject { Q_OBJECT public: QFxTransform(QObject *parent=0); ~QFxTransform(); void update(); virtual bool isIdentity() const; virtual QSimpleCanvas::Matrix transform() const; }; QML_DECLARE_TYPE(QFxTransform) class Q_DECLARATIVE_EXPORT QFxAxis : public QObject { Q_OBJECT Q_PROPERTY(qreal startX READ startX WRITE setStartX) Q_PROPERTY(qreal startY READ startY WRITE setStartY) Q_PROPERTY(qreal endX READ endX WRITE setEndX) Q_PROPERTY(qreal endY READ endY WRITE setEndY) Q_PROPERTY(qreal endZ READ endZ WRITE setEndZ) public: QFxAxis(QObject *parent=0); ~QFxAxis(); qreal startX() const; void setStartX(qreal); qreal startY() const; void setStartY(qreal); qreal endX() const; void setEndX(qreal); qreal endY() const; void setEndY(qreal); qreal endZ() const; void setEndZ(qreal); Q_SIGNALS: void updated(); private: qreal _startX; qreal _startY; qreal _endX; qreal _endY; qreal _endZ; }; QML_DECLARE_TYPE(QFxAxis) class Q_DECLARATIVE_EXPORT QFxRotation : public QFxTransform { Q_OBJECT Q_PROPERTY(qreal originX READ originX WRITE setOriginX) Q_PROPERTY(qreal originY READ originY WRITE setOriginY) Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged()) public: QFxRotation(QObject *parent=0); ~QFxRotation(); qreal originX() const; void setOriginX(qreal); qreal originY() const; void setOriginY(qreal); qreal angle() const; void setAngle(qreal); virtual bool isIdentity() const; virtual QSimpleCanvas::Matrix transform() const; Q_SIGNALS: void angleChanged(); private Q_SLOTS: void update(); private: qreal _originX; qreal _originY; qreal _angle; mutable bool _dirty; mutable QSimpleCanvas::Matrix _transform; }; QML_DECLARE_TYPE(QFxRotation) class Q_DECLARATIVE_EXPORT QFxRotation3D : public QFxTransform { Q_OBJECT Q_PROPERTY(QFxAxis *axis READ axis) Q_PROPERTY(qreal angle READ angle WRITE setAngle) public: QFxRotation3D(QObject *parent=0); ~QFxRotation3D(); QFxAxis *axis(); qreal angle() const; void setAngle(qreal); virtual bool isIdentity() const; virtual QSimpleCanvas::Matrix transform() const; private Q_SLOTS: void update(); private: QFxAxis _axis; qreal _angle; mutable bool _dirty; mutable QSimpleCanvas::Matrix _transform; }; QML_DECLARE_TYPE(QFxRotation3D) class Q_DECLARATIVE_EXPORT QFxTranslation3D : public QFxTransform { Q_OBJECT Q_PROPERTY(QFxAxis *axis READ axis) Q_PROPERTY(qreal distance READ distance WRITE setDistance) public: QFxTranslation3D(QObject *parent=0); ~QFxTranslation3D(); QFxAxis *axis(); qreal distance() const; void setDistance(qreal); virtual bool isIdentity() const; virtual QSimpleCanvas::Matrix transform() const; private Q_SLOTS: void update(); private: QFxAxis _axis; qreal _distance; mutable bool _dirty; mutable QSimpleCanvas::Matrix _transform; }; QML_DECLARE_TYPE(QFxTranslation3D) class Q_DECLARATIVE_EXPORT QFxPerspective : public QFxTransform { Q_OBJECT Q_PROPERTY(qreal angle READ angle WRITE setAngle) Q_PROPERTY(qreal aspect READ aspect WRITE setAspect) Q_PROPERTY(qreal x READ x WRITE setX) Q_PROPERTY(qreal y READ y WRITE setY) Q_PROPERTY(qreal scale READ scale WRITE setScale) public: QFxPerspective(QObject *parent=0); ~QFxPerspective(); qreal angle() const { return _angle; } void setAngle(qreal v) { _angle = v; update(); } qreal aspect() const { return _aspect; } void setAspect(qreal v) { _aspect = v; update(); } qreal x() const { return _x; } void setX(qreal v) { _x = v; update(); } qreal y() const { return _y; } void setY(qreal v) { _y = v; update(); } qreal scale() const { return _scale; } void setScale(qreal v) { _scale = v; update(); } #if defined(QFX_RENDER_OPENGL) virtual bool isIdentity() const; virtual QMatrix4x4 transform() const; #endif private: qreal _scale; qreal _x; qreal _y; qreal _angle; qreal _aspect; }; QML_DECLARE_TYPE(QFxPerspective) class Q_DECLARATIVE_EXPORT QFxSquish : public QFxTransform { Q_OBJECT Q_PROPERTY(qreal x READ x WRITE setX) Q_PROPERTY(qreal y READ y WRITE setY) Q_PROPERTY(qreal width READ width WRITE setWidth) Q_PROPERTY(qreal height READ height WRITE setHeight) Q_PROPERTY(qreal topLeftX READ topLeft_x WRITE settopLeft_x) Q_PROPERTY(qreal topLeftY READ topLeft_y WRITE settopLeft_y) Q_PROPERTY(qreal topRightX READ topRight_x WRITE settopRight_x) Q_PROPERTY(qreal topRightY READ topRight_y WRITE settopRight_y) Q_PROPERTY(qreal bottomLeftX READ bottomLeft_x WRITE setbottomLeft_x) Q_PROPERTY(qreal bottomLeftY READ bottomLeft_y WRITE setbottomLeft_y) Q_PROPERTY(qreal bottomRightX READ bottomRight_x WRITE setbottomRight_x) Q_PROPERTY(qreal bottomRightY READ bottomRight_y WRITE setbottomRight_y) public: QFxSquish(QObject *parent=0); ~QFxSquish(); qreal x() const; void setX(qreal); qreal y() const; void setY(qreal); qreal width() const; void setWidth(qreal); qreal height() const; void setHeight(qreal); qreal topLeft_x() const; void settopLeft_x(qreal); qreal topLeft_y() const; void settopLeft_y(qreal); qreal topRight_x() const; void settopRight_x(qreal); qreal topRight_y() const; void settopRight_y(qreal); qreal bottomLeft_x() const; void setbottomLeft_x(qreal); qreal bottomLeft_y() const; void setbottomLeft_y(qreal); qreal bottomRight_y() const; void setbottomRight_y(qreal); qreal bottomRight_x() const; void setbottomRight_x(qreal); virtual bool isIdentity() const; virtual QSimpleCanvas::Matrix transform() const; private: QPointF p; QSizeF s; QPointF p1, p2, p3, p4; }; QML_DECLARE_TYPE(QFxSquish) QT_END_NAMESPACE QT_END_HEADER #endif // QFXTRANSFORM_H