/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativeflickable_p.h" #include "qdeclarativeflickable_p_p.h" #include #include #include QT_BEGIN_NAMESPACE // FlickThreshold determines how far the "mouse" must have moved // before we perform a flick. static const int FlickThreshold = 20; // Really slow flicks can be annoying. static const int minimumFlickVelocity = 200; QDeclarativeFlickableVisibleArea::QDeclarativeFlickableVisibleArea(QDeclarativeFlickable *parent) : QObject(parent), flickable(parent), m_xPosition(0.), m_widthRatio(0.) , m_yPosition(0.), m_heightRatio(0.) { } qreal QDeclarativeFlickableVisibleArea::widthRatio() const { return m_widthRatio; } qreal QDeclarativeFlickableVisibleArea::xPosition() const { return m_xPosition; } qreal QDeclarativeFlickableVisibleArea::heightRatio() const { return m_heightRatio; } qreal QDeclarativeFlickableVisibleArea::yPosition() const { return m_yPosition; } void QDeclarativeFlickableVisibleArea::updateVisible() { QDeclarativeFlickablePrivate *p = static_cast(QGraphicsItemPrivate::get(flickable)); bool pageChange = false; // Vertical const qreal viewheight = flickable->height(); const qreal maxyextent = -flickable->maxYExtent() + flickable->minYExtent(); qreal pagePos = (-p->vData.move.value() + flickable->minYExtent()) / (maxyextent + viewheight); qreal pageSize = viewheight / (maxyextent + viewheight); if (pageSize != m_heightRatio) { m_heightRatio = pageSize; pageChange = true; } if (pagePos != m_yPosition) { m_yPosition = pagePos; pageChange = true; } // Horizontal const qreal viewwidth = flickable->width(); const qreal maxxextent = -flickable->maxXExtent() + flickable->minXExtent(); pagePos = (-p->hData.move.value() + flickable->minXExtent()) / (maxxextent + viewwidth); pageSize = viewwidth / (maxxextent + viewwidth); if (pageSize != m_widthRatio) { m_widthRatio = pageSize; pageChange = true; } if (pagePos != m_xPosition) { m_xPosition = pagePos; pageChange = true; } if (pageChange) emit pageChanged(); } QDeclarativeFlickablePrivate::QDeclarativeFlickablePrivate() : viewport(new QDeclarativeItem) , hData(this, &QDeclarativeFlickablePrivate::setRoundedViewportX) , vData(this, &QDeclarativeFlickablePrivate::setRoundedViewportY) , overShoot(true), flicked(false), moving(false), stealMouse(false) , pressed(false) , interactive(true), deceleration(500), maxVelocity(2000), reportedVelocitySmoothing(100) , delayedPressEvent(0), delayedPressTarget(0), pressDelay(0), fixupDuration(600) , vTime(0), visibleArea(0) , flickDirection(QDeclarativeFlickable::AutoFlickDirection) { } void QDeclarativeFlickablePrivate::init() { Q_Q(QDeclarativeFlickable); viewport->setParent(q); static int timelineUpdatedIdx = -1; static int timelineCompletedIdx = -1; static int flickableTickedIdx = -1; static int flickableMovementEndingIdx = -1; if (timelineUpdatedIdx == -1) { timelineUpdatedIdx = QDeclarativeTimeLine::staticMetaObject.indexOfSignal("updated()"); timelineCompletedIdx = QDeclarativeTimeLine::staticMetaObject.indexOfSignal("completed()"); flickableTickedIdx = QDeclarativeFlickable::staticMetaObject.indexOfSlot("ticked()"); flickableMovementEndingIdx = QDeclarativeFlickable::staticMetaObject.indexOfSlot("movementEnding()"); } QMetaObject::connect(&timeline, timelineUpdatedIdx, q, flickableTickedIdx, Qt::DirectConnection); QMetaObject::connect(&timeline, timelineCompletedIdx, q, flickableMovementEndingIdx, Qt::DirectConnection); q->setAcceptedMouseButtons(Qt::LeftButton); q->setFiltersChildEvents(true); QDeclarativeItemPrivate *viewportPrivate = static_cast(QGraphicsItemPrivate::get(viewport)); viewportPrivate->addItemChangeListener(this, QDeclarativeItemPrivate::Geometry); } /* Returns the amount to overshoot by given a velocity. Will be roughly in range 0 - size/4 */ qreal QDeclarativeFlickablePrivate::overShootDistance(qreal velocity, qreal size) { if (maxVelocity <= 0) return 0.0; velocity = qAbs(velocity); if (velocity > maxVelocity) velocity = maxVelocity; qreal dist = size / 4 * velocity / maxVelocity; return dist; } void QDeclarativeFlickablePrivate::itemGeometryChanged(QDeclarativeItem *item, const QRectF &newGeom, const QRectF &oldGeom) { Q_Q(QDeclarativeFlickable); if (item == viewport) { if (newGeom.x() != oldGeom.x()) emit q->contentXChanged(); if (newGeom.y() != oldGeom.y()) emit q->contentYChanged(); } } void QDeclarativeFlickablePrivate::flickX(qreal velocity) { Q_Q(QDeclarativeFlickable); flick(hData, q->minXExtent(), q->maxXExtent(), q->width(), fixupX_callback, velocity); } void QDeclarativeFlickablePrivate::flickY(qreal velocity) { Q_Q(QDeclarativeFlickable); flick(vData, q->minYExtent(), q->maxYExtent(), q->height(), fixupY_callback, velocity); } void QDeclarativeFlickablePrivate::flick(AxisData &data, qreal minExtent, qreal maxExtent, qreal vSize, QDeclarativeTimeLineCallback::Callback fixupCallback, qreal velocity) { Q_Q(QDeclarativeFlickable); qreal maxDistance = -1; // -ve velocity means list is moving up if (velocity > 0) { if (data.move.value() < minExtent) maxDistance = qAbs(minExtent - data.move.value() + (overShoot?overShootDistance(velocity,vSize):0)); data.flickTarget = minExtent; } else { if (data.move.value() > maxExtent) maxDistance = qAbs(maxExtent - data.move.value()) + (overShoot?overShootDistance(velocity,vSize):0); data.flickTarget = maxExtent; } if (maxDistance > 0) { qreal v = velocity; if (maxVelocity != -1 && maxVelocity < qAbs(v)) { if (v < 0) v = -maxVelocity; else v = maxVelocity; } timeline.reset(data.move); timeline.accel(data.move, v, deceleration, maxDistance); timeline.callback(QDeclarativeTimeLineCallback(&data.move, fixupCallback, this)); if (!flicked) { flicked = true; emit q->flickingChanged(); emit q->flickStarted(); } } else { timeline.reset(data.move); fixup(data, minExtent, maxExtent); } } void QDeclarativeFlickablePrivate::fixupY_callback(void *data) { ((QDeclarativeFlickablePrivate *)data)->fixupY(); } void QDeclarativeFlickablePrivate::fixupX_callback(void *data) { ((QDeclarativeFlickablePrivate *)data)->fixupX(); } void QDeclarativeFlickablePrivate::fixupX() { Q_Q(QDeclarativeFlickable); if (!q->xflick() || hData.move.timeLine()) return; fixup(hData, q->minXExtent(), q->maxXExtent()); } void QDeclarativeFlickablePrivate::fixupY() { Q_Q(QDeclarativeFlickable); if (!q->yflick() || vData.move.timeLine()) return; fixup(vData, q->minYExtent(), q->maxYExtent()); } void QDeclarativeFlickablePrivate::fixup(AxisData &data, qreal minExtent, qreal maxExtent) { Q_Q(QDeclarativeFlickable); if (data.move.value() > minExtent || maxExtent > minExtent) { timeline.reset(data.move); if (data.move.value() != minExtent) { if (fixupDuration) { qreal dist = minExtent - data.move; timeline.move(data.move, minExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); timeline.move(data.move, minExtent, QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); } else { data.move.setValue(minExtent); q->viewportMoved(); } } //emit flickingChanged(); } else if (data.move.value() < maxExtent) { timeline.reset(data.move); if (fixupDuration) { qreal dist = maxExtent - data.move; timeline.move(data.move, maxExtent - dist/2, QEasingCurve(QEasingCurve::InQuad), fixupDuration/4); timeline.move(data.move, maxExtent, QEasingCurve(QEasingCurve::OutQuint), 3*fixupDuration/4); } else { data.move.setValue(maxExtent); q->viewportMoved(); } //emit flickingChanged(); } else { flicked = false; } vTime = timeline.time(); } void QDeclarativeFlickablePrivate::updateBeginningEnd() { Q_Q(QDeclarativeFlickable); bool atBoundaryChange = false; // Vertical const int maxyextent = int(-q->maxYExtent()); const qreal ypos = -vData.move.value(); bool atBeginning = (ypos <= -q->minYExtent()); bool atEnd = (maxyextent <= ypos); if (atBeginning != vData.atBeginning) { vData.atBeginning = atBeginning; atBoundaryChange = true; } if (atEnd != vData.atEnd) { vData.atEnd = atEnd; atBoundaryChange = true; } // Horizontal const int maxxextent = int(-q->maxXExtent()); const qreal xpos = -hData.move.value(); atBeginning = (xpos <= -q->minXExtent()); atEnd = (maxxextent <= xpos); if (atBeginning != hData.atBeginning) { hData.atBeginning = atBeginning; atBoundaryChange = true; } if (atEnd != hData.atEnd) { hData.atEnd = atEnd; atBoundaryChange = true; } if (atBoundaryChange) emit q->isAtBoundaryChanged(); if (visibleArea) visibleArea->updateVisible(); } /*! \qmlclass Flickable QDeclarativeFlickable \since 4.7 \brief The Flickable item provides a surface that can be "flicked". \inherits Item Flickable places its children on a surface that can be dragged and flicked. \code Flickable { width: 200; height: 200; contentWidth: image.width; contentHeight: image.height Image { id: image; source: "bigimage.png" } } \endcode \image flickable.gif \note Flickable does not automatically clip its contents. If it is not full-screen it is likely that \c clip should be set to true. \note Due to an implementation detail items placed inside a flickable cannot anchor to it by id, use 'parent' instead. */ /*! \qmlsignal Flickable::onMovementStarted() This handler is called when the view begins moving due to user interaction. */ /*! \qmlsignal Flickable::onMovementEnded() This handler is called when the view stops moving due to user interaction. If a flick was generated, this handler will be triggered once the flick stops. If a flick was not generated, the handler will be triggered when the user stops dragging - i.e. a mouse or touch release. */ /*! \qmlsignal Flickable::onFlickStarted() This handler is called when the view is flicked. A flick starts from the point that the mouse or touch is released, while still in motion. */ /*! \qmlsignal Flickable::onFlickEnded() This handler is called when the view stops moving due to a flick. */ /*! \qmlproperty real Flickable::visibleArea.xPosition \qmlproperty real Flickable::visibleArea.widthRatio \qmlproperty real Flickable::visibleArea.yPosition \qmlproperty real Flickable::visibleArea.heightRatio These properties describe the position and size of the currently viewed area. The size is defined as the percentage of the full view currently visible, scaled to 0.0 - 1.0. The page position is in the range 0.0 (beginning) to size ratio (end), i.e. yPosition is in the range 0.0 - heightRatio. These properties are typically used to draw a scrollbar, for example: \code Rectangle { opacity: 0.5; anchors.right: MyListView.right-2; width: 6 y: MyListView.visibleArea.yPosition * MyListView.height height: MyListView.visibleArea.heightRatio * MyListView.height } \endcode */ QDeclarativeFlickable::QDeclarativeFlickable(QDeclarativeItem *parent) : QDeclarativeItem(*(new QDeclarativeFlickablePrivate), parent) { Q_D(QDeclarativeFlickable); d->init(); } QDeclarativeFlickable::QDeclarativeFlickable(QDeclarativeFlickablePrivate &dd, QDeclarativeItem *parent) : QDeclarativeItem(dd, parent) { Q_D(QDeclarativeFlickable); d->init(); } QDeclarativeFlickable::~QDeclarativeFlickable() { } /*! \qmlproperty int Flickable::contentX \qmlproperty int Flickable::contentY These properties hold the surface coordinate currently at the top-left corner of the Flickable. For example, if you flick an image up 100 pixels, \c contentY will be 100. */ qreal QDeclarativeFlickable::contentX() const { Q_D(const QDeclarativeFlickable); return -d->hData.move.value(); } void QDeclarativeFlickable::setContentX(qreal pos) { Q_D(QDeclarativeFlickable); pos = qRound(pos); d->timeline.reset(d->hData.move); d->vTime = d->timeline.time(); if (-pos != d->hData.move.value()) { d->hData.move.setValue(-pos); viewportMoved(); } } qreal QDeclarativeFlickable::contentY() const { Q_D(const QDeclarativeFlickable); return -d->vData.move.value(); } void QDeclarativeFlickable::setContentY(qreal pos) { Q_D(QDeclarativeFlickable); pos = qRound(pos); d->timeline.reset(d->vData.move); d->vTime = d->timeline.time(); if (-pos != d->vData.move.value()) { d->vData.move.setValue(-pos); viewportMoved(); } } /*! \qmlproperty bool Flickable::interactive A user cannot drag or flick a Flickable that is not interactive. This property is useful for temporarily disabling flicking. This allows special interaction with Flickable's children: for example, you might want to freeze a flickable map while viewing detailed information on a location popup that is a child of the Flickable. */ bool QDeclarativeFlickable::isInteractive() const { Q_D(const QDeclarativeFlickable); return d->interactive; } void QDeclarativeFlickable::setInteractive(bool interactive) { Q_D(QDeclarativeFlickable); if (interactive != d->interactive) { d->interactive = interactive; if (!interactive && d->flicked) { d->timeline.clear(); d->vTime = d->timeline.time(); d->flicked = false; emit flickingChanged(); emit flickEnded(); } emit interactiveChanged(); } } /*! \qmlproperty real Flickable::horizontalVelocity \qmlproperty real Flickable::verticalVelocity The instantaneous velocity of movement along the x and y axes, in pixels/sec. The reported velocity is smoothed to avoid erratic output. */ qreal QDeclarativeFlickable::horizontalVelocity() const { Q_D(const QDeclarativeFlickable); return d->hData.smoothVelocity.value(); } qreal QDeclarativeFlickable::verticalVelocity() const { Q_D(const QDeclarativeFlickable); return d->vData.smoothVelocity.value(); } /*! \qmlproperty bool Flickable::atXBeginning \qmlproperty bool Flickable::atXEnd \qmlproperty bool Flickable::atYBeginning \qmlproperty bool Flickable::atYEnd These properties are true if the flickable view is positioned at the beginning, or end respecively. */ bool QDeclarativeFlickable::isAtXEnd() const { Q_D(const QDeclarativeFlickable); return d->hData.atEnd; } bool QDeclarativeFlickable::isAtXBeginning() const { Q_D(const QDeclarativeFlickable); return d->hData.atBeginning; } bool QDeclarativeFlickable::isAtYEnd() const { Q_D(const QDeclarativeFlickable); return d->vData.atEnd; } bool QDeclarativeFlickable::isAtYBeginning() const { Q_D(const QDeclarativeFlickable); return d->vData.atBeginning; } void QDeclarativeFlickable::ticked() { viewportMoved(); } QDeclarativeItem *QDeclarativeFlickable::viewport() { Q_D(QDeclarativeFlickable); return d->viewport; } QDeclarativeFlickableVisibleArea *QDeclarativeFlickable::visibleArea() { Q_D(QDeclarativeFlickable); if (!d->visibleArea) d->visibleArea = new QDeclarativeFlickableVisibleArea(this); return d->visibleArea; } /*! \qmlproperty enumeration Flickable::flickDirection This property determines which directions the view can be flicked. \list \o AutoFlickDirection (default) - allows flicking vertically if the \e contentHeight is not equal to the \e height of the Flickable. Allows flicking horizontally if the \e contentWidth is not equal to the \e width of the Flickable. \o HorizontalFlick - allows flicking horizontally. \o VerticalFlick - allows flicking vertically. \o HorizontalAndVerticalFlick - allows flicking in both directions. \endlist */ QDeclarativeFlickable::FlickDirection QDeclarativeFlickable::flickDirection() const { Q_D(const QDeclarativeFlickable); return d->flickDirection; } void QDeclarativeFlickable::setFlickDirection(FlickDirection direction) { Q_D(QDeclarativeFlickable); if (direction != d->flickDirection) { d->flickDirection = direction; emit flickDirectionChanged(); } } void QDeclarativeFlickablePrivate::handleMousePressEvent(QGraphicsSceneMouseEvent *event) { if (interactive && timeline.isActive() && (qAbs(hData.velocity) > 10 || qAbs(vData.velocity) > 10)) stealMouse = true; // If we've been flicked then steal the click. else stealMouse = false; pressed = true; timeline.clear(); hData.velocity = 0; vData.velocity = 0; lastPos = QPoint(); QDeclarativeItemPrivate::start(lastPosTime); pressPos = event->pos(); hData.pressPos = hData.move.value(); vData.pressPos = vData.move.value(); flicked = false; QDeclarativeItemPrivate::start(pressTime); QDeclarativeItemPrivate::start(velocityTime); } void QDeclarativeFlickablePrivate::handleMouseMoveEvent(QGraphicsSceneMouseEvent *event) { Q_Q(QDeclarativeFlickable); if (!interactive || lastPosTime.isNull()) return; bool rejectY = false; bool rejectX = false; bool moved = false; if (q->yflick()) { int dy = int(event->pos().y() - pressPos.y()); if (qAbs(dy) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) { qreal newY = dy + vData.pressPos; const qreal minY = q->minYExtent(); const qreal maxY = q->maxYExtent(); if (newY > minY) newY = minY + (newY - minY) / 2; if (newY < maxY && maxY - minY <= 0) newY = maxY + (newY - maxY) / 2; if (!q->overShoot() && (newY > minY || newY < maxY)) { if (newY > minY) newY = minY; else if (newY < maxY) newY = maxY; else rejectY = true; } if (!rejectY && stealMouse) { vData.move.setValue(newY); moved = true; } if (qAbs(dy) > QApplication::startDragDistance()) stealMouse = true; } } if (q->xflick()) { int dx = int(event->pos().x() - pressPos.x()); if (qAbs(dx) > QApplication::startDragDistance() || QDeclarativeItemPrivate::elapsed(pressTime) > 200) { qreal newX = dx + hData.pressPos; const qreal minX = q->minXExtent(); const qreal maxX = q->maxXExtent(); if (newX > minX) newX = minX + (newX - minX) / 2; if (newX < maxX && maxX - minX <= 0) newX = maxX + (newX - maxX) / 2; if (!q->overShoot() && (newX > minX || newX < maxX)) { if (newX > minX) newX = minX; else if (newX < maxX) newX = maxX; else rejectX = true; } if (!rejectX && stealMouse) { hData.move.setValue(newX); moved = true; } if (qAbs(dx) > QApplication::startDragDistance()) stealMouse = true; } } if (!lastPos.isNull()) { qreal elapsed = qreal(QDeclarativeItemPrivate::restart(lastPosTime)) / 1000.; if (elapsed <= 0) elapsed = 1; if (q->yflick()) { qreal diff = event->pos().y() - lastPos.y(); // average to reduce the effect of spurious moves vData.velocity += diff / elapsed; vData.velocity /= 2; } if (q->xflick()) { qreal diff = event->pos().x() - lastPos.x(); // average to reduce the effect of spurious moves hData.velocity += diff / elapsed; hData.velocity /= 2; } } if (rejectY) vData.velocity = 0; if (rejectX) hData.velocity = 0; if (moved) { q->movementStarting(); q->viewportMoved(); } lastPos = event->pos(); } void QDeclarativeFlickablePrivate::handleMouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Q_Q(QDeclarativeFlickable); stealMouse = false; q->setKeepMouseGrab(false); pressed = false; if (lastPosTime.isNull()) return; if (QDeclarativeItemPrivate::elapsed(lastPosTime) > 100) { // if we drag then pause before release we should not cause a flick. hData.velocity = 0.0; vData.velocity = 0.0; } vTime = timeline.time(); if (qAbs(vData.velocity) > 10 && qAbs(event->pos().y() - pressPos.y()) > FlickThreshold) { qreal velocity = vData.velocity; if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks. velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity; flickY(velocity); } else { fixupY(); } if (qAbs(hData.velocity) > 10 && qAbs(event->pos().x() - pressPos.x()) > FlickThreshold) { qreal velocity = hData.velocity; if (qAbs(velocity) < minimumFlickVelocity) // Minimum velocity to avoid annoyingly slow flicks. velocity = velocity < 0 ? -minimumFlickVelocity : minimumFlickVelocity; flickX(velocity); } else { fixupX(); } lastPosTime = QTime(); if (!timeline.isActive()) q->movementEnding(); } void QDeclarativeFlickable::mousePressEvent(QGraphicsSceneMouseEvent *event) { Q_D(QDeclarativeFlickable); if (d->interactive) { d->handleMousePressEvent(event); event->accept(); } else { QDeclarativeItem::mousePressEvent(event); } } void QDeclarativeFlickable::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { Q_D(QDeclarativeFlickable); if (d->interactive) { d->handleMouseMoveEvent(event); if (d->stealMouse) setKeepMouseGrab(true); event->accept(); } else { QDeclarativeItem::mouseMoveEvent(event); } } void QDeclarativeFlickable::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Q_D(QDeclarativeFlickable); if (d->interactive) { d->clearDelayedPress(); d->handleMouseReleaseEvent(event); event->accept(); ungrabMouse(); } else { QDeclarativeItem::mouseReleaseEvent(event); } } void QDeclarativeFlickable::wheelEvent(QGraphicsSceneWheelEvent *event) { Q_D(QDeclarativeFlickable); if (!d->interactive) { QDeclarativeItem::wheelEvent(event); } else if (yflick()) { if (event->delta() > 0) d->vData.velocity = qMax(event->delta() - d->vData.smoothVelocity.value(), qreal(250.0)); else d->vData.velocity = qMin(event->delta() - d->vData.smoothVelocity.value(), qreal(-250.0)); d->flicked = false; d->flickY(d->vData.velocity); event->accept(); } else if (xflick()) { if (event->delta() > 0) d->hData.velocity = qMax(event->delta() - d->hData.smoothVelocity.value(), qreal(250.0)); else d->hData.velocity = qMin(event->delta() - d->hData.smoothVelocity.value(), qreal(-250.0)); d->flicked = false; d->flickX(d->hData.velocity); event->accept(); } else { QDeclarativeItem::wheelEvent(event); } } void QDeclarativeFlickablePrivate::captureDelayedPress(QGraphicsSceneMouseEvent *event) { Q_Q(QDeclarativeFlickable); if (!q->scene() || pressDelay <= 0) return; delayedPressTarget = q->scene()->mouseGrabberItem(); delayedPressEvent = new QGraphicsSceneMouseEvent(event->type()); delayedPressEvent->setAccepted(false); for (int i = 0x1; i <= 0x10; i <<= 1) { if (event->buttons() & i) { Qt::MouseButton button = Qt::MouseButton(i); delayedPressEvent->setButtonDownPos(button, event->buttonDownPos(button)); delayedPressEvent->setButtonDownScenePos(button, event->buttonDownScenePos(button)); delayedPressEvent->setButtonDownScreenPos(button, event->buttonDownScreenPos(button)); } } delayedPressEvent->setButtons(event->buttons()); delayedPressEvent->setButton(event->button()); delayedPressEvent->setPos(event->pos()); delayedPressEvent->setScenePos(event->scenePos()); delayedPressEvent->setScreenPos(event->screenPos()); delayedPressEvent->setLastPos(event->lastPos()); delayedPressEvent->setLastScenePos(event->lastScenePos()); delayedPressEvent->setLastScreenPos(event->lastScreenPos()); delayedPressEvent->setModifiers(event->modifiers()); delayedPressTimer.start(pressDelay, q); } void QDeclarativeFlickablePrivate::clearDelayedPress() { if (delayedPressEvent) { delayedPressTimer.stop(); delete delayedPressEvent; delayedPressEvent = 0; } } void QDeclarativeFlickablePrivate::setRoundedViewportX(qreal x) { viewport->setX(qRound(x)); } void QDeclarativeFlickablePrivate::setRoundedViewportY(qreal y) { viewport->setY(qRound(y)); } void QDeclarativeFlickable::timerEvent(QTimerEvent *event) { Q_D(QDeclarativeFlickable); if (event->timerId() == d->delayedPressTimer.timerId()) { d->delayedPressTimer.stop(); if (d->delayedPressEvent) { QDeclarativeItem *grabber = scene() ? qobject_cast(scene()->mouseGrabberItem()) : 0; if (!grabber || grabber != this) scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent); delete d->delayedPressEvent; d->delayedPressEvent = 0; } } } qreal QDeclarativeFlickable::minYExtent() const { return 0.0; } qreal QDeclarativeFlickable::minXExtent() const { return 0.0; } /* returns -ve */ qreal QDeclarativeFlickable::maxXExtent() const { return width() - vWidth(); } /* returns -ve */ qreal QDeclarativeFlickable::maxYExtent() const { return height() - vHeight(); } void QDeclarativeFlickable::viewportMoved() { Q_D(QDeclarativeFlickable); int elapsed = QDeclarativeItemPrivate::restart(d->velocityTime); if (!elapsed) return; qreal prevY = d->lastFlickablePosition.x(); qreal prevX = d->lastFlickablePosition.y(); d->velocityTimeline.clear(); if (d->pressed) { qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / elapsed; qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / elapsed; d->velocityTimeline.move(d->hData.smoothVelocity, horizontalVelocity, d->reportedVelocitySmoothing); d->velocityTimeline.move(d->hData.smoothVelocity, 0, d->reportedVelocitySmoothing); d->velocityTimeline.move(d->vData.smoothVelocity, verticalVelocity, d->reportedVelocitySmoothing); d->velocityTimeline.move(d->vData.smoothVelocity, 0, d->reportedVelocitySmoothing); } else { if (d->timeline.time() > d->vTime) { qreal horizontalVelocity = (prevX - d->hData.move.value()) * 1000 / (d->timeline.time() - d->vTime); qreal verticalVelocity = (prevY - d->vData.move.value()) * 1000 / (d->timeline.time() - d->vTime); d->hData.smoothVelocity.setValue(horizontalVelocity); d->vData.smoothVelocity.setValue(verticalVelocity); } } d->lastFlickablePosition = QPointF(d->vData.move.value(), d->hData.move.value()); d->vTime = d->timeline.time(); d->updateBeginningEnd(); } void QDeclarativeFlickable::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) { Q_D(QDeclarativeFlickable); QDeclarativeItem::geometryChanged(newGeometry, oldGeometry); bool changed = false; if (newGeometry.width() != oldGeometry.width()) { if (d->hData.viewSize < 0) { d->viewport->setWidth(width()); emit contentWidthChanged(); } } if (newGeometry.height() != oldGeometry.height()) { if (d->vData.viewSize < 0) { d->viewport->setHeight(height()); emit contentHeightChanged(); } } if (changed) d->updateBeginningEnd(); } void QDeclarativeFlickable::cancelFlick() { Q_D(QDeclarativeFlickable); d->timeline.reset(d->hData.move); d->timeline.reset(d->vData.move); movementEnding(); } void QDeclarativeFlickablePrivate::data_append(QDeclarativeListProperty *prop, QObject *o) { QDeclarativeItem *i = qobject_cast(o); if (i) i->setParentItem(static_cast(prop->data)->viewport); else o->setParent(prop->object); } QDeclarativeListProperty QDeclarativeFlickable::flickableData() { Q_D(QDeclarativeFlickable); return QDeclarativeListProperty(this, (void *)d, QDeclarativeFlickablePrivate::data_append); } QDeclarativeListProperty QDeclarativeFlickable::flickableChildren() { Q_D(QDeclarativeFlickable); return QGraphicsItemPrivate::get(d->viewport)->childrenList(); } /*! \qmlproperty bool Flickable::overShoot This property holds whether the surface may overshoot the Flickable's boundaries when flicked. If overShoot is true the contents can be flicked beyond the boundary of the Flickable before being moved back to the boundary. This provides the feeling that the edges of the view are soft, rather than a hard physical boundary. */ bool QDeclarativeFlickable::overShoot() const { Q_D(const QDeclarativeFlickable); return d->overShoot; } void QDeclarativeFlickable::setOverShoot(bool o) { Q_D(QDeclarativeFlickable); if (d->overShoot == o) return; d->overShoot = o; emit overShootChanged(); } /*! \qmlproperty int Flickable::contentWidth \qmlproperty int Flickable::contentHeight The dimensions of the content (the surface controlled by Flickable). Typically this should be set to the combined size of the items placed in the Flickable. \code Flickable { width: 320; height: 480; contentWidth: image.width; contentHeight: image.height Image { id: image; source: "bigimage.png" } } \endcode */ qreal QDeclarativeFlickable::contentWidth() const { Q_D(const QDeclarativeFlickable); return d->hData.viewSize; } void QDeclarativeFlickable::setContentWidth(qreal w) { Q_D(QDeclarativeFlickable); if (d->hData.viewSize == w) return; d->hData.viewSize = w; if (w < 0) d->viewport->setWidth(width()); else d->viewport->setWidth(w); // Make sure that we're entirely in view. if (!d->pressed) d->fixupX(); emit contentWidthChanged(); d->updateBeginningEnd(); } qreal QDeclarativeFlickable::contentHeight() const { Q_D(const QDeclarativeFlickable); return d->vData.viewSize; } void QDeclarativeFlickable::setContentHeight(qreal h) { Q_D(QDeclarativeFlickable); if (d->vData.viewSize == h) return; d->vData.viewSize = h; if (h < 0) d->viewport->setHeight(height()); else d->viewport->setHeight(h); // Make sure that we're entirely in view. if (!d->pressed) d->fixupY(); emit contentHeightChanged(); d->updateBeginningEnd(); } qreal QDeclarativeFlickable::vWidth() const { Q_D(const QDeclarativeFlickable); if (d->hData.viewSize < 0) return width(); else return d->hData.viewSize; } qreal QDeclarativeFlickable::vHeight() const { Q_D(const QDeclarativeFlickable); if (d->vData.viewSize < 0) return height(); else return d->vData.viewSize; } bool QDeclarativeFlickable::xflick() const { Q_D(const QDeclarativeFlickable); if (d->flickDirection == QDeclarativeFlickable::AutoFlickDirection) return vWidth() != width(); return d->flickDirection & QDeclarativeFlickable::HorizontalFlick; } bool QDeclarativeFlickable::yflick() const { Q_D(const QDeclarativeFlickable); if (d->flickDirection == QDeclarativeFlickable::AutoFlickDirection) return vHeight() != height(); return d->flickDirection & QDeclarativeFlickable::VerticalFlick; } bool QDeclarativeFlickable::sendMouseEvent(QGraphicsSceneMouseEvent *event) { Q_D(QDeclarativeFlickable); QGraphicsSceneMouseEvent mouseEvent(event->type()); QRectF myRect = mapToScene(QRectF(0, 0, width(), height())).boundingRect(); QGraphicsScene *s = scene(); QDeclarativeItem *grabber = s ? qobject_cast(s->mouseGrabberItem()) : 0; bool stealThisEvent = d->stealMouse; if ((stealThisEvent || myRect.contains(event->scenePos().toPoint())) && (!grabber || !grabber->keepMouseGrab())) { mouseEvent.setAccepted(false); for (int i = 0x1; i <= 0x10; i <<= 1) { if (event->buttons() & i) { Qt::MouseButton button = Qt::MouseButton(i); mouseEvent.setButtonDownPos(button, mapFromScene(event->buttonDownPos(button))); } } mouseEvent.setScenePos(event->scenePos()); mouseEvent.setLastScenePos(event->lastScenePos()); mouseEvent.setPos(mapFromScene(event->scenePos())); mouseEvent.setLastPos(mapFromScene(event->lastScenePos())); switch(mouseEvent.type()) { case QEvent::GraphicsSceneMouseMove: d->handleMouseMoveEvent(&mouseEvent); break; case QEvent::GraphicsSceneMousePress: if (d->delayedPressEvent) return false; d->handleMousePressEvent(&mouseEvent); d->captureDelayedPress(event); break; case QEvent::GraphicsSceneMouseRelease: if (d->delayedPressEvent) { scene()->sendEvent(d->delayedPressTarget, d->delayedPressEvent); d->clearDelayedPress(); } d->handleMouseReleaseEvent(&mouseEvent); break; default: break; } grabber = qobject_cast(s->mouseGrabberItem()); if (grabber && stealThisEvent && !grabber->keepMouseGrab() && grabber != this) { d->clearDelayedPress(); grabMouse(); } return stealThisEvent || d->delayedPressEvent; } else if (!d->lastPosTime.isNull()) { d->lastPosTime = QTime(); } if (mouseEvent.type() == QEvent::GraphicsSceneMouseRelease) { d->clearDelayedPress(); d->stealMouse = false; } return false; } bool QDeclarativeFlickable::sceneEventFilter(QGraphicsItem *i, QEvent *e) { Q_D(QDeclarativeFlickable); if (!isVisible() || !d->interactive) return QDeclarativeItem::sceneEventFilter(i, e); switch (e->type()) { case QEvent::GraphicsSceneMousePress: case QEvent::GraphicsSceneMouseMove: case QEvent::GraphicsSceneMouseRelease: return sendMouseEvent(static_cast(e)); default: break; } return QDeclarativeItem::sceneEventFilter(i, e); } /*! \qmlproperty real Flickable::maximumFlickVelocity This property holds the maximum velocity that the user can flick the view in pixels/second. The default is 2000 pixels/s */ qreal QDeclarativeFlickable::maximumFlickVelocity() const { Q_D(const QDeclarativeFlickable); return d->maxVelocity; } void QDeclarativeFlickable::setMaximumFlickVelocity(qreal v) { Q_D(QDeclarativeFlickable); if (v == d->maxVelocity) return; d->maxVelocity = v; emit maximumFlickVelocityChanged(); } /*! \qmlproperty real Flickable::flickDeceleration This property holds the rate at which a flick will decelerate. The default is 500. */ qreal QDeclarativeFlickable::flickDeceleration() const { Q_D(const QDeclarativeFlickable); return d->deceleration; } void QDeclarativeFlickable::setFlickDeceleration(qreal deceleration) { Q_D(QDeclarativeFlickable); if (deceleration == d->deceleration) return; d->deceleration = deceleration; emit flickDecelerationChanged(); } /*! \qmlproperty bool Flickable::flicking This property holds whether the view is currently moving due to the user flicking the view. */ bool QDeclarativeFlickable::isFlicking() const { Q_D(const QDeclarativeFlickable); return d->flicked; } /*! \qmlproperty int Flickable::pressDelay This property holds the time to delay (ms) delivering a press to children of the Flickable. This can be useful where reacting to a press before a flicking action has undesireable effects. If the flickable is dragged/flicked before the delay times out the press event will not be delivered. If the button is released within the timeout, both the press and release will be delivered. */ int QDeclarativeFlickable::pressDelay() const { Q_D(const QDeclarativeFlickable); return d->pressDelay; } void QDeclarativeFlickable::setPressDelay(int delay) { Q_D(QDeclarativeFlickable); if (d->pressDelay == delay) return; d->pressDelay = delay; emit pressDelayChanged(); } /*! \qmlproperty bool Flickable::moving This property holds whether the view is currently moving due to the user either dragging or flicking the view. */ bool QDeclarativeFlickable::isMoving() const { Q_D(const QDeclarativeFlickable); return d->moving; } void QDeclarativeFlickable::movementStarting() { Q_D(QDeclarativeFlickable); if (!d->moving) { d->moving = true; emit movingChanged(); emit movementStarted(); } } void QDeclarativeFlickable::movementEnding() { Q_D(QDeclarativeFlickable); if (d->moving) { d->moving = false; emit movingChanged(); emit movementEnded(); } if (d->flicked) { d->flicked = false; emit flickingChanged(); emit flickEnded(); } d->hData.smoothVelocity.setValue(0); d->vData.smoothVelocity.setValue(0); } void QDeclarativeFlickablePrivate::updateVelocity() { Q_Q(QDeclarativeFlickable); emit q->horizontalVelocityChanged(); emit q->verticalVelocityChanged(); } QT_END_NAMESPACE