/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qdeclarativecomponent.h" #include "private/qdeclarativecomponent_p.h" #include "private/qdeclarativecompiler_p.h" #include "private/qdeclarativecontext_p.h" #include "private/qdeclarativecompositetypedata_p.h" #include "private/qdeclarativeengine_p.h" #include "private/qdeclarativevme_p.h" #include "qdeclarative.h" #include "qdeclarativeengine.h" #include "private/qdeclarativebinding_p.h" #include "private/qdeclarativebinding_p_p.h" #include "private/qdeclarativeglobal_p.h" #include "private/qdeclarativescriptparser_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QByteArray; int statusId = qRegisterMetaType("QDeclarativeComponent::Status"); /*! \class QDeclarativeComponent \since 4.7 \brief The QDeclarativeComponent class encapsulates a QML component description. \mainclass */ /*! \qmlclass Component QDeclarativeComponent \since 4.7 \brief The Component element encapsulates a QML component description. Components are reusable, encapsulated Qml element with a well-defined interface. They are often defined in \l {qdeclarativedocuments.html}{Component Files}. The \e Component element allows defining components within a QML file. This can be useful for reusing a small component within a single QML file, or for defining a component that logically belongs with the file containing it. \qml Item { Component { id: redSquare Rectangle { color: "red" width: 10 height: 10 } } Loader { sourceComponent: redSquare } Loader { sourceComponent: redSquare; x: 20 } } \endqml */ /*! \qmlattachedsignal Component::onCompleted() Emitted after component "startup" has completed. This can be used to execute script code at startup, once the full QML environment has been established. The \c {Component::onCompleted} attached property can be applied to any element. The order of running the \c onCompleted scripts is undefined. \qml Rectangle { Component.onCompleted: console.log("Completed Running!") Rectangle { Component.onCompleted: console.log("Nested Completed Running!") } } \endqml */ /*! \qmlattachedsignal Component::onDestruction() Emitted as the component begins destruction. This can be used to undo work done in the onCompleted signal, or other imperative code in your application. The \c {Component::onDestruction} attached property can be applied to any element. However, it applies to the destruction of the component as a whole, and not the destruction of the specific object. The order of running the \c onDestruction scripts is undefined. \qml Rectangle { Component.onDestruction: console.log("Destruction Beginning!") Rectangle { Component.onDestruction: console.log("Nested Destruction Beginning!") } } \endqml */ /*! \enum QDeclarativeComponent::Status Specifies the loading status of the QDeclarativeComponent. \value Null This QDeclarativeComponent has no data. Call loadUrl() or setData() to add QML content. \value Ready This QDeclarativeComponent is ready and create() may be called. \value Loading This QDeclarativeComponent is loading network data. \value Error An error has occured. Call errors() to retrieve a list of \{QDeclarativeError}{errors}. */ void QDeclarativeComponentPrivate::typeDataReady() { Q_Q(QDeclarativeComponent); Q_ASSERT(typeData); fromTypeData(typeData); typeData = 0; emit q->statusChanged(q->status()); } void QDeclarativeComponentPrivate::updateProgress(qreal p) { Q_Q(QDeclarativeComponent); progress = p; emit q->progressChanged(p); } void QDeclarativeComponentPrivate::fromTypeData(QDeclarativeCompositeTypeData *data) { url = data->imports.baseUrl(); QDeclarativeCompiledData *c = data->toCompiledComponent(engine); if (!c) { Q_ASSERT(data->status == QDeclarativeCompositeTypeData::Error); state.errors = data->errors; } else { cc = c; } data->release(); } void QDeclarativeComponentPrivate::clear() { if (typeData) { typeData->remWaiter(this); typeData->release(); typeData = 0; } if (cc) { cc->release(); cc = 0; } } /*! \internal */ QDeclarativeComponent::QDeclarativeComponent(QObject *parent) : QObject(*(new QDeclarativeComponentPrivate), parent) { } /*! Destruct the QDeclarativeComponent. */ QDeclarativeComponent::~QDeclarativeComponent() { Q_D(QDeclarativeComponent); if (d->state.completePending) { qWarning("QDeclarativeComponent: Component destroyed while completion pending"); d->completeCreate(); } if (d->typeData) { d->typeData->remWaiter(d); d->typeData->release(); } if (d->cc) d->cc->release(); } /*! \qmlproperty enumeration Component::status This property holds the status of component loading. It can be one of: \list \o Null - no data is available for the component \o Ready - the component has been loaded, and can be used to create instances. \o Loading - the component is currently being loaded \o Error - an error occurred while loading the component. Calling errorsString() will provide a human-readable description of any errors. \endlist */ /*! \property QDeclarativeComponent::status The component's current \l{QDeclarativeComponent::Status} {status}. */ QDeclarativeComponent::Status QDeclarativeComponent::status() const { Q_D(const QDeclarativeComponent); if (d->typeData) return Loading; else if (!d->state.errors.isEmpty()) return Error; else if (d->engine && d->cc) return Ready; else return Null; } /*! \qmlproperty bool Component::isNull Is true if the component is in the Null state, false otherwise. Equivalent to status == Component.Null. */ /*! \property QDeclarativeComponent::isNull Is true if the component is in the Null state, false otherwise. Equivalent to status() == QDeclarativeComponent::Null. */ bool QDeclarativeComponent::isNull() const { return status() == Null; } /*! \qmlproperty bool Component::isReady Is true if the component is in the Ready state, false otherwise. Equivalent to status == Component.Ready. */ /*! \property QDeclarativeComponent::isReady Is true if the component is in the Ready state, false otherwise. Equivalent to status() == QDeclarativeComponent::Ready. */ bool QDeclarativeComponent::isReady() const { return status() == Ready; } /*! \qmlproperty bool Component::isError Is true if the component is in the Error state, false otherwise. Equivalent to status == Component.Error. Calling errorsString() will provide a human-readable description of any errors. */ /*! \property QDeclarativeComponent::isError Is true if the component is in the Error state, false otherwise. Equivalent to status() == QDeclarativeComponent::Error. */ bool QDeclarativeComponent::isError() const { return status() == Error; } /*! \qmlproperty bool Component::isLoading Is true if the component is in the Loading state, false otherwise. Equivalent to status == Component::Loading. */ /*! \property QDeclarativeComponent::isLoading Is true if the component is in the Loading state, false otherwise. Equivalent to status() == QDeclarativeComponent::Loading. */ bool QDeclarativeComponent::isLoading() const { return status() == Loading; } /*! \qmlproperty real Component::progress The progress of loading the component, from 0.0 (nothing loaded) to 1.0 (finished). */ /*! \property QDeclarativeComponent::progress The progress of loading the component, from 0.0 (nothing loaded) to 1.0 (finished). */ qreal QDeclarativeComponent::progress() const { Q_D(const QDeclarativeComponent); return d->progress; } /*! \fn void QDeclarativeComponent::progressChanged(qreal progress) Emitted whenever the component's loading progress changes. \a progress will be the current progress between 0.0 (nothing loaded) and 1.0 (finished). */ /*! \fn void QDeclarativeComponent::statusChanged(QDeclarativeComponent::Status status) Emitted whenever the component's status changes. \a status will be the new status. */ /*! Create a QDeclarativeComponent with no data and give it the specified \a engine and \a parent. Set the data with setData(). */ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, QObject *parent) : QObject(*(new QDeclarativeComponentPrivate), parent) { Q_D(QDeclarativeComponent); d->engine = engine; } /*! Create a QDeclarativeComponent from the given \a url and give it the specified \a parent and \a engine. Ensure that the URL provided is full and correct, in particular, use \l QUrl::fromLocalFile() when loading a file from the local filesystem. \sa loadUrl() */ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, const QUrl &url, QObject *parent) : QObject(*(new QDeclarativeComponentPrivate), parent) { Q_D(QDeclarativeComponent); d->engine = engine; loadUrl(url); } /*! Create a QDeclarativeComponent from the given \a fileName and give it the specified \a parent and \a engine. \sa loadUrl() */ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, const QString &fileName, QObject *parent) : QObject(*(new QDeclarativeComponentPrivate), parent) { Q_D(QDeclarativeComponent); d->engine = engine; loadUrl(QUrl::fromLocalFile(fileName)); } /*! \internal */ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeEngine *engine, QDeclarativeCompiledData *cc, int start, int count, QObject *parent) : QObject(*(new QDeclarativeComponentPrivate), parent) { Q_D(QDeclarativeComponent); d->engine = engine; d->cc = cc; cc->addref(); d->start = start; d->count = count; d->url = cc->url; d->progress = 1.0; } /*! Sets the QDeclarativeComponent to use the given QML \a data. If \a url is provided, it is used to set the component name and to provide a base path for items resolved by this component. */ void QDeclarativeComponent::setData(const QByteArray &data, const QUrl &url) { Q_D(QDeclarativeComponent); d->clear(); d->url = url; QDeclarativeCompositeTypeData *typeData = QDeclarativeEnginePrivate::get(d->engine)->typeManager.getImmediate(data, url); if (typeData->status == QDeclarativeCompositeTypeData::Waiting || typeData->status == QDeclarativeCompositeTypeData::WaitingResources) { d->typeData = typeData; d->typeData->addWaiter(d); } else { d->fromTypeData(typeData); } d->progress = 1.0; emit statusChanged(status()); emit progressChanged(d->progress); } /*! Returns the QDeclarativeContext the component was created in. This is only valid for components created directly from QML. */ QDeclarativeContext *QDeclarativeComponent::creationContext() const { Q_D(const QDeclarativeComponent); if(d->creationContext) return d->creationContext->asQDeclarativeContext(); return qmlContext(this); } /*! Load the QDeclarativeComponent from the provided \a url. Ensure that the URL provided is full and correct, in particular, use \l QUrl::fromLocalFile() when loading a file from the local filesystem. */ void QDeclarativeComponent::loadUrl(const QUrl &url) { Q_D(QDeclarativeComponent); d->clear(); if (url.isRelative() && !url.isEmpty()) d->url = d->engine->baseUrl().resolved(url); else d->url = url; if (url.isEmpty()) { QDeclarativeError error; error.setDescription(tr("Invalid empty URL")); d->state.errors << error; return; } QDeclarativeCompositeTypeData *data = QDeclarativeEnginePrivate::get(d->engine)->typeManager.get(d->url); if (data->status == QDeclarativeCompositeTypeData::Waiting || data->status == QDeclarativeCompositeTypeData::WaitingResources) { d->typeData = data; d->typeData->addWaiter(d); d->progress = data->progress; } else { d->fromTypeData(data); d->progress = 1.0; } emit statusChanged(status()); emit progressChanged(d->progress); } /*! Return the list of errors that occured during the last compile or create operation. An empty list is returned if isError() is not set. */ QList QDeclarativeComponent::errors() const { Q_D(const QDeclarativeComponent); if (isError()) return d->state.errors; else return QList(); } /*! \qmlmethod string Component::errorsString() Returns a human-readable description of any errors. The string includes the file, location, and description of each error. If multiple errors are present they are separated by a newline character. If no errors are present, an empty string is returned. */ /*! \internal errorsString is only meant as a way to get the errors in script */ QString QDeclarativeComponent::errorsString() const { Q_D(const QDeclarativeComponent); QString ret; if(!isError()) return ret; foreach(const QDeclarativeError &e, d->state.errors) { ret += e.url().toString() + QLatin1Char(':') + QString::number(e.line()) + QLatin1Char(' ') + e.description() + QLatin1Char('\n'); } return ret; } /*! \qmlproperty url Component::url The component URL. This is the URL that was used to construct the component. */ /*! \property QDeclarativeComponent::url The component URL. This is the URL passed to either the constructor, or the loadUrl() or setData() methods. */ QUrl QDeclarativeComponent::url() const { Q_D(const QDeclarativeComponent); return d->url; } /*! \internal */ QDeclarativeComponent::QDeclarativeComponent(QDeclarativeComponentPrivate &dd, QObject *parent) : QObject(dd, parent) { } /*! \qmlmethod object Component::createObject() Returns an object instance from this component, or null if object creation fails. The object will be created in the same context as the component was created in. */ /*! \internal A version of create which returns a scriptObject, for use in script */ QScriptValue QDeclarativeComponent::createObject() { Q_D(QDeclarativeComponent); QDeclarativeContext* ctxt = creationContext(); if(!ctxt) return QScriptValue(QScriptValue::NullValue); QObject* ret = create(ctxt); if (!ret) return QScriptValue(QScriptValue::NullValue); QDeclarativeEnginePrivate *priv = QDeclarativeEnginePrivate::get(d->engine); QDeclarativeData::get(ret, true)->setImplicitDestructible(); return priv->objectClass->newQObject(ret, QMetaType::QObjectStar); } /*! Create an object instance from this component. Returns 0 if creation failed. \a context specifies the context within which to create the object instance. If \a context is 0 (the default), it will create the instance in the engine' s \l {QDeclarativeEngine::rootContext()}{root context}. */ QObject *QDeclarativeComponent::create(QDeclarativeContext *context) { Q_D(QDeclarativeComponent); if (!context) context = d->engine->rootContext(); QObject *rv = beginCreate(context); completeCreate(); return rv; } QObject *QDeclarativeComponentPrivate::create(QDeclarativeContextData *context, const QBitField &bindings) { if (!context) context = QDeclarativeContextData::get(engine->rootContext()); QObject *rv = beginCreate(context, bindings); completeCreate(); return rv; } /*! This method provides more advanced control over component instance creation. In general, programmers should use QDeclarativeComponent::create() to create a component. Create an object instance from this component. Returns 0 if creation failed. \a context specifies the context within which to create the object instance. When QDeclarativeComponent constructs an instance, it occurs in three steps: \list 1 \i The object hierarchy is created, and constant values are assigned. \i Property bindings are evaluated for the the first time. \i If applicable, QDeclarativeParserStatus::componentComplete() is called on objects. \endlist QDeclarativeComponent::beginCreate() differs from QDeclarativeComponent::create() in that it only performs step 1. QDeclarativeComponent::completeCreate() must be called to complete steps 2 and 3. This breaking point is sometimes useful when using attached properties to communicate information to an instantiated component, as it allows their initial values to be configured before property bindings take effect. */ QObject *QDeclarativeComponent::beginCreate(QDeclarativeContext *context) { Q_D(QDeclarativeComponent); QObject *rv = d->beginCreate(context?QDeclarativeContextData::get(context):0, QBitField()); if (rv) { QDeclarativeData *ddata = QDeclarativeData::get(rv); Q_ASSERT(ddata); ddata->indestructible = true; } return rv; } QObject * QDeclarativeComponentPrivate::beginCreate(QDeclarativeContextData *context, const QBitField &bindings) { Q_Q(QDeclarativeComponent); if (!context) { qWarning("QDeclarativeComponent: Cannot create a component in a null context"); return 0; } if (!context->isValid()) { qWarning("QDeclarativeComponent: Cannot create a component in an invalid context"); return 0; } if (context->engine != engine) { qWarning("QDeclarativeComponent: Must create component in context from the same QDeclarativeEngine"); return 0; } if (state.completePending) { qWarning("QDeclarativeComponent: Cannot create new component instance before completing the previous"); return 0; } if (!q->isReady()) { qWarning("QDeclarativeComponent: Component is not ready"); return 0; } QDeclarativeEnginePrivate *ep = QDeclarativeEnginePrivate::get(engine); QDeclarativeContextData *ctxt = new QDeclarativeContextData; ctxt->isInternal = true; ctxt->url = cc->url; ctxt->imports = cc->importCache; // Nested global imports if (creationContext && start != -1) ctxt->importedScripts = creationContext->importedScripts; cc->importCache->addref(); ctxt->setParent(context); QObject *rv = begin(ctxt, ep, cc, start, count, &state, bindings); if (rv && !context->isInternal && ep->isDebugging) context->asQDeclarativeContextPrivate()->instances.append(rv); return rv; } QObject * QDeclarativeComponentPrivate::begin(QDeclarativeContextData *ctxt, QDeclarativeEnginePrivate *enginePriv, QDeclarativeCompiledData *component, int start, int count, ConstructionState *state, const QBitField &bindings) { bool isRoot = !enginePriv->inBeginCreate; enginePriv->inBeginCreate = true; QDeclarativeVME vme; QObject *rv = vme.run(ctxt, component, start, count, bindings); if (vme.isError()) state->errors = vme.errors(); if (isRoot) { enginePriv->inBeginCreate = false; state->bindValues = enginePriv->bindValues; state->parserStatus = enginePriv->parserStatus; state->componentAttached = enginePriv->componentAttached; if (state->componentAttached) state->componentAttached->prev = &state->componentAttached; enginePriv->componentAttached = 0; enginePriv->bindValues.clear(); enginePriv->parserStatus.clear(); state->completePending = true; enginePriv->inProgressCreations++; } return rv; } void QDeclarativeComponentPrivate::beginDeferred(QDeclarativeEnginePrivate *enginePriv, QObject *object, ConstructionState *state) { bool isRoot = !enginePriv->inBeginCreate; enginePriv->inBeginCreate = true; QDeclarativeVME vme; vme.runDeferred(object); if (vme.isError()) state->errors = vme.errors(); if (isRoot) { enginePriv->inBeginCreate = false; state->bindValues = enginePriv->bindValues; state->parserStatus = enginePriv->parserStatus; state->componentAttached = enginePriv->componentAttached; if (state->componentAttached) state->componentAttached->prev = &state->componentAttached; enginePriv->componentAttached = 0; enginePriv->bindValues.clear(); enginePriv->parserStatus.clear(); state->completePending = true; enginePriv->inProgressCreations++; } } void QDeclarativeComponentPrivate::complete(QDeclarativeEnginePrivate *enginePriv, ConstructionState *state) { if (state->completePending) { for (int ii = 0; ii < state->bindValues.count(); ++ii) { QDeclarativeEnginePrivate::SimpleList bv = state->bindValues.at(ii); for (int jj = 0; jj < bv.count; ++jj) { if(bv.at(jj)) bv.at(jj)->setEnabled(true, QDeclarativePropertyPrivate::BypassInterceptor | QDeclarativePropertyPrivate::DontRemoveBinding); } QDeclarativeEnginePrivate::clear(bv); } for (int ii = 0; ii < state->parserStatus.count(); ++ii) { QDeclarativeEnginePrivate::SimpleList ps = state->parserStatus.at(ii); for (int jj = ps.count - 1; jj >= 0; --jj) { QDeclarativeParserStatus *status = ps.at(jj); if (status && status->d) { status->d = 0; status->componentComplete(); } } QDeclarativeEnginePrivate::clear(ps); } while (state->componentAttached) { QDeclarativeComponentAttached *a = state->componentAttached; a->rem(); QDeclarativeData *d = QDeclarativeData::get(a->parent()); Q_ASSERT(d); Q_ASSERT(d->context); a->add(&d->context->componentAttached); emit a->completed(); } state->bindValues.clear(); state->parserStatus.clear(); state->completePending = false; enginePriv->inProgressCreations--; if (0 == enginePriv->inProgressCreations) { while (enginePriv->erroredBindings) { enginePriv->warning(enginePriv->erroredBindings->error); enginePriv->erroredBindings->removeError(); } } } } /*! This method provides more advanced control over component instance creation. In general, programmers should use QDeclarativeComponent::create() to create a component. Complete a component creation begin with QDeclarativeComponent::beginCreate(). */ void QDeclarativeComponent::completeCreate() { Q_D(QDeclarativeComponent); d->completeCreate(); } void QDeclarativeComponentPrivate::completeCreate() { if (state.completePending) { QDeclarativeEnginePrivate *ep = QDeclarativeEnginePrivate::get(engine); complete(ep, &state); } } QDeclarativeComponentAttached::QDeclarativeComponentAttached(QObject *parent) : QObject(parent), prev(0), next(0) { } QDeclarativeComponentAttached::~QDeclarativeComponentAttached() { if (prev) *prev = next; if (next) next->prev = prev; prev = 0; next = 0; } /*! \internal */ QDeclarativeComponentAttached *QDeclarativeComponent::qmlAttachedProperties(QObject *obj) { QDeclarativeComponentAttached *a = new QDeclarativeComponentAttached(obj); QDeclarativeEngine *engine = qmlEngine(obj); if (!engine) return a; if (QDeclarativeEnginePrivate::get(engine)->inBeginCreate) { QDeclarativeEnginePrivate *p = QDeclarativeEnginePrivate::get(engine); a->add(&p->componentAttached); } else { QDeclarativeData *d = QDeclarativeData::get(obj); Q_ASSERT(d); Q_ASSERT(d->context); a->add(&d->context->componentAttached); } return a; } QT_END_NAMESPACE