/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include // 6-bits #define MAXIMUM_DEFAULT_OBJECTS 63 QT_BEGIN_NAMESPACE QmlContextPrivate::QmlContextPrivate() : parent(0), engine(0), highPriorityCount(0), component(0) { } void QmlContextPrivate::dump() { dump(0); } void QmlContextPrivate::dump(int depth) { QByteArray ba(depth * 4, ' '); qWarning() << ba << properties.keys(); qWarning() << ba << variantProperties.keys(); if (parent) parent->d_func()->dump(depth + 1); } void QmlContextPrivate::destroyed(QObject *obj) { defaultObjects.removeAll(obj); for (QHash::Iterator iter = properties.begin(); iter != properties.end(); ) { if (*iter == obj) iter = properties.erase(iter); else ++iter; } } void QmlContextPrivate::init() { Q_Q(QmlContext); //set scope chain QScriptEngine *scriptEngine = engine->scriptEngine(); QScriptValue scopeObj = scriptEngine->newObject(engine->d_func()->contextClass, scriptEngine->newVariant(QVariant::fromValue((QObject*)q))); if (!parent) scopeChain.append(scriptEngine->globalObject()); else scopeChain = parent->d_func()->scopeChain; scopeChain.prepend(scopeObj); contextData.context = q; } void QmlContextPrivate::addDefaultObject(QObject *object, Priority priority) { if (defaultObjects.count() >= (MAXIMUM_DEFAULT_OBJECTS - 1)) { qWarning("QmlContext: Cannot have more than %d default objects on " "one bind context.", MAXIMUM_DEFAULT_OBJECTS - 1); return; } if (priority == HighPriority) { defaultObjects.insert(highPriorityCount++, object); } else { defaultObjects.append(object); } QObject::connect(object, SIGNAL(destroyed(QObject*)), q_ptr, SLOT(objectDestroyed(QObject*))); } /*! \class QmlContext \brief The QmlContext class defines a context within a QML engine. \mainclass Contexts allow data to be exposed to the QML components instantiated by the QML engine. Each QmlContext contains a set of properties, distinct from its QObject properties, that allow data to be explicitly bound to a context by name. The context properties are defined or updated by calling QmlContext::setContextProperty(). The following example shows a Qt model being bound to a context and then accessed from a QML file. \code QmlEngine engine; QmlContext context(engine.rootContext()); context.setContextProperty("myModel", modelData); QmlComponent component(""); component.create(&context); \endcode To simplify binding and maintaining larger data sets, QObject's can be added to a QmlContext. These objects are known as the context's default objects. In this case all the properties of the QObject are made available by name in the context, as though they were all individually added by calling QmlContext::setContextProperty(). Changes to the property's values are detected through the property's notify signal. This method is also slightly more faster than manually adding property values. The following example has the same effect as the one above, but it is achieved using a default object. \code class MyDataSet : ... { ... Q_PROPERTY(QAbstractItemModel *myModel READ model NOTIFY modelChanged); ... }; MyDataSet myDataSet; QmlEngine engine; QmlContext context(engine.rootContext()); context.addDefaultObject(&myDataSet); QmlComponent component(""); component.create(&context); \endcode Each context may have up to 32 default objects, and objects added first take precedence over those added later. All properties added explicitly by QmlContext::setContextProperty() take precedence over default object properties. Contexts are hierarchal, with the \l {QmlEngine::rootContext()}{root context} being created by the QmlEngine. A component instantiated in a given context has access to that context's data, as well as the data defined by its ancestor contexts. Data values (including those added implicitly by the default objects) in a context override those in ancestor contexts. Data that should be available to all components instantiated by the QmlEngine should be added to the \l {QmlEngine::rootContext()}{root context}. In the following example, \code QmlEngine engine; QmlContext context1(engine.rootContext()); QmlContext context2(&context1); QmlContext context3(&context2); context1.setContextProperty("a", 12); context2.setContextProperty("b", 13); context3.setContextProperty("a", 14); context3.setContextProperty("c", 14); \endcode a QML component instantiated in context1 would have access to the "a" data, a QML component instantiated in context2 would have access to the "a" and "b" data, and a QML component instantiated in context3 would have access to the "a", "b" and "c" data - although its "a" data would return 14, unlike that in context1 or context2. */ /*! \internal */ QmlContext::QmlContext(QmlEngine *e) : QObject(*(new QmlContextPrivate)) { Q_D(QmlContext); d->engine = e; d->init(); } /*! Create a new QmlContext with the given \a parentContext, and the QObject \a parent. */ QmlContext::QmlContext(QmlContext *parentContext, QObject *parent) : QObject(*(new QmlContextPrivate), parent) { Q_D(QmlContext); d->parent = parentContext; d->engine = parentContext->engine(); d->init(); } /*! Destroys the QmlContext. Any expressions, or sub-contexts dependent on this context will be invalidated, but not destroyed (unless they are parented to the QmlContext object). */ QmlContext::~QmlContext() { Q_D(QmlContext); if (d->component) d->component->release(); } /*! Return the context's QmlEngine, or 0 if the context has no QmlEngine or the QmlEngine was destroyed. */ QmlEngine *QmlContext::engine() const { Q_D(const QmlContext); return d->engine; } /*! Return the context's parent QmlContext, or 0 if this context has no parent or if the parent has been destroyed. */ QmlContext *QmlContext::parentContext() const { Q_D(const QmlContext); return d->parent; } /*! Add a default \a object to this context. The object will be added after any existing default objects. */ void QmlContext::addDefaultObject(QObject *object) { Q_D(QmlContext); d->addDefaultObject(object, QmlContextPrivate::NormalPriority); } /*! Set a the \a value of the \a name property on this context. */ void QmlContext::setContextProperty(const QString &name, const QVariant &value) { Q_D(QmlContext); d->variantProperties.insert(name, value); } /*! Set a the \a value of the \a name property on this context. QmlContext does \b not take ownership of \a value. */ void QmlContext::setContextProperty(const QString &name, QObject *value) { Q_D(QmlContext); d->properties.insert(name, value); QObject::connect(value, SIGNAL(destroyed(QObject*)), this, SLOT(objectDestroyed(QObject*))); } /*! Activate this bind context. \sa QmlEngine::activeContext() QmlContext::activeContext() */ void QmlContext::activate() { QmlEnginePrivate *ep = engine()->d_func(); ep->activeContexts.push(this); ep->setCurrentBindContext(this); ep->contextActivated(this); } /*! Deactivate this bind context. The previously active bind context will become active, or, if there was no previously active bind context, no context will be active. \sa QmlEngine::activeContext() QmlContext::activeContext() */ void QmlContext::deactivate() { QmlEnginePrivate *ep = engine()->d_func(); Q_ASSERT(ep->activeContexts.top() == this); ep->activeContexts.pop(); if (ep->activeContexts.isEmpty()) ep->setCurrentBindContext(0); else ep->setCurrentBindContext(ep->activeContexts.top()); ep->contextDeactivated(this); } /*! Returns the currently active context, or 0 if no context is active. This method is thread-safe. The active context is maintained individually for each thread. This method is equivalent to \code QmlEngine::activeEngine()->activeContext() \endcode */ QmlContext *QmlContext::activeContext() { QmlEngine *engine = QmlEngine::activeEngine(); if (engine) return engine->activeContext(); else return 0; } /*! Resolves the URL \a src relative to the URL of the containing component. If \a src is absolute, it is simply returned. If there is no containing component, an empty URL is returned. \sa QmlEngine::componentUrl() */ QUrl QmlContext::resolvedUrl(const QUrl &src) { QmlContext *ctxt = this; if (src.isRelative()) { if (ctxt) { while(ctxt) { if (ctxt->d_func()->component) break; else ctxt = ctxt->parentContext(); } if (ctxt) return ctxt->d_func()->component->url.resolved(src); } return QUrl(); } else { return src; } } /*! Resolves the component URI \a src relative to the URL of the containing component, and according to the \l {QmlEngine::nameSpacePaths()} {namespace paths} of the context's engine, returning the resolved URL. \sa QmlEngine::componentUrl() */ QUrl QmlContext::resolvedUri(const QUrl &src) { QmlContext *ctxt = this; if (src.isRelative()) { if (ctxt) { while(ctxt) { if (ctxt->d_func()->component) break; else ctxt = ctxt->parentContext(); } if (ctxt) return ctxt->d_func()->engine->componentUrl(src, ctxt->d_func()->component->url); } return QUrl(); } else { return ctxt->d_func()->engine->componentUrl(src, QUrl()); } } void QmlContext::objectDestroyed(QObject *object) { Q_D(QmlContext); d->destroyed(object); } QT_END_NAMESPACE