/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qmlscriptstring.h" QT_BEGIN_NAMESPACE class QmlScriptStringPrivate : public QSharedData { public: QmlScriptStringPrivate() : context(0), scope(0) {} QmlContext *context; QObject *scope; QString script; }; /*! \class QmlScriptString \brief The QmlScriptString class encapsulates a script and its context. The QmlScriptString is used by properties that want to accept a script "assignment" from QML. Normally, the following code would result in a binding being established for the \c script property. If the property had a type of QmlScriptString, the script - \e {console.log(1921)} - itself would be passed to the property and it could choose how to handle it. \code MyType { script: console.log(1921) } \endcode */ /*! Construct an empty instance. */ QmlScriptString::QmlScriptString() : d(new QmlScriptStringPrivate) { } /*! Copy \a other. */ QmlScriptString::QmlScriptString(const QmlScriptString &other) : d(other.d) { } /*! \internal */ QmlScriptString::~QmlScriptString() { } /*! Assign \a other to this. */ QmlScriptString &QmlScriptString::operator=(const QmlScriptString &other) { d = other.d; return *this; } /*! Return the context for the script. */ QmlContext *QmlScriptString::context() const { return d->context; } /*! Sets the \a context for the script. */ void QmlScriptString::setContext(QmlContext *context) { d->context = context; } /*! Returns the scope object for the script. */ QObject *QmlScriptString::scopeObject() const { return d->scope; } /*! Sets the scope \a object for the script. */ void QmlScriptString::setScopeObject(QObject *object) { d->scope = object; } /*! Returns the script text. */ QString QmlScriptString::script() const { return d->script; } /*! Sets the \a script text. */ void QmlScriptString::setScript(const QString &script) { d->script = script; } QT_END_NAMESPACE