/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include "qmlstringconverters_p.h" QT_BEGIN_NAMESPACE static uchar fromHex(const uchar c, const uchar c2) { uchar rv = 0; if (c >= '0' && c <= '9') rv += (c - '0') * 16; else if (c >= 'A' && c <= 'F') rv += (c - 'A' + 10) * 16; else if (c >= 'a' && c <= 'f') rv += (c - 'a' + 10) * 16; if (c2 >= '0' && c2 <= '9') rv += (c2 - '0'); else if (c2 >= 'A' && c2 <= 'F') rv += (c2 - 'A' + 10); else if (c2 >= 'a' && c2 <= 'f') rv += (c2 - 'a' + 10); return rv; } static uchar fromHex(const QString &s, int idx) { uchar c = s.at(idx).toAscii(); uchar c2 = s.at(idx + 1).toAscii(); return fromHex(c, c2); } QVariant QmlStringConverters::variantFromString(const QString &s) { if (s.isEmpty()) return QVariant(s); if (s.startsWith(QLatin1Char('\'')) && s.endsWith(QLatin1Char('\''))) { QString data = s.mid(1, s.length() - 2); return QVariant(data); } bool ok = false; QRectF r = rectFFromString(s, &ok); if (ok) return QVariant(r); QColor c = colorFromString(s, &ok); if (ok) return QVariant(c); QPointF p = pointFFromString(s, &ok); if (ok) return QVariant(p); QSizeF sz = sizeFFromString(s, &ok); if (ok) return QVariant(sz); bool b = boolFromString(s, &ok); if (ok) return QVariant(b); QVector3D v = vector3DFromString(s, &ok); if (ok) return qVariantFromValue(v); return QVariant(s); } QColor QmlStringConverters::colorFromString(const QString &s, bool *ok) { if (s.startsWith(QLatin1Char('#')) && s.length() == 9) { uchar a = fromHex(s, 1); uchar r = fromHex(s, 3); uchar g = fromHex(s, 5); uchar b = fromHex(s, 7); if (ok) *ok = true; return QColor(r, g, b, a); } else { QColor rv; if (s.startsWith(QLatin1Char('#')) || QColor::colorNames().contains(s.toLower())) rv = QColor(s); if (ok) *ok = rv.isValid(); return rv; } } //expects input of "x,y" QPointF QmlStringConverters::pointFFromString(const QString &s, bool *ok) { if (s.count(QLatin1Char(',')) != 1) { if (ok) *ok = false; return QPointF(); } bool xGood, yGood; int index = s.indexOf(QLatin1Char(',')); qreal xCoord = s.left(index).toDouble(&xGood); qreal yCoord = s.mid(index+1).toDouble(&yGood); if (!xGood || !yGood) { if (ok) *ok = false; return QPointF(); } if (ok) *ok = true; return QPointF(xCoord, yCoord); } //expects input of "widthxheight" QSizeF QmlStringConverters::sizeFFromString(const QString &s, bool *ok) { if (s.count(QLatin1Char('x')) != 1) { if (ok) *ok = false; return QSizeF(); } bool wGood, hGood; int index = s.indexOf(QLatin1Char('x')); qreal width = s.left(index).toDouble(&wGood); qreal height = s.mid(index+1).toDouble(&hGood); if (!wGood || !hGood) { if (ok) *ok = false; return QSizeF(); } if (ok) *ok = true; return QSizeF(width, height); } //expects input of "x,y,widthxheight" //### use space instead of second comma? QRectF QmlStringConverters::rectFFromString(const QString &s, bool *ok) { if (s.count(QLatin1Char(',')) != 2 || s.count(QLatin1Char('x')) != 1) { if (ok) *ok = false; return QRectF(); } bool xGood, yGood, wGood, hGood; int index = s.indexOf(QLatin1Char(',')); qreal x = s.left(index).toDouble(&xGood); int index2 = s.indexOf(QLatin1Char(','), index+1); qreal y = s.mid(index+1, index2-index-1).toDouble(&yGood); index = s.indexOf(QLatin1Char('x'), index2+1); qreal width = s.mid(index2+1, index-index2-1).toDouble(&wGood); qreal height = s.mid(index+1).toDouble(&hGood); if (!xGood || !yGood || !wGood || !hGood) { if (ok) *ok = false; return QRectF(); } if (ok) *ok = true; return QRectF(x, y, width, height); } bool QmlStringConverters::boolFromString(const QString &str, bool *ok) { if (str.isEmpty() || str == QLatin1String("false") || str == QLatin1String("0")) { if (ok) *ok = true; return false; } else if (str == QLatin1String("true") || str == QLatin1String("1")) { if (ok) *ok = true; return true; } if (ok) *ok = false; return true; } //expects input of "x,y,z" QVector3D QmlStringConverters::vector3DFromString(const QString &s, bool *ok) { if (s.count(QLatin1Char(',')) != 2) { if (ok) *ok = false; return QVector3D(); } bool xGood, yGood, zGood; int index = s.indexOf(QLatin1Char(',')); int index2 = s.indexOf(QLatin1Char(','), index+1); qreal xCoord = s.left(index).toDouble(&xGood); qreal yCoord = s.mid(index+1, index2-index-1).toDouble(&yGood); qreal zCoord = s.mid(index2+1).toDouble(&zGood); if (!xGood || !yGood || !zGood) { if (ok) *ok = false; return QVector3D(); } if (ok) *ok = true; return QVector3D(xCoord, yCoord, zCoord); } QT_END_NAMESPACE