/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "private/qdeclarativestate_p.h" #include "private/qdeclarativestategroup_p.h" #include "private/qdeclarativestate_p_p.h" #include "private/qdeclarativestateoperations_p.h" #include "private/qdeclarativeanimation_p.h" #include "private/qdeclarativeanimation_p_p.h" #include "private/qdeclarativetransitionmanager_p_p.h" #include QT_BEGIN_NAMESPACE /*! \qmlclass Transition QDeclarativeTransition \since 4.7 \brief The Transition element defines animated transitions that occur on state changes. \sa {qmlstates}{States}, {state-transitions}{Transitions} */ /*! \internal \class QDeclarativeTransition \brief The QDeclarativeTransition class allows you to define animated transitions that occur on state changes. \ingroup group_states */ //ParallelAnimationWrapper allows us to do a "callback" when the animation finishes, rather than connecting //and disconnecting signals and slots frequently class ParallelAnimationWrapper : public QParallelAnimationGroup { Q_OBJECT public: ParallelAnimationWrapper(QObject *parent = 0) : QParallelAnimationGroup(parent) {} QDeclarativeTransitionPrivate *trans; protected: virtual void updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState); }; class QDeclarativeTransitionPrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QDeclarativeTransition) public: QDeclarativeTransitionPrivate() : fromState(QLatin1String("*")), toState(QLatin1String("*")), reversed(false), reversible(false), endState(0) { group.trans = this; } QString fromState; QString toState; bool reversed; bool reversible; ParallelAnimationWrapper group; QDeclarativeTransitionManager *endState; void complete() { endState->complete(); } static void append_animation(QDeclarativeListProperty *list, QDeclarativeAbstractAnimation *a); QList animations; }; void QDeclarativeTransitionPrivate::append_animation(QDeclarativeListProperty *list, QDeclarativeAbstractAnimation *a) { QDeclarativeTransition *q = static_cast(list->object); q->d_func()->animations.append(a); q->d_func()->group.addAnimation(a->qtAnimation()); a->setDisableUserControl(); } void ParallelAnimationWrapper::updateState(QAbstractAnimation::State newState, QAbstractAnimation::State oldState) { QParallelAnimationGroup::updateState(newState, oldState); if (newState == Stopped && (duration() == -1 || (direction() == QAbstractAnimation::Forward && currentLoopTime() == duration()) || (direction() == QAbstractAnimation::Backward && currentLoopTime() == 0))) { trans->complete(); } } QDeclarativeTransition::QDeclarativeTransition(QObject *parent) : QObject(*(new QDeclarativeTransitionPrivate), parent) { } QDeclarativeTransition::~QDeclarativeTransition() { } void QDeclarativeTransition::stop() { Q_D(QDeclarativeTransition); d->group.stop(); } void QDeclarativeTransition::setReversed(bool r) { Q_D(QDeclarativeTransition); d->reversed = r; } void QDeclarativeTransition::prepare(QDeclarativeStateOperation::ActionList &actions, QList &after, QDeclarativeTransitionManager *endState) { Q_D(QDeclarativeTransition); qmlExecuteDeferred(this); if (d->reversed) { for (int ii = d->animations.count() - 1; ii >= 0; --ii) { d->animations.at(ii)->transition(actions, after, QDeclarativeAbstractAnimation::Backward); } } else { for (int ii = 0; ii < d->animations.count(); ++ii) { d->animations.at(ii)->transition(actions, after, QDeclarativeAbstractAnimation::Forward); } } d->endState = endState; d->group.setDirection(d->reversed ? QAbstractAnimation::Backward : QAbstractAnimation::Forward); d->group.start(); } /*! \qmlproperty string Transition::from \qmlproperty string Transition::to These properties are selectors indicating which state changes should trigger the transition. from is used in conjunction with to to determine when a transition should be applied. By default from and to are both "*" (any state). In the following example, the transition is applied when changing from state1 to state2. \code Transition { from: "state1" to: "state2" ... } \endcode */ QString QDeclarativeTransition::fromState() const { Q_D(const QDeclarativeTransition); return d->fromState; } void QDeclarativeTransition::setFromState(const QString &f) { Q_D(QDeclarativeTransition); if (f == d->fromState) return; d->fromState = f; emit fromChanged(); } /*! \qmlproperty bool Transition::reversible This property holds whether the transition should be automatically reversed when the conditions that triggered this transition are reversed. The default value is false. */ bool QDeclarativeTransition::reversible() const { Q_D(const QDeclarativeTransition); return d->reversible; } void QDeclarativeTransition::setReversible(bool r) { Q_D(QDeclarativeTransition); if (r == d->reversible) return; d->reversible = r; emit reversibleChanged(); } QString QDeclarativeTransition::toState() const { Q_D(const QDeclarativeTransition); return d->toState; } void QDeclarativeTransition::setToState(const QString &t) { Q_D(QDeclarativeTransition); if (t == d->toState) return; d->toState = t; emit toChanged(); } /*! \qmlproperty list Transition::animations \default This property holds a list of the animations to be run for this transition. The top-level animations are run in parallel. To run them sequentially, you can create a single SequentialAnimation which contains all the animations, and assign that to animations the animations property. \default */ QDeclarativeListProperty QDeclarativeTransition::animations() { Q_D(QDeclarativeTransition); return QDeclarativeListProperty(this, &d->animations, QDeclarativeTransitionPrivate::append_animation); } QT_END_NAMESPACE #include