/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QMLANIMATION_H #define QMLANIMATION_H #include "qmltransition_p.h" #include "qmlstate_p.h" #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Declarative) class QmlAbstractAnimationPrivate; class QmlAnimationGroup; class Q_AUTOTEST_EXPORT QmlAbstractAnimation : public QObject, public QmlPropertyValueSource, public QmlParserStatus { Q_OBJECT Q_DECLARE_PRIVATE(QmlAbstractAnimation) Q_INTERFACES(QmlParserStatus) Q_INTERFACES(QmlPropertyValueSource) Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged) Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged) Q_PROPERTY(bool alwaysRunToEnd READ alwaysRunToEnd WRITE setAlwaysRunToEnd NOTIFY alwaysRunToEndChanged()) Q_PROPERTY(bool repeat READ repeat WRITE setRepeat NOTIFY repeatChanged) Q_CLASSINFO("DefaultMethod", "start()") public: QmlAbstractAnimation(QObject *parent=0); virtual ~QmlAbstractAnimation(); bool isRunning() const; void setRunning(bool); bool isPaused() const; void setPaused(bool); bool alwaysRunToEnd() const; void setAlwaysRunToEnd(bool); bool repeat() const; void setRepeat(bool); int currentTime(); void setCurrentTime(int); QmlAnimationGroup *group() const; void setGroup(QmlAnimationGroup *); void setDefaultTarget(const QmlMetaProperty &); void setDisableUserControl(); void classBegin(); void componentComplete(); Q_SIGNALS: void started(); void completed(); void runningChanged(bool); void pausedChanged(bool); void repeatChanged(bool); void alwaysRunToEndChanged(bool); public Q_SLOTS: void restart(); void start(); void pause(); void resume(); void stop(); void complete(); protected: QmlAbstractAnimation(QmlAbstractAnimationPrivate &dd, QObject *parent); public: enum TransitionDirection { Forward, Backward }; virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation() = 0; private Q_SLOTS: void timelineComplete(); private: virtual void setTarget(const QmlMetaProperty &); }; class QmlPauseAnimationPrivate; class Q_AUTOTEST_EXPORT QmlPauseAnimation : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPauseAnimation) Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) public: QmlPauseAnimation(QObject *parent=0); virtual ~QmlPauseAnimation(); int duration() const; void setDuration(int); Q_SIGNALS: void durationChanged(int); protected: virtual QAbstractAnimation *qtAnimation(); }; class QmlScriptActionPrivate; class QmlScriptAction : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlScriptAction) Q_PROPERTY(QmlScriptString script READ script WRITE setScript) Q_PROPERTY(QString stateChangeScriptName READ stateChangeScriptName WRITE setStateChangeScriptName) public: QmlScriptAction(QObject *parent=0); virtual ~QmlScriptAction(); QmlScriptString script() const; void setScript(const QmlScriptString &); QString stateChangeScriptName() const; void setStateChangeScriptName(const QString &); protected: virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QmlPropertyActionPrivate; class QmlPropertyAction : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPropertyAction) Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged) Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged) Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged) Q_PROPERTY(QList* targets READ targets) Q_PROPERTY(QList* exclude READ exclude) Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged) public: QmlPropertyAction(QObject *parent=0); virtual ~QmlPropertyAction(); QObject *target() const; void setTarget(QObject *); QString property() const; void setProperty(const QString &); QString properties() const; void setProperties(const QString &); QList *targets(); QList *exclude(); QVariant value() const; void setValue(const QVariant &); Q_SIGNALS: void valueChanged(const QVariant &); void propertiesChanged(const QString &); void targetChanged(QObject *, const QString &); protected: virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QmlGraphicsItem; class QmlParentActionPrivate; class QmlParentAction : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlParentAction) Q_PROPERTY(QmlGraphicsItem *target READ object WRITE setObject) Q_PROPERTY(QmlGraphicsItem *parent READ parent WRITE setParent) //### newParent public: QmlParentAction(QObject *parent=0); virtual ~QmlParentAction(); QmlGraphicsItem *object() const; void setObject(QmlGraphicsItem *); QmlGraphicsItem *parent() const; void setParent(QmlGraphicsItem *); protected: virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QmlPropertyAnimationPrivate; class Q_AUTOTEST_EXPORT QmlPropertyAnimation : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPropertyAnimation) Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged) Q_PROPERTY(QVariant from READ from WRITE setFrom NOTIFY fromChanged) Q_PROPERTY(QVariant to READ to WRITE setTo NOTIFY toChanged) Q_PROPERTY(QString easing READ easing WRITE setEasing NOTIFY easingChanged) Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged) Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged) Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged) Q_PROPERTY(QList* targets READ targets) Q_PROPERTY(QList* exclude READ exclude) public: QmlPropertyAnimation(QObject *parent=0); virtual ~QmlPropertyAnimation(); int duration() const; void setDuration(int); QVariant from() const; void setFrom(const QVariant &); QVariant to() const; void setTo(const QVariant &); QString easing() const; void setEasing(const QString &); QObject *target() const; void setTarget(QObject *); QString property() const; void setProperty(const QString &); QString properties() const; void setProperties(const QString &); QList *targets(); QList *exclude(); protected: QmlPropertyAnimation(QmlPropertyAnimationPrivate &dd, QObject *parent); virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); Q_SIGNALS: void durationChanged(int); void fromChanged(QVariant); void toChanged(QVariant); void easingChanged(const QString &); void propertiesChanged(const QString &); void targetChanged(QObject *, const QString &); }; class Q_AUTOTEST_EXPORT QmlColorAnimation : public QmlPropertyAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPropertyAnimation) Q_PROPERTY(QColor from READ from WRITE setFrom NOTIFY fromChanged) Q_PROPERTY(QColor to READ to WRITE setTo NOTIFY toChanged) public: QmlColorAnimation(QObject *parent=0); virtual ~QmlColorAnimation(); QColor from() const; void setFrom(const QColor &); QColor to() const; void setTo(const QColor &); }; class Q_AUTOTEST_EXPORT QmlNumberAnimation : public QmlPropertyAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPropertyAnimation) Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged) Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged) public: QmlNumberAnimation(QObject *parent=0); virtual ~QmlNumberAnimation(); qreal from() const; void setFrom(qreal); qreal to() const; void setTo(qreal); }; class Q_AUTOTEST_EXPORT QmlVector3dAnimation : public QmlPropertyAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlPropertyAnimation) Q_PROPERTY(QVector3D from READ from WRITE setFrom NOTIFY fromChanged) Q_PROPERTY(QVector3D to READ to WRITE setTo NOTIFY toChanged) public: QmlVector3dAnimation(QObject *parent=0); virtual ~QmlVector3dAnimation(); QVector3D from() const; void setFrom(QVector3D); QVector3D to() const; void setTo(QVector3D); }; class QmlRotationAnimationPrivate; class Q_AUTOTEST_EXPORT QmlRotationAnimation : public QmlPropertyAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlRotationAnimation) Q_ENUMS(RotationDirection) Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged) Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged) Q_PROPERTY(RotationDirection direction READ direction WRITE setDirection NOTIFY directionChanged) public: QmlRotationAnimation(QObject *parent=0); virtual ~QmlRotationAnimation(); qreal from() const; void setFrom(qreal); qreal to() const; void setTo(qreal); enum RotationDirection { Numerical, Shortest, Clockwise, Counterclockwise }; RotationDirection direction() const; void setDirection(RotationDirection direction); Q_SIGNALS: void directionChanged(); }; class QmlAnimationGroupPrivate; class QmlAnimationGroup : public QmlAbstractAnimation { Q_OBJECT Q_DECLARE_PRIVATE(QmlAnimationGroup) Q_CLASSINFO("DefaultProperty", "animations") Q_PROPERTY(QmlList *animations READ animations) public: QmlAnimationGroup(QObject *parent); virtual ~QmlAnimationGroup(); QmlList* animations(); friend class QmlAbstractAnimation; }; class QmlSequentialAnimation : public QmlAnimationGroup { Q_OBJECT Q_DECLARE_PRIVATE(QmlAnimationGroup) public: QmlSequentialAnimation(QObject *parent=0); virtual ~QmlSequentialAnimation(); protected: virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; class QmlParallelAnimation : public QmlAnimationGroup { Q_OBJECT Q_DECLARE_PRIVATE(QmlAnimationGroup) public: QmlParallelAnimation(QObject *parent=0); virtual ~QmlParallelAnimation(); protected: virtual void transition(QmlStateActions &actions, QmlMetaProperties &modified, TransitionDirection direction); virtual QAbstractAnimation *qtAnimation(); }; QT_END_NAMESPACE QML_DECLARE_TYPE(QmlAbstractAnimation) QML_DECLARE_TYPE(QmlPauseAnimation) QML_DECLARE_TYPE(QmlScriptAction) QML_DECLARE_TYPE(QmlPropertyAction) QML_DECLARE_TYPE(QmlParentAction) QML_DECLARE_TYPE(QmlPropertyAnimation) QML_DECLARE_TYPE(QmlColorAnimation) QML_DECLARE_TYPE(QmlNumberAnimation) QML_DECLARE_TYPE(QmlSequentialAnimation) QML_DECLARE_TYPE(QmlParallelAnimation) QML_DECLARE_TYPE(QmlVector3dAnimation) QML_DECLARE_TYPE(QmlRotationAnimation) QT_END_HEADER #endif // QMLANIMATION_H