/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtDeclarative module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include #include #include #include "qmlbind_p.h" QT_BEGIN_NAMESPACE class QmlBindPrivate : public QObjectPrivate { public: QmlBindPrivate() : when(true), componentComplete(false), obj(0) {} bool when : 1; bool componentComplete : 1; QObject *obj; QString prop; QmlNullableValue value; }; QML_DEFINE_TYPE(Qt,4,6,Binding,QmlBind) /*! \qmlclass Binding QmlBind \brief The Binding element allows arbitrary property bindings to be created. Sometimes it is necessary to bind to a property of an object that wasn't directly instantiated by QML - generally a property of a class exported to QML by C++. In these cases, regular property binding doesn't work. Binding allows you to bind any value to any property. For example, imagine a C++ application that maps an "app.enteredText" property into QML. You could use Binding to update the enteredText property like this. \code TextEdit { id: myTextField; text: "Please type here..." } Binding { target: app; property: "enteredText"; value: myTextField.text } \endcode Whenever the text in the TextEdit is updated, the C++ property will be updated also. If the binding target or binding property is changed, the bound value is immediately pushed onto the new target. */ /*! \internal \class QmlBind \ingroup group_utility \brief The QmlBind class allows arbitrary property bindings to be created. Simple bindings are usually earier to do in-place rather than creating a QmlBind item. For that reason, QmlBind is usually used to transfer property information from Qml to C++. \sa cppqml */ QmlBind::QmlBind(QObject *parent) : QObject(*(new QmlBindPrivate), parent) { } QmlBind::~QmlBind() { } bool QmlBind::when() const { Q_D(const QmlBind); return d->when; } void QmlBind::setWhen(bool v) { Q_D(QmlBind); d->when = v; eval(); } /*! \qmlproperty Object Binding::target The object to be updated. */ QObject *QmlBind::object() { Q_D(const QmlBind); return d->obj; } void QmlBind::setObject(QObject *obj) { Q_D(QmlBind); d->obj = obj; eval(); } /*! \qmlproperty string Binding::property The property to be updated. */ QString QmlBind::property() const { Q_D(const QmlBind); return d->prop; } void QmlBind::setProperty(const QString &p) { Q_D(QmlBind); d->prop = p; eval(); } /*! \qmlproperty any Binding::value The value to be set on the target object and property. This can be a constant (which isn't very useful), or a bound expression. */ QVariant QmlBind::value() const { Q_D(const QmlBind); return d->value.value; } void QmlBind::setValue(const QVariant &v) { Q_D(QmlBind); d->value.value = v; d->value.isNull = false; eval(); } void QmlBind::componentComplete() { Q_D(QmlBind); d->componentComplete = true; eval(); } void QmlBind::eval() { Q_D(QmlBind); if (!d->obj || d->value.isNull || !d->when || !d->componentComplete) return; QmlMetaProperty prop(d->obj, d->prop); prop.write(d->value.value); } QT_END_NAMESPACE