/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qerrormessage.h"
#ifndef QT_NO_ERRORMESSAGE
#include "qapplication.h"
#include "qcheckbox.h"
#include "qlabel.h"
#include "qlayout.h"
#include "qmessagebox.h"
#include "qpushbutton.h"
#include "qstringlist.h"
#include "qtextedit.h"
#include "qdialog_p.h"
#include "qpixmap.h"
#include "qmetaobject.h"
#include "qthread.h"
#include "qqueue.h"
#include "qset.h"
#include
#include
#ifdef Q_OS_WINCE
extern bool qt_wince_is_mobile(); //defined in qguifunctions_wince.cpp
extern bool qt_wince_is_high_dpi(); //defined in qguifunctions_wince.cpp
#include "qguifunctions_wince.h"
#endif
QT_BEGIN_NAMESPACE
class QErrorMessagePrivate : public QDialogPrivate
{
Q_DECLARE_PUBLIC(QErrorMessage)
public:
QPushButton * ok;
QCheckBox * again;
QTextEdit * errors;
QLabel * icon;
QQueue > pending;
QSet doNotShow;
QSet doNotShowType;
QString currentMessage;
QString currentType;
bool nextPending();
void retranslateStrings();
};
class QErrorMessageTextView : public QTextEdit
{
public:
QErrorMessageTextView(QWidget *parent)
: QTextEdit(parent) { setReadOnly(true); }
virtual QSize minimumSizeHint() const;
virtual QSize sizeHint() const;
};
QSize QErrorMessageTextView::minimumSizeHint() const
{
#ifdef Q_OS_WINCE
if (qt_wince_is_mobile())
if (qt_wince_is_high_dpi())
return QSize(200, 200);
else
return QSize(100, 100);
else
return QSize(70, 70);
#else
return QSize(50, 50);
#endif
}
QSize QErrorMessageTextView::sizeHint() const
{
#ifdef Q_OS_WINCE
if (qt_wince_is_mobile())
if (qt_wince_is_high_dpi())
return QSize(400, 200);
else
return QSize(320, 120);
else
return QSize(300, 100);
#else
return QSize(250, 75);
#endif
}
/*!
\class QErrorMessage
\brief The QErrorMessage class provides an error message display dialog.
\ingroup dialogs
\ingroup misc
An error message widget consists of a text label and a checkbox. The
checkbox lets the user control whether the same error message will be
displayed again in the future, typically displaying the text,
"Show this message again" translated into the appropriate local
language.
For production applications, the class can be used to display messages which
the user only needs to see once. To use QErrorMessage like this, you create
the dialog in the usual way, and show it by calling the showMessage() slot or
connecting signals to it.
The static qtHandler() function installs a message handler
using qInstallMsgHandler() and creates a QErrorMessage that displays
qDebug(), qWarning() and qFatal() messages. This is most useful in
environments where no console is available to display warnings and
error messages.
In both cases QErrorMessage will queue pending messages and display
them in order, with each new message being shown as soon as the user
has accepted the previous message. Once the user has specified that a
message is not to be shown again it is automatically skipped, and the
dialog will show the next appropriate message in the queue.
The \l{dialogs/standarddialogs}{Standard Dialogs} example shows
how to use QErrorMessage as well as other built-in Qt dialogs.
\img qerrormessage.png
\sa QMessageBox, QStatusBar::showMessage(), {Standard Dialogs Example}
*/
static QErrorMessage * qtMessageHandler = 0;
static void deleteStaticcQErrorMessage() // post-routine
{
if (qtMessageHandler) {
delete qtMessageHandler;
qtMessageHandler = 0;
}
}
static bool metFatal = false;
static void jump(QtMsgType t, const char * m)
{
if (!qtMessageHandler)
return;
QString rich;
switch (t) {
case QtDebugMsg:
default:
rich = QErrorMessage::tr("Debug Message:");
break;
case QtWarningMsg:
rich = QErrorMessage::tr("Warning:");
break;
case QtFatalMsg:
rich = QErrorMessage::tr("Fatal Error:");
}
rich = QString::fromLatin1("%1
").arg(rich);
rich += Qt::convertFromPlainText(QLatin1String(m), Qt::WhiteSpaceNormal);
// ### work around text engine quirk
if (rich.endsWith(QLatin1String("
")))
rich.chop(4);
if (!metFatal) {
if (QThread::currentThread() == qApp->thread()) {
qtMessageHandler->showMessage(rich);
} else {
QMetaObject::invokeMethod(qtMessageHandler,
"showMessage",
Qt::QueuedConnection,
Q_ARG(QString, rich));
}
metFatal = (t == QtFatalMsg);
}
}
/*!
Constructs and installs an error handler window with the given \a
parent.
*/
QErrorMessage::QErrorMessage(QWidget * parent)
: QDialog(*new QErrorMessagePrivate, parent)
{
Q_D(QErrorMessage);
QGridLayout * grid = new QGridLayout(this);
d->icon = new QLabel(this);
#ifndef QT_NO_MESSAGEBOX
d->icon->setPixmap(QMessageBox::standardIcon(QMessageBox::Information));
d->icon->setAlignment(Qt::AlignHCenter | Qt::AlignTop);
#endif
grid->addWidget(d->icon, 0, 0, Qt::AlignTop);
d->errors = new QErrorMessageTextView(this);
grid->addWidget(d->errors, 0, 1);
d->again = new QCheckBox(this);
d->again->setChecked(true);
grid->addWidget(d->again, 1, 1, Qt::AlignTop);
d->ok = new QPushButton(this);
#ifdef Q_OS_WINCE
d->ok->setFixedSize(0,0);
#endif
connect(d->ok, SIGNAL(clicked()), this, SLOT(accept()));
d->ok->setFocus();
grid->addWidget(d->ok, 2, 0, 1, 2, Qt::AlignCenter);
grid->setColumnStretch(1, 42);
grid->setRowStretch(0, 42);
d->retranslateStrings();
}
/*!
Destroys the error message dialog.
*/
QErrorMessage::~QErrorMessage()
{
if (this == qtMessageHandler) {
qtMessageHandler = 0;
QtMsgHandler tmp = qInstallMsgHandler(0);
// in case someone else has later stuck in another...
if (tmp != jump)
qInstallMsgHandler(tmp);
}
}
/*! \reimp */
void QErrorMessage::done(int a)
{
Q_D(QErrorMessage);
if (!d->again->isChecked() && !d->currentMessage.isEmpty() && d->currentType.isEmpty()) {
d->doNotShow.insert(d->currentMessage);
}
if (!d->again->isChecked() && !d->currentType.isEmpty()) {
d->doNotShowType.insert(d->currentType);
}
d->currentMessage.clear();
d->currentType.clear();
if (!d->nextPending()) {
QDialog::done(a);
if (this == qtMessageHandler && metFatal)
exit(1);
}
}
/*!
Returns a pointer to a QErrorMessage object that outputs the
default Qt messages. This function creates such an object, if there
isn't one already.
*/
QErrorMessage * QErrorMessage::qtHandler()
{
if (!qtMessageHandler) {
qtMessageHandler = new QErrorMessage(0);
qAddPostRoutine(deleteStaticcQErrorMessage); // clean up
qtMessageHandler->setWindowTitle(qApp->applicationName());
qInstallMsgHandler(jump);
}
return qtMessageHandler;
}
/*! \internal */
bool QErrorMessagePrivate::nextPending()
{
while (!pending.isEmpty()) {
QPair pendingMessage = pending.dequeue();
QString message = pendingMessage.first;
QString type = pendingMessage.second;
if (!message.isEmpty() && ((type.isEmpty() && !doNotShow.contains(message)) || (!type.isEmpty() && !doNotShowType.contains(type)))) {
#ifndef QT_NO_TEXTHTMLPARSER
errors->setHtml(message);
#else
errors->setPlainText(message);
#endif
currentMessage = message;
currentType = type;
return true;
}
}
return false;
}
/*!
Shows the given message, \a message, and returns immediately. If the user
has requested for the message not to be shown again, this function does
nothing.
Normally, the message is displayed immediately. However, if there are
pending messages, it will be queued to be displayed later.
*/
void QErrorMessage::showMessage(const QString &message)
{
Q_D(QErrorMessage);
if (d->doNotShow.contains(message))
return;
d->pending.enqueue(qMakePair(message,QString()));
if (!isVisible() && d->nextPending())
show();
}
/*!
\since 4.5
\overload
Shows the given message, \a message, and returns immediately. If the user
has requested for messages of type, \a type, not to be shown again, this
function does nothing.
Normally, the message is displayed immediately. However, if there are
pending messages, it will be queued to be displayed later.
\sa showMessage()
*/
void QErrorMessage::showMessage(const QString &message, const QString &type)
{
Q_D(QErrorMessage);
if (d->doNotShow.contains(message) && d->doNotShowType.contains(type))
return;
d->pending.push_back(qMakePair(message,type));
if (!isVisible() && d->nextPending())
show();
}
/*!
\reimp
*/
void QErrorMessage::changeEvent(QEvent *e)
{
Q_D(QErrorMessage);
if (e->type() == QEvent::LanguageChange) {
d->retranslateStrings();
}
QDialog::changeEvent(e);
}
void QErrorMessagePrivate::retranslateStrings()
{
again->setText(QErrorMessage::tr("&Show this message again"));
ok->setText(QErrorMessage::tr("&OK"));
}
/*!
\fn void QErrorMessage::message(const QString & message)
Use showMessage(\a message) instead.
*/
QT_END_NAMESPACE
#endif // QT_NO_ERRORMESSAGE