/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwindowdefs.h" #ifndef QT_NO_FONTDIALOG #include "qfontdialog.h" #include "qfontdialog_p.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if defined(Q_WS_S60) #include #endif QT_BEGIN_NAMESPACE class QFontListView : public QListView { Q_OBJECT public: QFontListView(QWidget *parent); inline QStringListModel *model() const { return static_cast(QListView::model()); } inline void setCurrentItem(int item) { QListView::setCurrentIndex(static_cast(model())->index(item)); } inline int currentItem() const { return QListView::currentIndex().row(); } inline int count() const { return model()->rowCount(); } inline QString currentText() const { int row = QListView::currentIndex().row(); return row < 0 ? QString() : model()->stringList().at(row); } void currentChanged(const QModelIndex ¤t, const QModelIndex &previous) { QListView::currentChanged(current, previous); if (current.isValid()) emit highlighted(current.row()); } QString text(int i) const { return model()->stringList().at(i); } signals: void highlighted(int); }; QFontListView::QFontListView(QWidget *parent) : QListView(parent) { setModel(new QStringListModel(parent)); setEditTriggers(NoEditTriggers); } static const Qt::WindowFlags DefaultWindowFlags = Qt::Dialog | Qt::WindowSystemMenuHint; /*! \class QFontDialog \ingroup standard-dialogs \brief The QFontDialog class provides a dialog widget for selecting a font. A font dialog is created through one of the static getFont() functions. Examples: \snippet doc/src/snippets/code/src_gui_dialogs_qfontdialog.cpp 0 The dialog can also be used to set a widget's font directly: \snippet doc/src/snippets/code/src_gui_dialogs_qfontdialog.cpp 1 If the user clicks OK the font they chose will be used for myWidget, and if they click Cancel the original font is used. \image plastique-fontdialog.png A font dialog in the Plastique widget style. \sa QFont, QFontInfo, QFontMetrics, QColorDialog, QFileDialog, QPrintDialog, {Standard Dialogs Example} */ /*! \since 4.5 Constructs a standard font dialog. Use setCurrentFont() to set the initial font attributes. The \a parent parameter is passed to the QDialog constructor. \sa getFont() */ QFontDialog::QFontDialog(QWidget *parent) : QDialog(*new QFontDialogPrivate, parent, DefaultWindowFlags) { Q_D(QFontDialog); d->init(); } /*! \since 4.5 Constructs a standard font dialog with the given \a parent and specified \a initial color. */ QFontDialog::QFontDialog(const QFont &initial, QWidget *parent) : QDialog(*new QFontDialogPrivate, parent, DefaultWindowFlags) { Q_D(QFontDialog); d->init(); setCurrentFont(initial); } void QFontDialogPrivate::init() { Q_Q(QFontDialog); q->setSizeGripEnabled(true); q->setWindowTitle(QFontDialog::tr("Select Font")); // grid familyEdit = new QLineEdit(q); familyEdit->setReadOnly(true); familyList = new QFontListView(q); familyEdit->setFocusProxy(familyList); familyAccel = new QLabel(q); #ifndef QT_NO_SHORTCUT familyAccel->setBuddy(familyList); #endif familyAccel->setIndent(2); styleEdit = new QLineEdit(q); styleEdit->setReadOnly(true); styleList = new QFontListView(q); styleEdit->setFocusProxy(styleList); styleAccel = new QLabel(q); #ifndef QT_NO_SHORTCUT styleAccel->setBuddy(styleList); #endif styleAccel->setIndent(2); sizeEdit = new QLineEdit(q); sizeEdit->setFocusPolicy(Qt::ClickFocus); QIntValidator *validator = new QIntValidator(1, 512, q); sizeEdit->setValidator(validator); sizeList = new QFontListView(q); sizeAccel = new QLabel(q); #ifndef QT_NO_SHORTCUT sizeAccel->setBuddy(sizeEdit); #endif sizeAccel->setIndent(2); // effects box effects = new QGroupBox(q); QVBoxLayout *vbox = new QVBoxLayout(effects); strikeout = new QCheckBox(effects); vbox->addWidget(strikeout); underline = new QCheckBox(effects); vbox->addWidget(underline); sample = new QGroupBox(q); QHBoxLayout *hbox = new QHBoxLayout(sample); sampleEdit = new QLineEdit(sample); sampleEdit->setSizePolicy(QSizePolicy(QSizePolicy::Ignored, QSizePolicy::Ignored)); sampleEdit->setAlignment(Qt::AlignCenter); // Note that the sample text is *not* translated with tr(), as the // characters used depend on the charset encoding. sampleEdit->setText(QLatin1String("AaBbYyZz")); hbox->addWidget(sampleEdit); writingSystemCombo = new QComboBox(q); writingSystemAccel = new QLabel(q); #ifndef QT_NO_SHORTCUT writingSystemAccel->setBuddy(writingSystemCombo); #endif writingSystemAccel->setIndent(2); size = 0; smoothScalable = false; QObject::connect(writingSystemCombo, SIGNAL(activated(int)), q, SLOT(_q_writingSystemHighlighted(int))); QObject::connect(familyList, SIGNAL(highlighted(int)), q, SLOT(_q_familyHighlighted(int))); QObject::connect(styleList, SIGNAL(highlighted(int)), q, SLOT(_q_styleHighlighted(int))); QObject::connect(sizeList, SIGNAL(highlighted(int)), q, SLOT(_q_sizeHighlighted(int))); QObject::connect(sizeEdit, SIGNAL(textChanged(QString)), q, SLOT(_q_sizeChanged(QString))); QObject::connect(strikeout, SIGNAL(clicked()), q, SLOT(_q_updateSample())); QObject::connect(underline, SIGNAL(clicked()), q, SLOT(_q_updateSample())); for (int i = 0; i < QFontDatabase::WritingSystemsCount; ++i) { QFontDatabase::WritingSystem ws = QFontDatabase::WritingSystem(i); QString writingSystemName = QFontDatabase::writingSystemName(ws); if (writingSystemName.isEmpty()) break; writingSystemCombo->addItem(writingSystemName); } updateFamilies(); if (familyList->count() != 0) familyList->setCurrentItem(0); // grid layout QGridLayout *mainGrid = new QGridLayout(q); int spacing = mainGrid->spacing(); if (spacing >= 0) { // uniform spacing mainGrid->setSpacing(0); mainGrid->setColumnMinimumWidth(1, spacing); mainGrid->setColumnMinimumWidth(3, spacing); int margin = 0; mainGrid->getContentsMargins(0, 0, 0, &margin); mainGrid->setRowMinimumHeight(3, margin); mainGrid->setRowMinimumHeight(6, 2); mainGrid->setRowMinimumHeight(8, margin); } mainGrid->addWidget(familyAccel, 0, 0); mainGrid->addWidget(familyEdit, 1, 0); mainGrid->addWidget(familyList, 2, 0); mainGrid->addWidget(styleAccel, 0, 2); mainGrid->addWidget(styleEdit, 1, 2); mainGrid->addWidget(styleList, 2, 2); mainGrid->addWidget(sizeAccel, 0, 4); mainGrid->addWidget(sizeEdit, 1, 4); mainGrid->addWidget(sizeList, 2, 4); mainGrid->setColumnStretch(0, 38); mainGrid->setColumnStretch(2, 24); mainGrid->setColumnStretch(4, 10); mainGrid->addWidget(effects, 4, 0); mainGrid->addWidget(sample, 4, 2, 4, 3); mainGrid->addWidget(writingSystemAccel, 5, 0); mainGrid->addWidget(writingSystemCombo, 7, 0); buttonBox = new QDialogButtonBox(q); mainGrid->addWidget(buttonBox, 9, 0, 1, 5); QPushButton *button = static_cast(buttonBox->addButton(QDialogButtonBox::Ok)); QObject::connect(buttonBox, SIGNAL(accepted()), q, SLOT(accept())); button->setDefault(true); buttonBox->addButton(QDialogButtonBox::Cancel); QObject::connect(buttonBox, SIGNAL(rejected()), q, SLOT(reject())); #if defined(Q_WS_WINCE) q->resize(180, 120); #elif defined(Q_WS_S60) q->resize(QApplication::desktop()->availableGeometry(QCursor::pos()).size()); #else q->resize(500, 360); #endif // Q_WS_WINCE sizeEdit->installEventFilter(q); familyList->installEventFilter(q); styleList->installEventFilter(q); sizeList->installEventFilter(q); familyList->setFocus(); retranslateStrings(); #ifdef Q_WS_MAC delegate = 0; nativeDialogInUse = false; #endif } /*! \internal Destroys the font dialog and frees up its storage. */ QFontDialog::~QFontDialog() { #ifdef Q_WS_MAC Q_D(QFontDialog); if (d->delegate) { QFontDialogPrivate::closeCocoaFontPanel(d->delegate); QFontDialogPrivate::sharedFontPanelAvailable = true; return; } #endif } /*! Executes a modal font dialog and returns a font. If the user clicks \gui OK, the selected font is returned. If the user clicks \gui Cancel, the \a initial font is returned. The dialog is constructed with the given \a parent and the options specified in \a options. \a title is shown as the window title of the dialog and \a initial is the initially selected font. If the \a ok parameter is not-null, the value it refers to is set to true if the user clicks \gui OK, and set to false if the user clicks \gui Cancel. Examples: \snippet doc/src/snippets/code/src_gui_dialogs_qfontdialog.cpp 2 The dialog can also be used to set a widget's font directly: \snippet doc/src/snippets/code/src_gui_dialogs_qfontdialog.cpp 3 In this example, if the user clicks OK the font they chose will be used, and if they click Cancel the original font is used. \warning Do not delete \a parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QFontDialog constructors. */ QFont QFontDialog::getFont(bool *ok, const QFont &initial, QWidget *parent, const QString &title, FontDialogOptions options) { return QFontDialogPrivate::getFont(ok, initial, parent, title, options); } /*! \overload \since 4.5 */ QFont QFontDialog::getFont(bool *ok, const QFont &initial, QWidget *parent, const QString &title) { return QFontDialogPrivate::getFont(ok, initial, parent, title, 0); } /*! \overload */ QFont QFontDialog::getFont(bool *ok, const QFont &initial, QWidget *parent) { return QFontDialogPrivate::getFont(ok, initial, parent, QString(), 0); } /*! \overload Executes a modal font dialog and returns a font. If the user clicks \gui OK, the selected font is returned. If the user clicks \gui Cancel, the Qt default font is returned. The dialog is constructed with the given \a parent. If the \a ok parameter is not-null, the value it refers to is set to true if the user clicks \gui OK, and false if the user clicks \gui Cancel. Example: \snippet doc/src/snippets/code/src_gui_dialogs_qfontdialog.cpp 4 \warning Do not delete \a parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QFontDialog constructors. */ QFont QFontDialog::getFont(bool *ok, QWidget *parent) { QFont initial; return QFontDialogPrivate::getFont(ok, initial, parent, QString(), 0); } QFont QFontDialogPrivate::getFont(bool *ok, const QFont &initial, QWidget *parent, const QString &title, QFontDialog::FontDialogOptions options) { #ifdef Q_WS_MAC if (!(options & QFontDialog::DontUseNativeDialog) && QFontDialogPrivate::sharedFontPanelAvailable) { return QFontDialogPrivate::execCocoaFontPanel(ok, initial, parent, title.isEmpty() ? QFontDialog::tr("Select Font") : title, options); } #endif QFontDialog dlg(parent); dlg.setOptions(options); dlg.setCurrentFont(initial); if (!title.isEmpty()) dlg.setWindowTitle(title); int ret = (dlg.exec() || (options & QFontDialog::NoButtons)); if (ok) *ok = !!ret; if (ret) { return dlg.selectedFont(); } else { return initial; } } /*! \internal An event filter to make the Up, Down, PageUp and PageDown keys work correctly in the line edits. The source of the event is the object \a o and the event is \a e. */ bool QFontDialog::eventFilter(QObject *o , QEvent *e) { Q_D(QFontDialog); if (e->type() == QEvent::KeyPress) { QKeyEvent *k = (QKeyEvent *)e; if (o == d->sizeEdit && (k->key() == Qt::Key_Up || k->key() == Qt::Key_Down || k->key() == Qt::Key_PageUp || k->key() == Qt::Key_PageDown)) { int ci = d->sizeList->currentItem(); (void)QApplication::sendEvent(d->sizeList, k); if (ci != d->sizeList->currentItem() && style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, this)) d->sizeEdit->selectAll(); return true; } else if ((o == d->familyList || o == d->styleList) && (k->key() == Qt::Key_Return || k->key() == Qt::Key_Enter)) { k->accept(); accept(); return true; } } else if (e->type() == QEvent::FocusIn && style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, this)) { if (o == d->familyList) d->familyEdit->selectAll(); else if (o == d->styleList) d->styleEdit->selectAll(); else if (o == d->sizeList) d->sizeEdit->selectAll(); } else if (e->type() == QEvent::MouseButtonPress && o == d->sizeList) { d->sizeEdit->setFocus(); } return QDialog::eventFilter(o, e); } /* Updates the contents of the "font family" list box. This function can be reimplemented if you have special requirements. */ void QFontDialogPrivate::updateFamilies() { Q_Q(QFontDialog); enum match_t { MATCH_NONE = 0, MATCH_LAST_RESORT = 1, MATCH_APP = 2, MATCH_FAMILY = 3 }; QStringList familyNames = fdb.families(writingSystem); familyList->model()->setStringList(familyNames); QString foundryName1, familyName1, foundryName2, familyName2; int bestFamilyMatch = -1; match_t bestFamilyType = MATCH_NONE; QFont f; // ##### do the right thing for a list of family names in the font. QFontDatabase::parseFontName(family, foundryName1, familyName1); QStringList::const_iterator it = familyNames.constBegin(); int i = 0; for(; it != familyNames.constEnd(); ++it, ++i) { QFontDatabase::parseFontName(*it, foundryName2, familyName2); //try to match... if (familyName1 == familyName2) { bestFamilyType = MATCH_FAMILY; if (foundryName1 == foundryName2) { bestFamilyMatch = i; break; } if (bestFamilyMatch < MATCH_FAMILY) bestFamilyMatch = i; } //and try some fall backs match_t type = MATCH_NONE; if (bestFamilyType <= MATCH_NONE && familyName2 == f.lastResortFamily()) type = MATCH_LAST_RESORT; if (bestFamilyType <= MATCH_LAST_RESORT && familyName2 == f.family()) type = MATCH_APP; // ### add fallback for writingSystem if (type != MATCH_NONE) { bestFamilyType = type; bestFamilyMatch = i; } } if (i != -1 && bestFamilyType != MATCH_NONE) familyList->setCurrentItem(bestFamilyMatch); else familyList->setCurrentItem(0); familyEdit->setText(familyList->currentText()); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && familyList->hasFocus()) familyEdit->selectAll(); updateStyles(); } /* Updates the contents of the "font style" list box. This function can be reimplemented if you have special requirements. */ void QFontDialogPrivate::updateStyles() { Q_Q(QFontDialog); QStringList styles = fdb.styles(familyList->currentText()); styleList->model()->setStringList(styles); if (styles.isEmpty()) { styleEdit->clear(); smoothScalable = false; } else { if (!style.isEmpty()) { bool found = false; bool first = true; QString cstyle = style; redo: for (int i = 0; i < (int)styleList->count(); i++) { if (cstyle == styleList->text(i)) { styleList->setCurrentItem(i); found = true; break; } } if (!found && first) { if (cstyle.contains(QLatin1String("Italic"))) { cstyle.replace(QLatin1String("Italic"), QLatin1String("Oblique")); first = false; goto redo; } else if (cstyle.contains(QLatin1String("Oblique"))) { cstyle.replace(QLatin1String("Oblique"), QLatin1String("Italic")); first = false; goto redo; } } if (!found) styleList->setCurrentItem(0); } else { styleList->setCurrentItem(0); } styleEdit->setText(styleList->currentText()); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && styleList->hasFocus()) styleEdit->selectAll(); smoothScalable = fdb.isSmoothlyScalable(familyList->currentText(), styleList->currentText()); } updateSizes(); } /*! \internal Updates the contents of the "font size" list box. This function can be reimplemented if you have special requirements. */ void QFontDialogPrivate::updateSizes() { Q_Q(QFontDialog); if (!familyList->currentText().isEmpty()) { QList sizes = fdb.pointSizes(familyList->currentText(), styleList->currentText()); int i = 0; int current = -1; QStringList str_sizes; for(QList::const_iterator it = sizes.constBegin(); it != sizes.constEnd(); ++it) { str_sizes.append(QString::number(*it)); if (current == -1 && *it >= size) current = i; ++i; } sizeList->model()->setStringList(str_sizes); if (current == -1) { // we request a size bigger than the ones in the list, select the biggest one current = sizeList->count() - 1; } sizeList->setCurrentItem(current); sizeEdit->blockSignals(true); sizeEdit->setText((smoothScalable ? QString::number(size) : sizeList->currentText())); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && sizeList->hasFocus()) sizeEdit->selectAll(); sizeEdit->blockSignals(false); } else { sizeEdit->clear(); } _q_updateSample(); } void QFontDialogPrivate::_q_updateSample() { // compute new font int pSize = sizeEdit->text().toInt(); QFont newFont(fdb.font(familyList->currentText(), style, pSize)); newFont.setStrikeOut(strikeout->isChecked()); newFont.setUnderline(underline->isChecked()); if (familyList->currentText().isEmpty()) sampleEdit->clear(); updateSampleFont(newFont); } void QFontDialogPrivate::updateSampleFont(const QFont &newFont) { Q_Q(QFontDialog); if (newFont != sampleEdit->font()) { sampleEdit->setFont(newFont); emit q->currentFontChanged(newFont); } } /*! \internal */ void QFontDialogPrivate::_q_writingSystemHighlighted(int index) { writingSystem = QFontDatabase::WritingSystem(index); sampleEdit->setText(fdb.writingSystemSample(writingSystem)); updateFamilies(); } /*! \internal */ void QFontDialogPrivate::_q_familyHighlighted(int i) { Q_Q(QFontDialog); family = familyList->text(i); familyEdit->setText(family); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && familyList->hasFocus()) familyEdit->selectAll(); updateStyles(); } /*! \internal */ void QFontDialogPrivate::_q_styleHighlighted(int index) { Q_Q(QFontDialog); QString s = styleList->text(index); styleEdit->setText(s); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && styleList->hasFocus()) styleEdit->selectAll(); style = s; updateSizes(); } /*! \internal */ void QFontDialogPrivate::_q_sizeHighlighted(int index) { Q_Q(QFontDialog); QString s = sizeList->text(index); sizeEdit->setText(s); if (q->style()->styleHint(QStyle::SH_FontDialog_SelectAssociatedText, 0, q) && sizeEdit->hasFocus()) sizeEdit->selectAll(); size = s.toInt(); _q_updateSample(); } /*! \internal This slot is called if the user changes the font size. The size is passed in the \a s argument as a \e string. */ void QFontDialogPrivate::_q_sizeChanged(const QString &s) { // no need to check if the conversion is valid, since we have an QIntValidator in the size edit int size = s.toInt(); if (this->size == size) return; this->size = size; if (sizeList->count() != 0) { int i; for (i = 0; i < sizeList->count() - 1; i++) { if (sizeList->text(i).toInt() >= this->size) break; } sizeList->blockSignals(true); sizeList->setCurrentItem(i); sizeList->blockSignals(false); } _q_updateSample(); } void QFontDialogPrivate::retranslateStrings() { familyAccel->setText(QFontDialog::tr("&Font")); styleAccel->setText(QFontDialog::tr("Font st&yle")); sizeAccel->setText(QFontDialog::tr("&Size")); #ifndef Q_WS_S60 // Removed the title due to lack of screen estate in small S60 screen. // The effects are descriptive without a title (strikeout, underline). effects->setTitle(QFontDialog::tr("Effects")); #endif strikeout->setText(QFontDialog::tr("Stri&keout")); underline->setText(QFontDialog::tr("&Underline")); sample->setTitle(QFontDialog::tr("Sample")); writingSystemAccel->setText(QFontDialog::tr("Wr&iting System")); } /*! \reimp */ void QFontDialog::changeEvent(QEvent *e) { Q_D(QFontDialog); if (e->type() == QEvent::LanguageChange) { d->retranslateStrings(); } QDialog::changeEvent(e); } /*! \since 4.5 \property QFontDialog::currentFont \brief the current font of the dialog. */ /*! \since 4.5 Sets the font highlighted in the QFontDialog to the given \a font. \sa selectedFont() */ void QFontDialog::setCurrentFont(const QFont &font) { Q_D(QFontDialog); d->family = font.family(); d->style = d->fdb.styleString(font); d->size = font.pointSize(); if (d->size == -1) { QFontInfo fi(font); d->size = fi.pointSize(); } d->strikeout->setChecked(font.strikeOut()); d->underline->setChecked(font.underline()); d->updateFamilies(); #ifdef Q_WS_MAC if (d->delegate) QFontDialogPrivate::setFont(d->delegate, font); #endif } /*! \since 4.5 Returns the current font. \sa selectedFont() */ QFont QFontDialog::currentFont() const { Q_D(const QFontDialog); return d->sampleEdit->font(); } /*! Returns the font that the user selected by clicking the \gui{OK} or equivalent button. \note This font is not always the same as the font held by the \l currentFont property since the user can choose different fonts before finally selecting the one to use. */ QFont QFontDialog::selectedFont() const { Q_D(const QFontDialog); return d->selectedFont; } /*! \enum QFontDialog::FontDialogOption \since 4.5 This enum specifies various options that affect the look and feel of a font dialog. \value NoButtons Don't display \gui{OK} and \gui{Cancel} buttons. (Useful for "live dialogs".) \value DontUseNativeDialog Use Qt's standard font dialog on the Mac instead of Apple's native font panel. (Currently, the native dialog is never used, but this is likely to change in future Qt releases.) \sa options, setOption(), testOption() */ /*! Sets the given \a option to be enabled if \a on is true; otherwise, clears the given \a option. \sa options, testOption() */ void QFontDialog::setOption(FontDialogOption option, bool on) { Q_D(QFontDialog); if (!(d->opts & option) != !on) setOptions(d->opts ^ option); } /*! Returns true if the given \a option is enabled; otherwise, returns false. \sa options, setOption() */ bool QFontDialog::testOption(FontDialogOption option) const { Q_D(const QFontDialog); return (d->opts & option) != 0; } /*! \property QFontDialog::options \brief the various options that affect the look and feel of the dialog \since 4.5 By default, all options are disabled. Options should be set before showing the dialog. Setting them while the dialog is visible is not guaranteed to have an immediate effect on the dialog (depending on the option and on the platform). \sa setOption(), testOption() */ void QFontDialog::setOptions(FontDialogOptions options) { Q_D(QFontDialog); FontDialogOptions changed = (options ^ d->opts); if (!changed) return; d->opts = options; d->buttonBox->setVisible(!(options & NoButtons)); } QFontDialog::FontDialogOptions QFontDialog::options() const { Q_D(const QFontDialog); return d->opts; } #ifdef Q_WS_MAC // can only have one Cocoa font panel active bool QFontDialogPrivate::sharedFontPanelAvailable = true; #endif /*! \since 4.5 \overload Opens the dialog and connects its fontSelected() signal to the slot specified by \a receiver and \a member. The signal will be disconnected from the slot when the dialog is closed. */ void QFontDialog::open(QObject *receiver, const char *member) { Q_D(QFontDialog); connect(this, SIGNAL(fontSelected(QFont)), receiver, member); d->receiverToDisconnectOnClose = receiver; d->memberToDisconnectOnClose = member; QDialog::open(); } /*! \since 4.5 \fn void QFontDialog::currentFontChanged(const QFont &font) This signal is emitted when the current font is changed. The new font is specified in \a font. The signal is emitted while a user is selecting a font. Ultimately, the chosen font may differ from the font currently selected. \sa currentFont, fontSelected(), selectedFont() */ /*! \since 4.5 \fn void QFontDialog::fontSelected(const QFont &font) This signal is emitted when a font has been selected. The selected font is specified in \a font. The signal is only emitted when a user has chosen the final font to be used. It is not emitted while the user is changing the current font in the font dialog. \sa selectedFont(), currentFontChanged(), currentFont */ /*! \reimp */ void QFontDialog::setVisible(bool visible) { Q_D(QFontDialog); if (visible) { if (testAttribute(Qt::WA_WState_ExplicitShowHide) && !testAttribute(Qt::WA_WState_Hidden)) return; } else if (testAttribute(Qt::WA_WState_ExplicitShowHide) && testAttribute(Qt::WA_WState_Hidden)) return; #ifdef Q_WS_MAC if (d->canBeNativeDialog()){ if (d->setVisible_sys(visible)){ d->nativeDialogInUse = true; // Set WA_DontShowOnScreen so that QDialog::setVisible(visible) below // updates the state correctly, but skips showing the non-native version: setAttribute(Qt::WA_DontShowOnScreen, true); } else { d->nativeDialogInUse = false; setAttribute(Qt::WA_DontShowOnScreen, false); } } #endif // Q_WS_MAC QDialog::setVisible(visible); } /*! Closes the dialog and sets its result code to \a result. If this dialog is shown with exec(), done() causes the local event loop to finish, and exec() to return \a result. \sa QDialog::done() */ void QFontDialog::done(int result) { Q_D(QFontDialog); QDialog::done(result); if (result == Accepted) { // We check if this is the same font we had before, if so we emit currentFontChanged QFont selectedFont = currentFont(); if(selectedFont != d->selectedFont) emit(currentFontChanged(selectedFont)); d->selectedFont = selectedFont; emit fontSelected(d->selectedFont); } else d->selectedFont = QFont(); if (d->receiverToDisconnectOnClose) { disconnect(this, SIGNAL(fontSelected(QFont)), d->receiverToDisconnectOnClose, d->memberToDisconnectOnClose); d->receiverToDisconnectOnClose = 0; } d->memberToDisconnectOnClose.clear(); } #ifdef Q_WS_MAC bool QFontDialogPrivate::canBeNativeDialog() { Q_Q(QFontDialog); if (nativeDialogInUse) return true; if (q->testAttribute(Qt::WA_DontShowOnScreen)) return false; if (opts & QFontDialog::DontUseNativeDialog) return false; QLatin1String staticName(QFontDialog::staticMetaObject.className()); QLatin1String dynamicName(q->metaObject()->className()); return (staticName == dynamicName); } #endif // Q_WS_MAC /*! \fn QFont QFontDialog::getFont(bool *ok, const QFont &initial, QWidget* parent, const char* name) \since 4.5 Call getFont(\a ok, \a initial, \a parent) instead. \warning Do not delete \a parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QFontDialog constructors. The \a name parameter is ignored. */ /*! \fn QFont QFontDialog::getFont(bool *ok, QWidget* parent, const char* name) Call getFont(\a ok, \a parent) instead. \warning Do not delete \a parent during the execution of the dialog. If you want to do this, you should create the dialog yourself using one of the QFontDialog constructors. The \a name parameter is ignored. */ QT_END_NAMESPACE #include "qfontdialog.moc" #include "moc_qfontdialog.cpp" #endif // QT_NO_FONTDIALOG