/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qprogressdialog.h" #ifndef QT_NO_PROGRESSDIALOG #include "qshortcut.h" #include "qpainter.h" #include "qdrawutil.h" #include "qdatetime.h" #include "qlabel.h" #include "qprogressbar.h" #include "qapplication.h" #include "qstyle.h" #include "qpushbutton.h" #include "qcursor.h" #include "qtimer.h" #include #include QT_BEGIN_NAMESPACE // If the operation is expected to take this long (as predicted by // progress time), show the progress dialog. static const int defaultShowTime = 4000; // Wait at least this long before attempting to make a prediction. static const int minWaitTime = 50; class QProgressDialogPrivate : public QDialogPrivate { Q_DECLARE_PUBLIC(QProgressDialog) public: QProgressDialogPrivate() : label(0), cancel(0), bar(0), shown_once(false), cancellation_flag(false), showTime(defaultShowTime), #ifndef QT_NO_SHORTCUT escapeShortcut(0), #endif useDefaultCancelText(false) { } void init(const QString &labelText, const QString &cancelText, int min, int max); void layout(); void retranslateStrings(); void _q_disconnectOnClose(); QLabel *label; QPushButton *cancel; QProgressBar *bar; QTimer *forceTimer; bool shown_once; bool cancellation_flag; QTime starttime; #ifndef QT_NO_CURSOR QCursor parentCursor; #endif int showTime; bool autoClose; bool autoReset; bool forceHide; #ifndef QT_NO_SHORTCUT QShortcut *escapeShortcut; #endif bool useDefaultCancelText; QPointer receiverToDisconnectOnClose; QByteArray memberToDisconnectOnClose; }; void QProgressDialogPrivate::init(const QString &labelText, const QString &cancelText, int min, int max) { Q_Q(QProgressDialog); label = new QLabel(labelText, q); int align = q->style()->styleHint(QStyle::SH_ProgressDialog_TextLabelAlignment, 0, q); label->setAlignment(Qt::Alignment(align)); bar = new QProgressBar(q); bar->setRange(min, max); autoClose = true; autoReset = true; forceHide = false; QObject::connect(q, SIGNAL(canceled()), q, SLOT(cancel())); forceTimer = new QTimer(q); QObject::connect(forceTimer, SIGNAL(timeout()), q, SLOT(forceShow())); if (useDefaultCancelText) { retranslateStrings(); } else { q->setCancelButtonText(cancelText); } } void QProgressDialogPrivate::layout() { Q_Q(QProgressDialog); int sp = q->style()->pixelMetric(QStyle::PM_DefaultLayoutSpacing); int mtb = q->style()->pixelMetric(QStyle::PM_DefaultTopLevelMargin); int mlr = qMin(q->width() / 10, mtb); const bool centered = bool(q->style()->styleHint(QStyle::SH_ProgressDialog_CenterCancelButton, 0, q)); QSize cs = cancel ? cancel->sizeHint() : QSize(0,0); QSize bh = bar->sizeHint(); int cspc; int lh = 0; // Find spacing and sizes that fit. It is important that a progress // dialog can be made very small if the user demands it so. for (int attempt=5; attempt--;) { cspc = cancel ? cs.height() + sp : 0; lh = qMax(0, q->height() - mtb - bh.height() - sp - cspc); if (lh < q->height()/4) { // Getting cramped sp /= 2; mtb /= 2; if (cancel) { cs.setHeight(qMax(4,cs.height()-sp-2)); } bh.setHeight(qMax(4,bh.height()-sp-1)); } else { break; } } if (cancel) { cancel->setGeometry( centered ? q->width()/2 - cs.width()/2 : q->width() - mlr - cs.width(), q->height() - mtb - cs.height(), cs.width(), cs.height()); } if (label) label->setGeometry(mlr, 0, q->width()-mlr*2, lh); bar->setGeometry(mlr, lh+sp, q->width()-mlr*2, bh.height()); } void QProgressDialogPrivate::retranslateStrings() { Q_Q(QProgressDialog); if (useDefaultCancelText) q->setCancelButtonText(QProgressDialog::tr("Cancel")); } void QProgressDialogPrivate::_q_disconnectOnClose() { Q_Q(QProgressDialog); if (receiverToDisconnectOnClose) { QObject::disconnect(q, SIGNAL(canceled()), receiverToDisconnectOnClose, memberToDisconnectOnClose); receiverToDisconnectOnClose = 0; } memberToDisconnectOnClose.clear(); } /*! \class QProgressDialog \brief The QProgressDialog class provides feedback on the progress of a slow operation. \ingroup dialogs \mainclass A progress dialog is used to give the user an indication of how long an operation is going to take, and to demonstrate that the application has not frozen. It can also give the user an opportunity to abort the operation. A common problem with progress dialogs is that it is difficult to know when to use them; operations take different amounts of time on different hardware. QProgressDialog offers a solution to this problem: it estimates the time the operation will take (based on time for steps), and only shows itself if that estimate is beyond minimumDuration() (4 seconds by default). Use setMinimum() and setMaximum() or the constructor to set the number of "steps" in the operation and call setValue() as the operation progresses. The number of steps can be chosen arbitrarily. It can be the number of files copied, the number of bytes received, the number of iterations through the main loop of your algorithm, or some other suitable unit. Progress starts at the value set by setMinimum(), and the progress dialog shows that the operation has finished when you call setValue() with the value set by setMaximum() as its argument. The dialog automatically resets and hides itself at the end of the operation. Use setAutoReset() and setAutoClose() to change this behavior. Note that if you set a new maximum (using setMaximum() or setRange()) that equals your current value(), the dialog will not close regardless. There are two ways of using QProgressDialog: modal and modeless. Compared to a modeless QProgressDialog, a modal QProgressDialog is simpler to use for the programmer. Do the operation in a loop, call \l setValue() at intervals, and check for cancellation with wasCanceled(). For example: \snippet doc/src/snippets/dialogs/dialogs.cpp 3 A modeless progress dialog is suitable for operations that take place in the background, where the user is able to interact with the application. Such operations are typically based on QTimer (or QObject::timerEvent()), QSocketNotifier, or QUrlOperator; or performed in a separate thread. A QProgressBar in the status bar of your main window is often an alternative to a modeless progress dialog. You need to have an event loop to be running, connect the canceled() signal to a slot that stops the operation, and call \l setValue() at intervals. For example: \snippet doc/src/snippets/dialogs/dialogs.cpp 4 \codeline \snippet doc/src/snippets/dialogs/dialogs.cpp 5 \codeline \snippet doc/src/snippets/dialogs/dialogs.cpp 6 In both modes the progress dialog may be customized by replacing the child widgets with custom widgets by using setLabel(), setBar(), and setCancelButton(). The functions setLabelText() and setCancelButtonText() set the texts shown. \image plastique-progressdialog.png A progress dialog shown in the Plastique widget style. \sa QDialog, QProgressBar, {fowler}{GUI Design Handbook: Progress Indicator}, {Find Files Example}, {Pixelator Example} */ /*! Constructs a progress dialog. Default settings: \list \i The label text is empty. \i The cancel button text is (translated) "Cancel". \i minimum is 0; \i maximum is 100 \endlist The \a parent argument is dialog's parent widget. The widget flags, \a f, are passed to the QDialog::QDialog() constructor. \sa setLabelText(), setCancelButtonText(), setCancelButton(), setMinimum(), setMaximum() */ QProgressDialog::QProgressDialog(QWidget *parent, Qt::WindowFlags f) : QDialog(*(new QProgressDialogPrivate), parent, f) { Q_D(QProgressDialog); d->useDefaultCancelText = true; d->init(QString::fromLatin1(""), QString(), 0, 100); } /*! Constructs a progress dialog. The \a labelText is the text used to remind the user what is progressing. The \a cancelButtonText is the text to display on the cancel button. If QString() is passed then no cancel button is shown. The \a minimum and \a maximum is the number of steps in the operation for which this progress dialog shows progress. For example, if the operation is to examine 50 files, this value minimum value would be 0, and the maximum would be 50. Before examining the first file, call setValue(0). As each file is processed call setValue(1), setValue(2), etc., finally calling setValue(50) after examining the last file. The \a parent argument is the dialog's parent widget. The parent, \a parent, and widget flags, \a f, are passed to the QDialog::QDialog() constructor. \sa setLabelText(), setLabel(), setCancelButtonText(), setCancelButton(), setMinimum(), setMaximum() */ QProgressDialog::QProgressDialog(const QString &labelText, const QString &cancelButtonText, int minimum, int maximum, QWidget *parent, Qt::WindowFlags f) : QDialog(*(new QProgressDialogPrivate), parent, f) { Q_D(QProgressDialog); d->init(labelText, cancelButtonText, minimum, maximum); } /*! Destroys the progress dialog. */ QProgressDialog::~QProgressDialog() { } /*! \fn void QProgressDialog::canceled() This signal is emitted when the cancel button is clicked. It is connected to the cancel() slot by default. \sa wasCanceled() */ /*! Sets the label to \a label. The progress dialog resizes to fit. The label becomes owned by the progress dialog and will be deleted when necessary, so do not pass the address of an object on the stack. \sa setLabelText() */ void QProgressDialog::setLabel(QLabel *label) { Q_D(QProgressDialog); delete d->label; d->label = label; if (label) { if (label->parentWidget() == this) { label->hide(); // until we resize } else { label->setParent(this, 0); } } int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); if (label) label->show(); } /*! \property QProgressDialog::labelText \brief the label's text The default text is an empty string. */ QString QProgressDialog::labelText() const { Q_D(const QProgressDialog); if (d->label) return d->label->text(); return QString(); } void QProgressDialog::setLabelText(const QString &text) { Q_D(QProgressDialog); if (d->label) { d->label->setText(text); int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); } } /*! Sets the cancel button to the push button, \a cancelButton. The progress dialog takes ownership of this button which will be deleted when necessary, so do not pass the address of an object that is on the stack, i.e. use new() to create the button. If 0 is passed then no cancel button will be shown. \sa setCancelButtonText() */ void QProgressDialog::setCancelButton(QPushButton *cancelButton) { Q_D(QProgressDialog); delete d->cancel; d->cancel = cancelButton; if (cancelButton) { if (cancelButton->parentWidget() == this) { cancelButton->hide(); // until we resize } else { cancelButton->setParent(this, 0); } connect(d->cancel, SIGNAL(clicked()), this, SIGNAL(canceled())); #ifndef QT_NO_SHORTCUT d->escapeShortcut = new QShortcut(Qt::Key_Escape, this, SIGNAL(canceled())); #endif } else { #ifndef QT_NO_SHORTCUT delete d->escapeShortcut; d->escapeShortcut = 0; #endif } int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); if (cancelButton) cancelButton->show(); } /*! Sets the cancel button's text to \a cancelButtonText. If the text is set to QString() then it will cause the cancel button to be hidden and deleted. \sa setCancelButton() */ void QProgressDialog::setCancelButtonText(const QString &cancelButtonText) { Q_D(QProgressDialog); d->useDefaultCancelText = false; if (!cancelButtonText.isNull()) { if (d->cancel) d->cancel->setText(cancelButtonText); else setCancelButton(new QPushButton(cancelButtonText, this)); } else { setCancelButton(0); } int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); } /*! Sets the progress bar widget to \a bar. The progress dialog resizes to fit. The progress dialog takes ownership of the progress \a bar which will be deleted when necessary, so do not use a progress bar allocated on the stack. */ void QProgressDialog::setBar(QProgressBar *bar) { Q_D(QProgressDialog); if (!bar) { qWarning("QProgressDialog::setBar: Cannot set a null progress bar"); return; } #ifndef QT_NO_DEBUG if (value() > 0) qWarning("QProgressDialog::setBar: Cannot set a new progress bar " "while the old one is active"); #endif delete d->bar; d->bar = bar; int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); } /*! \property QProgressDialog::wasCanceled \brief whether the dialog was canceled */ bool QProgressDialog::wasCanceled() const { Q_D(const QProgressDialog); return d->cancellation_flag; } /*! \property QProgressDialog::maximum \brief the highest value represented by the progress bar The default is 0. \sa minimum, setRange() */ int QProgressDialog::maximum() const { Q_D(const QProgressDialog); return d->bar->maximum(); } void QProgressDialog::setMaximum(int maximum) { Q_D(QProgressDialog); d->bar->setMaximum(maximum); } /*! \property QProgressDialog::minimum \brief the lowest value represented by the progress bar The default is 0. \sa maximum, setRange() */ int QProgressDialog::minimum() const { Q_D(const QProgressDialog); return d->bar->minimum(); } void QProgressDialog::setMinimum(int minimum) { Q_D(QProgressDialog); d->bar->setMinimum(minimum); } /*! Sets the progress dialog's minimum and maximum values to \a minimum and \a maximum, respectively. If \a maximum is smaller than \a minimum, \a minimum becomes the only legal value. If the current value falls outside the new range, the progress dialog is reset with reset(). \sa minimum, maximum */ void QProgressDialog::setRange(int minimum, int maximum) { Q_D(QProgressDialog); d->bar->setRange(minimum, maximum); } /*! Resets the progress dialog. The progress dialog becomes hidden if autoClose() is true. \sa setAutoClose(), setAutoReset() */ void QProgressDialog::reset() { Q_D(QProgressDialog); #ifndef QT_NO_CURSOR if (value() >= 0) { if (parentWidget()) parentWidget()->setCursor(d->parentCursor); } #endif if (d->autoClose || d->forceHide) hide(); d->bar->reset(); d->cancellation_flag = false; d->shown_once = false; d->forceTimer->stop(); /* I wish we could disconnect the user slot provided to open() here but unfortunately reset() is usually called before the slot has been invoked. (reset() is itself invoked when canceled() is emitted.) */ if (d->receiverToDisconnectOnClose) QMetaObject::invokeMethod(this, "_q_disconnectOnClose", Qt::QueuedConnection); } /*! Resets the progress dialog. wasCanceled() becomes true until the progress dialog is reset. The progress dialog becomes hidden. */ void QProgressDialog::cancel() { Q_D(QProgressDialog); d->forceHide = true; reset(); d->forceHide = false; d->cancellation_flag = true; } int QProgressDialog::value() const { Q_D(const QProgressDialog); return d->bar->value(); } /*! \property QProgressDialog::value \brief the current amount of progress made. For the progress dialog to work as expected, you should initially set this property to 0 and finally set it to QProgressDialog::maximum(); you can call setValue() any number of times in-between. \warning If the progress dialog is modal (see QProgressDialog::QProgressDialog()), this function calls QApplication::processEvents(), so take care that this does not cause undesirable re-entrancy in your code. For example, don't use a QProgressDialog inside a paintEvent()! \sa minimum, maximum */ void QProgressDialog::setValue(int progress) { Q_D(QProgressDialog); if (progress == d->bar->value() || (d->bar->value() == -1 && progress == d->bar->maximum())) return; d->bar->setValue(progress); if (d->shown_once) { if (isModal()) QApplication::processEvents(); } else { if (progress == 0) { d->starttime.start(); d->forceTimer->start(d->showTime); return; } else { bool need_show; int elapsed = d->starttime.elapsed(); if (elapsed >= d->showTime) { need_show = true; } else { if (elapsed > minWaitTime) { int estimate; int totalSteps = maximum() - minimum(); int myprogress = progress - minimum(); if ((totalSteps - myprogress) >= INT_MAX / elapsed) estimate = (totalSteps - myprogress) / myprogress * elapsed; else estimate = elapsed * (totalSteps - myprogress) / myprogress; need_show = estimate >= d->showTime; } else { need_show = false; } } if (need_show) { int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); show(); d->shown_once = true; } } #ifdef Q_WS_MAC QApplication::flush(); #endif } if (progress == d->bar->maximum() && d->autoReset) reset(); } /*! Returns a size that fits the contents of the progress dialog. The progress dialog resizes itself as required, so you should not need to call this yourself. */ QSize QProgressDialog::sizeHint() const { Q_D(const QProgressDialog); QSize sh = d->label ? d->label->sizeHint() : QSize(0, 0); QSize bh = d->bar->sizeHint(); int margin = style()->pixelMetric(QStyle::PM_DefaultTopLevelMargin); int spacing = style()->pixelMetric(QStyle::PM_DefaultLayoutSpacing); int h = margin * 2 + bh.height() + sh.height() + spacing; if (d->cancel) h += d->cancel->sizeHint().height() + spacing; return QSize(qMax(200, sh.width() + 2 * margin), h); } /*!\reimp */ void QProgressDialog::resizeEvent(QResizeEvent *) { Q_D(QProgressDialog); d->layout(); } /*! \reimp */ void QProgressDialog::changeEvent(QEvent *ev) { Q_D(QProgressDialog); if (ev->type() == QEvent::StyleChange) d->layout(); else if (ev->type() == QEvent::LanguageChange) d->retranslateStrings(); QDialog::changeEvent(ev); } /*! \property QProgressDialog::minimumDuration \brief the time that must pass before the dialog appears If the expected duration of the task is less than the minimumDuration, the dialog will not appear at all. This prevents the dialog popping up for tasks that are quickly over. For tasks that are expected to exceed the minimumDuration, the dialog will pop up after the minimumDuration time or as soon as any progress is set. If set to 0, the dialog is always shown as soon as any progress is set. The default is 4000 milliseconds. */ void QProgressDialog::setMinimumDuration(int ms) { Q_D(QProgressDialog); d->showTime = ms; if (d->bar->value() == 0) { d->forceTimer->stop(); d->forceTimer->start(ms); } } int QProgressDialog::minimumDuration() const { Q_D(const QProgressDialog); return d->showTime; } /*! \reimp */ void QProgressDialog::closeEvent(QCloseEvent *e) { emit canceled(); QDialog::closeEvent(e); } /*! \property QProgressDialog::autoReset \brief whether the progress dialog calls reset() as soon as value() equals maximum() The default is true. \sa setAutoClose() */ void QProgressDialog::setAutoReset(bool b) { Q_D(QProgressDialog); d->autoReset = b; } bool QProgressDialog::autoReset() const { Q_D(const QProgressDialog); return d->autoReset; } /*! \property QProgressDialog::autoClose \brief whether the dialog gets hidden by reset() The default is true. \sa setAutoReset() */ void QProgressDialog::setAutoClose(bool close) { Q_D(QProgressDialog); d->autoClose = close; } bool QProgressDialog::autoClose() const { Q_D(const QProgressDialog); return d->autoClose; } /*! \reimp */ void QProgressDialog::showEvent(QShowEvent *e) { Q_D(QProgressDialog); QDialog::showEvent(e); int w = qMax(isVisible() ? width() : 0, sizeHint().width()); int h = qMax(isVisible() ? height() : 0, sizeHint().height()); resize(w, h); d->forceTimer->stop(); } /*! Shows the dialog if it is still hidden after the algorithm has been started and minimumDuration milliseconds have passed. \sa setMinimumDuration() */ void QProgressDialog::forceShow() { Q_D(QProgressDialog); d->forceTimer->stop(); if (d->shown_once || d->cancellation_flag) return; show(); d->shown_once = true; } /*! \since 4.5 \overload Opens the dialog and connects its accepted() signal to the slot specified by \a receiver and \a member. The signal will be disconnected from the slot when the dialog is closed. */ void QProgressDialog::open(QObject *receiver, const char *member) { Q_D(QProgressDialog); connect(this, SIGNAL(canceled()), receiver, member); d->receiverToDisconnectOnClose = receiver; d->memberToDisconnectOnClose = member; QDialog::open(); } QT_END_NAMESPACE #include "moc_qprogressdialog.cpp" #endif // QT_NO_PROGRESSDIALOG