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Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSEFFECT_H #define QGRAPHICSEFFECT_H #include #include #include #include #include #ifndef QT_NO_GRAPHICSEFFECT QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QGraphicsItem; class QStyleOption; class QPainter; class QPixmap; class QGraphicsEffectSource; class QGraphicsEffectPrivate; class Q_GUI_EXPORT QGraphicsEffect : public QObject { Q_OBJECT Q_FLAGS(ChangeFlags) Q_PROPERTY(bool enabled READ isEnabled WRITE setEnabled NOTIFY enabledChanged) public: enum ChangeFlag { SourceAttached = 0x1, SourceDetached = 0x2, SourceBoundingRectChanged = 0x4, SourceInvalidated = 0x8 }; Q_DECLARE_FLAGS(ChangeFlags, ChangeFlag) enum PixmapPadMode { NoPad, PadToTransparentBorder, PadToEffectiveBoundingRect }; QGraphicsEffect(QObject *parent = 0); virtual ~QGraphicsEffect(); virtual QRectF boundingRectFor(const QRectF &sourceRect) const; QRectF boundingRect() const; bool isEnabled() const; public Q_SLOTS: void setEnabled(bool enable); void update(); Q_SIGNALS: void enabledChanged(bool enabled); protected: QGraphicsEffect(QGraphicsEffectPrivate &d, QObject *parent = 0); virtual void draw(QPainter *painter) = 0; virtual void sourceChanged(ChangeFlags flags); void updateBoundingRect(); bool sourceIsPixmap() const; QRectF sourceBoundingRect(Qt::CoordinateSystem system = Qt::LogicalCoordinates) const; void drawSource(QPainter *painter); QPixmap sourcePixmap(Qt::CoordinateSystem system = Qt::LogicalCoordinates, QPoint *offset = 0, PixmapPadMode mode = PadToEffectiveBoundingRect) const; private: Q_DECLARE_PRIVATE(QGraphicsEffect) Q_DISABLE_COPY(QGraphicsEffect) friend class QGraphicsItem; friend class QGraphicsItemPrivate; friend class QGraphicsScenePrivate; friend class QWidget; friend class QWidgetPrivate; public: QGraphicsEffectSource *source() const; // internal }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsEffect::ChangeFlags) class QGraphicsColorizeEffectPrivate; class Q_GUI_EXPORT QGraphicsColorizeEffect: public QGraphicsEffect { Q_OBJECT Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged) Q_PROPERTY(qreal strength READ strength WRITE setStrength NOTIFY strengthChanged) public: QGraphicsColorizeEffect(QObject *parent = 0); ~QGraphicsColorizeEffect(); QColor color() const; qreal strength() const; public Q_SLOTS: void setColor(const QColor &c); void setStrength(qreal strength); Q_SIGNALS: void colorChanged(const QColor &color); void strengthChanged(qreal strength); protected: void draw(QPainter *painter); private: Q_DECLARE_PRIVATE(QGraphicsColorizeEffect) Q_DISABLE_COPY(QGraphicsColorizeEffect) }; class QGraphicsBlurEffectPrivate; class Q_GUI_EXPORT QGraphicsBlurEffect: public QGraphicsEffect { Q_OBJECT Q_FLAGS(BlurHint BlurHints) Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged) Q_PROPERTY(BlurHints blurHints READ blurHints WRITE setBlurHints NOTIFY blurHintsChanged) public: enum BlurHint { PerformanceHint = 0x00, QualityHint = 0x01, AnimationHint = 0x02 }; Q_DECLARE_FLAGS(BlurHints, BlurHint) QGraphicsBlurEffect(QObject *parent = 0); ~QGraphicsBlurEffect(); QRectF boundingRectFor(const QRectF &rect) const; qreal blurRadius() const; BlurHints blurHints() const; public Q_SLOTS: void setBlurRadius(qreal blurRadius); void setBlurHints(BlurHints hints); Q_SIGNALS: void blurRadiusChanged(qreal blurRadius); void blurHintsChanged(BlurHints hints); protected: void draw(QPainter *painter); private: Q_DECLARE_PRIVATE(QGraphicsBlurEffect) Q_DISABLE_COPY(QGraphicsBlurEffect) }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsBlurEffect::BlurHints) class QGraphicsDropShadowEffectPrivate; class Q_GUI_EXPORT QGraphicsDropShadowEffect: public QGraphicsEffect { Q_OBJECT Q_PROPERTY(QPointF offset READ offset WRITE setOffset NOTIFY offsetChanged) Q_PROPERTY(qreal xOffset READ xOffset WRITE setXOffset NOTIFY offsetChanged) Q_PROPERTY(qreal yOffset READ yOffset WRITE setYOffset NOTIFY offsetChanged) Q_PROPERTY(qreal blurRadius READ blurRadius WRITE setBlurRadius NOTIFY blurRadiusChanged) Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged) public: QGraphicsDropShadowEffect(QObject *parent = 0); ~QGraphicsDropShadowEffect(); QRectF boundingRectFor(const QRectF &rect) const; QPointF offset() const; inline qreal xOffset() const { return offset().x(); } inline qreal yOffset() const { return offset().y(); } qreal blurRadius() const; QColor color() const; public Q_SLOTS: void setOffset(const QPointF &ofs); inline void setOffset(qreal dx, qreal dy) { setOffset(QPointF(dx, dy)); } inline void setOffset(qreal d) { setOffset(QPointF(d, d)); } inline void setXOffset(qreal dx) { setOffset(QPointF(dx, yOffset())); } inline void setYOffset(qreal dy) { setOffset(QPointF(xOffset(), dy)); } void setBlurRadius(qreal blurRadius); void setColor(const QColor &color); Q_SIGNALS: void offsetChanged(const QPointF &offset); void blurRadiusChanged(qreal blurRadius); void colorChanged(const QColor &color); protected: void draw(QPainter *painter); private: Q_DECLARE_PRIVATE(QGraphicsDropShadowEffect) Q_DISABLE_COPY(QGraphicsDropShadowEffect) }; class QGraphicsOpacityEffectPrivate; class Q_GUI_EXPORT QGraphicsOpacityEffect: public QGraphicsEffect { Q_OBJECT Q_PROPERTY(qreal opacity READ opacity WRITE setOpacity NOTIFY opacityChanged) Q_PROPERTY(QBrush opacityMask READ opacityMask WRITE setOpacityMask NOTIFY opacityMaskChanged) public: QGraphicsOpacityEffect(QObject *parent = 0); ~QGraphicsOpacityEffect(); qreal opacity() const; QBrush opacityMask() const; public Q_SLOTS: void setOpacity(qreal opacity); void setOpacityMask(const QBrush &mask); Q_SIGNALS: void opacityChanged(qreal opacity); void opacityMaskChanged(const QBrush &mask); protected: void draw(QPainter *painter); private: Q_DECLARE_PRIVATE(QGraphicsOpacityEffect) Q_DISABLE_COPY(QGraphicsOpacityEffect) }; QT_END_NAMESPACE QT_END_HEADER #endif //QT_NO_GRAPHICSEFFECT #endif // QGRAPHICSEFFECT_H