/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QSCREEN_QWS_H #define QSCREEN_QWS_H #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QScreenCursor; class QBrush; class QWSWindow; class QWSWindowSurface; class QGraphicsSystem; class QPixmapData; #ifndef QT_QWS_DEPTH16_RGB #define QT_QWS_DEPTH16_RGB 565 #endif static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100); static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10); static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10); static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits); static const int qt_green_shift = qt_bbits-(8-qt_gbits); static const int qt_neg_blue_shift = 8-qt_bbits; static const int qt_blue_mask = (1<> qt_neg_blue_shift; return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask); } inline ushort qt_convRgbTo16(QRgb c) { const int tr = qRed(c) << qt_red_shift; const int tg = qGreen(c) << qt_green_shift; const int tb = qBlue(c) >> qt_neg_blue_shift; return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask); } inline QRgb qt_conv16ToRgb(ushort c) { const int r=(c & qt_red_mask); const int g=(c & qt_green_mask); const int b=(c & qt_blue_mask); const int tr = r >> qt_red_shift | r >> qt_red_rounding_shift; const int tg = g >> qt_green_shift | g >> qt_green_rounding_shift; const int tb = b << qt_neg_blue_shift | b >> qt_blue_rounding_shift; return qRgb(tr,tg,tb); } inline void qt_conv16ToRgb(ushort c, int& r, int& g, int& b) { const int tr=(c & qt_red_mask); const int tg=(c & qt_green_mask); const int tb=(c & qt_blue_mask); r = tr >> qt_red_shift | tr >> qt_red_rounding_shift; g = tg >> qt_green_shift | tg >> qt_green_rounding_shift; b = tb << qt_neg_blue_shift | tb >> qt_blue_rounding_shift; } const int SourceSolid=0; const int SourcePixmap=1; #ifndef QT_NO_QWS_CURSOR class QScreenCursor; extern QScreenCursor *qt_screencursor; extern bool qt_sw_cursor; class Q_GUI_EXPORT QScreenCursor { public: QScreenCursor(); virtual ~QScreenCursor(); virtual void set(const QImage &image, int hotx, int hoty); virtual void move(int x, int y); virtual void show(); virtual void hide(); bool supportsAlphaCursor() const { return supportsAlpha; } static bool enabled() { return qt_sw_cursor; } QRect boundingRect() const { return QRect(pos - hotspot, size); } QImage image() const { return cursor; } bool isVisible() const { return enable; } bool isAccelerated() const { return hwaccel; } static void initSoftwareCursor(); static QScreenCursor* instance() { return qt_screencursor; } protected: QImage cursor; QSize size; QPoint pos; QPoint hotspot; uint enable : 1; uint hwaccel : 1; uint supportsAlpha : 1; private: friend class QProxyScreenCursor; }; #endif // QT_NO_QWS_CURSOR struct fb_cmap; // A (used) chunk of offscreen memory class QPoolEntry { public: unsigned int start; unsigned int end; int clientId; }; class QScreen; class QScreenPrivate; class QPixmapDataFactory; extern Q_GUI_EXPORT QScreen *qt_screen; typedef void(*ClearCacheFunc)(QScreen *obj, int); class Q_GUI_EXPORT QScreen { public: enum ClassId { LinuxFBClass, TransformedClass, VNCClass, MultiClass, VFbClass, DirectFBClass, SvgalibClass, ProxyClass, GLClass, CustomClass = 1024 }; QScreen(int display_id, ClassId classId); explicit QScreen(int display_id); virtual ~QScreen(); static QScreen* instance() { return qt_screen; } virtual bool initDevice() = 0; virtual bool connect(const QString &displaySpec) = 0; virtual void disconnect() = 0; virtual void shutdownDevice(); virtual void setMode(int,int,int) = 0; virtual bool supportsDepth(int) const; virtual void save(); virtual void restore(); virtual void blank(bool on); virtual int pixmapOffsetAlignment() { return 64; } virtual int pixmapLinestepAlignment() { return 64; } virtual int sharedRamSize(void *) { return 0; } virtual bool onCard(const unsigned char *) const; virtual bool onCard(const unsigned char *, ulong& out_offset) const; enum PixelType { NormalPixel, BGRPixel }; // sets a single color in the colormap virtual void set(unsigned int,unsigned int,unsigned int,unsigned int); // allocates a color virtual int alloc(unsigned int,unsigned int,unsigned int); int width() const { return w; } int height() const { return h; } int depth() const { return d; } virtual int pixmapDepth() const; PixelType pixelType() const { return pixeltype; } int linestep() const { return lstep; } int deviceWidth() const { return dw; } int deviceHeight() const { return dh; } uchar * base() const { return data; } // Ask for memory from card cache with alignment virtual uchar * cache(int) { return 0; } virtual void uncache(uchar *) {} QImage::Format pixelFormat() const; int screenSize() const { return size; } int totalSize() const { return mapsize; } QRgb * clut() { return screenclut; } int numCols() { return screencols; } virtual QSize mapToDevice(const QSize &) const; virtual QSize mapFromDevice(const QSize &) const; virtual QPoint mapToDevice(const QPoint &, const QSize &) const; virtual QPoint mapFromDevice(const QPoint &, const QSize &) const; virtual QRect mapToDevice(const QRect &, const QSize &) const; virtual QRect mapFromDevice(const QRect &, const QSize &) const; virtual QImage mapToDevice(const QImage &) const; virtual QImage mapFromDevice(const QImage &) const; virtual QRegion mapToDevice(const QRegion &, const QSize &) const; virtual QRegion mapFromDevice(const QRegion &, const QSize &) const; virtual int transformOrientation() const; virtual bool isTransformed() const; virtual bool isInterlaced() const; virtual void setDirty(const QRect&); virtual int memoryNeeded(const QString&); virtual void haltUpdates(); virtual void resumeUpdates(); // composition manager methods virtual void exposeRegion(QRegion r, int changing); // these work directly on the screen virtual void blit(const QImage &img, const QPoint &topLeft, const QRegion ®ion); virtual void solidFill(const QColor &color, const QRegion ®ion); void blit(QWSWindow *bs, const QRegion &clip); virtual QWSWindowSurface* createSurface(QWidget *widget) const; virtual QWSWindowSurface* createSurface(const QString &key) const; virtual QList subScreens() const { return QList(); } virtual QRegion region() const { return QRect(offset(), QSize(w, h)); } int subScreenIndexAt(const QPoint &p) const; void setOffset(const QPoint &p); QPoint offset() const; int physicalWidth() const { return physWidth; } // physical display size in mm int physicalHeight() const { return physHeight; } // physical display size in mm QPixmapDataFactory* pixmapDataFactory() const; // Deprecated, will be removed in 4.6 QGraphicsSystem* graphicsSystem() const; #ifdef QT_QWS_CLIENTBLIT bool supportsBlitInClients() const; void setSupportsBlitInClients(bool); #endif ClassId classId() const; protected: void setPixelFormat(QImage::Format format); void setPixmapDataFactory(QPixmapDataFactory *factory); // Deprecated, will be removed in 4.6 void setGraphicsSystem(QGraphicsSystem* system); QRgb screenclut[256]; int screencols; uchar * data; // Table of allocated lumps, kept in sorted highest-to-lowest order // The table itself is allocated at the bottom of offscreen memory // i.e. it's similar to having a stack (the table) and a heap // (the allocated blocks). Freed space is implicitly described // by the gaps between the allocated lumps (this saves entries and // means we don't need to worry about coalescing freed lumps) QPoolEntry * entries; int * entryp; unsigned int * lowest; int w; int lstep; int h; int d; PixelType pixeltype; bool grayscale; int dw; int dh; int size; // Screen size int mapsize; // Total mapped memory int displayId; int physWidth; int physHeight; friend class QWSServer; friend class QWSServerPrivate; static ClearCacheFunc clearCacheFunc; private: void compose(int level, const QRegion &exposed, QRegion &blend, QImage **blendbuffer, int changing_level); void paintBackground(const QRegion &); friend class QWSOnScreenSurface; static bool isWidgetPaintOnScreen(const QWidget *w); #if Q_BYTE_ORDER == Q_BIG_ENDIAN void setFrameBufferLittleEndian(bool littleEndian); bool frameBufferLittleEndian() const; friend class QVNCScreen; friend class QLinuxFbScreen; friend class QVFbScreen; friend class QProxyScreen; #endif friend void qt_solidFill_setup(QScreen*, const QColor&, const QRegion&); friend void qt_blit_setup(QScreen *screen, const QImage &image, const QPoint &topLeft, const QRegion ®ion); #ifdef QT_QWS_DEPTH_GENERIC friend void qt_set_generic_blit(QScreen *screen, int bpp, int len_red, int len_green, int len_blue, int len_alpha, int off_red, int off_green, int off_blue, int off_alpha); #endif QScreenPrivate *d_ptr; }; // This lives in loadable modules #ifndef QT_LOADABLE_MODULES extern "C" QScreen * qt_get_screen(int display_id, const char* spec); #endif // This is in main lib, loads the right module, calls qt_get_screen // In non-loadable cases just aliases to qt_get_screen const unsigned char * qt_probe_bus(); QT_END_NAMESPACE QT_END_HEADER #endif // QSCREEN_QWS_H