/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWINDOWSYSTEM_QWS_H #define QWINDOWSYSTEM_QWS_H #include #include #include #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) struct QWSWindowPrivate; class QWSCursor; class QWSClient; class QWSRegionManager; class QBrush; class QVariant; class QInputMethodEvent; class QWSInputMethod; class QWSBackingStore; class QWSWindowSurface; #ifdef QT3_SUPPORT class QImage; class QColor; #endif class QWSInternalWindowInfo { public: int winid; unsigned int clientid; QString name; // Corresponds to QObject name of top-level widget }; class Q_GUI_EXPORT QWSScreenSaver { public: virtual ~QWSScreenSaver(); virtual void restore()=0; virtual bool save(int level)=0; }; class Q_GUI_EXPORT QWSWindow { friend class QWSServer; friend class QWSServerPrivate; public: QWSWindow(int i, QWSClient* client); ~QWSWindow(); int winId() const { return id; } const QString &name() const { return rgnName; } const QString &caption() const { return rgnCaption; } QWSClient* client() const { return c; } const QRegion &requestedRegion() const { return requested_region; } QRegion allocatedRegion() const; QRegion paintedRegion() const; bool isVisible() const { return !requested_region.isEmpty(); } bool isPartiallyObscured() const { return requested_region != allocatedRegion(); } bool isFullyObscured() const { return allocatedRegion().isEmpty(); } enum State { NoState, Hidden, Showing, Visible, Hiding, Raising, Lowering, Moving, ChangingGeometry, Destroyed }; State state() const; Qt::WindowFlags windowFlags() const; QRegion dirtyOnScreen() const; void raise(); void lower(); void show(); void hide(); void setActiveWindow(); bool isOpaque() const {return opaque && _opacity == 255;} uint opacity() const { return _opacity; } QWSWindowSurface* windowSurface() const { return surface; } private: bool hidden() const { return requested_region.isEmpty(); } bool forClient(const QWSClient* cl) const { return cl==c; } void setName(const QString &n); void setCaption(const QString &c); void focus(bool get); int focusPriority() const { return last_focus_time; } void operation(QWSWindowOperationEvent::Operation o); void shuttingDown() { last_focus_time=0; } #ifdef QT_QWS_CLIENTBLIT QRegion directPaintRegion() const; inline void setDirectPaintRegion(const QRegion &topmost); #endif inline void setAllocatedRegion(const QRegion ®ion); void createSurface(const QString &key, const QByteArray &data); #ifndef QT_NO_QWSEMBEDWIDGET void startEmbed(QWSWindow *window); void stopEmbed(QWSWindow *window); #endif private: int id; QString rgnName; QString rgnCaption; bool modified; bool onTop; QWSClient* c; QRegion requested_region; QRegion exposed; int last_focus_time; QWSWindowSurface *surface; uint _opacity; bool opaque; QWSWindowPrivate *d; #ifdef QT3_SUPPORT inline QT3_SUPPORT QRegion requested() const { return requested_region; } // inline QT3_SUPPORT QRegion allocation() const { return allocated_region; } #endif }; #ifndef QT_NO_SOUND class QWSSoundServer; #ifdef QT_USE_OLD_QWS_SOUND class QWSSoundServerData; class Q_GUI_EXPORT QWSSoundServer : public QObject { Q_OBJECT public: QWSSoundServer(QObject* parent); ~QWSSoundServer(); void playFile(const QString& filename); private Q_SLOTS: void feedDevice(int fd); private: QWSSoundServerData* d; }; #endif #endif /********************************************************************* * * Class: QWSServer * *********************************************************************/ class QWSMouseHandler; struct QWSCommandStruct; class QWSServerPrivate; class QWSServer; extern Q_GUI_EXPORT QWSServer *qwsServer; class Q_GUI_EXPORT QWSServer : public QObject { friend class QCopChannel; friend class QWSMouseHandler; friend class QWSWindow; friend class QWSDisplay; friend class QWSInputMethod; Q_OBJECT Q_DECLARE_SCOPED_PRIVATE(QWSServer) public: explicit QWSServer(int flags = 0, QObject *parent=0); #ifdef QT3_SUPPORT QT3_SUPPORT_CONSTRUCTOR QWSServer(int flags, QObject *parent, const char *name); #endif ~QWSServer(); enum ServerFlags { DisableKeyboard = 0x01, DisableMouse = 0x02 }; static void sendKeyEvent(int unicode, int keycode, Qt::KeyboardModifiers modifiers, bool isPress, bool autoRepeat); #ifndef QT_NO_QWS_KEYBOARD static void processKeyEvent(int unicode, int keycode, Qt::KeyboardModifiers modifiers, bool isPress, bool autoRepeat); #endif static QWSServer* instance() { return qwsServer; } #ifndef QT_NO_QWS_INPUTMETHODS #ifdef QT3_SUPPORT enum IMState { IMCompose, IMEnd, IMStart = IMCompose }; #endif enum IMMouse { MousePress, MouseRelease, MouseMove, MouseOutside }; //MouseMove reserved but not used void sendIMEvent(const QInputMethodEvent*); void sendIMQuery(int property); #endif #ifndef QT_NO_QWS_KEYBOARD class KeyboardFilter { public: virtual ~KeyboardFilter() {} virtual bool filter(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat)=0; }; static void addKeyboardFilter(KeyboardFilter *f); static void removeKeyboardFilter(); #endif #ifndef QT_NO_QWS_INPUTMETHODS static void setCurrentInputMethod(QWSInputMethod *im); static void resetInputMethod(); #endif static void setDefaultMouse(const char *); static void setDefaultKeyboard(const char *); static void setMaxWindowRect(const QRect&); static void sendMouseEvent(const QPoint& pos, int state, int wheel = 0); static void setBackground(const QBrush &); #ifdef QT3_SUPPORT static QT3_SUPPORT void setDesktopBackground(const QImage &img); static QT3_SUPPORT void setDesktopBackground(const QColor &); #endif static QWSMouseHandler *mouseHandler(); static const QList& mouseHandlers(); static void setMouseHandler(QWSMouseHandler*); #ifndef QT_NO_QWS_KEYBOARD static QWSKeyboardHandler* keyboardHandler(); static void setKeyboardHandler(QWSKeyboardHandler* kh); #endif QWSWindow *windowAt(const QPoint& pos); const QList &clientWindows(); void openMouse(); void closeMouse(); void suspendMouse(); void resumeMouse(); #ifndef QT_NO_QWS_KEYBOARD void openKeyboard(); void closeKeyboard(); #endif static void setScreenSaver(QWSScreenSaver*); static void setScreenSaverIntervals(int* ms); static void setScreenSaverInterval(int); static void setScreenSaverBlockLevel(int); static bool screenSaverActive(); static void screenSaverActivate(bool); // the following are internal. void refresh(); void refresh(QRegion &); void enablePainting(bool); static void processEventQueue(); static QList * windowList(); void sendPropertyNotifyEvent(int property, int state); static QPoint mousePosition; static void startup(int flags); static void closedown(); static void beginDisplayReconfigure(); static void endDisplayReconfigure(); #ifndef QT_NO_QWS_CURSOR static void setCursorVisible(bool); static bool isCursorVisible(); #endif const QBrush &backgroundBrush() const; enum WindowEvent { Create=0x0001, Destroy=0x0002, Hide=0x0004, Show=0x0008, Raise=0x0010, Lower=0x0020, Geometry=0x0040, Active = 0x0080, Name=0x0100 }; Q_SIGNALS: void windowEvent(QWSWindow *w, QWSServer::WindowEvent e); #ifndef QT_NO_COP void newChannel(const QString& channel); void removedChannel(const QString& channel); #endif #ifndef QT_NO_QWS_INPUTMETHODS void markedText(const QString &); #endif protected: void timerEvent(QTimerEvent *e); private: friend class QApplicationPrivate; void updateWindowRegions() const; #ifdef QT3_SUPPORT #ifndef QT_NO_QWS_KEYBOARD static inline QT3_SUPPORT void setKeyboardFilter(QWSServer::KeyboardFilter *f) { if (f) addKeyboardFilter(f); else removeKeyboardFilter(); } #endif #endif private: #ifndef QT_NO_QWS_MULTIPROCESS Q_PRIVATE_SLOT(d_func(), void _q_clientClosed()) Q_PRIVATE_SLOT(d_func(), void _q_doClient()) Q_PRIVATE_SLOT(d_func(), void _q_deleteWindowsLater()) #endif Q_PRIVATE_SLOT(d_func(), void _q_screenSaverWake()) Q_PRIVATE_SLOT(d_func(), void _q_screenSaverSleep()) Q_PRIVATE_SLOT(d_func(), void _q_screenSaverTimeout()) #ifndef QT_NO_QWS_MULTIPROCESS Q_PRIVATE_SLOT(d_func(), void _q_newConnection()) #endif }; #ifndef QT_NO_QWS_INPUTMETHODS class Q_GUI_EXPORT QWSInputMethod : public QObject { Q_OBJECT public: QWSInputMethod(); virtual ~QWSInputMethod(); enum UpdateType {Update, FocusIn, FocusOut, Reset, Destroyed}; virtual bool filter(int unicode, int keycode, int modifiers, bool isPress, bool autoRepeat); virtual bool filter(const QPoint &, int state, int wheel); virtual void reset(); virtual void updateHandler(int type); virtual void mouseHandler(int pos, int state); virtual void queryResponse(int property, const QVariant&); protected: uint setInputResolution(bool isHigh); uint inputResolutionShift() const; // needed for required transform void sendMouseEvent(const QPoint &pos, int state, int wheel); void sendEvent(const QInputMethodEvent*); void sendPreeditString(const QString &preeditString, int cursorPosition, int selectionLength = 0); void sendCommitString(const QString &commitString, int replaceFrom = 0, int replaceLength = 0); void sendQuery(int property); #ifdef QT3_SUPPORT inline void sendIMEvent(QWSServer::IMState, const QString& txt, int cpos, int selLen = 0); #endif private: bool mIResolution; }; inline void QWSInputMethod::sendEvent(const QInputMethodEvent *ime) { qwsServer->sendIMEvent(ime); } #ifdef QT3_SUPPORT inline void QWSInputMethod::sendIMEvent(QWSServer::IMState state, const QString& txt, int cpos, int selLen) { if (state == QWSServer::IMCompose) sendPreeditString(txt, cpos, selLen); else sendCommitString(txt); } #endif inline void QWSInputMethod::sendQuery(int property) { qwsServer->sendIMQuery(property); } // mouse events not inline as involve transformations. #endif // QT_NO_QWS_INPUTMETHODS /********************************************************************* * * Class: QWSClient * *********************************************************************/ struct QWSMouseEvent; typedef QMap QWSCursorMap; class QWSClientPrivate; class QWSCommand; class QWSConvertSelectionCommand; class Q_GUI_EXPORT QWSClient : public QObject { Q_OBJECT Q_DECLARE_SCOPED_PRIVATE(QWSClient) public: QWSClient(QObject* parent, QWS_SOCK_BASE *, int id); ~QWSClient(); int socket() const; void setIdentity(const QString&); QString identity() const { return id; } void sendEvent(QWSEvent* event); void sendConnectedEvent(const char *display_spec); void sendMaxWindowRectEvent(const QRect &rect); void sendPropertyNotifyEvent(int property, int state); void sendPropertyReplyEvent(int property, int len, const char *data); void sendSelectionClearEvent(int windowid); void sendSelectionRequestEvent(QWSConvertSelectionCommand *cmd, int windowid); #ifndef QT_QWS_CLIENTBLIT void sendRegionEvent(int winid, QRegion rgn, int type); #else void sendRegionEvent(int winid, QRegion rgn, int type, int id = 0); #endif #ifndef QT_NO_QWSEMBEDWIDGET void sendEmbedEvent(int winid, QWSEmbedEvent::Type type, const QRegion ®ion = QRegion()); #endif QWSCommand* readMoreCommand(); int clientId() const { return cid; } QWSCursorMap cursors; // cursors defined by this client Q_SIGNALS: void connectionClosed(); void readyRead(); private Q_SLOTS: void closeHandler(); void errorHandler(); private: #ifndef QT_NO_QWS_MULTIPROCESS friend class QWSWindow; void removeUnbufferedSurface(); void addUnbufferedSurface(); #endif private: int socketDescriptor; #ifndef QT_NO_QWS_MULTIPROCESS QWSSocket *csocket; #endif QWSCommand* command; uint isClosed : 1; QString id; int cid; friend class QWSServerPrivate; }; QT_END_NAMESPACE QT_END_HEADER #endif // QWINDOWSYSTEM_QWS_H