/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qgraphicsscene_bsp_p.h" #ifndef QT_NO_GRAPHICSVIEW #include #include QT_BEGIN_NAMESPACE class QGraphicsSceneInsertItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor { public: QGraphicsItem *item; void visit(QList *items) { items->prepend(item); } }; class QGraphicsSceneRemoveItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor { public: QGraphicsItem *item; void visit(QList *items) { items->removeAll(item); } }; class QGraphicsSceneFindItemBspTreeVisitor : public QGraphicsSceneBspTreeVisitor { public: QList *foundItems; void visit(QList *items) { for (int i = 0; i < items->size(); ++i) { QGraphicsItem *item = items->at(i); if (!item->d_func()->itemDiscovered && item->isVisible()) { item->d_func()->itemDiscovered = 1; foundItems->prepend(item); } } } }; QGraphicsSceneBspTree::QGraphicsSceneBspTree(QObject *parent) : QGraphicsSceneIndex(parent), depth(0), leafCnt(0) { insertVisitor = new QGraphicsSceneInsertItemBspTreeVisitor; removeVisitor = new QGraphicsSceneRemoveItemBspTreeVisitor; findVisitor = new QGraphicsSceneFindItemBspTreeVisitor; } QGraphicsSceneBspTree::~QGraphicsSceneBspTree() { delete insertVisitor; delete removeVisitor; delete findVisitor; } void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth) { sceneRect = rect; leafCnt = 0; nodes.resize((1 << (depth + 1)) - 1); nodes.fill(Node()); leaves.resize(1 << depth); leaves.fill(QList()); initialize(rect, depth, 0); } void QGraphicsSceneBspTree::clear() { leafCnt = 0; nodes.clear(); leaves.clear(); } QRectF QGraphicsSceneBspTree::rect() const { return sceneRect; } void QGraphicsSceneBspTree::setRect(const QRectF &rect) { sceneRect = rect; } void QGraphicsSceneBspTree::insertItem(QGraphicsItem *item) { insertVisitor->item = item; climbTree(insertVisitor, item->sceneBoundingRect()); } void QGraphicsSceneBspTree::removeItem(QGraphicsItem *item) { removeVisitor->item = item; climbTree(removeVisitor, item->sceneBoundingRect()); } void QGraphicsSceneBspTree::removeItems(const QList &items) { for (int i = 0; i < leaves.size(); ++i) { QList newItemList; const QList &oldItemList = leaves[i]; for (int j = 0; j < oldItemList.size(); ++j) { QGraphicsItem *item = oldItemList.at(j); if (!items.contains(item)) newItemList << item; } leaves[i] = newItemList; } } QList QGraphicsSceneBspTree::items(const QRectF &rect) { QList tmp; findVisitor->foundItems = &tmp; climbTree(findVisitor, rect); return tmp; } QList QGraphicsSceneBspTree::items(const QPointF &pos) { QList tmp; findVisitor->foundItems = &tmp; climbTree(findVisitor, pos); return tmp; } int QGraphicsSceneBspTree::leafCount() const { return leafCnt; } QString QGraphicsSceneBspTree::debug(int index) const { const Node *node = &nodes.at(index); QString tmp; if (node->type == Node::Leaf) { QRectF rect = rectForIndex(index); if (!leaves[node->leafIndex].isEmpty()) { tmp += QString::fromLatin1("[%1, %2, %3, %4] contains %5 items\n") .arg(rect.left()).arg(rect.top()) .arg(rect.width()).arg(rect.height()) .arg(leaves[node->leafIndex].size()); } } else { if (node->type == Node::Horizontal) { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } else { tmp += debug(firstChildIndex(index)); tmp += debug(firstChildIndex(index) + 1); } } return tmp; } void QGraphicsSceneBspTree::initialize(const QRectF &rect, int depth, int index) { Node *node = &nodes[index]; if (index == 0) { node->type = Node::Horizontal; node->offset = rect.center().x(); } if (depth) { Node::Type type; QRectF rect1, rect2; qreal offset1, offset2; if (node->type == Node::Horizontal) { type = Node::Vertical; rect1.setRect(rect.left(), rect.top(), rect.width(), rect.height() / 2); rect2.setRect(rect1.left(), rect1.bottom(), rect1.width(), rect.height() - rect1.height()); offset1 = rect1.center().x(); offset2 = rect2.center().x(); } else { type = Node::Horizontal; rect1.setRect(rect.left(), rect.top(), rect.width() / 2, rect.height()); rect2.setRect(rect1.right(), rect1.top(), rect.width() - rect1.width(), rect1.height()); offset1 = rect1.center().y(); offset2 = rect2.center().y(); } int childIndex = firstChildIndex(index); Node *child = &nodes[childIndex]; child->offset = offset1; child->type = type; child = &nodes[childIndex + 1]; child->offset = offset2; child->type = type; initialize(rect1, depth - 1, childIndex); initialize(rect2, depth - 1, childIndex + 1); } else { node->type = Node::Leaf; node->leafIndex = leafCnt++; } } void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QPointF &pos, int index) { if (nodes.isEmpty()) { // should never happen for bsp tree internal to QGraphicsScene initialize(sceneRect, 0); } const Node &node = nodes.at(index); int childIndex = firstChildIndex(index); switch (node.type) { case Node::Leaf: { visitor->visit(&leaves[node.leafIndex]); break; } case Node::Vertical: if (pos.x() < node.offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; case Node::Horizontal: if (pos.y() < node.offset) { climbTree(visitor, pos, childIndex); } else { climbTree(visitor, pos, childIndex + 1); } break; } } void QGraphicsSceneBspTree::climbTree(QGraphicsSceneBspTreeVisitor *visitor, const QRectF &rect, int index) { if (nodes.isEmpty()) { // should never happen for bsp tree internal to QGraphicsScene initialize(sceneRect, 0); } const Node &node = nodes.at(index); int childIndex = firstChildIndex(index); switch (node.type) { case Node::Leaf: { visitor->visit(&leaves[node.leafIndex]); break; } case Node::Vertical: if (rect.left() < node.offset) { climbTree(visitor, rect, childIndex); if (rect.right() >= node.offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } break; case Node::Horizontal: int childIndex = firstChildIndex(index); if (rect.top() < node.offset) { climbTree(visitor, rect, childIndex); if (rect.bottom() >= node.offset) climbTree(visitor, rect, childIndex + 1); } else { climbTree(visitor, rect, childIndex + 1); } } } QRectF QGraphicsSceneBspTree::rectForIndex(int index) const { if (index <= 0) return sceneRect; int parentIdx = parentIndex(index); QRectF rect = rectForIndex(parentIdx); const Node *parent = &nodes.at(parentIdx); if (parent->type == Node::Horizontal) { if (index & 1) rect.setRight(parent->offset); else rect.setLeft(parent->offset); } else { if (index & 1) rect.setBottom(parent->offset); else rect.setTop(parent->offset); } return rect; } QT_END_NAMESPACE #endif // QT_NO_GRAPHICSVIEW