/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSSCENE_P_H #define QGRAPHICSSCENE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qgraphicsscene.h" #if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW #include "qgraphicssceneevent.h" #include "qgraphicsview.h" #include "qgraphicsview_p.h" #include "qgraphicsitem_p.h" #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QGraphicsSceneIndex; class QGraphicsView; class QGraphicsWidget; class Q_AUTOTEST_EXPORT QGraphicsScenePrivate : public QObjectPrivate { Q_DECLARE_PUBLIC(QGraphicsScene) public: QGraphicsScenePrivate(); void init(); static QGraphicsScenePrivate *get(QGraphicsScene *q); static int changedSignalIndex; QGraphicsScene::ItemIndexMethod indexMethod; QGraphicsSceneIndex *index; int lastItemCount; QRectF sceneRect; bool hasSceneRect; bool dirtyGrowingItemsBoundingRect; QRectF growingItemsBoundingRect; void _q_emitUpdated(); QList updatedRects; bool updateAll; bool calledEmitUpdated; bool processDirtyItemsEmitted; QPainterPath selectionArea; int selectionChanging; QSet selectedItems; QSet unpolishedItems; QList topLevelItems; bool needSortTopLevelItems; bool unpolishedItemsModified; bool holesInTopLevelSiblingIndex; bool topLevelSequentialOrdering; QMap movingItemsInitialPositions; void registerTopLevelItem(QGraphicsItem *item); void unregisterTopLevelItem(QGraphicsItem *item); void _q_updateLater(); void _q_polishItems(); void _q_processDirtyItems(); QSet scenePosItems; bool scenePosDescendantsUpdatePending; void setScenePosItemEnabled(QGraphicsItem *item, bool enabled); void registerScenePosItem(QGraphicsItem *item); void unregisterScenePosItem(QGraphicsItem *item); void _q_updateScenePosDescendants(); void removeItemHelper(QGraphicsItem *item); QBrush backgroundBrush; QBrush foregroundBrush; bool stickyFocus; bool hasFocus; QGraphicsItem *focusItem; QGraphicsItem *lastFocusItem; QGraphicsWidget *tabFocusFirst; QGraphicsItem *activePanel; QGraphicsItem *lastActivePanel; int activationRefCount; int childExplicitActivation; void setActivePanelHelper(QGraphicsItem *item, bool duringActivationEvent); void setFocusItemHelper(QGraphicsItem *item, Qt::FocusReason focusReason); QList popupWidgets; void addPopup(QGraphicsWidget *widget); void removePopup(QGraphicsWidget *widget, bool itemIsDying = false); QGraphicsItem *lastMouseGrabberItem; bool lastMouseGrabberItemHasImplicitMouseGrab; QList mouseGrabberItems; void grabMouse(QGraphicsItem *item, bool implicit = false); void ungrabMouse(QGraphicsItem *item, bool itemIsDying = false); void clearMouseGrabber(); QList keyboardGrabberItems; void grabKeyboard(QGraphicsItem *item); void ungrabKeyboard(QGraphicsItem *item, bool itemIsDying = false); void clearKeyboardGrabber(); QGraphicsItem *dragDropItem; QGraphicsWidget *enterWidget; Qt::DropAction lastDropAction; QList cachedItemsUnderMouse; QList hoverItems; QPointF lastSceneMousePos; bool allItemsIgnoreHoverEvents; bool allItemsUseDefaultCursor; void enableMouseTrackingOnViews(); QMap mouseGrabberButtonDownPos; QMap mouseGrabberButtonDownScenePos; QMap mouseGrabberButtonDownScreenPos; QList itemsAtPosition(const QPoint &screenPos, const QPointF &scenePos, QWidget *widget) const; void storeMouseButtonsForMouseGrabber(QGraphicsSceneMouseEvent *event); QList views; void addView(QGraphicsView *view); void removeView(QGraphicsView *view); bool painterStateProtection; QMultiMap sceneEventFilters; void installSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter); void removeSceneEventFilter(QGraphicsItem *watched, QGraphicsItem *filter); bool filterDescendantEvent(QGraphicsItem *item, QEvent *event); bool filterEvent(QGraphicsItem *item, QEvent *event); bool sendEvent(QGraphicsItem *item, QEvent *event); bool dispatchHoverEvent(QGraphicsSceneHoverEvent *hoverEvent); bool itemAcceptsHoverEvents_helper(const QGraphicsItem *item) const; void leaveScene(); void cloneDragDropEvent(QGraphicsSceneDragDropEvent *dest, QGraphicsSceneDragDropEvent *source); void sendDragDropEvent(QGraphicsItem *item, QGraphicsSceneDragDropEvent *dragDropEvent); void sendHoverEvent(QEvent::Type type, QGraphicsItem *item, QGraphicsSceneHoverEvent *hoverEvent); void sendMouseEvent(QGraphicsSceneMouseEvent *mouseEvent); void mousePressEventHandler(QGraphicsSceneMouseEvent *mouseEvent); QGraphicsWidget *windowForItem(const QGraphicsItem *item) const; bool sortCacheEnabled; // for compatibility void drawItemHelper(QGraphicsItem *item, QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget, bool painterStateProtection); void drawItems(QPainter *painter, const QTransform *const viewTransform, QRegion *exposedRegion, QWidget *widget); void drawSubtreeRecursive(QGraphicsItem *item, QPainter *painter, const QTransform *const, QRegion *exposedRegion, QWidget *widget, qreal parentOpacity = qreal(1.0), const QTransform *const effectTransform = 0); void draw(QGraphicsItem *, QPainter *, const QTransform *const, const QTransform *const, QRegion *, QWidget *, qreal, const QTransform *const, bool, bool); void markDirty(QGraphicsItem *item, const QRectF &rect = QRectF(), bool invalidateChildren = false, bool force = false, bool ignoreOpacity = false, bool removingItemFromScene = false); void processDirtyItemsRecursive(QGraphicsItem *item, bool dirtyAncestorContainsChildren = false, qreal parentOpacity = qreal(1.0)); inline void resetDirtyItem(QGraphicsItem *item, bool recursive = false) { Q_ASSERT(item); item->d_ptr->dirty = 0; item->d_ptr->paintedViewBoundingRectsNeedRepaint = 0; item->d_ptr->geometryChanged = 0; if (!item->d_ptr->dirtyChildren) recursive = false; item->d_ptr->dirtyChildren = 0; item->d_ptr->needsRepaint = QRectF(); item->d_ptr->allChildrenDirty = 0; item->d_ptr->fullUpdatePending = 0; item->d_ptr->ignoreVisible = 0; item->d_ptr->ignoreOpacity = 0; #ifndef QT_NO_GRAPHICSEFFECT QGraphicsEffect::ChangeFlags flags; if (item->d_ptr->notifyBoundingRectChanged) { flags |= QGraphicsEffect::SourceBoundingRectChanged; item->d_ptr->notifyBoundingRectChanged = 0; } if (item->d_ptr->notifyInvalidated) { flags |= QGraphicsEffect::SourceInvalidated; item->d_ptr->notifyInvalidated = 0; } #endif //QT_NO_GRAPHICSEFFECT if (recursive) { for (int i = 0; i < item->d_ptr->children.size(); ++i) resetDirtyItem(item->d_ptr->children.at(i), recursive); } #ifndef QT_NO_GRAPHICSEFFECT if (flags && item->d_ptr->graphicsEffect) item->d_ptr->graphicsEffect->sourceChanged(flags); #endif //QT_NO_GRAPHICSEFFECT } inline void ensureSortedTopLevelItems() { if (needSortTopLevelItems) { qSort(topLevelItems.begin(), topLevelItems.end(), qt_notclosestLeaf); topLevelSequentialOrdering = false; needSortTopLevelItems = false; } } void ensureSequentialTopLevelSiblingIndexes(); QStyle *style; QFont font; void setFont_helper(const QFont &font); void resolveFont(); void updateFont(const QFont &font); QPalette palette; void setPalette_helper(const QPalette &palette); void resolvePalette(); void updatePalette(const QPalette &palette); QStyleOptionGraphicsItem styleOptionTmp; QMap sceneCurrentTouchPoints; QMap itemForTouchPointId; static void updateTouchPointsForItem(QGraphicsItem *item, QTouchEvent *touchEvent); int findClosestTouchPointId(const QPointF &scenePos); void touchEventHandler(QTouchEvent *touchEvent); bool sendTouchBeginEvent(QGraphicsItem *item, QTouchEvent *touchEvent); bool allItemsIgnoreTouchEvents; void enableTouchEventsOnViews(); QHash gestureTargets; void gestureEventHandler(QGestureEvent *event); void getGestureTargets(const QSet &gestures, QWidget *viewport, QMap *conflictedGestures, QList > *conflictedItems, QHash *normalGestures); void cancelGesturesForChildren(QGesture *original, QWidget *viewport); void updateInputMethodSensitivityInViews(); QList modalPanels; void enterModal(QGraphicsItem *item, QGraphicsItem::PanelModality panelModality = QGraphicsItem::NonModal); void leaveModal(QGraphicsItem *item); }; // QRectF::intersects() returns false always if either the source or target // rectangle's width or height are 0. This works around that problem. static inline void _q_adjustRect(QRectF *rect) { Q_ASSERT(rect); if (!rect->width()) rect->adjust(qreal(-0.00001), 0, qreal(0.00001), 0); if (!rect->height()) rect->adjust(0, qreal(-0.00001), 0, qreal(0.00001)); } static inline QRectF adjustedItemBoundingRect(const QGraphicsItem *item) { Q_ASSERT(item); QRectF boundingRect(item->boundingRect()); _q_adjustRect(&boundingRect); return boundingRect; } static inline QRectF adjustedItemEffectiveBoundingRect(const QGraphicsItem *item) { Q_ASSERT(item); QRectF boundingRect(QGraphicsItemPrivate::get(item)->effectiveBoundingRect()); _q_adjustRect(&boundingRect); return boundingRect; } QT_END_NAMESPACE #endif // QT_NO_GRAPHICSVIEW #endif