/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://www.qtsoftware.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \class QGraphicsSceneEvent \brief The QGraphicsSceneEvent class provides a base class for all graphics view related events. \since 4.2 \ingroup multimedia \ingroup graphicsview-api When a QGraphicsView receives Qt mouse, keyboard, and drag and drop events (QMouseEvent, QKeyEvent, QDragEvent, etc.), it translates them into instances of QGraphicsSceneEvent subclasses and forwards them to the QGraphicsScene it displays. The scene then forwards the events to the relevant items. For example, when a QGraphicsView receives a QMouseEvent of type MousePress as a response to a user click, the view sends a QGraphicsSceneMouseEvent of type GraphicsSceneMousePress to the underlying QGraphicsScene through its \l{QGraphicsScene::}{mousePressEvent()} function. The default QGraphicsScene::mousePressEvent() implementation determines which item was clicked and forwards the event to QGraphicsItem::mousePressEvent(). \omit ### Beskrive widget() \endomit Subclasses such as QGraphicsSceneMouseEvent and QGraphicsSceneContextMenuEvent provide the coordinates from the original QEvent in screen, scene, and item coordinates (see \l{QGraphicsSceneMouseEvent::}{screenPos()}, \l{QGraphicsSceneMouseEvent::}{scenePos()}, and \l{QGraphicsSceneMouseEvent::}{pos()}). The item coordinates are set by the QGraphicsScene before it forwards the event to the event to a QGraphicsItem. The mouse events also add the possibility to retrieve the coordinates from the last event received by the view (see \l{QGraphicsSceneMouseEvent::}{lastScreenPos()}, \l{QGraphicsSceneMouseEvent::}{lastScenePos()}, and \l{QGraphicsSceneMouseEvent::}{lastPos()}). \sa QEvent */ /*! \class QGraphicsSceneMouseEvent \brief The QGraphicsSceneMouseEvent class provides mouse events in the graphics view framework. \since 4.2 \ingroup multimedia \ingroup graphicsview-api When a QGraphicsView receives a QMouseEvent, it translates it to a QGraphicsSceneMouseEvent. The event is then forwarded to the QGraphicsScene associated with the view. In addition to containing the item, scene, and screen coordinates of the event (as pos(), scenePos(), and screenPos()), mouse events also contain the coordinates of the previous mouse event received by the view. These can be retrieved with lastPos(), lastScreenPos(), and lastScenePos(). \sa QGraphicsSceneContextMenuEvent, QGraphicsSceneHoverEvent, QGraphicsSceneWheelEvent, QMouseEvent */ /*! \class QGraphicsSceneWheelEvent \brief The QGraphicsSceneWheelEvent class provides wheel events in the graphics view framework. \brief The QGraphicsSceneWheelEvent class provides wheel events in the graphics view framework. \since 4.2 \ingroup multimedia \ingroup graphicsview-api \l{QWheelEvent}{QWheelEvent}s received by a QGraphicsView are translated into QGraphicsSceneWheelEvents; it translates the QWheelEvent::globalPos() into item, scene, and screen coordinates (pos(), scenePos(), and screenPos()). \sa QGraphicsSceneMouseEvent, QGraphicsSceneContextMenuEvent, QGraphicsSceneHoverEvent, QWheelEvent */ /*! \class QGraphicsSceneContextMenuEvent \brief The QGraphicsSceneContextMenuEvent class provides context menu events in the graphics view framework. \since 4.2 \ingroup multimedia \ingroup graphicsview-api A QContextMenuEvent received by a QGraphicsView is translated into a QGraphicsSceneContextMenuEvent. The QContextMenuEvent::globalPos() is translated into item, scene, and screen coordinates (pos(), scenePos(), and screenPos()). \sa QGraphicsSceneMouseEvent, QGraphicsSceneWheelEvent, QContextMenuEvent */ /*! \enum QGraphicsSceneContextMenuEvent::Reason This enum describes the reason why the context event was sent. \value Mouse The mouse caused the event to be sent. On most platforms, this means the right mouse button was clicked. \value Keyboard The keyboard caused this event to be sent. On Windows and Mac OS X, this means the menu button was pressed. \value Other The event was sent by some other means (i.e. not by the mouse or keyboard). */ /*! \class QGraphicsSceneHoverEvent \brief The QGraphicsSceneHoverEvent class provides hover events in the graphics view framework. \since 4.2 \ingroup multimedia \ingroup graphicsview-api When a QGraphicsView receives a QHoverEvent event, it translates it into QGraphicsSceneHoverEvent. The event is then forwarded to the QGraphicsScene associated with the view. \sa QGraphicsSceneMouseEvent, QGraphicsSceneContextMenuEvent, QGraphicsSceneWheelEvent, QHoverEvent */ /*! \class QGraphicsSceneHelpEvent \brief The QGraphicsSceneHelpEvent class provides events when a tooltip is requested. \since 4.2 \ingroup multimedia \ingroup graphicsview-api When a QGraphicsView receives a QEvent of type QEvent::ToolTip, it creates a QGraphicsSceneHelpEvent, which is forwarded to the scene. You can set a tooltip on a QGraphicsItem with \l{QGraphicsItem::}{setToolTip()}; by default QGraphicsScene displays the tooltip of the QGraphicsItem with the highest z-value (i.e, the top-most item) under the mouse position. QGraphicsView does not forward events when \l{QWhatsThis}{"What's This"} and \l{QStatusTipEvent}{status tip} help is requested. If you need this, you can reimplement QGraphicsView::viewportEvent() and forward QStatusTipEvent events and \l{QEvent}{QEvents} of type QEvent::WhatsThis to the scene. \sa QEvent */ /*! \class QGraphicsSceneDragDropEvent \brief The QGraphicsSceneDragDropEvent class provides events for drag and drop in the graphics view framework. \since 4.2 \ingroup multimedia \ingroup graphicsview-api QGraphicsView inherits the drag and drop functionality provided by QWidget. When it receives a drag and drop event, it translates it to a QGraphicsSceneDragDropEvent. QGraphicsSceneDragDropEvent stores events of type GraphicsSceneDragEnter, GraphicsSceneDragLeave, GraphicsSceneDragMove, or GraphicsSceneDrop. QGraphicsSceneDragDropEvent contains the position of the mouse cursor in both item, scene, and screen coordinates; this can be retrieved with pos(), scenePos(), and screenPos(). The scene sends the event to the first QGraphicsItem under the mouse cursor that accepts drops; a graphics item is set to accept drops with \l{QGraphicsItem::}{setAcceptDrops()}. */ /*! \class QGraphicsSceneResizeEvent \brief The QGraphicsSceneResizeEvent class provides events for widget resizing in the graphics view framework. \since 4.4 \ingroup multimedia \ingroup graphicsview-api A QGraphicsWidget sends itself a QGraphicsSceneResizeEvent immediately when its geometry changes. It's similar to QResizeEvent, but its sizes, oldSize() and newSize(), use QSizeF instead of QSize. \sa QGraphicsWidget::setGeometry(), QGraphicsWidget::resize() */ /*! \class QGraphicsSceneMoveEvent \brief The QGraphicsSceneMoveEvent class provides events for widget moving in the graphics view framework. \since 4.4 \ingroup multimedia \ingroup graphicsview-api A QGraphicsWidget sends itself a QGraphicsSceneMoveEvent immediately when its local position changes. The delivery is implemented as part of QGraphicsItem::itemChange(). It's similar to QMoveEvent, but its positions, oldPos() and newPos(), use QPointF instead of QPoint. \sa QGraphicsItem::setPos(), QGraphicsItem::ItemPositionChange, QGraphicsItem::ItemPositionHasChanged */ #include "qgraphicssceneevent.h" #ifndef QT_NO_GRAPHICSVIEW #ifndef QT_NO_DEBUG #include #endif #include #include #include #include #include "qgraphicsview.h" #include "qgraphicsitem.h" #include #include QT_BEGIN_NAMESPACE QString qt_getStandardGestureTypeName(Qt::GestureType type); class QGraphicsSceneEventPrivate { public: inline QGraphicsSceneEventPrivate() : widget(0), q_ptr(0) { } inline virtual ~QGraphicsSceneEventPrivate() { } QWidget *widget; QGraphicsSceneEvent *q_ptr; }; /*! \internal Constructs a generic graphics scene event of the specified \a type. */ QGraphicsSceneEvent::QGraphicsSceneEvent(Type type) : QEvent(type), d_ptr(new QGraphicsSceneEventPrivate) { d_ptr->q_ptr = this; } /*! \internal Constructs a generic graphics scene event. */ QGraphicsSceneEvent::QGraphicsSceneEvent(QGraphicsSceneEventPrivate &dd, Type type) : QEvent(type), d_ptr(&dd) { d_ptr->q_ptr = this; } /*! Destroys the event. */ QGraphicsSceneEvent::~QGraphicsSceneEvent() { delete d_ptr; } /*! Returns the widget where the event originated, or 0 if the event originates from another application. */ QWidget *QGraphicsSceneEvent::widget() const { return d_ptr->widget; } /*! \internal Sets the \a widget related to this event. \sa widget() */ void QGraphicsSceneEvent::setWidget(QWidget *widget) { d_ptr->widget = widget; } class QGraphicsSceneMouseEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneMouseEvent) public: inline QGraphicsSceneMouseEventPrivate() : button(Qt::NoButton), buttons(0), modifiers(0) { } QPointF pos; QPointF scenePos; QPoint screenPos; QPointF lastPos; QPointF lastScenePos; QPoint lastScreenPos; QMap buttonDownPos; QMap buttonDownScenePos; QMap buttonDownScreenPos; Qt::MouseButton button; Qt::MouseButtons buttons; Qt::KeyboardModifiers modifiers; }; /*! \internal Constructs a generic graphics scene mouse event of the specified \a type. */ QGraphicsSceneMouseEvent::QGraphicsSceneMouseEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneMouseEventPrivate, type) { } /*! Destroys the event. */ QGraphicsSceneMouseEvent::~QGraphicsSceneMouseEvent() { } /*! Returns the mouse cursor position in item coordinates. \sa scenePos(), screenPos(), lastPos() */ QPointF QGraphicsSceneMouseEvent::pos() const { Q_D(const QGraphicsSceneMouseEvent); return d->pos; } /*! \internal */ void QGraphicsSceneMouseEvent::setPos(const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->pos = pos; } /*! Returns the mouse cursor position in scene coordinates. \sa pos(), screenPos(), lastScenePos() */ QPointF QGraphicsSceneMouseEvent::scenePos() const { Q_D(const QGraphicsSceneMouseEvent); return d->scenePos; } /*! \internal */ void QGraphicsSceneMouseEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->scenePos = pos; } /*! Returns the mouse cursor position in screen coordinates. \sa pos(), scenePos(), lastScreenPos() */ QPoint QGraphicsSceneMouseEvent::screenPos() const { Q_D(const QGraphicsSceneMouseEvent); return d->screenPos; } /*! \internal */ void QGraphicsSceneMouseEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneMouseEvent); d->screenPos = pos; } /*! Returns the mouse cursor position in item coordinates where the specified \a button was clicked. \sa buttonDownScenePos(), buttonDownScreenPos(), pos() */ QPointF QGraphicsSceneMouseEvent::buttonDownPos(Qt::MouseButton button) const { Q_D(const QGraphicsSceneMouseEvent); return d->buttonDownPos.value(button); } /*! \internal */ void QGraphicsSceneMouseEvent::setButtonDownPos(Qt::MouseButton button, const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->buttonDownPos.insert(button, pos); } /*! Returns the mouse cursor position in scene coordinates where the specified \a button was clicked. \sa buttonDownPos(), buttonDownScreenPos(), scenePos() */ QPointF QGraphicsSceneMouseEvent::buttonDownScenePos(Qt::MouseButton button) const { Q_D(const QGraphicsSceneMouseEvent); return d->buttonDownScenePos.value(button); } /*! \internal */ void QGraphicsSceneMouseEvent::setButtonDownScenePos(Qt::MouseButton button, const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->buttonDownScenePos.insert(button, pos); } /*! Returns the mouse cursor position in screen coordinates where the specified \a button was clicked. \sa screenPos(), buttonDownPos(), buttonDownScenePos() */ QPoint QGraphicsSceneMouseEvent::buttonDownScreenPos(Qt::MouseButton button) const { Q_D(const QGraphicsSceneMouseEvent); return d->buttonDownScreenPos.value(button); } /*! \internal */ void QGraphicsSceneMouseEvent::setButtonDownScreenPos(Qt::MouseButton button, const QPoint &pos) { Q_D(QGraphicsSceneMouseEvent); d->buttonDownScreenPos.insert(button, pos); } /*! Returns the last recorded mouse cursor position in item coordinates. \sa lastScenePos(), lastScreenPos(), pos() */ QPointF QGraphicsSceneMouseEvent::lastPos() const { Q_D(const QGraphicsSceneMouseEvent); return d->lastPos; } /*! \internal */ void QGraphicsSceneMouseEvent::setLastPos(const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->lastPos = pos; } /*! Returns the last recorded mouse cursor position in scene coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event. \sa lastPos(), lastScreenPos(), scenePos() */ QPointF QGraphicsSceneMouseEvent::lastScenePos() const { Q_D(const QGraphicsSceneMouseEvent); return d->lastScenePos; } /*! \internal */ void QGraphicsSceneMouseEvent::setLastScenePos(const QPointF &pos) { Q_D(QGraphicsSceneMouseEvent); d->lastScenePos = pos; } /*! Returns the last recorded mouse cursor position in screen coordinates. The last recorded position is the position of the previous mouse event received by the view that created the event. \sa lastPos(), lastScenePos(), screenPos() */ QPoint QGraphicsSceneMouseEvent::lastScreenPos() const { Q_D(const QGraphicsSceneMouseEvent); return d->lastScreenPos; } /*! \internal */ void QGraphicsSceneMouseEvent::setLastScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneMouseEvent); d->lastScreenPos = pos; } /*! Returns the combination of mouse buttons that were pressed at the time the event was sent. \sa button(), modifiers() */ Qt::MouseButtons QGraphicsSceneMouseEvent::buttons() const { Q_D(const QGraphicsSceneMouseEvent); return d->buttons; } /*! \internal */ void QGraphicsSceneMouseEvent::setButtons(Qt::MouseButtons buttons) { Q_D(QGraphicsSceneMouseEvent); d->buttons = buttons; } /*! Returns the mouse button (if any) that caused the event. \sa buttons(), modifiers() */ Qt::MouseButton QGraphicsSceneMouseEvent::button() const { Q_D(const QGraphicsSceneMouseEvent); return d->button; } /*! \internal */ void QGraphicsSceneMouseEvent::setButton(Qt::MouseButton button) { Q_D(QGraphicsSceneMouseEvent); d->button = button; } /*! Returns the keyboard modifiers in use at the time the event was sent. \sa buttons(), button() */ Qt::KeyboardModifiers QGraphicsSceneMouseEvent::modifiers() const { Q_D(const QGraphicsSceneMouseEvent); return d->modifiers; } /*! \internal */ void QGraphicsSceneMouseEvent::setModifiers(Qt::KeyboardModifiers modifiers) { Q_D(QGraphicsSceneMouseEvent); d->modifiers = modifiers; } class QGraphicsSceneWheelEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneWheelEvent) public: inline QGraphicsSceneWheelEventPrivate() : buttons(0), modifiers(0), delta(0), orientation(Qt::Horizontal) { } QPointF pos; QPointF scenePos; QPoint screenPos; Qt::MouseButtons buttons; Qt::KeyboardModifiers modifiers; int delta; Qt::Orientation orientation; }; /*! \internal Constructs a QGraphicsSceneWheelEvent of type \a type, which is always QEvent::GraphicsSceneWheel. */ QGraphicsSceneWheelEvent::QGraphicsSceneWheelEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneWheelEventPrivate, type) { } /*! Destroys the QGraphicsSceneWheelEvent. */ QGraphicsSceneWheelEvent::~QGraphicsSceneWheelEvent() { } /*! Returns the position of the cursor in item coordinates when the wheel event occurred. \sa scenePos(), screenPos() */ QPointF QGraphicsSceneWheelEvent::pos() const { Q_D(const QGraphicsSceneWheelEvent); return d->pos; } /*! \internal */ void QGraphicsSceneWheelEvent::setPos(const QPointF &pos) { Q_D(QGraphicsSceneWheelEvent); d->pos = pos; } /*! Returns the position of the cursor in scene coordinates when the wheel event occurred. \sa pos(), screenPos() */ QPointF QGraphicsSceneWheelEvent::scenePos() const { Q_D(const QGraphicsSceneWheelEvent); return d->scenePos; } /*! \internal */ void QGraphicsSceneWheelEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneWheelEvent); d->scenePos = pos; } /*! Returns the position of the cursor in screen coordinates when the wheel event occurred. \sa pos(), scenePos() */ QPoint QGraphicsSceneWheelEvent::screenPos() const { Q_D(const QGraphicsSceneWheelEvent); return d->screenPos; } /*! \internal */ void QGraphicsSceneWheelEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneWheelEvent); d->screenPos = pos; } /*! Returns the mouse buttons that were pressed when the wheel event occurred. \sa modifiers() */ Qt::MouseButtons QGraphicsSceneWheelEvent::buttons() const { Q_D(const QGraphicsSceneWheelEvent); return d->buttons; } /*! \internal */ void QGraphicsSceneWheelEvent::setButtons(Qt::MouseButtons buttons) { Q_D(QGraphicsSceneWheelEvent); d->buttons = buttons; } /*! Returns the keyboard modifiers that were active when the wheel event occurred. \sa buttons() */ Qt::KeyboardModifiers QGraphicsSceneWheelEvent::modifiers() const { Q_D(const QGraphicsSceneWheelEvent); return d->modifiers; } /*! \internal */ void QGraphicsSceneWheelEvent::setModifiers(Qt::KeyboardModifiers modifiers) { Q_D(QGraphicsSceneWheelEvent); d->modifiers = modifiers; } /*! Returns the distance that the wheel is rotated, in eighths (1/8s) of a degree. A positive value indicates that the wheel was rotated forwards away from the user; a negative value indicates that the wheel was rotated backwards toward the user. Most mouse types work in steps of 15 degrees, in which case the delta value is a multiple of 120 (== 15 * 8). */ int QGraphicsSceneWheelEvent::delta() const { Q_D(const QGraphicsSceneWheelEvent); return d->delta; } /*! \internal */ void QGraphicsSceneWheelEvent::setDelta(int delta) { Q_D(QGraphicsSceneWheelEvent); d->delta = delta; } /*! Returns the wheel orientation. */ Qt::Orientation QGraphicsSceneWheelEvent::orientation() const { Q_D(const QGraphicsSceneWheelEvent); return d->orientation; } /*! \internal */ void QGraphicsSceneWheelEvent::setOrientation(Qt::Orientation orientation) { Q_D(QGraphicsSceneWheelEvent); d->orientation = orientation; } class QGraphicsSceneContextMenuEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneContextMenuEvent) public: inline QGraphicsSceneContextMenuEventPrivate() : modifiers(0), reason(QGraphicsSceneContextMenuEvent::Other) { } QPointF pos; QPointF scenePos; QPoint screenPos; Qt::KeyboardModifiers modifiers; QGraphicsSceneContextMenuEvent::Reason reason; }; /*! \internal Constructs a graphics scene context menu event of the specified \a type. */ QGraphicsSceneContextMenuEvent::QGraphicsSceneContextMenuEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneContextMenuEventPrivate, type) { } /*! Destroys the event. */ QGraphicsSceneContextMenuEvent::~QGraphicsSceneContextMenuEvent() { } /*! Returns the position of the mouse cursor in item coordinates at the moment the context menu was requested. \sa scenePos(), screenPos() */ QPointF QGraphicsSceneContextMenuEvent::pos() const { Q_D(const QGraphicsSceneContextMenuEvent); return d->pos; } /*! \fn void QGraphicsSceneContextMenuEvent::setPos(const QPointF &point) \internal Sets the position associated with the context menu to the given \a point in item coordinates. */ void QGraphicsSceneContextMenuEvent::setPos(const QPointF &pos) { Q_D(QGraphicsSceneContextMenuEvent); d->pos = pos; } /*! Returns the position of the mouse cursor in scene coordinates at the moment the the context menu was requested. \sa pos(), screenPos() */ QPointF QGraphicsSceneContextMenuEvent::scenePos() const { Q_D(const QGraphicsSceneContextMenuEvent); return d->scenePos; } /*! \fn void QGraphicsSceneContextMenuEvent::setScenePos(const QPointF &point) \internal Sets the position associated with the context menu to the given \a point in scene coordinates. */ void QGraphicsSceneContextMenuEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneContextMenuEvent); d->scenePos = pos; } /*! Returns the position of the mouse cursor in screen coordinates at the moment the the context menu was requested. \sa pos(), scenePos() */ QPoint QGraphicsSceneContextMenuEvent::screenPos() const { Q_D(const QGraphicsSceneContextMenuEvent); return d->screenPos; } /*! \fn void QGraphicsSceneContextMenuEvent::setScreenPos(const QPoint &point) \internal Sets the position associated with the context menu to the given \a point in screen coordinates. */ void QGraphicsSceneContextMenuEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneContextMenuEvent); d->screenPos = pos; } /*! Returns the keyboard modifiers in use when the context menu was requested. */ Qt::KeyboardModifiers QGraphicsSceneContextMenuEvent::modifiers() const { Q_D(const QGraphicsSceneContextMenuEvent); return d->modifiers; } /*! \internal Sets the keyboard modifiers associated with the context menu to the \a modifiers specified. */ void QGraphicsSceneContextMenuEvent::setModifiers(Qt::KeyboardModifiers modifiers) { Q_D(QGraphicsSceneContextMenuEvent); d->modifiers = modifiers; } /*! Returns the reason for the context menu event. \sa QGraphicsSceneContextMenuEvent::Reason */ QGraphicsSceneContextMenuEvent::Reason QGraphicsSceneContextMenuEvent::reason() const { Q_D(const QGraphicsSceneContextMenuEvent); return d->reason; } /*! \internal Sets the reason for the context menu event to \a reason. \sa reason() */ void QGraphicsSceneContextMenuEvent::setReason(Reason reason) { Q_D(QGraphicsSceneContextMenuEvent); d->reason = reason; } class QGraphicsSceneHoverEventPrivate : public QGraphicsSceneEventPrivate { public: QPointF pos; QPointF scenePos; QPoint screenPos; QPointF lastPos; QPointF lastScenePos; QPoint lastScreenPos; Qt::KeyboardModifiers modifiers; }; /*! \internal Constructs a graphics scene hover event of the specified \a type. */ QGraphicsSceneHoverEvent::QGraphicsSceneHoverEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneHoverEventPrivate, type) { } /*! Destroys the event. */ QGraphicsSceneHoverEvent::~QGraphicsSceneHoverEvent() { } /*! Returns the position of the mouse cursor in item coordinates at the moment the hover event was sent. \sa scenePos(), screenPos() */ QPointF QGraphicsSceneHoverEvent::pos() const { Q_D(const QGraphicsSceneHoverEvent); return d->pos; } /*! \fn void QGraphicsSceneHoverEvent::setPos(const QPointF &point) \internal Sets the position associated with the hover event to the given \a point in item coordinates. */ void QGraphicsSceneHoverEvent::setPos(const QPointF &pos) { Q_D(QGraphicsSceneHoverEvent); d->pos = pos; } /*! Returns the position of the mouse cursor in scene coordinates at the moment the hover event was sent. \sa pos(), screenPos() */ QPointF QGraphicsSceneHoverEvent::scenePos() const { Q_D(const QGraphicsSceneHoverEvent); return d->scenePos; } /*! \fn void QGraphicsSceneHoverEvent::setScenePos(const QPointF &point) \internal Sets the position associated with the hover event to the given \a point in scene coordinates. */ void QGraphicsSceneHoverEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneHoverEvent); d->scenePos = pos; } /*! Returns the position of the mouse cursor in screen coordinates at the moment the hover event was sent. \sa pos(), scenePos() */ QPoint QGraphicsSceneHoverEvent::screenPos() const { Q_D(const QGraphicsSceneHoverEvent); return d->screenPos; } /*! \fn void QGraphicsSceneHoverEvent::setScreenPos(const QPoint &point) \internal Sets the position associated with the hover event to the given \a point in screen coordinates. */ void QGraphicsSceneHoverEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneHoverEvent); d->screenPos = pos; } /*! \since 4.4 Returns the last recorded mouse cursor position in item coordinates. \sa lastScenePos(), lastScreenPos(), pos() */ QPointF QGraphicsSceneHoverEvent::lastPos() const { Q_D(const QGraphicsSceneHoverEvent); return d->lastPos; } /*! \internal */ void QGraphicsSceneHoverEvent::setLastPos(const QPointF &pos) { Q_D(QGraphicsSceneHoverEvent); d->lastPos = pos; } /*! \since 4.4 Returns the last recorded, the scene coordinates of the previous mouse or hover event received by the view, that created the event mouse cursor position in scene coordinates. \sa lastPos(), lastScreenPos(), scenePos() */ QPointF QGraphicsSceneHoverEvent::lastScenePos() const { Q_D(const QGraphicsSceneHoverEvent); return d->lastScenePos; } /*! \internal */ void QGraphicsSceneHoverEvent::setLastScenePos(const QPointF &pos) { Q_D(QGraphicsSceneHoverEvent); d->lastScenePos = pos; } /*! \since 4.4 Returns the last recorded mouse cursor position in screen coordinates. The last recorded position is the position of the previous mouse or hover event received by the view that created the event. \sa lastPos(), lastScenePos(), screenPos() */ QPoint QGraphicsSceneHoverEvent::lastScreenPos() const { Q_D(const QGraphicsSceneHoverEvent); return d->lastScreenPos; } /*! \internal */ void QGraphicsSceneHoverEvent::setLastScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneHoverEvent); d->lastScreenPos = pos; } /*! \since 4.4 Returns the keyboard modifiers at the moment the hover event was sent. */ Qt::KeyboardModifiers QGraphicsSceneHoverEvent::modifiers() const { Q_D(const QGraphicsSceneHoverEvent); return d->modifiers; } /*! \fn void QGraphicsSceneHoverEvent::setModifiers(Qt::KeyboardModifiers modifiers) \internal Sets the modifiers for the current hover event to \a modifiers. */ void QGraphicsSceneHoverEvent::setModifiers(Qt::KeyboardModifiers modifiers) { Q_D(QGraphicsSceneHoverEvent); d->modifiers = modifiers; } class QGraphicsSceneHelpEventPrivate : public QGraphicsSceneEventPrivate { public: QPointF scenePos; QPoint screenPos; }; /*! \internal Constructs a graphics scene help event of the specified \a type. */ QGraphicsSceneHelpEvent::QGraphicsSceneHelpEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneHelpEventPrivate, type) { } /*! Destroys the event. */ QGraphicsSceneHelpEvent::~QGraphicsSceneHelpEvent() { } /*! Returns the position of the mouse cursor in scene coordinates at the moment the help event was sent. \sa screenPos() */ QPointF QGraphicsSceneHelpEvent::scenePos() const { Q_D(const QGraphicsSceneHelpEvent); return d->scenePos; } /*! \fn void QGraphicsSceneHelpEvent::setScenePos(const QPointF &point) \internal Sets the position associated with the context menu to the given \a point in scene coordinates. */ void QGraphicsSceneHelpEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneHelpEvent); d->scenePos = pos; } /*! Returns the position of the mouse cursor in screen coordinates at the moment the help event was sent. \sa scenePos() */ QPoint QGraphicsSceneHelpEvent::screenPos() const { Q_D(const QGraphicsSceneHelpEvent); return d->screenPos; } /*! \fn void QGraphicsSceneHelpEvent::setScreenPos(const QPoint &point) \internal Sets the position associated with the context menu to the given \a point in screen coordinates. */ void QGraphicsSceneHelpEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneHelpEvent); d->screenPos = pos; } class QGraphicsSceneDragDropEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneDragDropEvent) public: inline QGraphicsSceneDragDropEventPrivate() : source(0), mimeData(0) { } QPointF pos; QPointF scenePos; QPoint screenPos; Qt::MouseButtons buttons; Qt::KeyboardModifiers modifiers; Qt::DropActions possibleActions; Qt::DropAction proposedAction; Qt::DropAction dropAction; QWidget *source; const QMimeData *mimeData; }; /*! \internal Constructs a new QGraphicsSceneDragDropEvent of the specified \a type. The type can be either QEvent::GraphicsSceneDragEnter, QEvent::GraphicsSceneDragLeave, QEvent::GraphicsSceneDragMove, or QEvent::GraphicsSceneDrop. */ QGraphicsSceneDragDropEvent::QGraphicsSceneDragDropEvent(Type type) : QGraphicsSceneEvent(*new QGraphicsSceneDragDropEventPrivate, type) { } /*! Destroys the object. */ QGraphicsSceneDragDropEvent::~QGraphicsSceneDragDropEvent() { } /*! Returns the mouse position of the event relative to the view that sent the event. \sa QGraphicsView, screenPos(), scenePos() */ QPointF QGraphicsSceneDragDropEvent::pos() const { Q_D(const QGraphicsSceneDragDropEvent); return d->pos; } /*! \internal Sets the position of the mouse to \a pos; this should be relative to the widget that generated the event, which normally is a QGraphicsView. \sa pos(), setScenePos(), setScreenPos() */ void QGraphicsSceneDragDropEvent::setPos(const QPointF &pos) { Q_D(QGraphicsSceneDragDropEvent); d->pos = pos; } /*! Returns the position of the mouse in scene coordinates. \sa pos(), screenPos() */ QPointF QGraphicsSceneDragDropEvent::scenePos() const { Q_D(const QGraphicsSceneDragDropEvent); return d->scenePos; } /*! \internal Sets the scene position of the mouse to \a pos. \sa scenePos(), setScreenPos(), setPos() */ void QGraphicsSceneDragDropEvent::setScenePos(const QPointF &pos) { Q_D(QGraphicsSceneDragDropEvent); d->scenePos = pos; } /*! Returns the position of the mouse relative to the screen. \sa pos(), scenePos() */ QPoint QGraphicsSceneDragDropEvent::screenPos() const { Q_D(const QGraphicsSceneDragDropEvent); return d->screenPos; } /*! \internal Sets the mouse position relative to the screen to \a pos. \sa screenPos(), setScenePos(), setPos() */ void QGraphicsSceneDragDropEvent::setScreenPos(const QPoint &pos) { Q_D(QGraphicsSceneDragDropEvent); d->screenPos = pos; } /*! Returns a Qt::MouseButtons value indicating which buttons were pressed on the mouse when this mouse event was generated. \sa Qt::MouseButtons */ Qt::MouseButtons QGraphicsSceneDragDropEvent::buttons() const { Q_D(const QGraphicsSceneDragDropEvent); return d->buttons; } /*! \internal Sets the mouse buttons that were pressed when the event was created to \a buttons. \sa Qt::MouseButtons, buttons() */ void QGraphicsSceneDragDropEvent::setButtons(Qt::MouseButtons buttons) { Q_D(QGraphicsSceneDragDropEvent); d->buttons = buttons; } /*! Returns the keyboard modifiers that were pressed when the drag and drop event was created. \sa Qt::KeyboardModifiers */ Qt::KeyboardModifiers QGraphicsSceneDragDropEvent::modifiers() const { Q_D(const QGraphicsSceneDragDropEvent); return d->modifiers; } /*! \internal Sets the keyboard modifiers that were pressed when the event was created to \a modifiers. \sa Qt::KeyboardModifiers, modifiers() */ void QGraphicsSceneDragDropEvent::setModifiers(Qt::KeyboardModifiers modifiers) { Q_D(QGraphicsSceneDragDropEvent); d->modifiers = modifiers; } /*! Returns the possible drop actions that the drag and drop can result in. \sa Qt::DropActions */ Qt::DropActions QGraphicsSceneDragDropEvent::possibleActions() const { Q_D(const QGraphicsSceneDragDropEvent); return d->possibleActions; } /*! \internal Sets the possible drop actions that the drag can result in to \a actions. \sa Qt::DropActions, possibleActions() */ void QGraphicsSceneDragDropEvent::setPossibleActions(Qt::DropActions actions) { Q_D(QGraphicsSceneDragDropEvent); d->possibleActions = actions; } /*! Returns the drop action that is proposed, i.e., preferred. The action must be one of the possible actions as defined by \c possibleActions(). \sa Qt::DropAction, possibleActions() */ Qt::DropAction QGraphicsSceneDragDropEvent::proposedAction() const { Q_D(const QGraphicsSceneDragDropEvent); return d->proposedAction; } /*! \internal Sets the proposed action to \a action. The proposed action is a Qt::DropAction that is one of the possible actions as given by \c possibleActions(). \sa proposedAction(), Qt::DropAction, possibleActions() */ void QGraphicsSceneDragDropEvent::setProposedAction(Qt::DropAction action) { Q_D(QGraphicsSceneDragDropEvent); d->proposedAction = action; } /*! Sets the proposed action as accepted, i.e, the drop action is set to the proposed action. This is equal to: \snippet doc/src/snippets/code/src_gui_graphicsview_qgraphicssceneevent.cpp 0 When using this function, one should not call \c accept(). \sa dropAction(), setDropAction(), proposedAction() */ void QGraphicsSceneDragDropEvent::acceptProposedAction() { Q_D(QGraphicsSceneDragDropEvent); d->dropAction = d->proposedAction; } /*! Returns the action that was performed in this drag and drop. This should be set by the receiver of the drop and is returned by QDrag::start(). \sa setDropAction(), acceptProposedAction() */ Qt::DropAction QGraphicsSceneDragDropEvent::dropAction() const { Q_D(const QGraphicsSceneDragDropEvent); return d->dropAction; } /*! This function lets the receiver of the drop set the drop action that was performed to \a action, which should be one of the \l{QGraphicsSceneDragDropEvent::possibleActions()}{possible actions}. Call \c accept() in stead of \c acceptProposedAction() if you use this function. \sa dropAction(), accept(), possibleActions() */ void QGraphicsSceneDragDropEvent::setDropAction(Qt::DropAction action) { Q_D(QGraphicsSceneDragDropEvent); d->dropAction = action; } /*! This function returns the QGraphicsView that created the QGraphicsSceneDragDropEvent. */ QWidget *QGraphicsSceneDragDropEvent::source() const { Q_D(const QGraphicsSceneDragDropEvent); return d->source; } /*! \internal This function set the source widget, i.e., the widget that created the drop event, to \a source. */ void QGraphicsSceneDragDropEvent::setSource(QWidget *source) { Q_D(QGraphicsSceneDragDropEvent); d->source = source; } /*! This function returns the MIME data of the event. */ const QMimeData *QGraphicsSceneDragDropEvent::mimeData() const { Q_D(const QGraphicsSceneDragDropEvent); return d->mimeData; } /*! \internal This function sets the MIME data for the event. */ void QGraphicsSceneDragDropEvent::setMimeData(const QMimeData *data) { Q_D(QGraphicsSceneDragDropEvent); d->mimeData = data; } class QGraphicsSceneResizeEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneResizeEvent) public: inline QGraphicsSceneResizeEventPrivate() { } QSizeF oldSize; QSizeF newSize; }; /*! Constructs a QGraphicsSceneResizeEvent. */ QGraphicsSceneResizeEvent::QGraphicsSceneResizeEvent() : QGraphicsSceneEvent(*new QGraphicsSceneResizeEventPrivate, QEvent::GraphicsSceneResize) { } /*! Destroys the QGraphicsSceneResizeEvent. */ QGraphicsSceneResizeEvent::~QGraphicsSceneResizeEvent() { } /*! Returns the old size (i.e., the size immediately before the widget was resized). \sa newSize(), QGraphicsWidget::resize() */ QSizeF QGraphicsSceneResizeEvent::oldSize() const { Q_D(const QGraphicsSceneResizeEvent); return d->oldSize; } /*! \internal */ void QGraphicsSceneResizeEvent::setOldSize(const QSizeF &size) { Q_D(QGraphicsSceneResizeEvent); d->oldSize = size; } /*! Returns the new size (i.e., the current size). \sa oldSize(), QGraphicsWidget::resize() */ QSizeF QGraphicsSceneResizeEvent::newSize() const { Q_D(const QGraphicsSceneResizeEvent); return d->newSize; } /*! \internal */ void QGraphicsSceneResizeEvent::setNewSize(const QSizeF &size) { Q_D(QGraphicsSceneResizeEvent); d->newSize = size; } class QGraphicsSceneMoveEventPrivate : public QGraphicsSceneEventPrivate { Q_DECLARE_PUBLIC(QGraphicsSceneMoveEvent) public: inline QGraphicsSceneMoveEventPrivate() { } QPointF oldPos; QPointF newPos; }; /*! Constructs a QGraphicsSceneMoveEvent. */ QGraphicsSceneMoveEvent::QGraphicsSceneMoveEvent() : QGraphicsSceneEvent(*new QGraphicsSceneMoveEventPrivate, QEvent::GraphicsSceneMove) { } /*! Destroys the QGraphicsSceneMoveEvent. */ QGraphicsSceneMoveEvent::~QGraphicsSceneMoveEvent() { } /*! Returns the old position (i.e., the position immediatly before the widget was moved). \sa newPos(), QGraphicsItem::setPos() */ QPointF QGraphicsSceneMoveEvent::oldPos() const { Q_D(const QGraphicsSceneMoveEvent); return d->oldPos; } /*! \internal */ void QGraphicsSceneMoveEvent::setOldPos(const QPointF &pos) { Q_D(QGraphicsSceneMoveEvent); d->oldPos = pos; } /*! Returns the new position (i.e., the current position). \sa oldPos(), QGraphicsItem::setPos() */ QPointF QGraphicsSceneMoveEvent::newPos() const { Q_D(const QGraphicsSceneMoveEvent); return d->newPos; } /*! \internal */ void QGraphicsSceneMoveEvent::setNewPos(const QPointF &pos) { Q_D(QGraphicsSceneMoveEvent); d->newPos = pos; } /*! \class QGraphicsSceneGestureEvent \brief The QGraphicsSceneGestureEvent class provides gesture events for the graphics view framework. \since 4.6 \ingroup multimedia \ingroup graphicsview-api QGraphicsSceneGestureEvent extends information provided by QGestureEvent by adding some convenience functions like \l{QGraphicsSceneEvent::}{widget()} to get a widget that received original gesture event, and convenience functions mapToScene(), mapToItem() for converting positions of the gesture into QGraphicsScene and QGraphicsItem coordinate system respectively. The scene sends the event to the first QGraphicsItem under the mouse cursor that accepts gestures; a graphics item is set to accept gestures with \l{QGraphicsItem::}{grabGesture()}. \sa QGestureEvent */ /*! Constructs a QGraphicsSceneGestureEvent. */ QGraphicsSceneGestureEvent::QGraphicsSceneGestureEvent() : QGraphicsSceneEvent(QEvent::GraphicsSceneGesture) { setAccepted(false); } /*! Destroys a QGraphicsSceneGestureEvent. */ QGraphicsSceneGestureEvent::~QGraphicsSceneGestureEvent() { } /*! Returns true if the gesture event contains gesture of specific \a type; returns false otherwise. */ bool QGraphicsSceneGestureEvent::contains(const QString &type) const { return gesture(type) != 0; } /*! Returns true if the gesture event contains gesture of specific \a type; returns false otherwise. */ bool QGraphicsSceneGestureEvent::contains(Qt::GestureType type) const { return contains(qt_getStandardGestureTypeName(type)); } /*! Returns a list of gesture names that this event contains. */ QList QGraphicsSceneGestureEvent::gestureTypes() const { return m_gestures.keys(); } /*! Returns extended information about a gesture of specific \a type. */ const QGesture* QGraphicsSceneGestureEvent::gesture(const QString &type) const { return m_gestures.value(type, 0); } /*! Returns extended information about a gesture of specific \a type. */ const QGesture* QGraphicsSceneGestureEvent::gesture(Qt::GestureType type) const { return gesture(qt_getStandardGestureTypeName(type)); } /*! Returns extended information about all gestures in the event. */ QList QGraphicsSceneGestureEvent::gestures() const { return m_gestures.values(); } /*! Returns a set of gesture names that used to be executed, but were cancelled (i.e. they were not finished properly). */ QSet QGraphicsSceneGestureEvent::cancelledGestures() const { return m_cancelledGestures; } /*! Sets a list of gesture names \a cancelledGestures that used to be executed, but were cancelled (i.e. they were not finished properly). */ void QGraphicsSceneGestureEvent::setCancelledGestures(const QSet &cancelledGestures) { m_cancelledGestures = cancelledGestures; } /*! Maps the point \a point, which is in a view coordinate system, to scene coordinate system, and returns the mapped coordinate. A \a point is in coordinate system of the widget that received gesture event. \sa mapToItem(), {The Graphics View Coordinate System} */ QPointF QGraphicsSceneGestureEvent::mapToScene(const QPoint &point) const { if (QGraphicsView *view = qobject_cast(widget())) return view->mapToScene(point); return QPointF(); } /*! Maps the rectangular \a rect, which is in a view coordinate system, to scene coordinate system, and returns the mapped coordinate. A \a rect is in coordinate system of the widget that received gesture event. \sa mapToItem(), {The Graphics View Coordinate System} */ QPolygonF QGraphicsSceneGestureEvent::mapToScene(const QRect &rect) const { if (QGraphicsView *view = qobject_cast(widget())) return view->mapToScene(rect); return QPolygonF(); } /*! Maps the point \a point, which is in a view coordinate system, to item's \a item coordinate system, and returns the mapped coordinate. If \a item is 0, this function returns the same as mapToScene(). \sa mapToScene(), {The Graphics View Coordinate System} */ QPointF QGraphicsSceneGestureEvent::mapToItem(const QPoint &point, QGraphicsItem *item) const { if (item) { if (QGraphicsView *view = qobject_cast(widget())) return item->mapFromScene(view->mapToScene(point)); } else { return mapToScene(point); } return QPointF(); } /*! Maps the rectangualar \a rect, which is in a view coordinate system, to item's \a item coordinate system, and returns the mapped coordinate. If \a item is 0, this function returns the same as mapToScene(). \sa mapToScene(), {The Graphics View Coordinate System} */ QPolygonF QGraphicsSceneGestureEvent::mapToItem(const QRect &rect, QGraphicsItem *item) const { if (item) { if (QGraphicsView *view = qobject_cast(widget())) return item->mapFromScene(view->mapToScene(rect)); } else { return mapToScene(rect); } return QPolygonF(); } /*! Set a list of gesture objects containing extended information about \a gestures. */ void QGraphicsSceneGestureEvent::setGestures(const QList &gestures) { foreach(QGesture *g, gestures) m_gestures.insert(g->type(), g); } /*! Set a list of gesture objects containing extended information about \a gestures. */ void QGraphicsSceneGestureEvent::setGestures(const QSet &gestures) { foreach(QGesture *g, gestures) m_gestures.insert(g->type(), g); } /*! Sets the accept flag of the all gestures for the event object. This is the equivalent of calling \l{QEvent::accept()} {accept()} or \l{QEvent::setAccepted()}{setAccepted(true)}. Setting the accept flag indicates that the event receiver wants the gesture. Unwanted gestures might be propagated to the parent widget. */ void QGraphicsSceneGestureEvent::acceptAll() { QHash::iterator it = m_gestures.begin(), e = m_gestures.end(); for(; it != e; ++it) it.value()->accept(); setAccepted(true); } /*! \fn void QGraphicsSceneGestureEvent::accept() Calls QEvent::accept(). */ /*! Sets the accept flag of the gesture specified by \a type. This is equivalent to calling \l{QGestureEvent::gesture()} {gesture(type)}-> \l{QGesture::accept()}{accept()} Setting the accept flag indicates that the event receiver wants the gesture. Unwanted gestures might be propagated to the parent widget. */ void QGraphicsSceneGestureEvent::accept(Qt::GestureType type) { if (QGesture *g = m_gestures.value(qt_getStandardGestureTypeName(type), 0)) g->accept(); } /*! Sets the accept flag of the gesture specified by \a type. This is equivalent to calling \l{QGestureEvent::gesture()} {gesture(type)}-> \l{QGesture::accept()}{accept()} Setting the accept flag indicates that the event receiver wants the gesture. Unwanted gestures might be propagated to the parent widget. */ void QGraphicsSceneGestureEvent::accept(const QString &type) { if (QGesture *g = m_gestures.value(type, 0)) g->accept(); } QT_END_NAMESPACE #endif // QT_NO_GRAPHICSVIEW