/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSTRANSFORM_H #define QGRAPHICSTRANSFORM_H #include #include #include #include #ifndef QT_NO_GRAPHICSVIEW QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QGraphicsItem; class QGraphicsTransformPrivate; class Q_GUI_EXPORT QGraphicsTransform : public QObject { Q_OBJECT public: QGraphicsTransform(QObject *parent = 0); ~QGraphicsTransform(); virtual void applyTo(QMatrix4x4 *matrix) const = 0; protected Q_SLOTS: void update(); protected: QGraphicsTransform(QGraphicsTransformPrivate &p, QObject *parent); private: friend class QGraphicsItem; friend class QGraphicsItemPrivate; Q_DECLARE_PRIVATE(QGraphicsTransform) }; class QGraphicsScalePrivate; class Q_GUI_EXPORT QGraphicsScale : public QGraphicsTransform { Q_OBJECT Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged) Q_PROPERTY(qreal xScale READ xScale WRITE setXScale NOTIFY xScaleChanged) Q_PROPERTY(qreal yScale READ yScale WRITE setYScale NOTIFY yScaleChanged) Q_PROPERTY(qreal zScale READ zScale WRITE setZScale NOTIFY zScaleChanged) public: QGraphicsScale(QObject *parent = 0); ~QGraphicsScale(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal xScale() const; void setXScale(qreal); qreal yScale() const; void setYScale(qreal); qreal zScale() const; void setZScale(qreal); void applyTo(QMatrix4x4 *matrix) const; Q_SIGNALS: void originChanged(); void xScaleChanged(); void yScaleChanged(); void zScaleChanged(); void scaleChanged(); private: Q_DECLARE_PRIVATE(QGraphicsScale) }; class QGraphicsRotationPrivate; class Q_GUI_EXPORT QGraphicsRotation : public QGraphicsTransform { Q_OBJECT Q_PROPERTY(QVector3D origin READ origin WRITE setOrigin NOTIFY originChanged) Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged) Q_PROPERTY(QVector3D axis READ axis WRITE setAxis NOTIFY axisChanged) public: QGraphicsRotation(QObject *parent = 0); ~QGraphicsRotation(); QVector3D origin() const; void setOrigin(const QVector3D &point); qreal angle() const; void setAngle(qreal); QVector3D axis() const; void setAxis(const QVector3D &axis); void setAxis(Qt::Axis axis); void applyTo(QMatrix4x4 *matrix) const; Q_SIGNALS: void originChanged(); void angleChanged(); void axisChanged(); private: Q_DECLARE_PRIVATE(QGraphicsRotation) }; QT_END_NAMESPACE QT_END_HEADER #endif //QT_NO_GRAPHICSVIEW #endif // QFXTRANSFORM_H