/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QGRAPHICSVIEW_H #define QGRAPHICSVIEW_H #include #include #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) #if !defined(QT_NO_GRAPHICSVIEW) || (QT_EDITION & QT_MODULE_GRAPHICSVIEW) != QT_MODULE_GRAPHICSVIEW class QGraphicsItem; class QPainterPath; class QPolygonF; class QStyleOptionGraphicsItem; class QGraphicsViewPrivate; class Q_GUI_EXPORT QGraphicsView : public QAbstractScrollArea { Q_OBJECT Q_FLAGS(QPainter::RenderHints CacheMode OptimizationFlags) Q_ENUMS(ViewportAnchor DragMode ViewportUpdateMode) Q_PROPERTY(QBrush backgroundBrush READ backgroundBrush WRITE setBackgroundBrush) Q_PROPERTY(QBrush foregroundBrush READ foregroundBrush WRITE setForegroundBrush) Q_PROPERTY(bool interactive READ isInteractive WRITE setInteractive) Q_PROPERTY(QRectF sceneRect READ sceneRect WRITE setSceneRect) Q_PROPERTY(Qt::Alignment alignment READ alignment WRITE setAlignment) Q_PROPERTY(QPainter::RenderHints renderHints READ renderHints WRITE setRenderHints) Q_PROPERTY(DragMode dragMode READ dragMode WRITE setDragMode) Q_PROPERTY(CacheMode cacheMode READ cacheMode WRITE setCacheMode) Q_PROPERTY(ViewportAnchor transformationAnchor READ transformationAnchor WRITE setTransformationAnchor) Q_PROPERTY(ViewportAnchor resizeAnchor READ resizeAnchor WRITE setResizeAnchor) Q_PROPERTY(ViewportUpdateMode viewportUpdateMode READ viewportUpdateMode WRITE setViewportUpdateMode) #ifndef QT_NO_RUBBERBAND Q_PROPERTY(Qt::ItemSelectionMode rubberBandSelectionMode READ rubberBandSelectionMode WRITE setRubberBandSelectionMode) #endif Q_PROPERTY(OptimizationFlags optimizationFlags READ optimizationFlags WRITE setOptimizationFlags) public: enum ViewportAnchor { NoAnchor, AnchorViewCenter, AnchorUnderMouse }; enum CacheModeFlag { CacheNone = 0x0, CacheBackground = 0x1 }; Q_DECLARE_FLAGS(CacheMode, CacheModeFlag) enum DragMode { NoDrag, ScrollHandDrag, RubberBandDrag }; enum ViewportUpdateMode { FullViewportUpdate, MinimalViewportUpdate, SmartViewportUpdate, NoViewportUpdate, BoundingRectViewportUpdate }; enum OptimizationFlag { DontClipPainter = 0x1, // obsolete DontSavePainterState = 0x2, DontAdjustForAntialiasing = 0x4, IndirectPainting = 0x8 }; Q_DECLARE_FLAGS(OptimizationFlags, OptimizationFlag) QGraphicsView(QWidget *parent = 0); QGraphicsView(QGraphicsScene *scene, QWidget *parent = 0); ~QGraphicsView(); QSize sizeHint() const; QPainter::RenderHints renderHints() const; void setRenderHint(QPainter::RenderHint hint, bool enabled = true); void setRenderHints(QPainter::RenderHints hints); Qt::Alignment alignment() const; void setAlignment(Qt::Alignment alignment); ViewportAnchor transformationAnchor() const; void setTransformationAnchor(ViewportAnchor anchor); ViewportAnchor resizeAnchor() const; void setResizeAnchor(ViewportAnchor anchor); ViewportUpdateMode viewportUpdateMode() const; void setViewportUpdateMode(ViewportUpdateMode mode); OptimizationFlags optimizationFlags() const; void setOptimizationFlag(OptimizationFlag flag, bool enabled = true); void setOptimizationFlags(OptimizationFlags flags); DragMode dragMode() const; void setDragMode(DragMode mode); #ifndef QT_NO_RUBBERBAND Qt::ItemSelectionMode rubberBandSelectionMode() const; void setRubberBandSelectionMode(Qt::ItemSelectionMode mode); #endif CacheMode cacheMode() const; void setCacheMode(CacheMode mode); void resetCachedContent(); bool isInteractive() const; void setInteractive(bool allowed); QGraphicsScene *scene() const; void setScene(QGraphicsScene *scene); QRectF sceneRect() const; void setSceneRect(const QRectF &rect); inline void setSceneRect(qreal x, qreal y, qreal w, qreal h); QMatrix matrix() const; void setMatrix(const QMatrix &matrix, bool combine = false); void resetMatrix(); QTransform transform() const; QTransform viewportTransform() const; bool isTransformed() const; void setTransform(const QTransform &matrix, bool combine = false); void resetTransform(); void rotate(qreal angle); void scale(qreal sx, qreal sy); void shear(qreal sh, qreal sv); void translate(qreal dx, qreal dy); void centerOn(const QPointF &pos); inline void centerOn(qreal x, qreal y); void centerOn(const QGraphicsItem *item); void ensureVisible(const QRectF &rect, int xmargin = 50, int ymargin = 50); inline void ensureVisible(qreal x, qreal y, qreal w, qreal h, int xmargin = 50, int ymargin = 50); void ensureVisible(const QGraphicsItem *item, int xmargin = 50, int ymargin = 50); void fitInView(const QRectF &rect, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); inline void fitInView(qreal x, qreal y, qreal w, qreal h, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); void fitInView(const QGraphicsItem *item, Qt::AspectRatioMode aspectRadioMode = Qt::IgnoreAspectRatio); void render(QPainter *painter, const QRectF &target = QRectF(), const QRect &source = QRect(), Qt::AspectRatioMode aspectRatioMode = Qt::KeepAspectRatio); QList items() const; QList items(const QPoint &pos) const; inline QList items(int x, int y) const; QList items(const QRect &rect, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; inline QList items(int x, int y, int w, int h, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList items(const QPolygon &polygon, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QList items(const QPainterPath &path, Qt::ItemSelectionMode mode = Qt::IntersectsItemShape) const; QGraphicsItem *itemAt(const QPoint &pos) const; inline QGraphicsItem *itemAt(int x, int y) const; QPointF mapToScene(const QPoint &point) const; QPolygonF mapToScene(const QRect &rect) const; QPolygonF mapToScene(const QPolygon &polygon) const; QPainterPath mapToScene(const QPainterPath &path) const; QPoint mapFromScene(const QPointF &point) const; QPolygon mapFromScene(const QRectF &rect) const; QPolygon mapFromScene(const QPolygonF &polygon) const; QPainterPath mapFromScene(const QPainterPath &path) const; inline QPointF mapToScene(int x, int y) const; inline QPolygonF mapToScene(int x, int y, int w, int h) const; inline QPoint mapFromScene(qreal x, qreal y) const; inline QPolygon mapFromScene(qreal x, qreal y, qreal w, qreal h) const; QVariant inputMethodQuery(Qt::InputMethodQuery query) const; QBrush backgroundBrush() const; void setBackgroundBrush(const QBrush &brush); QBrush foregroundBrush() const; void setForegroundBrush(const QBrush &brush); public Q_SLOTS: void updateScene(const QList &rects); void invalidateScene(const QRectF &rect = QRectF(), QGraphicsScene::SceneLayers layers = QGraphicsScene::AllLayers); void updateSceneRect(const QRectF &rect); protected Q_SLOTS: void setupViewport(QWidget *widget); protected: QGraphicsView(QGraphicsViewPrivate &, QWidget *parent = 0); bool event(QEvent *event); bool viewportEvent(QEvent *event); #ifndef QT_NO_CONTEXTMENU void contextMenuEvent(QContextMenuEvent *event); #endif void dragEnterEvent(QDragEnterEvent *event); void dragLeaveEvent(QDragLeaveEvent *event); void dragMoveEvent(QDragMoveEvent *event); void dropEvent(QDropEvent *event); void focusInEvent(QFocusEvent *event); bool focusNextPrevChild(bool next); void focusOutEvent(QFocusEvent *event); void keyPressEvent(QKeyEvent *event); void keyReleaseEvent(QKeyEvent *event); void mouseDoubleClickEvent(QMouseEvent *event); void mousePressEvent(QMouseEvent *event); void mouseMoveEvent(QMouseEvent *event); void mouseReleaseEvent(QMouseEvent *event); #ifndef QT_NO_WHEELEVENT void wheelEvent(QWheelEvent *event); #endif void paintEvent(QPaintEvent *event); void resizeEvent(QResizeEvent *event); void scrollContentsBy(int dx, int dy); void showEvent(QShowEvent *event); void inputMethodEvent(QInputMethodEvent *event); virtual void drawBackground(QPainter *painter, const QRectF &rect); virtual void drawForeground(QPainter *painter, const QRectF &rect); virtual void drawItems(QPainter *painter, int numItems, QGraphicsItem *items[], const QStyleOptionGraphicsItem options[]); private: Q_DECLARE_PRIVATE(QGraphicsView) Q_DISABLE_COPY(QGraphicsView) #ifndef QT_NO_CURSOR Q_PRIVATE_SLOT(d_func(), void _q_setViewportCursor(const QCursor &)) Q_PRIVATE_SLOT(d_func(), void _q_unsetViewportCursor()) #endif friend class QGraphicsSceneWidget; friend class QGraphicsScene; friend class QGraphicsScenePrivate; }; Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::CacheMode) Q_DECLARE_OPERATORS_FOR_FLAGS(QGraphicsView::OptimizationFlags) inline void QGraphicsView::setSceneRect(qreal ax, qreal ay, qreal aw, qreal ah) { setSceneRect(QRectF(ax, ay, aw, ah)); } inline void QGraphicsView::centerOn(qreal ax, qreal ay) { centerOn(QPointF(ax, ay)); } inline void QGraphicsView::ensureVisible(qreal ax, qreal ay, qreal aw, qreal ah, int xmargin, int ymargin) { ensureVisible(QRectF(ax, ay, aw, ah), xmargin, ymargin); } inline void QGraphicsView::fitInView(qreal ax, qreal ay, qreal w, qreal h, Qt::AspectRatioMode mode) { fitInView(QRectF(ax, ay, w, h), mode); } inline QList QGraphicsView::items(int ax, int ay) const { return items(QPoint(ax, ay)); } inline QList QGraphicsView::items(int ax, int ay, int w, int h, Qt::ItemSelectionMode mode) const { return items(QRect(ax, ay, w, h), mode); } inline QGraphicsItem *QGraphicsView::itemAt(int ax, int ay) const { return itemAt(QPoint(ax, ay)); } inline QPointF QGraphicsView::mapToScene(int ax, int ay) const { return mapToScene(QPoint(ax, ay)); } inline QPolygonF QGraphicsView::mapToScene(int ax, int ay, int w, int h) const { return mapToScene(QRect(ax, ay, w, h)); } inline QPoint QGraphicsView::mapFromScene(qreal ax, qreal ay) const { return mapFromScene(QPointF(ax, ay)); } inline QPolygon QGraphicsView::mapFromScene(qreal ax, qreal ay, qreal w, qreal h) const { return mapFromScene(QRectF(ax, ay, w, h)); } #endif // QT_NO_GRAPHICSVIEW QT_END_NAMESPACE QT_END_HEADER #endif // QGRAPHICSVIEW_H