/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "qpixmap.h" #include "qpixmapdata_p.h" #include "qimagepixmapcleanuphooks_p.h" #include "qbitmap.h" #include "qcolormap.h" #include "qimage.h" #include "qwidget.h" #include "qpainter.h" #include "qdatastream.h" #include "qbuffer.h" #include "qapplication.h" #include #include #include #include "qevent.h" #include "qfile.h" #include "qfileinfo.h" #include "qpixmapcache.h" #include "qdatetime.h" #include "qimagereader.h" #include "qimagewriter.h" #include "qpaintengine.h" #include "qthread.h" #ifdef Q_WS_MAC # include "private/qt_mac_p.h" # include "private/qpixmap_mac_p.h" #endif #if defined(Q_WS_X11) # include "qx11info_x11.h" # include # include #endif #if defined(Q_OS_SYMBIAN) # include #endif #include "qpixmap_raster_p.h" QT_BEGIN_NAMESPACE // ### Qt 5: remove Q_GUI_EXPORT qint64 qt_pixmap_id(const QPixmap &pixmap) { return pixmap.cacheKey(); } static bool qt_pixmap_thread_test() { if (!qApp) { qFatal("QPixmap: Must construct a QApplication before a QPaintDevice"); return false; } #ifndef Q_WS_WIN if (qApp->thread() != QThread::currentThread()) { qWarning("QPixmap: It is not safe to use pixmaps outside the GUI thread"); return false; } #endif return true; } void QPixmap::init(int w, int h, Type type) { init(w, h, int(type)); } void QPixmap::init(int w, int h, int type) { QGraphicsSystem* gs = QApplicationPrivate::graphicsSystem(); if (gs) data = gs->createPixmapData(static_cast(type)); else data = QGraphicsSystem::createDefaultPixmapData(static_cast(type)); data->resize(w, h); } /*! \enum QPixmap::ColorMode \compat This enum type defines the color modes that exist for converting QImage objects to QPixmap. It is provided here for compatibility with earlier versions of Qt. Use Qt::ImageConversionFlags instead. \value Auto Select \c Color or \c Mono on a case-by-case basis. \value Color Always create colored pixmaps. \value Mono Always create bitmaps. */ /*! Constructs a null pixmap. \sa isNull() */ QPixmap::QPixmap() : QPaintDevice() { (void) qt_pixmap_thread_test(); init(0, 0, QPixmapData::PixmapType); } /*! \fn QPixmap::QPixmap(int width, int height) Constructs a pixmap with the given \a width and \a height. If either \a width or \a height is zero, a null pixmap is constructed. \warning This will create a QPixmap with uninitialized data. Call fill() to fill the pixmap with an appropriate color before drawing onto it with QPainter. \sa isNull() */ QPixmap::QPixmap(int w, int h) : QPaintDevice() { if (!qt_pixmap_thread_test()) init(0, 0, QPixmapData::PixmapType); else init(w, h, QPixmapData::PixmapType); } /*! \overload Constructs a pixmap of the given \a size. \warning This will create a QPixmap with uninitialized data. Call fill() to fill the pixmap with an appropriate color before drawing onto it with QPainter. */ QPixmap::QPixmap(const QSize &size) : QPaintDevice() { if (!qt_pixmap_thread_test()) init(0, 0, QPixmapData::PixmapType); else init(size.width(), size.height(), QPixmapData::PixmapType); } /*! \internal */ QPixmap::QPixmap(const QSize &s, Type type) { if (!qt_pixmap_thread_test()) init(0, 0, type); else init(s.width(), s.height(), type); } /*! \internal */ QPixmap::QPixmap(const QSize &s, int type) { if (!qt_pixmap_thread_test()) init(0, 0, static_cast(type)); else init(s.width(), s.height(), static_cast(type)); } /*! \internal */ QPixmap::QPixmap(QPixmapData *d) : QPaintDevice(), data(d) { } /*! Constructs a pixmap from the file with the given \a fileName. If the file does not exist or is of an unknown format, the pixmap becomes a null pixmap. The loader attempts to read the pixmap using the specified \a format. If the \a format is not specified (which is the default), the loader probes the file for a header to guess the file format. The file name can either refer to an actual file on disk or to one of the application's embedded resources. See the \l{resources.html}{Resource System} overview for details on how to embed images and other resource files in the application's executable. If the image needs to be modified to fit in a lower-resolution result (e.g. converting from 32-bit to 8-bit), use the \a flags to control the conversion. The \a fileName, \a format and \a flags parameters are passed on to load(). This means that the data in \a fileName is not compiled into the binary. If \a fileName contains a relative path (e.g. the filename only) the relevant file must be found relative to the runtime working directory. \sa {QPixmap#Reading and Writing Image Files}{Reading and Writing Image Files} */ QPixmap::QPixmap(const QString& fileName, const char *format, Qt::ImageConversionFlags flags) : QPaintDevice() { init(0, 0, QPixmapData::PixmapType); if (!qt_pixmap_thread_test()) return; load(fileName, format, flags); } /*! Constructs a pixmap that is a copy of the given \a pixmap. \sa copy() */ QPixmap::QPixmap(const QPixmap &pixmap) : QPaintDevice() { if (!qt_pixmap_thread_test()) { init(0, 0, QPixmapData::PixmapType); return; } if (pixmap.paintingActive()) { // make a deep copy operator=(pixmap.copy()); } else { data = pixmap.data; } } /*! Constructs a pixmap from the given \a xpm data, which must be a valid XPM image. Errors are silently ignored. Note that it's possible to squeeze the XPM variable a little bit by using an unusual declaration: \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 0 The extra \c const makes the entire definition read-only, which is slightly more efficient (for example, when the code is in a shared library) and ROMable when the application is to be stored in ROM. */ #ifndef QT_NO_IMAGEFORMAT_XPM QPixmap::QPixmap(const char * const xpm[]) : QPaintDevice() { init(0, 0, QPixmapData::PixmapType); if (!xpm) return; QImage image(xpm); if (!image.isNull()) { if (data->pixelType() == QPixmapData::BitmapType) *this = QBitmap::fromImage(image); else *this = fromImage(image); } } #endif /*! Destroys the pixmap. */ QPixmap::~QPixmap() { if (data->is_cached && data->ref == 1) QImagePixmapCleanupHooks::executePixmapHooks(this); } /*! \internal */ int QPixmap::devType() const { return QInternal::Pixmap; } /*! \fn QPixmap QPixmap::copy(int x, int y, int width, int height) const \overload Returns a deep copy of the subset of the pixmap that is specified by the rectangle QRect( \a x, \a y, \a width, \a height). */ /*! \fn QPixmap QPixmap::copy(const QRect &rectangle) const Returns a deep copy of the subset of the pixmap that is specified by the given \a rectangle. For more information on deep copies, see the \l {Implicit Data Sharing} documentation. If the given \a rectangle is empty, the whole image is copied. \sa operator=(), QPixmap(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QPixmap QPixmap::copy(const QRect &rect) const { if (isNull()) return QPixmap(); const QRect r = rect.isEmpty() ? QRect(0, 0, width(), height()) : rect; QPixmapData *d; QGraphicsSystem* gs = QApplicationPrivate::graphicsSystem(); if (gs) d = gs->createPixmapData(data->pixelType()); else d = QGraphicsSystem::createDefaultPixmapData(data->pixelType()); d->copy(data.data(), r); return QPixmap(d); } /*! \fn QPixmap::scroll(int dx, int dy, int x, int y, int width, int height, QRegion *exposed) \since 4.6 This convenience function is equivalent to calling QPixmap::scroll(\a dx, \a dy, QRect(\a x, \a y, \a width, \a height), \a exposed). \sa QWidget::scroll(), QGraphicsItem::scroll() */ /*! \since 4.6 Scrolls the area \a rect of this pixmap by (\a dx, \a dy). The exposed region is left unchanged. You can optionally pass a pointer to an empty QRegion to get the region that is \a exposed by the scroll operation. \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 2 You cannot scroll while there is an active painter on the pixmap. \sa QWidget::scroll(), QGraphicsItem::scroll() */ void QPixmap::scroll(int dx, int dy, const QRect &rect, QRegion *exposed) { if (isNull() || (dx == 0 && dy == 0)) return; QRect dest = rect & this->rect(); QRect src = dest.translated(-dx, -dy) & dest; if (src.isEmpty()) { if (exposed) *exposed += dest; return; } detach(); if (!data->scroll(dx, dy, src)) { // Fallback QPixmap pix = *this; QPainter painter(&pix); painter.setCompositionMode(QPainter::CompositionMode_Source); painter.drawPixmap(src.translated(dx, dy), *this, src); painter.end(); *this = pix; } if (exposed) { *exposed += dest; *exposed -= src.translated(dx, dy); } } /*! Assigns the given \a pixmap to this pixmap and returns a reference to this pixmap. \sa copy(), QPixmap() */ QPixmap &QPixmap::operator=(const QPixmap &pixmap) { if (paintingActive()) { qWarning("QPixmap::operator=: Cannot assign to pixmap during painting"); return *this; } if (pixmap.paintingActive()) { // make a deep copy *this = pixmap.copy(); } else { data = pixmap.data; } return *this; } /*! Returns the pixmap as a QVariant. */ QPixmap::operator QVariant() const { return QVariant(QVariant::Pixmap, this); } /*! \fn bool QPixmap::operator!() const Returns true if this is a null pixmap; otherwise returns false. \sa isNull() */ /*! \fn QPixmap::operator QImage() const Returns the pixmap as a QImage. Use the toImage() function instead. */ /*! Converts the pixmap to a QImage. Returns a null image if the conversion fails. If the pixmap has 1-bit depth, the returned image will also be 1 bit deep. If the pixmap has 2- to 8-bit depth, the returned image has 8-bit depth. If the pixmap has greater than 8-bit depth, the returned image has 32-bit depth. Note that for the moment, alpha masks on monochrome images are ignored. \sa fromImage(), {QImage#Image Formats}{Image Formats} */ QImage QPixmap::toImage() const { if (isNull()) return QImage(); return data->toImage(); } /*! \fn QMatrix QPixmap::trueMatrix(const QTransform &matrix, int width, int height) Returns the actual matrix used for transforming a pixmap with the given \a width, \a height and \a matrix. When transforming a pixmap using the transformed() function, the transformation matrix is internally adjusted to compensate for unwanted translation, i.e. transformed() returns the smallest pixmap containing all transformed points of the original pixmap. This function returns the modified matrix, which maps points correctly from the original pixmap into the new pixmap. \sa transformed(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QTransform QPixmap::trueMatrix(const QTransform &m, int w, int h) { return QImage::trueMatrix(m, w, h); } /*! \overload This convenience function loads the matrix \a m into a QTransform and calls the overloaded function with the QTransform and the width \a w and the height \a h. */ QMatrix QPixmap::trueMatrix(const QMatrix &m, int w, int h) { return trueMatrix(QTransform(m), w, h).toAffine(); } /*! \fn bool QPixmap::isQBitmap() const Returns true if this is a QBitmap; otherwise returns false. */ bool QPixmap::isQBitmap() const { return data->type == QPixmapData::BitmapType; } /*! \fn bool QPixmap::isNull() const Returns true if this is a null pixmap; otherwise returns false. A null pixmap has zero width, zero height and no contents. You cannot draw in a null pixmap. */ bool QPixmap::isNull() const { return data->isNull(); } /*! \fn int QPixmap::width() const Returns the width of the pixmap. \sa size(), {QPixmap#Pixmap Information}{Pixmap Information} */ int QPixmap::width() const { return data->width(); } /*! \fn int QPixmap::height() const Returns the height of the pixmap. \sa size(), {QPixmap#Pixmap Information}{Pixmap Information} */ int QPixmap::height() const { return data->height(); } /*! \fn QSize QPixmap::size() const Returns the size of the pixmap. \sa width(), height(), {QPixmap#Pixmap Information}{Pixmap Information} */ QSize QPixmap::size() const { return QSize(data->width(), data->height()); } /*! \fn QRect QPixmap::rect() const Returns the pixmap's enclosing rectangle. \sa {QPixmap#Pixmap Information}{Pixmap Information} */ QRect QPixmap::rect() const { return QRect(0, 0, data->width(), data->height()); } /*! \fn int QPixmap::depth() const Returns the depth of the pixmap. The pixmap depth is also called bits per pixel (bpp) or bit planes of a pixmap. A null pixmap has depth 0. \sa defaultDepth(), {QPixmap#Pixmap Information}{Pixmap Information} */ int QPixmap::depth() const { return data->depth(); } /*! \fn void QPixmap::resize(const QSize &size) \overload \compat Use QPixmap::copy() instead to get the pixmap with the new size. \oldcode pixmap.resize(size); \newcode pixmap = pixmap.copy(QRect(QPoint(0, 0), size)); \endcode */ #ifdef QT3_SUPPORT void QPixmap::resize_helper(const QSize &s) { int w = s.width(); int h = s.height(); if (w < 1 || h < 1) { *this = QPixmap(); return; } if (size() == s) return; // Create new pixmap QPixmap pm(QSize(w, h), data->type); bool uninit = false; #if defined(Q_WS_X11) QX11PixmapData *x11Data = data->classId() == QPixmapData::X11Class ? static_cast(data.data()) : 0; if (x11Data) { pm.x11SetScreen(x11Data->xinfo.screen()); uninit = x11Data->flags & QX11PixmapData::Uninitialized; } #elif defined(Q_WS_MAC) QMacPixmapData *macData = data->classId() == QPixmapData::MacClass ? static_cast(data.data()) : 0; if (macData) uninit = macData->uninit; #endif if (!uninit && !isNull()) { // Copy old pixmap if (hasAlphaChannel()) pm.fill(Qt::transparent); QPainter p(&pm); p.drawPixmap(0, 0, *this, 0, 0, qMin(width(), w), qMin(height(), h)); } #if defined(Q_WS_X11) if (x11Data && x11Data->x11_mask) { QX11PixmapData *pmData = static_cast(pm.data.data()); pmData->x11_mask = (Qt::HANDLE)XCreatePixmap(X11->display, RootWindow(x11Data->xinfo.display(), x11Data->xinfo.screen()), w, h, 1); GC gc = XCreateGC(X11->display, pmData->x11_mask, 0, 0); XCopyArea(X11->display, x11Data->x11_mask, pmData->x11_mask, gc, 0, 0, qMin(width(), w), qMin(height(), h), 0, 0); XFreeGC(X11->display, gc); } #endif *this = pm; } #endif /*! \fn void QPixmap::resize(int width, int height) \compat Use QPixmap::copy() instead to get the pixmap with the new size. \oldcode pixmap.resize(10, 20); \newcode pixmap = pixmap.copy(0, 0, 10, 20); \endcode */ /*! \fn bool QPixmap::selfMask() const \compat Returns whether the pixmap is its own mask or not. This function is no longer relevant since the concept of self masking doesn't exists anymore. */ /*! Sets a mask bitmap. This function merges the \a mask with the pixmap's alpha channel. A pixel value of 1 on the mask means the pixmap's pixel is unchanged; a value of 0 means the pixel is transparent. The mask must have the same size as this pixmap. Setting a null mask resets the mask, leaving the previously transparent pixels black. The effect of this function is undefined when the pixmap is being painted on. \warning This is potentially an expensive operation. \sa mask(), {QPixmap#Pixmap Transformations}{Pixmap Transformations}, QBitmap */ void QPixmap::setMask(const QBitmap &mask) { if (paintingActive()) { qWarning("QPixmap::setMask: Cannot set mask while pixmap is being painted on"); return; } if (!mask.isNull() && mask.size() != size()) { qWarning("QPixmap::setMask() mask size differs from pixmap size"); return; } if (static_cast(mask).data == data) // trying to selfmask return; detach(); data->setMask(mask); } #ifndef QT_NO_IMAGE_HEURISTIC_MASK /*! Creates and returns a heuristic mask for this pixmap. The function works by selecting a color from one of the corners and then chipping away pixels of that color, starting at all the edges. If \a clipTight is true (the default) the mask is just large enough to cover the pixels; otherwise, the mask is larger than the data pixels. The mask may not be perfect but it should be reasonable, so you can do things such as the following: \snippet doc/src/snippets/code/src_gui_image_qpixmap.cpp 1 This function is slow because it involves converting to/from a QImage, and non-trivial computations. \sa QImage::createHeuristicMask(), createMaskFromColor() */ QBitmap QPixmap::createHeuristicMask(bool clipTight) const { QBitmap m = QBitmap::fromImage(toImage().createHeuristicMask(clipTight)); return m; } #endif /*! Creates and returns a mask for this pixmap based on the given \a maskColor. If the \a mode is Qt::MaskInColor, all pixels matching the maskColor will be opaque. If \a mode is Qt::MaskOutColor, all pixels matching the maskColor will be transparent. This function is slow because it involves converting to/from a QImage. \sa createHeuristicMask(), QImage::createMaskFromColor() */ QBitmap QPixmap::createMaskFromColor(const QColor &maskColor, Qt::MaskMode mode) const { QImage image = toImage().convertToFormat(QImage::Format_ARGB32); return QBitmap::fromImage(image.createMaskFromColor(maskColor.rgba(), mode)); } /*! \overload Creates and returns a mask for this pixmap based on the given \a maskColor. Same as calling createMaskFromColor(maskColor, Qt::MaskInColor) \sa createHeuristicMask(), QImage::createMaskFromColor() */ QBitmap QPixmap::createMaskFromColor(const QColor &maskColor) const { return createMaskFromColor(maskColor, Qt::MaskInColor); } /*! Loads a pixmap from the file with the given \a fileName. Returns true if the pixmap was successfully loaded; otherwise returns false. The loader attempts to read the pixmap using the specified \a format. If the \a format is not specified (which is the default), the loader probes the file for a header to guess the file format. The file name can either refer to an actual file on disk or to one of the application's embedded resources. See the \l{resources.html}{Resource System} overview for details on how to embed pixmaps and other resource files in the application's executable. If the data needs to be modified to fit in a lower-resolution result (e.g. converting from 32-bit to 8-bit), use the \a flags to control the conversion. Note that QPixmaps are automatically added to the QPixmapCache when loaded from a file; the key used is internal and can not be acquired. \sa loadFromData(), {QPixmap#Reading and Writing Image Files}{Reading and Writing Image Files} */ bool QPixmap::load(const QString &fileName, const char *format, Qt::ImageConversionFlags flags) { if (fileName.isEmpty()) return false; QFileInfo info(fileName); QString key = QLatin1String("qt_pixmap_") + info.absoluteFilePath() + QLatin1Char('_') + QString::number(info.lastModified().toTime_t()) + QLatin1Char('_') + QString::number(info.size()) + QLatin1Char('_') + QString::number(data->pixelType()); if (QPixmapCache::find(key, *this)) return true; if (data->fromFile(fileName, format, flags)) { QPixmapCache::insert(key, *this); return true; } return false; } /*! \fn bool QPixmap::loadFromData(const uchar *data, uint len, const char *format, Qt::ImageConversionFlags flags) Loads a pixmap from the \a len first bytes of the given binary \a data. Returns true if the pixmap was loaded successfully; otherwise returns false. The loader attempts to read the pixmap using the specified \a format. If the \a format is not specified (which is the default), the loader probes the file for a header to guess the file format. If the data needs to be modified to fit in a lower-resolution result (e.g. converting from 32-bit to 8-bit), use the \a flags to control the conversion. \sa load(), {QPixmap#Reading and Writing Image Files}{Reading and Writing Image Files} */ bool QPixmap::loadFromData(const uchar *buf, uint len, const char *format, Qt::ImageConversionFlags flags) { return data->fromData(buf, len, format, flags); } /*! \fn bool QPixmap::loadFromData(const QByteArray &data, const char *format, Qt::ImageConversionFlags flags) \overload Loads a pixmap from the binary \a data using the specified \a format and conversion \a flags. */ /*! Saves the pixmap to the file with the given \a fileName using the specified image file \a format and \a quality factor. Returns true if successful; otherwise returns false. The \a quality factor must be in the range [0,100] or -1. Specify 0 to obtain small compressed files, 100 for large uncompressed files, and -1 to use the default settings. If \a format is 0, an image format will be chosen from \a fileName's suffix. \sa {QPixmap#Reading and Writing Image Files}{Reading and Writing Image Files} */ bool QPixmap::save(const QString &fileName, const char *format, int quality) const { if (isNull()) return false; // nothing to save QImageWriter writer(fileName, format); return doImageIO(&writer, quality); } /*! \overload This function writes a QPixmap to the given \a device using the specified image file \a format and \a quality factor. This can be used, for example, to save a pixmap directly into a QByteArray: \snippet doc/src/snippets/image/image.cpp 1 */ bool QPixmap::save(QIODevice* device, const char* format, int quality) const { if (isNull()) return false; // nothing to save QImageWriter writer(device, format); return doImageIO(&writer, quality); } /*! \internal */ bool QPixmap::doImageIO(QImageWriter *writer, int quality) const { if (quality > 100 || quality < -1) qWarning("QPixmap::save: quality out of range [-1,100]"); if (quality >= 0) writer->setQuality(qMin(quality,100)); return writer->write(toImage()); } // The implementation (and documentation) of // QPixmap::fill(const QWidget *, const QPoint &) // is in qwidget.cpp /*! \fn void QPixmap::fill(const QWidget *widget, int x, int y) \overload Fills the pixmap with the \a widget's background color or pixmap. The given point, (\a x, \a y), defines an offset in widget coordinates to which the pixmap's top-left pixel will be mapped to. */ /*! Fills the pixmap with the given \a color. \sa {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ void QPixmap::fill(const QColor &color) { if (isNull()) return; detach(); data->fill(color); } /*! \obsolete Returns a number that identifies the contents of this QPixmap object. Distinct QPixmap objects can only have the same serial number if they refer to the same contents (but they don't have to). Use cacheKey() instead. \warning The serial number doesn't necessarily change when the pixmap is altered. This means that it may be dangerous to use it as a cache key. For caching pixmaps, we recommend using the QPixmapCache class whenever possible. */ int QPixmap::serialNumber() const { if (isNull()) return 0; return data->serialNumber(); } /*! Returns a number that identifies this QPixmap. Distinct QPixmap objects can only have the same cache key if they refer to the same contents. The cacheKey() will change when the pixmap is altered. */ qint64 QPixmap::cacheKey() const { int classKey = data->classId(); if (classKey >= 1024) classKey = -(classKey >> 10); return ((((qint64) classKey) << 56) | (((qint64) data->serialNumber()) << 32) | ((qint64) (data->detach_no))); } static void sendResizeEvents(QWidget *target) { QResizeEvent e(target->size(), QSize()); QApplication::sendEvent(target, &e); const QObjectList children = target->children(); for (int i = 0; i < children.size(); ++i) { QWidget *child = static_cast(children.at(i)); if (child->isWidgetType() && !child->isWindow() && child->testAttribute(Qt::WA_PendingResizeEvent)) sendResizeEvents(child); } } /*! \fn QPixmap QPixmap::grabWidget(QWidget * widget, const QRect &rectangle) Creates a pixmap and paints the given \a widget, restricted by the given \a rectangle, in it. If the \a widget has any children, then they are also painted in the appropriate positions. If no rectangle is specified (the default) the entire widget is painted. If \a widget is 0, the specified rectangle doesn't overlap the widget's rectangle, or an error occurs, the function will return a null QPixmap. If the rectangle is a superset of the given \a widget, the areas outside the \a widget are covered with the widget's background. This function actually asks \a widget to paint itself (and its children to paint themselves) by calling paintEvent() with painter redirection turned on. But QPixmap also provides the grabWindow() function which is a bit faster by grabbing pixels directly off the screen. In addition, if there are overlaying windows, grabWindow(), unlike grabWidget(), will see them. \warning Do not grab a widget from its QWidget::paintEvent(). However, it is safe to grab a widget from another widget's \l {QWidget::}{paintEvent()}. \sa grabWindow() */ QPixmap QPixmap::grabWidget(QWidget * widget, const QRect &rect) { if (!widget) return QPixmap(); if (widget->testAttribute(Qt::WA_PendingResizeEvent) || !widget->testAttribute(Qt::WA_WState_Created)) sendResizeEvents(widget); QRect r(rect); if (r.width() < 0) r.setWidth(widget->width() - rect.x()); if (r.height() < 0) r.setHeight(widget->height() - rect.y()); if (!r.intersects(widget->rect())) return QPixmap(); QPixmap res(r.size()); widget->render(&res, QPoint(), r, QWidget::DrawWindowBackground | QWidget::DrawChildren | QWidget::IgnoreMask); return res; } /*! \fn QPixmap QPixmap::grabWidget(QWidget *widget, int x, int y, int width, int height) \overload Creates a pixmap and paints the given \a widget, restricted by QRect(\a x, \a y, \a width, \a height), in it. \warning Do not grab a widget from its QWidget::paintEvent(). However, it is safe to grab a widget from another widget's \l {QWidget::}{paintEvent()}. */ /*! \since 4.5 \enum QPixmap::ShareMode This enum type defines the share modes that are available when creating a QPixmap object from a raw X11 Pixmap handle. \value ImplicitlyShared This mode will cause the QPixmap object to create a copy of the internal data before it is modified, thus keeping the original X11 pixmap intact. \value ExplicitlyShared In this mode, the pixmap data will \e not be copied before it is modified, which in effect will change the original X11 pixmap. \warning This enum is only used for X11 specific functions; using it is non-portable. \sa QPixmap::fromX11Pixmap() */ /*! \since 4.5 \fn QPixmap QPixmap::fromX11Pixmap(Qt::HANDLE pixmap, QPixmap::ShareMode mode) Creates a QPixmap from the native X11 Pixmap handle \a pixmap, using \a mode as the share mode. The default share mode is QPixmap::ImplicitlyShared, which means that a copy of the pixmap is made if someone tries to modify it by e.g. drawing onto it. QPixmap does \e not take ownership of the \a pixmap handle, and have to be deleted by the user. \warning This function is X11 specific; using it is non-portable. \sa QPixmap::ShareMode */ #if defined(Q_WS_X11) || defined(Q_WS_QWS) /*! Returns the pixmap's handle to the device context. Note that, since QPixmap make use of \l {Implicit Data Sharing}{implicit data sharing}, the detach() function must be called explicitly to ensure that only \e this pixmap's data is modified if the pixmap data is shared. \warning This function is X11 specific; using it is non-portable. \sa detach() */ Qt::HANDLE QPixmap::handle() const { #if defined(Q_WS_X11) if (data->classId() == QPixmapData::X11Class) return static_cast(data.constData())->handle(); #endif return 0; } #endif #ifdef QT3_SUPPORT static Qt::ImageConversionFlags colorModeToFlags(QPixmap::ColorMode mode) { Qt::ImageConversionFlags flags = Qt::AutoColor; switch (mode) { case QPixmap::Color: flags |= Qt::ColorOnly; break; case QPixmap::Mono: flags |= Qt::MonoOnly; break; default: break;// Nothing. } return flags; } /*! Use the constructor that takes a Qt::ImageConversionFlag instead. */ QPixmap::QPixmap(const QString& fileName, const char *format, ColorMode mode) : QPaintDevice() { init(0, 0, QPixmapData::PixmapType); if (!qt_pixmap_thread_test()) return; load(fileName, format, colorModeToFlags(mode)); } /*! Constructs a pixmap from the QImage \a image. Use the static fromImage() function instead. */ QPixmap::QPixmap(const QImage& image) : QPaintDevice() { init(0, 0, QPixmapData::PixmapType); if (!qt_pixmap_thread_test()) return; if (data->pixelType() == QPixmapData::BitmapType) *this = QBitmap::fromImage(image); else *this = fromImage(image); } /*! \overload Converts the given \a image to a pixmap that is assigned to this pixmap. Use the static fromImage() function instead. */ QPixmap &QPixmap::operator=(const QImage &image) { if (data->pixelType() == QPixmapData::BitmapType) *this = QBitmap::fromImage(image); else *this = fromImage(image); return *this; } /*! Use the load() function that takes a Qt::ImageConversionFlag instead. */ bool QPixmap::load(const QString &fileName, const char *format, ColorMode mode) { return load(fileName, format, colorModeToFlags(mode)); } /*! Use the loadFromData() function that takes a Qt::ImageConversionFlag instead. */ bool QPixmap::loadFromData(const uchar *buf, uint len, const char *format, ColorMode mode) { return loadFromData(buf, len, format, colorModeToFlags(mode)); } /*! Use the static fromImage() function instead. */ bool QPixmap::convertFromImage(const QImage &image, ColorMode mode) { if (data->pixelType() == QPixmapData::BitmapType) *this = QBitmap::fromImage(image, colorModeToFlags(mode)); else *this = fromImage(image, colorModeToFlags(mode)); return !isNull(); } #endif /***************************************************************************** QPixmap stream functions *****************************************************************************/ #if !defined(QT_NO_DATASTREAM) /*! \relates QPixmap Writes the given \a pixmap to the given \a stream as a PNG image. Note that writing the stream to a file will not produce a valid image file. \sa QPixmap::save(), {Format of the QDataStream Operators} */ QDataStream &operator<<(QDataStream &stream, const QPixmap &pixmap) { return stream << pixmap.toImage(); } /*! \relates QPixmap Reads an image from the given \a stream into the given \a pixmap. \sa QPixmap::load(), {Format of the QDataStream Operators} */ QDataStream &operator>>(QDataStream &stream, QPixmap &pixmap) { QImage image; stream >> image; if (image.isNull()) { pixmap = QPixmap(); } else if (image.depth() == 1) { pixmap = QBitmap::fromImage(image); } else { pixmap = QPixmap::fromImage(image); } return stream; } #endif // QT_NO_DATASTREAM #ifdef QT3_SUPPORT Q_GUI_EXPORT void copyBlt(QPixmap *dst, int dx, int dy, const QPixmap *src, int sx, int sy, int sw, int sh) { Q_ASSERT_X(dst, "::copyBlt", "Destination pixmap must be non-null"); Q_ASSERT_X(src, "::copyBlt", "Source pixmap must be non-null"); if (src->hasAlphaChannel()) { if (dst->paintEngine()->hasFeature(QPaintEngine::PorterDuff)) { QPainter p(dst); p.setCompositionMode(QPainter::CompositionMode_Source); p.drawPixmap(dx, dy, *src, sx, sy, sw, sh); } else { QImage image = dst->toImage().convertToFormat(QImage::Format_ARGB32_Premultiplied); QPainter p(&image); p.setCompositionMode(QPainter::CompositionMode_Source); p.drawPixmap(dx, dy, *src, sx, sy, sw, sh); p.end(); *dst = QPixmap::fromImage(image); } } else { QPainter p(dst); p.drawPixmap(dx, dy, *src, sx, sy, sw, sh); } } #endif /*! \internal */ bool QPixmap::isDetached() const { return data->ref == 1; } /*! \internal ### Qt5 - remove me. */ void QPixmap::deref() { Q_ASSERT_X(false, "QPixmap::deref()", "Do not call this function anymore!"); } /*! \fn QImage QPixmap::convertToImage() const Use the toImage() function instead. */ /*! \fn bool QPixmap::convertFromImage(const QImage &image, Qt::ImageConversionFlags flags) Use the static fromImage() function instead. */ /*! \fn QPixmap QPixmap::xForm(const QMatrix &matrix) const Use transformed() instead. */ /*! \fn QPixmap QPixmap::scaled(int width, int height, Qt::AspectRatioMode aspectRatioMode, Qt::TransformationMode transformMode) const \overload Returns a copy of the pixmap scaled to a rectangle with the given \a width and \a height according to the given \a aspectRatioMode and \a transformMode. If either the \a width or the \a height is zero or negative, this function returns a null pixmap. */ /*! \fn QPixmap QPixmap::scaled(const QSize &size, Qt::AspectRatioMode aspectRatioMode, Qt::TransformationMode transformMode) const Scales the pixmap to the given \a size, using the aspect ratio and transformation modes specified by \a aspectRatioMode and \a transformMode. \image qimage-scaling.png \list \i If \a aspectRatioMode is Qt::IgnoreAspectRatio, the pixmap is scaled to \a size. \i If \a aspectRatioMode is Qt::KeepAspectRatio, the pixmap is scaled to a rectangle as large as possible inside \a size, preserving the aspect ratio. \i If \a aspectRatioMode is Qt::KeepAspectRatioByExpanding, the pixmap is scaled to a rectangle as small as possible outside \a size, preserving the aspect ratio. \endlist If the given \a size is empty, this function returns a null pixmap. In some cases it can be more beneficial to draw the pixmap to a painter with a scale set rather than scaling the pixmap. This is the case when the painter is for instance based on OpenGL or when the scale factor changes rapidly. \sa isNull(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QPixmap QPixmap::scaled(const QSize& s, Qt::AspectRatioMode aspectMode, Qt::TransformationMode mode) const { if (isNull()) { qWarning("QPixmap::scaled: Pixmap is a null pixmap"); return QPixmap(); } if (s.isEmpty()) return QPixmap(); QSize newSize = size(); newSize.scale(s, aspectMode); if (newSize == size()) return *this; QTransform wm = QTransform::fromScale((qreal)newSize.width() / width(), (qreal)newSize.height() / height()); QPixmap pix = transformed(wm, mode); return pix; } /*! \fn QPixmap QPixmap::scaledToWidth(int width, Qt::TransformationMode mode) const Returns a scaled copy of the image. The returned image is scaled to the given \a width using the specified transformation \a mode. The height of the pixmap is automatically calculated so that the aspect ratio of the pixmap is preserved. If \a width is 0 or negative, a null pixmap is returned. \sa isNull(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QPixmap QPixmap::scaledToWidth(int w, Qt::TransformationMode mode) const { if (isNull()) { qWarning("QPixmap::scaleWidth: Pixmap is a null pixmap"); return copy(); } if (w <= 0) return QPixmap(); qreal factor = (qreal) w / width(); QTransform wm = QTransform::fromScale(factor, factor); return transformed(wm, mode); } /*! \fn QPixmap QPixmap::scaledToHeight(int height, Qt::TransformationMode mode) const Returns a scaled copy of the image. The returned image is scaled to the given \a height using the specified transformation \a mode. The width of the pixmap is automatically calculated so that the aspect ratio of the pixmap is preserved. If \a height is 0 or negative, a null pixmap is returned. \sa isNull(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QPixmap QPixmap::scaledToHeight(int h, Qt::TransformationMode mode) const { if (isNull()) { qWarning("QPixmap::scaleHeight: Pixmap is a null pixmap"); return copy(); } if (h <= 0) return QPixmap(); qreal factor = (qreal) h / height(); QTransform wm = QTransform::fromScale(factor, factor); return transformed(wm, mode); } /*! Returns a copy of the pixmap that is transformed using the given transformation \a transform and transformation \a mode. The original pixmap is not changed. The transformation \a transform is internally adjusted to compensate for unwanted translation; i.e. the pixmap produced is the smallest pixmap that contains all the transformed points of the original pixmap. Use the trueMatrix() function to retrieve the actual matrix used for transforming the pixmap. This function is slow because it involves transformation to a QImage, non-trivial computations and a transformation back to a QPixmap. \sa trueMatrix(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ QPixmap QPixmap::transformed(const QTransform &transform, Qt::TransformationMode mode) const { if (isNull() || transform.type() <= QTransform::TxTranslate) return *this; return data->transformed(transform, mode); } /*! \overload This convenience function loads the \a matrix into a QTransform and calls the overloaded function. */ QPixmap QPixmap::transformed(const QMatrix &matrix, Qt::TransformationMode mode) const { return transformed(QTransform(matrix), mode); } /*! \class QPixmap \brief The QPixmap class is an off-screen image representation that can be used as a paint device. \ingroup painting \ingroup shared Qt provides four classes for handling image data: QImage, QPixmap, QBitmap and QPicture. QImage is designed and optimized for I/O, and for direct pixel access and manipulation, while QPixmap is designed and optimized for showing images on screen. QBitmap is only a convenience class that inherits QPixmap, ensuring a depth of 1. The isQBitmap() function returns true if a QPixmap object is really a bitmap, otherwise returns false. Finally, the QPicture class is a paint device that records and replays QPainter commands. A QPixmap can easily be displayed on the screen using QLabel or one of QAbstractButton's subclasses (such as QPushButton and QToolButton). QLabel has a pixmap property, whereas QAbstractButton has an icon property. In addition to the ordinary constructors, a QPixmap can be constructed using the static grabWidget() and grabWindow() functions which creates a QPixmap and paints the given widget, or window, into it. QPixmap objects can be passed around by value since the QPixmap class uses implicit data sharing. For more information, see the \l {Implicit Data Sharing} documentation. QPixmap objects can also be streamed. Depending on the system, QPixmap is stored using a RGB32 or a premultiplied alpha format. If the image has an alpha channel, and if the system allows, the preferred format is premultiplied alpha. Note also that QPixmap, unlike QImage, may be hardware dependent. On X11 and Mac, a QPixmap is stored on the server side while a QImage is stored on the client side (on Windows, these two classes have an equivalent internal representation, i.e. both QImage and QPixmap are stored on the client side and don't use any GDI resources). Note that the pixel data in a pixmap is internal and is managed by the underlying window system. Because QPixmap is a QPaintDevice subclass, QPainter can be used to draw directly onto pixmaps. Pixels can only be accessed through QPainter functions or by converting the QPixmap to a QImage. However, the fill() function is available for initializing the entire pixmap with a given color. There are functions to convert between QImage and QPixmap. Typically, the QImage class is used to load an image file, optionally manipulating the image data, before the QImage object is converted into a QPixmap to be shown on screen. Alternatively, if no manipulation is desired, the image file can be loaded directly into a QPixmap. On Windows, the QPixmap class also supports conversion between \c HBITMAP and QPixmap. QPixmap provides a collection of functions that can be used to obtain a variety of information about the pixmap. In addition, there are several functions that enables transformation of the pixmap. \tableofcontents \section1 Reading and Writing Image Files QPixmap provides several ways of reading an image file: The file can be loaded when constructing the QPixmap object, or by using the load() or loadFromData() functions later on. When loading an image, the file name can either refer to an actual file on disk or to one of the application's embedded resources. See \l{The Qt Resource System} overview for details on how to embed images and other resource files in the application's executable. Simply call the save() function to save a QPixmap object. The complete list of supported file formats are available through the QImageReader::supportedImageFormats() and QImageWriter::supportedImageFormats() functions. New file formats can be added as plugins. By default, Qt supports the following formats: \table \header \o Format \o Description \o Qt's support \row \o BMP \o Windows Bitmap \o Read/write \row \o GIF \o Graphic Interchange Format (optional) \o Read \row \o JPG \o Joint Photographic Experts Group \o Read/write \row \o JPEG \o Joint Photographic Experts Group \o Read/write \row \o PNG \o Portable Network Graphics \o Read/write \row \o PBM \o Portable Bitmap \o Read \row \o PGM \o Portable Graymap \o Read \row \o PPM \o Portable Pixmap \o Read/write \row \o XBM \o X11 Bitmap \o Read/write \row \o XPM \o X11 Pixmap \o Read/write \endtable \section1 Pixmap Information QPixmap provides a collection of functions that can be used to obtain a variety of information about the pixmap: \table \header \o \o Available Functions \row \o Geometry \o The size(), width() and height() functions provide information about the pixmap's size. The rect() function returns the image's enclosing rectangle. \row \o Alpha component \o The hasAlphaChannel() returns true if the pixmap has a format that respects the alpha channel, otherwise returns false, while the hasAlpha() function returns true if the pixmap has an alpha channel \e or a mask (otherwise false). The mask() function returns the mask as a QBitmap object, which can be set using setMask(). The createHeuristicMask() function creates and returns a 1-bpp heuristic mask (i.e. a QBitmap) for this pixmap. It works by selecting a color from one of the corners and then chipping away pixels of that color, starting at all the edges. The createMaskFromColor() function creates and returns a mask (i.e. a QBitmap) for the pixmap based on a given color. \row \o Low-level information \o The depth() function returns the depth of the pixmap. The defaultDepth() function returns the default depth, i.e. the depth used by the application on the given screen. The cacheKey() function returns a number that uniquely identifies the contents of the QPixmap object. The x11Info() function returns information about the configuration of the X display used to display the widget. The x11PictureHandle() function returns the X11 Picture handle of the pixmap for XRender support. Note that the two latter functions are only available on x11. \endtable \section1 Pixmap Conversion A QPixmap object can be converted into a QImage using the toImage() function. Likewise, a QImage can be converted into a QPixmap using the fromImage(). If this is too expensive an operation, you can use QBitmap::fromImage() instead. In addition, on Windows, the QPixmap class supports conversion to and from HBitmap: the toWinHBITMAP() function creates a HBITMAP equivalent to the QPixmap, based on the given HBitmapFormat, and returns the HBITMAP handle. The fromWinHBITMAP() function returns a QPixmap that is equivalent to the given bitmap which has the specified format. \section1 Pixmap Transformations QPixmap supports a number of functions for creating a new pixmap that is a transformed version of the original: The scaled(), scaledToWidth() and scaledToHeight() functions return scaled copies of the pixmap, while the copy() function creates a QPixmap that is a plain copy of the original one. The transformed() function returns a copy of the pixmap that is transformed with the given transformation matrix and transformation mode: Internally, the transformation matrix is adjusted to compensate for unwanted translation, i.e. transformed() returns the smallest pixmap containing all transformed points of the original pixmap. The static trueMatrix() function returns the actual matrix used for transforming the pixmap. \sa QBitmap, QImage, QImageReader, QImageWriter */ /*! \typedef QPixmap::DataPtr \internal */ /*! \fn DataPtr &QPixmap::data_ptr() \internal */ /*! Returns true if this pixmap has an alpha channel, \e or has a mask, otherwise returns false. \sa hasAlphaChannel(), mask() */ bool QPixmap::hasAlpha() const { return (data->hasAlphaChannel() || !data->mask().isNull()); } /*! Returns true if the pixmap has a format that respects the alpha channel, otherwise returns false. \sa hasAlpha() */ bool QPixmap::hasAlphaChannel() const { return data->hasAlphaChannel(); } /*! \internal */ int QPixmap::metric(PaintDeviceMetric metric) const { return data->metric(metric); } /*! \fn void QPixmap::setAlphaChannel(const QPixmap &alphaChannel) \obsolete Sets the alpha channel of this pixmap to the given \a alphaChannel by converting the \a alphaChannel into 32 bit and using the intensity of the RGB pixel values. The effect of this function is undefined when the pixmap is being painted on. \warning This is potentially an expensive operation. Most usecases for this function are covered by QPainter and compositionModes which will normally execute faster. \sa alphaChannel(), {QPixmap#Pixmap Transformations}{Pixmap Transformations} */ void QPixmap::setAlphaChannel(const QPixmap &alphaChannel) { if (alphaChannel.isNull()) return; if (paintingActive()) { qWarning("QPixmap::setAlphaChannel: " "Cannot set alpha channel while pixmap is being painted on"); return; } if (width() != alphaChannel.width() && height() != alphaChannel.height()) { qWarning("QPixmap::setAlphaChannel: " "The pixmap and the alpha channel pixmap must have the same size"); return; } detach(); data->setAlphaChannel(alphaChannel); } /*! \obsolete Returns the alpha channel of the pixmap as a new grayscale QPixmap in which each pixel's red, green, and blue values are given the alpha value of the original pixmap. The color depth of the returned pixmap is the system depth on X11 and 8-bit on Windows and Mac OS X. You can use this function while debugging to get a visible image of the alpha channel. If the pixmap doesn't have an alpha channel, i.e., the alpha channel's value for all pixels equals 0xff), a null pixmap is returned. You can check this with the \c isNull() function. We show an example: \snippet doc/src/snippets/alphachannel.cpp 0 \image alphachannelimage.png The pixmap and channelImage QPixmaps \warning This is an expensive operation. The alpha channel of the pixmap is extracted dynamically from the pixeldata. Most usecases of this function are covered by QPainter and compositionModes which will normally execute faster. \sa setAlphaChannel(), {QPixmap#Pixmap Information}{Pixmap Information} */ QPixmap QPixmap::alphaChannel() const { return data->alphaChannel(); } /*! \internal */ QPaintEngine *QPixmap::paintEngine() const { return data->paintEngine(); } /*! \fn QBitmap QPixmap::mask() const Extracts a bitmap mask from the pixmap's alpha channel. \warning This is potentially an expensive operation. The mask of the pixmap is extracted dynamically from the pixeldata. \sa setMask(), {QPixmap#Pixmap Information}{Pixmap Information} */ QBitmap QPixmap::mask() const { return data->mask(); } /*! Returns the default pixmap depth used by the application. On Windows and Mac, the default depth is always 32. On X11 and embedded, the depth of the screen will be returned by this function. \sa depth(), QColormap::depth(), {QPixmap#Pixmap Information}{Pixmap Information} */ int QPixmap::defaultDepth() { #if defined(Q_WS_QWS) return QScreen::instance()->depth(); #elif defined(Q_WS_X11) return QX11Info::appDepth(); #elif defined(Q_WS_WINCE) return QColormap::instance().depth(); #elif defined(Q_WS_WIN) return 32; // XXX #elif defined(Q_WS_MAC) return 32; #elif defined(Q_OS_SYMBIAN) return S60->screenDepth; #endif } /*! Detaches the pixmap from shared pixmap data. A pixmap is automatically detached by Qt whenever its contents are about to change. This is done in almost all QPixmap member functions that modify the pixmap (fill(), fromImage(), load(), etc.), and in QPainter::begin() on a pixmap. There are two exceptions in which detach() must be called explicitly, that is when calling the handle() or the x11PictureHandle() function (only available on X11). Otherwise, any modifications done using system calls, will be performed on the shared data. The detach() function returns immediately if there is just a single reference or if the pixmap has not been initialized yet. */ void QPixmap::detach() { QPixmapData::ClassId id = data->classId(); if (id == QPixmapData::RasterClass) { QRasterPixmapData *rasterData = static_cast(data.data()); rasterData->image.detach(); } if (data->is_cached && data->ref == 1) QImagePixmapCleanupHooks::executePixmapHooks(this); #if defined(Q_WS_MAC) QMacPixmapData *macData = id == QPixmapData::MacClass ? static_cast(data.data()) : 0; if (macData) { if (macData->cg_mask) { CGImageRelease(macData->cg_mask); macData->cg_mask = 0; } } #endif if (data->ref != 1) { *this = copy(); } ++data->detach_no; #if defined(Q_WS_X11) if (data->classId() == QPixmapData::X11Class) { QX11PixmapData *d = static_cast(data.data()); d->flags &= ~QX11PixmapData::Uninitialized; // reset the cache data if (d->hd2) { XFreePixmap(X11->display, d->hd2); d->hd2 = 0; } } #elif defined(Q_WS_MAC) if (macData) { macData->macReleaseCGImageRef(); macData->uninit = false; } #endif } /*! \fn QPixmap QPixmap::fromImage(const QImage &image, Qt::ImageConversionFlags flags) Converts the given \a image to a pixmap using the specified \a flags to control the conversion. The \a flags argument is a bitwise-OR of the \l{Qt::ImageConversionFlags}. Passing 0 for \a flags sets all the default options. In case of monochrome and 8-bit images, the image is first converted to a 32-bit pixmap and then filled with the colors in the color table. If this is too expensive an operation, you can use QBitmap::fromImage() instead. \sa toImage(), {QPixmap#Pixmap Conversion}{Pixmap Conversion} */ QPixmap QPixmap::fromImage(const QImage &image, Qt::ImageConversionFlags flags) { if (image.isNull()) return QPixmap(); QGraphicsSystem* gs = QApplicationPrivate::graphicsSystem(); QScopedPointer data(gs ? gs->createPixmapData(QPixmapData::PixmapType) : QGraphicsSystem::createDefaultPixmapData(QPixmapData::PixmapType)); data->fromImage(image, flags); return QPixmap(data.take()); } /*! \fn QPixmap QPixmap::grabWindow(WId window, int x, int y, int width, int height) Creates and returns a pixmap constructed by grabbing the contents of the given \a window restricted by QRect(\a x, \a y, \a width, \a height). The arguments (\a{x}, \a{y}) specify the offset in the window, whereas (\a{width}, \a{height}) specify the area to be copied. If \a width is negative, the function copies everything to the right border of the window. If \a height is negative, the function copies everything to the bottom of the window. The window system identifier (\c WId) can be retrieved using the QWidget::winId() function. The rationale for using a window identifier and not a QWidget, is to enable grabbing of windows that are not part of the application, window system frames, and so on. The grabWindow() function grabs pixels from the screen, not from the window, i.e. if there is another window partially or entirely over the one you grab, you get pixels from the overlying window, too. The mouse cursor is generally not grabbed. Note on X11that if the given \a window doesn't have the same depth as the root window, and another window partially or entirely obscures the one you grab, you will \e not get pixels from the overlying window. The contents of the obscured areas in the pixmap will be undefined and uninitialized. \warning In general, grabbing an area outside the screen is not safe. This depends on the underlying window system. \sa grabWidget(), {Screenshot Example} */ /*! \internal */ QPixmapData* QPixmap::pixmapData() const { return data.data(); } /*! \enum QPixmap::HBitmapFormat \bold{Win32 only:} This enum defines how the conversion between \c HBITMAP and QPixmap is performed. \warning This enum is only available on Windows. \value NoAlpha The alpha channel is ignored and always treated as being set to fully opaque. This is preferred if the \c HBITMAP is used with standard GDI calls, such as \c BitBlt(). \value PremultipliedAlpha The \c HBITMAP is treated as having an alpha channel and premultiplied colors. This is preferred if the \c HBITMAP is accessed through the \c AlphaBlend() GDI function. \value Alpha The \c HBITMAP is treated as having a plain alpha channel. This is the preferred format if the \c HBITMAP is going to be used as an application icon or systray icon. \sa fromWinHBITMAP(), toWinHBITMAP() */ /*! \fn HBITMAP QPixmap::toWinHBITMAP(HBitmapFormat format) const \bold{Win32 only:} Creates a \c HBITMAP equivalent to the QPixmap, based on the given \a format. Returns the \c HBITMAP handle. It is the caller's responsibility to free the \c HBITMAP data after use. \warning This function is only available on Windows. \sa fromWinHBITMAP() */ /*! \fn QPixmap QPixmap::fromWinHBITMAP(HBITMAP bitmap, HBitmapFormat format) \bold{Win32 only:} Returns a QPixmap that is equivalent to the given \a bitmap. The conversion is based on the specified \a format. \warning This function is only available on Windows. \sa toWinHBITMAP(), {QPixmap#Pixmap Conversion}{Pixmap Conversion} */ /*! \fn const QX11Info &QPixmap::x11Info() const \bold{X11 only:} Returns information about the configuration of the X display used to display the widget. \warning This function is only available on X11. \sa {QPixmap#Pixmap Information}{Pixmap Information} */ /*! \fn Qt::HANDLE QPixmap::x11PictureHandle() const \bold{X11 only:} Returns the X11 Picture handle of the pixmap for XRender support. This function will return 0 if XRender support is not compiled into Qt, if the XRender extension is not supported on the X11 display, or if the handle could not be created. Use of this function is not portable. \warning This function is only available on X11. \sa {QPixmap#Pixmap Information}{Pixmap Information} */ /*! \fn int QPixmap::x11SetDefaultScreen(int screen) \internal */ /*! \fn void QPixmap::x11SetScreen(int screen) \internal */ /*! \fn QRgb* QPixmap::clut() const \internal */ /*! \fn int QPixmap::numCols() const \internal */ /*! \fn const uchar* QPixmap::qwsBits() const \internal \since 4.1 */ /*! \fn int QPixmap::qwsBytesPerLine() const \internal \since 4.1 */ QT_END_NAMESPACE