/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QTREEVIEW_P_H #define QTREEVIEW_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "private/qabstractitemview_p.h" #ifndef QT_NO_TREEVIEW QT_BEGIN_NAMESPACE struct QTreeViewItem { QTreeViewItem() : expanded(false), spanning(false), total(0), level(0), height(0) {} QModelIndex index; // we remove items whenever the indexes are invalidated uint expanded : 1; uint spanning : 1; uint total : 30; // total number of children visible uint level : 16; // indentation int height : 16; // row height }; class QTreeViewPrivate : public QAbstractItemViewPrivate { Q_DECLARE_PUBLIC(QTreeView) public: QTreeViewPrivate() : QAbstractItemViewPrivate(), header(0), indent(20), lastViewedItem(0), defaultItemHeight(-1), uniformRowHeights(false), rootDecoration(true), itemsExpandable(true), sortingEnabled(false), expandsOnDoubleClick(true), allColumnsShowFocus(false), animationsEnabled(false), columnResizeTimerID(0), autoExpandDelay(-1), hoverBranch(-1), geometryRecursionBlock(false) {} ~QTreeViewPrivate() {} void initialize(); struct AnimatedOperation { enum Type { Expand, Collapse }; int item; int top; int duration; Type type; QPixmap before; QPixmap after; }; void expand(int item, bool emitSignal); void collapse(int item, bool emitSignal); void prepareAnimatedOperation(int item, AnimatedOperation::Type type); void beginAnimatedOperation(); void _q_endAnimatedOperation(); void drawAnimatedOperation(QPainter *painter) const; QPixmap renderTreeToPixmapForAnimation(const QRect &rect) const; inline QRect animationRect() const { return QRect(0, animatedOperation.top, viewport->width(), viewport->height() - animatedOperation.top); } void _q_currentChanged(const QModelIndex&, const QModelIndex&); void _q_columnsAboutToBeRemoved(const QModelIndex &, int, int); void _q_columnsRemoved(const QModelIndex &, int, int); void _q_modelAboutToBeReset(); void _q_animate(); void _q_sortIndicatorChanged(int column, Qt::SortOrder order); void _q_modelDestroyed(); void layout(int item); int pageUp(int item) const; int pageDown(int item) const; int itemHeight(int item) const; int indentationForItem(int item) const; int coordinateForItem(int item) const; int itemAtCoordinate(int coordinate) const; int viewIndex(const QModelIndex &index) const; QModelIndex modelIndex(int i, int column = 0) const; int firstVisibleItem(int *offset = 0) const; int columnAt(int x) const; bool hasVisibleChildren( const QModelIndex& parent) const; void relayout(const QModelIndex &parent); bool expandOrCollapseItemAtPos(const QPoint &pos); void updateScrollBars(); int itemDecorationAt(const QPoint &pos) const; QRect itemDecorationRect(const QModelIndex &index) const; QList > columnRanges(const QModelIndex &topIndex, const QModelIndex &bottomIndex) const; void select(const QModelIndex &start, const QModelIndex &stop, QItemSelectionModel::SelectionFlags command); QPair startAndEndColumns(const QRect &rect) const; void updateChildCount(const int parentItem, const int delta); void rowsRemoved(const QModelIndex &parent, int start, int end, bool before); void paintAlternatingRowColors(QPainter *painter, QStyleOptionViewItemV4 *option, int y, int bottom) const; QHeaderView *header; int indent; mutable QVector viewItems; mutable int lastViewedItem; int defaultItemHeight; // this is just a number; contentsHeight() / numItems bool uniformRowHeights; // used when all rows have the same height bool rootDecoration; bool itemsExpandable; bool sortingEnabled; bool expandsOnDoubleClick; bool allColumnsShowFocus; // used for drawing mutable QPair leftAndRight; mutable int current; mutable bool spanning; // used when expanding and collapsing items QSet expandedIndexes; QStack expandParent; AnimatedOperation animatedOperation; bool animationsEnabled; inline bool storeExpanded(const QPersistentModelIndex &idx) { if (expandedIndexes.contains(idx)) return false; expandedIndexes.insert(idx); return true; } inline bool isIndexExpanded(const QModelIndex &idx) const { //We first check if the idx is a QPersistentModelIndex, because creating QPersistentModelIndex is slow return isPersistent(idx) && expandedIndexes.contains(idx); } // used when hiding and showing items QSet hiddenIndexes; inline bool isRowHidden(const QModelIndex &idx) const { //We first check if the idx is a QPersistentModelIndex, because creating QPersistentModelIndex is slow return isPersistent(idx) && hiddenIndexes.contains(idx); } inline bool isItemHiddenOrDisabled(int i) const { if (i < 0 || i >= viewItems.count()) return false; const QModelIndex index = viewItems.at(i).index; return isRowHidden(index) || !isIndexEnabled(index); } inline int above(int item) const { int i = item; while (isItemHiddenOrDisabled(--item)){} return item < 0 ? i : item; } inline int below(int item) const { int i = item; while (isItemHiddenOrDisabled(++item)){} return item >= viewItems.count() ? i : item; } inline void invalidateHeightCache(int item) const { viewItems[item].height = 0; } // used for spanning rows QVector spanningIndexes; // used for updating resized columns int columnResizeTimerID; QList columnsToUpdate; // used for the automatic opening of nodes during DND int autoExpandDelay; QBasicTimer openTimer; // used for drawing hilighted expand/collapse indicators int hoverBranch; // used for blocking recursion when calling setViewportMargins from updateGeometries bool geometryRecursionBlock; }; QT_END_NAMESPACE #endif // QT_NO_TREEVIEW #endif // QTREEVIEW_P_H