/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qapplication.h" #ifndef QT_NO_SOUND #include "qsound.h" #include "qpaintdevice.h" #include "qwsdisplay_qws.h" #include "qsound_p.h" #include "qsoundqss_qws.h" #include "qhash.h" #include "qfileinfo.h" #include "qbytearray.h" #include "quuid.h" #include "qdatastream.h" #include "qcopchannel_qws.h" #include "qbuffer.h" QT_BEGIN_NAMESPACE #ifdef MEDIA_SERVER #define SERVER_CHANNEL "QPE/MediaServer" class QCopMessage : public QDataStream { public: QCopMessage( const QString& channel, const QString& message ) : QDataStream( new QBuffer ), m_channel( channel ), m_message( message ) { device()->open( QIODevice::WriteOnly ); } ~QCopMessage() { QCopChannel::send( m_channel, m_message, ((QBuffer*)device())->buffer() ); delete device(); } private: QString m_channel; QString m_message; }; #endif // MEDIA_SERVER class QAuServerQWS; class QAuBucketQWS : public QObject, public QAuBucket { Q_OBJECT public: QAuBucketQWS( QAuServerQWS*, QSound*, QObject* parent = 0 ); ~QAuBucketQWS(); #ifndef MEDIA_SERVER int id() const { return id_; } #endif QSound* sound() const { return sound_; } #ifdef MEDIA_SERVER void play(); void stop(); #endif signals: // Only for Media Server void done( QAuBucketQWS* ); private slots: // Only for Media Server void processMessage( const QString& msg, const QByteArray& data ); private: #ifdef MEDIA_SERVER QCopChannel *m_channel; QUuid m_id; #endif #ifndef MEDIA_SERVER int id_; #endif QSound *sound_; QAuServerQWS *server_; static int next; }; int QAuBucketQWS::next = 0; class QAuServerQWS : public QAuServer { Q_OBJECT public: QAuServerQWS( QObject* parent ); void init( QSound* s ) { QAuBucketQWS *bucket = new QAuBucketQWS( this, s ); #ifdef MEDIA_SERVER connect( bucket, SIGNAL(done(QAuBucketQWS*)), this, SLOT(complete(QAuBucketQWS*)) ); #endif setBucket( s, bucket ); } #ifndef MEDIA_SERVER // Register bucket void insert( QAuBucketQWS *bucket ) { buckets.insert( bucket->id(), bucket ); } // Remove bucket from register void remove( QAuBucketQWS *bucket ) { buckets.remove( bucket->id() ); } #endif void play( QSound* s ) { QString filepath = QFileInfo( s->fileName() ).absoluteFilePath(); #if defined(QT_NO_QWS_SOUNDSERVER) server->playFile( bucket( s )->id(), filepath ); #elif defined(MEDIA_SERVER) bucket( s )->play(); #else client->play( bucket( s )->id(), filepath ); #endif } void stop( QSound* s ) { #if defined(QT_NO_QWS_SOUNDSERVER) server->stopFile( bucket( s )->id() ); #elif defined(MEDIA_SERVER) bucket( s )->stop(); #else client->stop( bucket( s )->id() ); #endif } bool okay() { return true; } private slots: // Continue playing sound if loops remain void complete( int id ) { #ifndef MEDIA_SERVER QAuBucketQWS *bucket = find( id ); if( bucket ) { QSound *sound = bucket->sound(); if( decLoop( sound ) ) { play( sound ); } } #else Q_UNUSED(id); #endif } // Only for Media Server void complete( QAuBucketQWS* bucket ) { #ifndef MEDIA_SERVER Q_UNUSED(bucket); #else QSound *sound = bucket->sound(); if( decLoop( sound ) ) { play( sound ); } #endif } protected: QAuBucketQWS* bucket( QSound *s ) { return (QAuBucketQWS*)QAuServer::bucket( s ); } private: #ifndef MEDIA_SERVER // Find registered bucket with given id, return null if none found QAuBucketQWS* find( int id ) { QHash::Iterator it = buckets.find( id ); if( it != buckets.end() ) { return it.value(); } return 0; } QHash buckets; // ### possible problem with overlapping keys #ifdef QT_NO_QWS_SOUNDSERVER QWSSoundServer *server; #else QWSSoundClient *client; #endif #endif // MEDIA_SERVER }; QAuServerQWS::QAuServerQWS(QObject* parent) : QAuServer(parent) { #ifndef MEDIA_SERVER setObjectName(QLatin1String("qauserverqws")); #ifdef QT_NO_QWS_SOUNDSERVER server = new QWSSoundServer( this ); // ### only suitable for single application connect( server, SIGNAL(soundCompleted(int)), this, SLOT(complete(int)) ); #else client = new QWSSoundClient( this ); // ### requires successful connection connect( client, SIGNAL(soundCompleted(int)), this, SLOT(complete(int)) ); #endif #endif // MEDIA_SERVER } QAuBucketQWS::QAuBucketQWS( QAuServerQWS *server, QSound *sound, QObject* parent ) : QObject( parent ), sound_( sound ), server_( server ) { #ifdef MEDIA_SERVER m_id = QUuid::createUuid(); sound->setObjectName( m_id.toString() ); m_channel = new QCopChannel(QLatin1String("QPE/QSound/") + m_id, this ); connect( m_channel, SIGNAL(received(QString,QByteArray)), this, SLOT(processMessage(QString,QByteArray)) ); { QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("subscribe(QUuid)") ); message << m_id; } { QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath(); QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("open(QUuid,QString)") ); message << m_id << filepath; } #else id_ = next++; server_->insert( this ); #endif } #ifdef MEDIA_SERVER void QAuBucketQWS::play() { QString filepath = QFileInfo( sound_->fileName() ).absoluteFilePath(); QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("play(QUuid)") ); message << m_id; } void QAuBucketQWS::stop() { QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("stop(QUuid)") ); message << m_id; } #endif // MEDIA_SERVER void QAuBucketQWS::processMessage( const QString& msg, const QByteArray& data ) { Q_UNUSED(data); #ifndef MEDIA_SERVER Q_UNUSED(msg); #else if( msg == QLatin1String("done()") ) { emit done( this ); } #endif } QAuBucketQWS::~QAuBucketQWS() { #ifdef MEDIA_SERVER QCopMessage message( QLatin1String(SERVER_CHANNEL), QLatin1String("revoke(QUuid)") ); message << m_id; #else server_->remove( this ); #endif } QAuServer* qt_new_audio_server() { return new QAuServerQWS(qApp); } #include "qsound_qws.moc" #endif // QT_NO_SOUND QT_END_NAMESPACE