/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qstandardgestures_p.h" #include "qgesture.h" #include "qgesture_p.h" #include "qevent.h" #include "qwidget.h" #include "qabstractscrollarea.h" #include #include "qdebug.h" #ifndef QT_NO_GESTURES QT_BEGIN_NAMESPACE QPanGestureRecognizer::QPanGestureRecognizer() { } QGesture *QPanGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { #if defined(Q_OS_WIN) && !defined(QT_NO_NATIVE_GESTURES) // for scroll areas on Windows we want to use native gestures instead if (!qobject_cast(target->parent())) static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); #else static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); #endif } return new QPanGesture; } QGestureRecognizer::Result QPanGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QPanGesture *q = static_cast(state); QPanGesturePrivate *d = q->d_func(); const QTouchEvent *ev = static_cast(event); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { result = QGestureRecognizer::MayBeGesture; QTouchEvent::TouchPoint p = ev->touchPoints().at(0); d->lastOffset = d->offset = QPointF(); break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { if (ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->lastOffset = d->offset; d->offset = QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(), p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2; } result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { if (ev->touchPoints().size() >= 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->lastOffset = d->offset; d->offset = QPointF(p1.pos().x() - p1.startPos().x() + p2.pos().x() - p2.startPos().x(), p1.pos().y() - p1.startPos().y() + p2.pos().y() - p2.startPos().y()) / 2; if (d->offset.x() > 10 || d->offset.y() > 10 || d->offset.x() < -10 || d->offset.y() < -10) { q->setHotSpot(p1.startScreenPos()); result = QGestureRecognizer::TriggerGesture; } else { result = QGestureRecognizer::MayBeGesture; } } break; } case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: result = QGestureRecognizer::Ignore; break; default: result = QGestureRecognizer::Ignore; break; } return result; } void QPanGestureRecognizer::reset(QGesture *state) { QPanGesture *pan = static_cast(state); QPanGesturePrivate *d = pan->d_func(); d->lastOffset = d->offset = QPointF(); d->acceleration = 0; QGestureRecognizer::reset(state); } // // QPinchGestureRecognizer // QPinchGestureRecognizer::QPinchGestureRecognizer() { } QGesture *QPinchGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); } return new QPinchGesture; } QGestureRecognizer::Result QPinchGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QPinchGesture *q = static_cast(state); QPinchGesturePrivate *d = q->d_func(); const QTouchEvent *ev = static_cast(event); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { result = QGestureRecognizer::MayBeGesture; break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { d->changeFlags = 0; if (ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->hotSpot = p1.screenPos(); d->isHotSpotSet = true; if (d->isNewSequence) { d->startPosition[0] = p1.screenPos(); d->startPosition[1] = p2.screenPos(); } QLineF line(p1.screenPos(), p2.screenPos()); QLineF tmp(line); tmp.setLength(line.length() / 2.); QPointF centerPoint = tmp.p2(); d->lastCenterPoint = d->centerPoint; d->centerPoint = centerPoint; d->changeFlags |= QPinchGesture::CenterPointChanged; const qreal scaleFactor = QLineF(p1.screenPos(), p2.screenPos()).length() / QLineF(d->startPosition[0], d->startPosition[1]).length(); if (d->isNewSequence) { d->lastScaleFactor = scaleFactor; } else { d->lastScaleFactor = d->scaleFactor; } d->scaleFactor = scaleFactor; d->totalScaleFactor += d->scaleFactor - d->lastScaleFactor; d->changeFlags |= QPinchGesture::ScaleFactorChanged; qreal angle = QLineF(p1.screenPos(), p2.screenPos()).angle(); if (angle > 180) angle -= 360; qreal startAngle = QLineF(p1.startScreenPos(), p2.startScreenPos()).angle(); if (startAngle > 180) startAngle -= 360; const qreal rotationAngle = startAngle - angle; if (d->isNewSequence) d->lastRotationAngle = rotationAngle; else d->lastRotationAngle = d->rotationAngle; d->rotationAngle = rotationAngle; d->totalRotationAngle += d->rotationAngle - d->lastRotationAngle; d->changeFlags |= QPinchGesture::RotationAngleChanged; d->totalChangeFlags |= d->changeFlags; d->isNewSequence = false; result = QGestureRecognizer::TriggerGesture; } else { d->isNewSequence = true; if (q->state() == Qt::NoGesture) result = QGestureRecognizer::Ignore; else result = QGestureRecognizer::FinishGesture; } break; } case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: result = QGestureRecognizer::Ignore; break; default: result = QGestureRecognizer::Ignore; break; } return result; } void QPinchGestureRecognizer::reset(QGesture *state) { QPinchGesture *pinch = static_cast(state); QPinchGesturePrivate *d = pinch->d_func(); d->totalChangeFlags = d->changeFlags = 0; d->startCenterPoint = d->lastCenterPoint = d->centerPoint = QPointF(); d->totalScaleFactor = d->lastScaleFactor = d->scaleFactor = 0; d->totalRotationAngle = d->lastRotationAngle = d->rotationAngle = 0; d->isNewSequence = true; d->startPosition[0] = d->startPosition[1] = QPointF(); QGestureRecognizer::reset(state); } // // QSwipeGestureRecognizer // QSwipeGestureRecognizer::QSwipeGestureRecognizer() { } QGesture *QSwipeGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); } return new QSwipeGesture; } QGestureRecognizer::Result QSwipeGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QSwipeGesture *q = static_cast(state); QSwipeGesturePrivate *d = q->d_func(); const QTouchEvent *ev = static_cast(event); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { d->speed = 1; d->time.start(); d->started = true; result = QGestureRecognizer::MayBeGesture; break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { result = QGestureRecognizer::FinishGesture; } else { result = QGestureRecognizer::CancelGesture; } break; } case QEvent::TouchUpdate: { if (!d->started) result = QGestureRecognizer::CancelGesture; else if (ev->touchPoints().size() == 3) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); QTouchEvent::TouchPoint p3 = ev->touchPoints().at(2); if (d->lastPositions[0].isNull()) { d->lastPositions[0] = p1.startScreenPos().toPoint(); d->lastPositions[1] = p2.startScreenPos().toPoint(); d->lastPositions[2] = p3.startScreenPos().toPoint(); } d->hotSpot = p1.screenPos(); d->isHotSpotSet = true; int xDistance = (p1.screenPos().x() - d->lastPositions[0].x() + p2.screenPos().x() - d->lastPositions[1].x() + p3.screenPos().x() - d->lastPositions[2].x()) / 3; int yDistance = (p1.screenPos().y() - d->lastPositions[0].y() + p2.screenPos().y() - d->lastPositions[1].y() + p3.screenPos().y() - d->lastPositions[2].y()) / 3; const int distance = xDistance >= yDistance ? xDistance : yDistance; int elapsedTime = d->time.restart(); if (!elapsedTime) elapsedTime = 1; d->speed = 0.9 * d->speed + distance / elapsedTime; d->swipeAngle = QLineF(p1.startScreenPos(), p1.screenPos()).angle(); static const int MoveThreshold = 50; if (xDistance > MoveThreshold || yDistance > MoveThreshold) { // measure the distance to check if the direction changed d->lastPositions[0] = p1.screenPos().toPoint(); d->lastPositions[1] = p2.screenPos().toPoint(); d->lastPositions[2] = p3.screenPos().toPoint(); QSwipeGesture::SwipeDirection horizontal = xDistance > 0 ? QSwipeGesture::Right : QSwipeGesture::Left; QSwipeGesture::SwipeDirection vertical = yDistance > 0 ? QSwipeGesture::Down : QSwipeGesture::Up; if (d->verticalDirection == QSwipeGesture::NoDirection) d->verticalDirection = vertical; if (d->horizontalDirection == QSwipeGesture::NoDirection) d->horizontalDirection = horizontal; if (d->verticalDirection != vertical || d->horizontalDirection != horizontal) { // the user has changed the direction! result = QGestureRecognizer::CancelGesture; } result = QGestureRecognizer::TriggerGesture; } else { if (q->state() != Qt::NoGesture) result = QGestureRecognizer::TriggerGesture; else result = QGestureRecognizer::MayBeGesture; } } else if (ev->touchPoints().size() > 3) { result = QGestureRecognizer::CancelGesture; } else { // less than 3 touch points if (d->started && (ev->touchPointStates() & Qt::TouchPointPressed)) result = QGestureRecognizer::CancelGesture; else if (d->started) result = QGestureRecognizer::Ignore; else result = QGestureRecognizer::MayBeGesture; } break; } case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: result = QGestureRecognizer::Ignore; break; default: result = QGestureRecognizer::Ignore; break; } return result; } void QSwipeGestureRecognizer::reset(QGesture *state) { QSwipeGesture *q = static_cast(state); QSwipeGesturePrivate *d = q->d_func(); d->verticalDirection = d->horizontalDirection = QSwipeGesture::NoDirection; d->swipeAngle = 0; d->lastPositions[0] = d->lastPositions[1] = d->lastPositions[2] = QPoint(); d->started = false; d->speed = 0; d->time.invalidate(); QGestureRecognizer::reset(state); } // // QTapGestureRecognizer // QTapGestureRecognizer::QTapGestureRecognizer() { } QGesture *QTapGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); } return new QTapGesture; } QGestureRecognizer::Result QTapGestureRecognizer::recognize(QGesture *state, QObject *, QEvent *event) { QTapGesture *q = static_cast(state); QTapGesturePrivate *d = q->d_func(); const QTouchEvent *ev = static_cast(event); QGestureRecognizer::Result result = QGestureRecognizer::CancelGesture; switch (event->type()) { case QEvent::TouchBegin: { d->position = ev->touchPoints().at(0).pos(); q->setHotSpot(ev->touchPoints().at(0).screenPos()); result = QGestureRecognizer::TriggerGesture; break; } case QEvent::TouchUpdate: case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p = ev->touchPoints().at(0); QPoint delta = p.pos().toPoint() - p.startPos().toPoint(); enum { TapRadius = 40 }; if (delta.manhattanLength() <= TapRadius) { if (event->type() == QEvent::TouchEnd) result = QGestureRecognizer::FinishGesture; else result = QGestureRecognizer::TriggerGesture; } } break; } case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: result = QGestureRecognizer::Ignore; break; default: result = QGestureRecognizer::Ignore; break; } return result; } void QTapGestureRecognizer::reset(QGesture *state) { QTapGesture *q = static_cast(state); QTapGesturePrivate *d = q->d_func(); d->position = QPointF(); QGestureRecognizer::reset(state); } // // QTapAndHoldGestureRecognizer // QTapAndHoldGestureRecognizer::QTapAndHoldGestureRecognizer() { } QGesture *QTapAndHoldGestureRecognizer::create(QObject *target) { if (target && target->isWidgetType()) { static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); } return new QTapAndHoldGesture; } QGestureRecognizer::Result QTapAndHoldGestureRecognizer::recognize(QGesture *state, QObject *object, QEvent *event) { QTapAndHoldGesture *q = static_cast(state); QTapAndHoldGesturePrivate *d = q->d_func(); if (object == state && event->type() == QEvent::Timer) { q->killTimer(d->timerId); d->timerId = 0; return QGestureRecognizer::FinishGesture | QGestureRecognizer::ConsumeEventHint; } const QTouchEvent *ev = static_cast(event); const QMouseEvent *me = static_cast(event); const QGraphicsSceneMouseEvent *gsme = static_cast(event); enum { TimerInterval = 2000 }; enum { TapRadius = 40 }; switch (event->type()) { case QEvent::GraphicsSceneMousePress: d->position = gsme->screenPos(); q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(TimerInterval); return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout case QEvent::MouseButtonPress: d->position = me->globalPos(); q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(TimerInterval); return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout case QEvent::TouchBegin: d->position = ev->touchPoints().at(0).startScreenPos(); q->setHotSpot(d->position); if (d->timerId) q->killTimer(d->timerId); d->timerId = q->startTimer(TimerInterval); return QGestureRecognizer::MayBeGesture; // we don't show a sign of life until the timeout case QEvent::GraphicsSceneMouseRelease: case QEvent::MouseButtonRelease: case QEvent::TouchEnd: return QGestureRecognizer::CancelGesture; // get out of the MayBeGesture state case QEvent::TouchUpdate: if (d->timerId && ev->touchPoints().size() == 1) { QTouchEvent::TouchPoint p = ev->touchPoints().at(0); QPoint delta = p.pos().toPoint() - p.startPos().toPoint(); if (delta.manhattanLength() <= TapRadius) return QGestureRecognizer::MayBeGesture; } return QGestureRecognizer::CancelGesture; case QEvent::MouseMove: { QPoint delta = me->globalPos() - d->position.toPoint(); if (d->timerId && delta.manhattanLength() <= TapRadius) return QGestureRecognizer::MayBeGesture; return QGestureRecognizer::CancelGesture; } case QEvent::GraphicsSceneMouseMove: { QPoint delta = gsme->screenPos() - d->position.toPoint(); if (d->timerId && delta.manhattanLength() <= TapRadius) return QGestureRecognizer::MayBeGesture; return QGestureRecognizer::CancelGesture; } default: return QGestureRecognizer::Ignore; } } void QTapAndHoldGestureRecognizer::reset(QGesture *state) { QTapAndHoldGesture *q = static_cast(state); QTapAndHoldGesturePrivate *d = q->d_func(); d->position = QPointF(); if (d->timerId) q->killTimer(d->timerId); d->timerId = 0; QGestureRecognizer::reset(state); } QT_END_NAMESPACE #endif // QT_NO_GESTURES