/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qstandardgestures_p.h" #include "qgesture.h" #include "qgesture_p.h" #include "qevent.h" #include "qwidget.h" QT_BEGIN_NAMESPACE QPanGestureRecognizer::QPanGestureRecognizer() { } QGesture *QPanGestureRecognizer::createGesture(QObject *target) { if (target && target->isWidgetType()) { static_cast(target)->setAttribute(Qt::WA_AcceptTouchEvents); } return new QPanGesture; } QGestureRecognizer::Result QPanGestureRecognizer::filterEvent(QGesture *state, QObject *, QEvent *event) { QPanGesture *q = static_cast(state); QPanGesturePrivate *d = q->d_func(); const QTouchEvent *ev = static_cast(event); QGestureRecognizer::Result result; switch (event->type()) { case QEvent::TouchBegin: { result = QGestureRecognizer::MaybeGesture; QTouchEvent::TouchPoint p = ev->touchPoints().at(0); d->lastPosition = p.pos().toPoint(); d->lastOffset = d->totalOffset = d->offset = QSize(); break; } case QEvent::TouchEnd: { if (q->state() != Qt::NoGesture) { if (ev->touchPoints().size() == 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->lastOffset = d->offset; d->offset = QSize(p1.pos().x() - p1.lastPos().x() + p2.pos().x() - p2.lastPos().x(), p1.pos().y() - p1.lastPos().y() + p2.pos().y() - p2.lastPos().y()) / 2; d->totalOffset += d->offset; } result = QGestureRecognizer::GestureFinished; } else { result = QGestureRecognizer::NotGesture; } break; } case QEvent::TouchUpdate: { if (ev->touchPoints().size() >= 2) { QTouchEvent::TouchPoint p1 = ev->touchPoints().at(0); QTouchEvent::TouchPoint p2 = ev->touchPoints().at(1); d->lastOffset = d->offset; d->offset = QSize(p1.pos().x() - p1.lastPos().x() + p2.pos().x() - p2.lastPos().x(), p1.pos().y() - p1.lastPos().y() + p2.pos().y() - p2.lastPos().y()) / 2; d->totalOffset += d->offset; if (d->totalOffset.width() > 10 || d->totalOffset.height() > 10 || d->totalOffset.width() < -10 || d->totalOffset.height() < -10) { result = QGestureRecognizer::GestureTriggered; } else { result = QGestureRecognizer::MaybeGesture; } } break; } case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: result = QGestureRecognizer::Ignore; break; default: result = QGestureRecognizer::Ignore; break; } return result; } void QPanGestureRecognizer::reset(QGesture *state) { QPanGesture *pan = static_cast(state); QPanGesturePrivate *d = pan->d_func(); d->totalOffset = d->lastOffset = d->offset = QSizeF(); d->lastPosition = QPoint(); d->acceleration = 0; //#if defined(QT_MAC_USE_COCOA) // d->singleTouchPanTimer.stop(); // d->prevMousePos = QPointF(0, 0); //#endif QGestureRecognizer::reset(state); } /*! \internal */ /* bool QPanGestureRecognizer::event(QEvent *event) { #if defined(QT_MAC_USE_COCOA) Q_D(QPanGesture); if (event->type() == QEvent::Timer) { const QTimerEvent *te = static_cast(event); if (te->timerId() == d->singleTouchPanTimer.timerId()) { d->singleTouchPanTimer.stop(); updateState(Qt::GestureStarted); } } #endif bool consume = false; #if defined(Q_WS_WIN) #elif defined(QT_MAC_USE_COCOA) // The following implements single touch // panning on Mac: const int panBeginDelay = 300; const int panBeginRadius = 3; const QTouchEvent *ev = static_cast(event); switch (event->type()) { case QEvent::TouchBegin: { if (ev->touchPoints().size() == 1) { d->delayManager->setEnabled(true); consume = d->delayManager->append(d->gestureTarget, *event); d->lastPosition = QCursor::pos(); d->singleTouchPanTimer.start(panBeginDelay, this); } break;} case QEvent::TouchEnd: { d->delayManager->setEnabled(false); if (state() != Qt::NoGesture) { updateState(Qt::GestureFinished); consume = true; d->delayManager->clear(); } else { d->delayManager->replay(); } reset(); break;} case QEvent::TouchUpdate: { consume = d->delayManager->append(d->gestureTarget, *event); if (ev->touchPoints().size() == 1) { if (state() == Qt::NoGesture) { // INVARIANT: The singleTouchTimer has still not fired. // Lets check if the user moved his finger so much from // the starting point that it makes sense to cancel: const QPointF startPos = ev->touchPoints().at(0).startPos().toPoint(); const QPointF p = ev->touchPoints().at(0).pos().toPoint(); if ((startPos - p).manhattanLength() > panBeginRadius) { d->delayManager->replay(); consume = false; reset(); } else { d->lastPosition = QCursor::pos(); } } else { d->delayManager->clear(); QPointF mousePos = QCursor::pos(); QPointF dist = mousePos - d->lastPosition; d->lastPosition = mousePos; d->lastOffset = d->offset; d->offset = QSizeF(dist.x(), dist.y()); d->totalOffset += d->offset; updateState(Qt::GestureUpdated); } } else if (state() == Qt::NoGesture) { d->delayManager->replay(); consume = false; reset(); } break;} case QEvent::MouseButtonPress: case QEvent::MouseMove: case QEvent::MouseButtonRelease: if (d->delayManager->isEnabled()) consume = d->delayManager->append(d->gestureTarget, *event); break; default: return false; } #else Q_UNUSED(event); #endif return QGestureRecognizer::Ignore; } */ QT_END_NAMESPACE