/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** GNU Lesser General Public License Usage ** This file may be used under the terms of the GNU Lesser General Public ** License version 2.1 as published by the Free Software Foundation and ** appearing in the file LICENSE.LGPL included in the packaging of this ** file. Please review the following information to ensure the GNU Lesser ** General Public License version 2.1 requirements will be met: ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU General ** Public License version 3.0 as published by the Free Software Foundation ** and appearing in the file LICENSE.GPL included in the packaging of this ** file. Please review the following information to ensure the GNU General ** Public License version 3.0 requirements will be met: ** http://www.gnu.org/copyleft/gpl.html. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms and ** conditions contained in a signed written agreement between you and Nokia. ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QDRAWUTIL_H #define QDRAWUTIL_H #include #include // char*->QString conversion #include #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Gui) class QPainter; #ifndef QT3_SUPPORT class QColorGroup; #endif class QPalette; class QPoint; class QColor; class QBrush; class QRect; // // Standard shade drawing // Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, int x1, int y1, int x2, int y2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeLine(QPainter *p, const QPoint &p1, const QPoint &p2, const QPalette &pal, bool sunken = true, int lineWidth = 1, int midLineWidth = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadeRect(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, int midLineWidth = 0, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawShadePanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinButton(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, int x, int y, int w, int h, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawWinPanel(QPainter *p, const QRect &r, const QPalette &pal, bool sunken = false, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, int x, int y, int w, int h, const QColor &, int lineWidth = 1, const QBrush *fill = 0); Q_GUI_EXPORT void qDrawPlainRect(QPainter *p, const QRect &r, const QColor &, int lineWidth = 1, const QBrush *fill = 0); #ifdef QT3_SUPPORT // // Use QStyle::itemRect(), QStyle::drawItem() and QStyle::drawArrow() instead. // Q_GUI_EXPORT QT3_SUPPORT QRect qItemRect(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1); Q_GUI_EXPORT QT3_SUPPORT void qDrawItem(QPainter *p, Qt::GUIStyle gs, int x, int y, int w, int h, int flags, const QPalette &pal, bool enabled, const QPixmap *pixmap, const QString& text, int len=-1, const QColor* penColor = 0); Q_GUI_EXPORT QT3_SUPPORT void qDrawArrow(QPainter *p, Qt::ArrowType type, Qt::GUIStyle style, bool down, int x, int y, int w, int h, const QPalette &pal, bool enabled); #endif struct QTileRules { inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule) : horizontal(horizontalRule), vertical(verticalRule) {} inline QTileRules(Qt::TileRule rule = Qt::StretchTile) : horizontal(rule), vertical(rule) {} Qt::TileRule horizontal; Qt::TileRule vertical; }; #ifndef Q_QDOC // For internal use only. namespace QDrawBorderPixmap { enum DrawingHint { OpaqueTopLeft = 0x0001, OpaqueTop = 0x0002, OpaqueTopRight = 0x0004, OpaqueLeft = 0x0008, OpaqueCenter = 0x0010, OpaqueRight = 0x0020, OpaqueBottomLeft = 0x0040, OpaqueBottom = 0x0080, OpaqueBottomRight = 0x0100, OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight, OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom, OpaqueFrame = OpaqueCorners | OpaqueEdges, OpaqueAll = OpaqueCenter | OpaqueFrame }; Q_DECLARE_FLAGS(DrawingHints, DrawingHint) } #endif Q_GUI_EXPORT void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, const QPixmap &pixmap, const QRect &sourceRect, const QMargins &sourceMargins, const QTileRules &rules = QTileRules() #ifndef Q_QDOC , QDrawBorderPixmap::DrawingHints hints = 0 #endif ); inline void qDrawBorderPixmap(QPainter *painter, const QRect &target, const QMargins &margins, const QPixmap &pixmap) { qDrawBorderPixmap(painter, target, margins, pixmap, pixmap.rect(), margins); } QT_END_NAMESPACE QT_END_HEADER #endif // QDRAWUTIL_H