/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qgraphicssystemfactory_p.h" #include "qgraphicssystemplugin_p.h" #include "private/qfactoryloader_p.h" #include "qmutex.h" #include "qapplication.h" #include "qgraphicssystem_raster_p.h" #include "qdebug.h" QT_BEGIN_NAMESPACE #if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS) Q_GLOBAL_STATIC_WITH_ARGS(QFactoryLoader, loader, (QGraphicsSystemFactoryInterface_iid, QLatin1String("/graphicssystems"), Qt::CaseInsensitive)) #endif QGraphicsSystem *QGraphicsSystemFactory::create(const QString& key) { QGraphicsSystem *ret = 0; QString system = key.toLower(); #if defined (QT_GRAPHICSSYSTEM_OPENGL) if (system.isEmpty()) { system = QLatin1String("opengl"); } #elif defined (QT_GRAPHICSSYSTEM_OPENVG) if (system.isEmpty()) { system = QLatin1String("openvg"); } #elif defined (QT_GRAPHICSSYSTEM_RASTER) && !defined(Q_WS_WIN) if (system.isEmpty()) { system = QLatin1String("raster"); } #endif if (system == QLatin1String("raster")) return new QRasterGraphicsSystem; else if (system.isEmpty() || system == QLatin1String("native")) return 0; #if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS) if (!ret) { if (QGraphicsSystemFactoryInterface *factory = qobject_cast(loader()->instance(system))) ret = factory->create(system); } #endif if (!ret) qWarning() << "Unable to load graphicssystem" << system; return ret; } /*! Returns the list of valid keys, i.e. the keys this factory can create styles for. \sa create() */ QStringList QGraphicsSystemFactory::keys() { #if !defined(QT_NO_LIBRARY) && !defined(QT_NO_SETTINGS) QStringList list = loader()->keys(); #else QStringList list; #endif if (!list.contains(QLatin1String("Raster"))) list << QLatin1String("raster"); return list; } QT_END_NAMESPACE