#ifndef QPAINTENGINE_BLITTER_P_H #define QPAINTENGINE_BLITTER_P_H #include "private/qpaintengineex_p.h" class QRasterPaintEngine; class QBlittablePrivate; class QBlitterPaintEnginePrivate; // ### find name class Q_GUI_EXPORT QBlittable { Q_DECLARE_PRIVATE(QBlittable); public: enum Capability { SolidRectCapability = 0x0001, SourcePixmapCapability = 0x0002, SourceOverPixmapCapability = 0x0004, SourceOverScaledPixmapCapability = 0x0008, // Internal ones OutlineCapability = 0x0001000, }; Q_DECLARE_FLAGS(Capabilities, Capability); QBlittable(Capabilities caps); virtual ~QBlittable(); Capabilities capabilities() const; virtual void fillRect(const QRectF &rect, const QColor &color) = 0; virtual void drawPixmap(const QRectF &rect, const QPixmap &pixmap, const QRectF &subrect) = 0; virtual QImage *lock() = 0; virtual void unlock() = 0; protected: QBlittablePrivate *d_ptr; QBlittable(QBlittablePrivate &d, Capabilities caps); }; class Q_GUI_EXPORT QBlitterPaintEngine : public QPaintEngineEx { Q_DECLARE_PRIVATE(QBlitterPaintEngine); public: QBlitterPaintEngine(QPaintDevice *p); ~QBlitterPaintEngine(); virtual QPainterState *createState(QPainterState *orig) const; virtual QPaintEngine::Type type() const { return Blitter; } virtual bool begin(QPaintDevice *pdev); virtual bool end(); virtual void fill(const QVectorPath &path, const QBrush &brush); virtual void stroke(const QVectorPath &path, const QPen &pen); virtual void clip(const QVectorPath &path, Qt::ClipOperation op); virtual void clip(const QRect &rect, Qt::ClipOperation op); virtual void clip(const QRegion ®ion, Qt::ClipOperation op); virtual void clipEnabledChanged(); virtual void penChanged(); virtual void brushChanged(); virtual void brushOriginChanged(); virtual void opacityChanged(); virtual void compositionModeChanged(); virtual void renderHintsChanged(); virtual void transformChanged(); virtual void fillRect(const QRectF &rect, const QBrush &brush); virtual void fillRect(const QRectF &rect, const QColor &color); virtual void drawRects(const QRect *rects, int rectCount); virtual void drawRects(const QRectF *rects, int rectCount); virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr); virtual void drawImage(const QRectF &r, const QImage &pm, const QRectF &sr, Qt::ImageConversionFlags flags); virtual void drawTextItem(const QPointF &pos, const QTextItem &ti); virtual void setState(QPainterState *s); inline QPainterState *state() { return static_cast(QPaintEngine::state); } inline const QPainterState *state() const { return static_cast(QPaintEngine::state); } }; #endif // QPAINTENGINE_BLITTER_P_H