/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QPAINTENGINE_P_H #define QPAINTENGINE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "QtGui/qpainter.h" #include "QtGui/qpaintengine.h" #include "QtGui/qregion.h" #include "private/qobject_p.h" QT_BEGIN_NAMESPACE class QPaintDevice; class QPaintEnginePrivate { Q_DECLARE_PUBLIC(QPaintEngine) public: QPaintEnginePrivate() : pdev(0), q_ptr(0), currentClipWidget(0), hasSystemTransform(0), hasSystemViewport(0) {} virtual ~QPaintEnginePrivate() { } QPaintDevice *pdev; QPaintEngine *q_ptr; QRegion systemClip; QRect systemRect; QRegion systemViewport; QTransform systemTransform; QWidget *currentClipWidget; uint hasSystemTransform : 1; uint hasSystemViewport : 1; inline void transformSystemClip() { if (systemClip.isEmpty()) return; if (hasSystemTransform) { if (systemTransform.type() <= QTransform::TxTranslate) systemClip.translate(qRound(systemTransform.dx()), qRound(systemTransform.dy())); else systemClip = systemTransform.map(systemClip); } // Make sure we're inside the viewport. if (hasSystemViewport) { systemClip &= systemViewport; if (systemClip.isEmpty()) { // We don't want to paint without system clip, so set it to 1 pixel :) systemClip = QRect(systemViewport.boundingRect().topLeft(), QSize(1, 1)); } } } inline void setSystemTransform(const QTransform &xform) { systemTransform = xform; if ((hasSystemTransform = !xform.isIdentity()) || hasSystemViewport) transformSystemClip(); systemStateChanged(); } inline void setSystemViewport(const QRegion ®ion) { systemViewport = region; hasSystemViewport = !systemViewport.isEmpty(); } virtual void systemStateChanged() { } void drawBoxTextItem(const QPointF &p, const QTextItemInt &ti); }; QT_END_NAMESPACE #endif // QPAINTENGINE_P_H